Nina Move List Ver.2.08.00

Tekken8 Nina Williams Move List Season2


This page lists all of Nina Williams’ moves in Tekken 8, including basic attacks, command throws, stances, and follow-ups. Easy-to-read layout for both beginners and advanced players.
・Move List Video

Move List & Command Guide

Table of Contents

New Move

8 Impact Palm Bomb
Impact Palm Bomb 
M,M/12,22
36 Impact Palm Bomb
Impact Palm Bomb 
M,M/12,22
37 Quick Kiss Shot
Quick Kiss Shot
on hit or block
M,M-Sp*2/12,12,12(2,2)
Chip damage on block, power up during Heat [partially uses remaining Heat time]
92 Spiral Kiss Shot
Spiral Kiss Shot
During sidestep on hit or block
M,M-Sp*2/22,8,8(3,3)
Chip damage on block, power up during Heat [partially uses remaining Heat time]

Heat System

1 1. What can be done during Heat [general]
1. What can be done during Heat [general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat [general]
2. What can be done during Heat [general]
A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end]
Until Heat Engager reaches the opponent [or RB], additional chip damage on block
3 3. What can be done during Heat [general]
3. What can be done during Heat [general]
Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end]
During Heat RB [or ]
4 4. What can be done during Heat [unique]
4. What can be done during Heat [unique]
Powered up versions of handgun moves can be used
, , etc.
5 5. What can be done during Heat [unique]
5. What can be done during Heat [unique]
Kiss Shot Penetrator available

Heat Moves

6 Heat Burst
Heat Burst 
When Heat activation available
M[PC]/12(2)
Partially uses remaining Heat time, to cancel attack
7 Aconite
Aconite 
M[JS],H/15,22(6)
Chip damage on block, [or ] to shift to sidestep.
8 Impact Palm Bomb
Impact Palm Bomb 
M,M/12,22
9 Reverberation Palm Bomb
Reverberation Palm Bomb 
HM/5,22
10 Spiral Bombshell Blast
Spiral Bombshell Blast 
M[JS]/30(9)
Or during Ducking Step , chip damage on block
11 Shut Up
Shut Up 
During Ducking Step []
M/25
12 Kiss Shot Penetrator
Kiss Shot Penetrator 
During Heat
MMH*4/5,20,5*4(3,6,2*4)
Partially uses remaining Heat time, erases opponent's recoverable health on hit
13 Bullet Assassination
Bullet Assassination
During Heat
M,HTh/52(4,1*4,2)
Heat Smash, throw on hit, on block to shift to Ducking Step

Rage Moves

14 Death by Degrees
Death by Degrees 
During Rage
M[PC],HTh/55
Rage Art, erases opponent's recoverable health on hit

n Command

15 Left Right Combo
Left Right Combo
H,H/5,10
[or ] to shift to sidestep
16 Biting Kiss Shot
Biting Kiss Shot
H,H,H,H*3/5,10,17,6*3(4*3)
Chip damage on block, [or ] to shift to sidestep
17 Bermuda Triangle
Bermuda Triangle
H,H,H/5,10,22
[or ] to shift to sidestep
18 Double Explosion
Double Explosion
H,H,M/5,10,22
[or ] to shift to sidestep
19 PK Combo > Assassin's Blade
PK Combo > Assassin's Blade
H,H,M/5,17,21
20 Right Jab > Spider Knee
Right Jab > Spider Knee
H,M,HTh/10,15,10
Shift to Stomach Lock when front hit on ground
21 Flash Kicks
Flash Kicks
H,H,H,H/14,4,6,20
22 Left High Kick > Spiral Explosion
Left High Kick > Spiral Explosion
H,Sp,M/14,22(6)
Chip damage on block, to cancel and shift to crouching state
23 Head Ringer
Head Ringer
H,H/14,20
24 Right High Kick > Spiral Explosion
Right High Kick > Spiral Explosion
H,Sp,M/15,22(6)
Chip damage on block, to cancel and shift to crouching state
25 Easy Prey Kick Combo
Easy Prey Kick Combo
H,M/15,20
26 High Kick > Deadly Hunter
High Kick > Deadly Hunter
H,H[JS],L/15,21,20
27 High Kick > Deadly Assault
High Kick > Deadly Assault
H,H[JS],MM[JS]/15,21,8,21
28 Ray Hands
Ray Hands 
MM/5,14
29 Fatal Blow
Fatal Blow 
M/20
to shift to Ducking Step
30 Ivory Cutter
Ivory Cutter
MM/4,20
to shift to Ducking Step

f Command

31 Swallowtail
Swallowtail 
H,M,M/12,12,20
32 Mimosa Combo
Mimosa Combo
H,M,H/12,12,22
33 Siren's Kiss
Siren's Kiss
HH/10,20
34 Aconite
Aconite 
M[JS],H/15,22(6)
Chip damage on block, [or ] to shift to sidestep.
35 Blonde Bomb
Blonde Bomb 
M[PC]/24
Or while rising , absorb an attack to power up and deal more chip damage on block
36 Impact Palm Bomb
Impact Palm Bomb 
M,M/12,22
37 Quick Kiss Shot
Quick Kiss Shot
on hit or block
M,M-Sp*2/12,12,12(2,2)
Chip damage on block, power up during Heat [partially uses remaining Heat time]

df Command

38 Uppercut > Jab
Uppercut > Jab
M,H/10,10
Link to attack from , [or ] to shift to sidestep, to shift to Ducking Step
39 Silent Uppercut
Silent Uppercut
M/12
40 Dead Drop Combo
Dead Drop Combo
M,H,M/13,10,20
[or ] to cancel and shift to sidestep
41 Creeping Snake
Creeping Snake
M,H,H,L[CS]/13,9,6,12
[or ] to cancel and shift to sidestep, to shift to Ducking Step, to shift to Sway
42 Creeping Snake > Geyser Cannon
Creeping Snake > Geyser Cannon 
M,H,M/13,9,21
[or ] to cancel and shift to sidestep, to shift to Ducking Step, to shift to Sway
43 Creeping Snake > Right High Kick
Creeping Snake > Right High Kick
M,H,H/13,9,22
[or ] to cancel and shift to sidestep, to shift to Ducking Step, to shift to Sway
44 Bisection Combo
Bisection Combo
M,M/13,14
45 Wipe the Floor
Wipe the Floor
L[CS]/20
Or , or while crouching

d Command

46 Low Jab > Mid Kick
Low Jab > Mid Kick
L-Sp[CS],M/5,10
Or while crouching
47 Vertical Slitter
Vertical Slitter 
L[CS],M/13,20
to shift to Ducking Step
48 Left Spin Low Kick > Right Upper
Left Spin Low Kick > Right Upper
L[CS],M/10,18
Or while crouching or
49 Easy Prey
Easy Prey
L[CS],H,M/10,14,20
Or while crouching or
50 Right Low Kick > Back Spin Chop
Right Low Kick > Back Spin Chop
L[CS],H/6,10
Or while crouching , [or ] to cancel and shift to sidestep

db Command

51 Right Backhand Body Blow
Right Backhand Body Blow 
M[CS]/17
52 Stiletto Heel
Stiletto Heel
L/17
53 Geyser Cannon Combo
Geyser Cannon Combo 
L[CS][JS],M/5,21
54 Reverberation Palm Bomb
Reverberation Palm Bomb 
HM/5,22
55 Geyser Cannon
Geyser Cannon 
M/21
Or while rising

b Command

56 Throat Slasher > Glass Jaw
Throat Slasher > Glass Jaw 
H,M/10,22
57 Backhand Combo
Backhand Combo 
H,H,H/12,16,20
[or ] to cancel and shift to sidestep
58 Stinger Heel Kick Combo
Stinger Heel Kick Combo
M,H/10,17
59 Spear Kick
Spear Kick
H/15
60 Shockwave Palm
Shockwave Palm 
MM/5,25
Erases opponent's recoverable health on hit
61 Out of Sight > Assassin Somersault Kick
Out of Sight > Assassin Somersault Kick 
H,M/16,20
Or during Sway , has good left sidestep tracking
62 Out of Sight > Kiss Shot
Out of Sight > Kiss Shot
H,H*3/16,6*3(4*3)
Or during Sway , has good left sidestep tracking, chip damage on block, power up during Heat [partially uses remaining Heat time]
63 Reverse Ivory Cutter
Reverse Ivory Cutter 
MM/4,14

ub u uf Command

64 Left Backhand Body Blow
Left Backhand Body Blow
M/15
65 Leaping Axe Kick
Leaping Axe Kick
M[JS]/21
Or
66 Skull Splitter
Skull Splitter
M[JS]/20
67 Binding Whip
Binding Whip
M,M/10,10
68 Catapult Kick
Catapult Kick
M[JS]/18
Or or
69 Can Opener
Can Opener
H[JS],L[CS],H/22,10,14
[or ] to cancel and shift to sidestep
70 Running Jump Kick
Running Jump Kick
M[JS],HTh/20,13
On close range front hit, shift to Heel Hold

ff Command

71 Sunset Strike
Sunset Strike
H/20
to shift to Ducking Step
72 Bad Habit
Bad Habit
M/24
73 Kneel Kick
Kneel Kick
M[JS]/30
Has clean hit effect, missed attack deals self-damage [recoverable], can side ukemi
74 Bombshell Blast
Bombshell Blast
M/26(5)
Chip damage on block, hold to power up
75 Power Charge
Power Charge
Mid[UB]/50
to cancel
76 Electric Ray
Electric Ray
M[JS],M[JS]/10,20(6)
77 Stingray
Stingray 
M[JS],M/10,21
78 Spiral Bombshell Blast
Spiral Bombshell Blast 
M[JS]/30(9)
Or during Ducking Step , chip damage on block

10Hit Combo

79 10 Hit Combo
10 Hit Combo
M,H,H,H,H[JS],L[CS],L,M,L,M/13,12,6,6,9,9,5,6,5,25

Special Move

80 Ki Charge
Ki Charge
Sp/-
Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit]

While Rising

81 Diving Hornet
Diving Hornet
While rising
M,M/17,20
82 Fluttering Kiss Shot
Fluttering Kiss Shot
While rising
M,H*3/17,6*3(4*3)
Chip damage on block, power up during Heat [partially uses remaining Heat time]
83 Palm Uppercut
Palm Uppercut
While rising
M/15
84 Spider Knee
Spider Knee
While rising
M,HTh/15,10
Shift to Stomach Lock when hit from the front on ground
85 Toe Smash > Spiral Explosion
Toe Smash > Spiral Explosion
While rising
M,Sp,M/15,22(6)
Chip damage on block, while rising to cancel and shift to crouching state
86 Haematopus Kiss Shot
Haematopus Kiss Shot
While rising
M,H,H*3/15,23,4,3,2(4*3)
Chip damage on block, power up during Heat [partially uses remaining Heat time]

Sidestep

87 Snakeshot
Snakeshot
During sidestep
M/15
During sidestep to shift to Ducking Step, during sidestep to shift to Sway
88 Double Shot
Double Shot
During sidestep
M,M/15,15
During sidestep to shift to Ducking Step, during sidestep to shift to Sway
89 Lift Shot
Lift Shot
During sidestep
M/15
90 Tranquilizer
Tranquilizer 
During sidestep
L[CS],H/14,22(6)
Chip damage on block
91 Spiral Explosion
Spiral Explosion
During sidestep
M/22(6)
Chip damage on block
92 Spiral Kiss Shot
Spiral Kiss Shot
During sidestep on hit or block
M,M-Sp*2/22,8,8(3,3)
Chip damage on block, power up during Heat [partially uses remaining Heat time]

While Facing Backward

93 Twist Jab
Twist Jab
Back facing opponent
H/15
While facing forward link to attack from

Ducking Step

94 Ducking Step
Ducking Step
Sp[CS]/-
to shift to crouching state
95 Hellbringer
Hellbringer
During Ducking Step
H/19(5)
Chip damage on block
96 Shut Up
Shut Up 
During Ducking Step
M/25
97 Sideslip
Sideslip
During Ducking Step
L[CS]/17
98 Lapwing Kiss Shot
Lapwing Kiss Shot
During Ducking Step
M,H,H*3/15,23,4,3,2(4*3)
Chip damage on block, power up during Heat [partially uses remaining Heat time]
99 Evil Mist
Evil Mist
During Ducking Step
High[UB][CS]/10

Sway

100 Sway
Sway
Sp[CS]/-
101 Ice Pick
Ice Pick 
During Sway
M/20

While Down

102 [Common Action] Side Roll
[Common Action] Side Roll
While down
Sp/-
Or , [or ] to shift to downed without getting up
103 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick
While down
L[CS]/8
Or while rolling to side or while rolling forward
104 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick
While down
M/8
Or while rolling to side or while rolling forward
105 [Common Action] Spring Attack
[Common Action] Spring Attack
While down and facing up
M[JS]/15
Or while rolling to side
106 [Common Action] Recovery Kick
[Common Action] Recovery Kick
While down and facing up
L[CS]/5
Or
107 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward]
While down
Sp/-
108 [Common Action] Stand Up
[Common Action] Stand Up
While down
Sp/-
Or
109 [Common Action] Forward Roll
[Common Action] Forward Roll
While down and facing up
Sp/-
110 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]/15

Throws

111 Arm Grab Flip
Arm Grab Flip 
Approach opponent
High[Th]/35
Throw escape [or ]
112 Over the Back Toss
Over the Back Toss 
Approach opponent
High[Th]/35
Throw escape [or ]
113 Shoulder Through Buster
Shoulder Through Buster
During Over the Back Toss
Follow-up Throw/25
Cannot throw escape, during Over the Back Toss to power up
114 Shoulder Through Arm Breaker
Shoulder Through Arm Breaker 
During Shoulder Through Buster
Follow-up Throw/5
Cannot throw escape, during Shoulder Through Buster to power up, erases opponent's recoverable health on hit
115 Kneebar
Kneebar 
Approach opponent from left side [or ]
High[Th]/40
Throw escape , erases opponent's recoverable health on hit
116 Hammer Throw
Hammer Throw 
Approach opponent from right side [or ]
High[Th]/38
Throw escape
117 Leaping Triangle Hold
Leaping Triangle Hold 
Approach opponent from behind [or ]
High[Th]/50
Cannot throw escape, erases opponent's recoverable health on hit
118 Elbow > Arm Grab Flip
Elbow > Arm Grab Flip
Approach opponent
High[Th]/37
Throw escape
119 Reverse Neck Breaker
Reverse Neck Breaker 
Approach opponent
High[Th]/37
Throw escape , erases opponent's recoverable health on hit
120 Jumping Flip
Jumping Flip
Approach opponent
High[Th]/40
Throw escape , opponent can reduce damage with side ukemi
121 Elbow Smash
Elbow Smash
Approach opponent
High[Th]/43
Throw escape

Attack Reversal

122 Attack Reversal
Attack Reversal
Time with opponent attack [or ]
Reversal[H&M]/25
123 Low Parry
Low Parry 
Time with opponent low attack
Parry[Low]/-

Backhand Slap Combo

124 Backhand Slap
Backhand Slap
Approach opponent
High[Th]/15
Or during Ducking Step , throw escape
125 Arm Break
Arm Break
During Backhand Slap
Follow-up Throw/8
Throw escape , during Back Hand Slap to power up
126 Double Arm Break
Double Arm Break 
During Arm Break
Follow-up Throw/15
Throw escape , during Arm Break to power up, erases opponent's recoverable health on hit
127 Falling Arm Break
Falling Arm Break 
During Arm Break
Follow-up Throw/15
Throw escape , during Arm Break to power up, erases opponent's recoverable health on hit
128 Stomach Lock
Stomach Lock
During Backhand Slap
Follow-up Throw/15
Throw escape , during Back Hand Slap to power up
129 Neck Crusher
Neck Crusher 
During Stomach Lock
Follow-up Throw/15
Throw escape , during Stomach Lock to power up, erases opponent's recoverable health on hit
130 Leg Stretch Arm Lock
Leg Stretch Arm Lock 
During Stomach Lock
Follow-up Throw/20
Throw escape , during Stomach Lock to power up, erases opponent's recoverable health on hit
131 Seoi Gyaku Juji-gatame
Seoi Gyaku Juji-gatame 
During Backhand Slap
Follow-up Throw/20
Throw escape , during Backhand Slap to power up, erases opponent's recoverable health on hit

Crab Hold Combo

132 Crab Hold
Crab Hold
Approach opponent
High[Th]/15
Or during Ducking Step , throw escape
133 Commando Arm Lock
Commando Arm Lock 
During Crab Hold
Follow-up Throw/25
Throw escape , during Crab Hold to power up, erases opponent's recoverable health on hit
134 Heel Hold
Heel Hold
During Crab Hold
Follow-up Throw/8
Throw escape , during Crab Hold to power up
135 Kneebar
Kneebar 
During Heel Hold
Follow-up Throw/20
Throw escape , during Heel Hold to power up, erases opponent's recoverable health on hit
136 Double Heel Hold
Double Heel Hold 
During Heel Hold
Follow-up Throw/25
Throw escape , during Heel Hold to power up, erases opponent's recoverable health on hit

Betrayer Combo

137 Betrayer
Betrayer
Approach opponent
High[Th]/15
Cannot throw escape
138 Arm Break
Arm Break
During Betrayer
Follow-up Throw/13
Throw escape , during Betrayer to power up
139 Double Arm Break
Double Arm Break 
During Arm Break
Follow-up Throw/15
Throw escape , during Arm Break to power up, erases opponent's recoverable health on hit
140 Falling Arm Break
Falling Arm Break 
During Arm Break
Follow-up Throw/15
Throw escape , during Arm Break to power up, erases opponent's recoverable health on hit
141 Twisted Nightmare
Twisted Nightmare
During Betrayer
Follow-up Throw/10
Throw escape , during Betrayer to power up
142 Neck Crusher
Neck Crusher 
During Twisted Nightmare
Follow-up Throw/15
Throw escape , during Twisted Nightmare to power up, erases opponent's recoverable health on hit
143 Leg Stretch Arm Lock
Leg Stretch Arm Lock 
During Twisted Nightmare
Follow-up Throw/20
Throw escape , during Twisted Nightmare to power up, erases opponent's recoverable health on hit

While opponent down

144 Twisted Mind
Twisted Mind
While opponent is down
L[Down Attack]/24

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