Lee Frame Data Ver.2.08.00

Tekken8 Lee Chaolan Frame Data Season2


Notes
This page provides a detailed frame data table for Lee Chaolan in TEKKEN 8. It includes startup frames, advantage/disadvantage on block, hit, and counter hit. A helpful tool for optimizing combos and pressure strategies.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable

Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range

Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat

g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)

Complete Move Frame List

New Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Crimson Howl
During Heat
M
35(7)
i16±0KNDKNDHM
Crimson Howl > Mist Step
During Heat
M,Sp
35(7)
i16±0KNDKNDHM
Phantom Rose
During Heat
M
30(6)
i18+6KNDKND
Phantom Rose > Hitman
During Heat
M,Sp
30(6)
i18+8KNDKND

Additional Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available [or during Hitman]
M[PC]
12(2)
i16+1+2c+2cHA
PC
Mercury Drive [HE]
[Heat Engager]
M,H,M
13,13,20
i14-14+9+9HA
Amazing Swipe [HE]
During Hitman [Heat Engager]
H,H,H
7,7,20
i12-7+9+9HA
Super High Combination > Mist Step
H,H,H[JS],Sp
9,16,21
i14-5KNDLNC

n Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jab
H
5
i10+1+8+8
Left Right Combo
H,H
5,9
i10-3+7+7
Left Right Combo > Mist Step
H,H,Sp
5,9
i10-2+8+8
Left Right Combo > Revolution Zwei [1]
H,H,M
5,9,14
i10-13-2-2
Left Right Combo > Revolution Zwei
H,H,M,H
5,9,14,23
i10-3KNDKND
Left Right Combo > Revolution Zwei > Hitman
H,H,M,H,Sp
5,9,14,23
i10-9KNDKND
Left Right Mid Kick
H,H,M
5,9,10
i10-12-1LNC
Left Right Mid Kick > Hitman
H,H,M,Sp
5,9,10
i10-14-3LNC
Left Right Mid Kick Cardinal
[Perfect Input]
H,H,M
5,9,12(4)
i10-12+5LNC
Left Right Mid Kick Cardinal > Hitman
[Perfect Input]
H,H,M,Sp
5,9,12(4)
i10-14+3LNC
Left Right Mid Kick Cardinal [HS]
[Heat Status]
H,H,M
5,9,12(1,2,4)
i10-12+5LNC
Left Right Mid Kick Cardinal [HS] > Hitman
[Heat Status]
H,H,M,Sp
5,9,12(1,2,4)
i10-12+3LNC
Acid Rain Kick Combination [2]
H,H
5,5
i10-11±0±0
Acid Rain Kick Combination [3]
[Perfect: third hit]
H,H,M
5,5,4
i10-11±0±0
Acid Rain Kick Combination
[Perfect: third and fourth hit]
H,H,M,H[JS]
5,5,4,14(5)
i10-17KNDKND
Acid Rain Kick Combination [HS]
[Heat Status]
H,H,M,H[JS]
5,5,4,14(1,1,1,5)
i10-17KNDKND
Right Jab
H
10
i10+1+7+7
Combination Drei [2]
H,H
10,8
i10-5+6+6
Combination Drei [2] > Hitman
H,H,Sp
10,8
i10-5+6+6
Combination Drei
H,H,M
10,8,18
i10-12+3LNC
Combination Fünf
H,H,H
10,8,20
i10-4KNDScr
Combination Vier
H,H,L[CS]
10,8,18
i10-15c+1+11
Right Cross > Revolution Zwei [1]
H,M
10,14
i10-13-2-2
Right Cross > Revolution Zwei
H,M,H
10,14,23
i10-3KNDKND
Right Cross > Revolution Zwei > Hitman
H,M,H,Sp
10,14,23
i10-9KNDKND
Mist Kick
M
16
i14-8+7+7
Mist Kick > Hitman
M,Sp
16
i14-8+7+7
Mist Wolf Combination
M,H
16,18
i14-10+1+1
Trick Kick
~
H
18
i30-9+2+2
Mist Trap Throw
~ when hit from front or on block [Perfect Input]
H,HTh
18,20
i30-HThHTh
Mist Trap Throw [HS]
~ when hit from front or on block [Heat Status]
H,HTh
18,20(3)
i30-HThHTh
High Kick
H
14
i11-9+2+2a
Spinning Hammer Kick [2]
H,H
14,14
i11-14-3+2
Spinning Hammer Kick
H,H,M
14,14,20
i11-13KNDKND
Spin Kick Somersault Combo
H,H,M[JS]
14,14,25
i11-9KNDKNDTR
Lee Somersault
[or ]
H,M[JS]
14,23
i11-1KNDKND
Lee Somersault > Mist Step
[or ]
H,M,Sp
14,23
i11-9KNDKND
Machinegun Kicks [2]
H,H
14,5
i11-13-2-2
Machinegun Kicks
H,H,H
14,5,5
i11-13-2-2
Machinegun Kicks Cardinal [HE]
[Perfect Input] [Heat Engager]
H,H,H
14,5,12(4)
i11-9+9+9HA
Machinegun Kicks Cardinal
[Perfect Input]
H,H,H
14,5,12(4)
i11-9KNDKND
Machinegun Kicks Cardinal [HS]
[Heat Status]
H,H,H
14,5,12(2,1,4)
i11-9KNDKND
Pirouette Punch
M
20
i21-1+3LNCHM
Pirouette Punch > Hitman
M,Sp
20
i21+2+6LNCHM
Hitman
Sp
-
 ---

f Command

Name/CommandHit Range/DamageStartBloHitCouNote
Double Signal [1]
M
12
i14-9+2+2
Double Signal
M,H
12,22
i14-10QBCQBC
Acid Storm [1]
M
6
i15-18-7-7
Acid Storm [2]
M,M
6,3
i15-18-7-7
Acid Storm [3]
M,M,H
6,3,3
i15-18-7-7
Acid Storm [4]
M,M,H,H
6,3,3,3
i15-18-7-7
Acid Storm [5]
M,M,H,H,H
6,3,3,3,3
i15-18KNDKND
Acid Storm
M,M,H,H,H,H[JS]
6,3,3,3,3,17
i15-9TRTRTR
Acid Storm Cardinal
[Perfect Input]
M,M,H,H,H,H[JS]
6,3,3,3,3,18(10)
i15-9TRTRTR
Acid Storm Cardinal [HS]
[Heat Status]
M,M,H,H,H,H[JS]
6,3,3,3,3,18(1,1,1,1,1,10)
i15-9TRTRTR
Silver Whip
H
13
i11-7+4+4
Deadly Revolution
H,H
13,24
i11-5KNDKNDTR
Deadly Revolution Cardinal
[Perfect Input]
H,H
13,27(10)
i11+5KNDKNDTR
Deadly Revolution Cardinal [HS]
[Heat Status]
H,H
13,27(2,10)
i11+5KNDKNDTR
Deadly Arc
H,M
13,18
i11-8+6cLNC
Deadly Arc > Hitman
H,M,Sp
13,18
i11-4+6cLNC
Aggressive One-Two
HH
12,20
i13-13KNDKND
Feather Landing
MM[JS]
10,20(3,6)
i30+4c+8c+8c

df Command

Name/CommandHit Range/DamageStartBloHitCouNote
Step In Upper
M
10
i13-1+5+5
10 Hit Combo [2]
M,H
10,5
i13-10+1+1
10 Hit Combo [3]
M,H,H
10,5,6
i13-18-7-7
Silver Uppercut
M
12
i15-7LNCLNC
Silver Uppercut [opponent crouching]
M
12
i15-+4aLNC
Left Middle Kick
M
13
i14-7+3+3
Mercury Drive [2]
M,H
13,13
i14-10+5+5
Mercury Drive [HE]
[Heat Engager]
M,H,M
13,13,20
i14-14+9+9HA
Mercury Drive
M,H,M
13,13,20
i14-14+13cg+13cg
Front Kick
M
13
i13-9+5+5
Front Kick > Hitman
M,Sp
13
i13-9+5+5
Fabulous Whip [HE]
[Heat Engager]
M,H
13,20
i13-9+9+9HA
Fabulous Whip
M,H
13,20
i13-9+10g+10g
Crimson Howl
[Heat Status]
M
35(7)
i16±0KNDKNDHM
Crimson Howl > Mist Step
[Heat Status]
M,Sp
35(7)
i16±0KNDKNDHM

d Command

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
[or ]
L-Sp[CS]
5
i10-5+6+6
Gut Polisher
M
17
i18-6+8+13
Silver Low
L[CS]
17
i16-15c-1LNC
Silver Low > Hitman
L,Sp
17
i16-15c-1LNC
Shin
L
7
i12-13-14-2
Shin > Head Kick
L,H
7,16
i12-9+2KND
Shin > Spinning Hammer Kick
L,H,H,M
7,16,14,20
i11-13KNDKND
Shin > Spin Kick Somersault Combo
L,H,H,M[JS]
7,16,14,25
i11-9KNDKNDTR
Shin > Lee Somersault
[or ]
L,H,M[JS]
7,16,23
i11-1KNDKND
Shin > Lee Somersault > Mist Step
[or ]
L,H,M,Sp
7,16,23
i11-9KNDKND
Shin > Machinegun Kicks
L,H,H,H
7,16,5,5
i11-13-2-2
Shin > Machinegun Kicks Cardinal
[Perfect Input]
L,H,H,H
7,16,5,12(4)
i11-9+9+9HA
Shin > Machinegun Kicks Cardinal [HS]
[Heat Status]
L,H,H,H
7,16,5,12(1,3,1,4)
i11-9KNDKND
Laser Edge Kick Combo [2]
L,L
7,8
i12-15c-16-4
Laser Edge Kick Combo [3]
L,L,L
7,8,5
i12-15c-16-4
Laser Edge Kick Combo
L,L,L,M
7,8,5,21
i12-20KNDKND
Laser Edge Kick Combo > Hitman
L,L,L,M,Sp
7,8,5,21
i12-11KNDKND
Phantom Rose
[Heat Status]
M
30(6)
i18+6KNDKND
Phantom Rose > Hitman
[Heat Status]
M,Sp
30(6)
i18+8KNDKND

db Command

Name/CommandHit Range/DamageStartBloHitCouNote
Right Low Jab
L-Sp[CS]
8
i11-4+7+7
Bump Kick
L
12
i20-12-1-1
Right Low Kick
L[CS]
6
i12-15c-4-4
Grass Snake
L
19
i21-13c+4KND

b Command

Name/CommandHit Range/DamageStartBloHitCouNote
Triple Fang [1]
H
9
i14±0+6+6
Triple Fang [2]
H,M
9,6
i14-5+6+6
Triple Fang [2] > Mist Step
H,Sp
9
i14-5+1+1
Triple Fang [2] > Hitman
H,M,Sp
9,6
i14-1+10+10
Triple Fang
H,M,H
9,6,18
i14-11+1+1
Triple Fang Cardinal [2]
[Perfect: second hit]
H,M
12,6
i14-5+6+6
Triple Fang Cardinal [2] > Mist Step
[Perfect: second hit]
H,Sp
12
i14-5+1+1
Triple Fang Cardinal [2] > Hitman
[Perfect: second hit]
H,M,Sp
12,6
i14-1+10+10
Triple Fang Cardinal
[Perfect: second hit]
H,M,H
12,6,23(9)
i14-6QBCQBC
Triple Fang Cardinal [HS]
[Heat Status]
H,M,H
12,6,23(2,1,9)
i14-6QBCQBC
Double Fang Cardinal
[Perfect Input]
H,H
12,25(10)
i14-6QBCQBC
Double Fang Cardinal [HS]
[Heat Status]
H,H
12,25(2,10)
i14-6QBCQBC
Rear Cross Punch
H
9
i14-5+1+1
Rear Cross Punch > Mist Step
H,Sp
9
i14-1+5+5
Super High Combination [2] > Hitman
H,H,Sp
9,16
i14-9+6+6
Super High Combination
H,H,H[JS]
9,16,21
i14±0KNDLNC
Super High Combination > Mist Step
H,H,H[JS],Sp
9,16,21
i14-5KNDLNC
Stinging Rush [1]
L
9
i15-14c-3-3
Stinging Rush
L,H
9,12
i15-12-1-1
Stinging Rush > Mist Step
L,H,Sp
9,12
i15-7+4+4
Silver Heel
M
20
i20-3+7cLNC
Silver Heel [opponent crouching]
M
20
i20-KNDLNC
Silver Heel > Hitman
M,Sp
20
i20-2+8cLNC
Silver Heel [opponent crouching] > Hitman
M,Sp
20
i20-KNDLNC
Silver Revolution
H[PC]
23
i20-9KNDKNDPC
Silver Revolution [PU]
[opponent absorb attack]
H[PC]
23(9)
i20±0KNDKNDPC

ub u uf Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jumping Knuckle
M[JS]
12
i18-12-1-1
Jumping Knuckle
[or ]
M[JS]
12
i18-8+3+3
Hook
[or or ]
H
17
i15-12+9+9
Brilliant Rosé [1]
M[JS]
12
i25-9+2+2
Brilliant Rosé
M[JS],M
12,18
i25-12+3LNC
Double Mazurek
M[JS],H
12,23
i25-3KNDKND
Fake
Sp[JS]
-
 ---
Fake > crouching
Sp[JS]
-
 ---
Fake > Hitman
Sp[JS],Sp
-
 ---
Wheel of Fate
M
20
i18-13KNDTRTR
Silver Arrow
[or or ]
M[JS]
14
i15-13LNCLNC
Silver Bullet
H[JS]
30(9)
i22+5KNDKND
Silver Bullet > Hitman
H[JS],Sp
30(9)
i22+8KNDKND
Silver Cyclone
High[UB][CS][JS]
60
i60-KNDKND
Silver Cyclone > cancel Hitman
Sp
-
 ---
Delayed Rising Toe Kick
M[JS]
20
i23-13LNCLNC

ff Command

Name/CommandHit Range/DamageStartBloHitCouNote
Jostle Wolf
H
23(6)
i15+2+18cgTRTR
Jostle Wolf > Mist Step
H,Sp
23(6)
i15+5+21cgTRTR
Jostle Wolf Cardinal
[Quick Input]
H
26(10)
i15+2KNDTRTR
Jostle Wolf Cardinal > Mist Step
[Quick Input]
H,Sp
26(10)
i15+5+21cgTRTR
Jostle Wolf Cardinal [HS]
[Heat Status]
H
26(10)
i15+2KNDTRTR
Jostle Wolf Cardinal [HS] > Mist Step
[Heat Status]
H,Sp
26(10)
i15+5+21cgTRTR
Pulse Blast [HE]
[Heat Engager]
M
23
i14-9+9+9HA
Pulse Blast
M
23
i14-9KNDKND
Deadly Edge
H[CS]
22
i16-5LNCLNC
Lee Cutter
H
23(6)
i19+2LNCLNCHM
Lee Cutter > Hitman
H,Sp
23(6)
i19+5LNCLNCHM
Waxing Crescent [1]
M[JS]
14
i14-9KNDKND
Waxing Crescent
M[JS],M[JS]
14,18(7)
i14+3KNDKND
Waxing Crescent > Hitman
M[JS],M[JS],Sp
14,18(7)
i14+6KNDKND
Blazing Kick
[or ]
M
24
i22-17LNCLNCTR

While Rising

Name/CommandHit Range/DamageStartBloHitCouNote
Wonderful Punch > Hitman
While rising
M,Sp
12
i13-2+7+7
Wonderful Spin Blow
While rising
M,H
12,17
i13-7+2+7
Wonderful Spin Blow > Mist Step
While rising
M,H,Sp
12,17
i13-3+6+11
Wonderful Combo
While rising
M,H
12,20
i13-5+4+4
Wonderful Combo > Hitman
While rising
M,H,Sp
12,20
i13-8+1+1
Rocket Heel [1]
While rising
M
12
i14-8+3+3
Rocket Heel
While rising
M,M
12,16
i14-13TRTRTR
Rocket Heel [Second Only]
While rising
M,M
12,24
i14-13TRTRTR
Twister Heel
While rising
M,H
12,23
i14-2+13gKND
Front Kick
While rising
M
16
i10-21-10-10
Infinite Kick Chain [2]
While rising
M,M
16,11
i10-15-4c-4c
Infinite Kick Chain [2] > Hitman
While rising
M,M,Sp
16,11
i10-15-4c-4c
Infinite Kick Chain: Low [3]
While rising
M,M,L
16,11,8
i10-19c-8-8
Infinite Kick Chain: Low [4]
While rising
M,M,L,H
16,11,8,10
i10-16-5-5
Infinite Kick Chain: Low
While rising ・・・
M,M,L,M,H
16,11,8,10,10
i10
Infinite Kick Chain: Middle [3]
While rising
M,M,M
16,11,10
i10-19-8-8
Infinite Kick Chain: Middle [4]
While rising
M,M,M,H
16,11,10,10
i10-16-5-5
Infinite Kick Chain: Middle
While rising ・・・
M,M,M,H,M
16,11,10,10,10
i10
Toe Smash
While rising
M
16
i11-6+5+5
Toe Smash > Hitman
While rising
M,Sp
16
i11-9+2+2

While Crouching

Name/CommandHit Range/DamageStartBloHitCouNote
Low Jab
While crouching
L-Sp[CS]
5
i10-5+6+6
Right Low Jab
While crouching
L-Sp[CS]
8
i11-4+7+7
Sit Side Kick
While crouching [or ]
L[CS]
10
i13-17c-6-6
Left Spin Low Kick
While crouching
L[CS]
10
i16-17c-6-6
Right Low Kick
While crouching [or ]
L[CS]
6
i12-15c-4-4
Silver Tail
While crouching
L[CS]
17
i16-14c+3cKND
Silver Tail > Hitman
While crouching
L[CS],Sp
17
i16-14c+3cLNC
Hitman
While crouching [or ]
Sp
-
 ---
Catapult Kick
While crouching
M[JS]
25
i18-17LNCLNC
Catapult Kick > Hitman
While crouching
M[JS],Sp
25
i18-17LNCLNC
Catapult Kick
While crouching
M[JS]
22
i18-17LNCLNC
Catapult Kick > Hitman
While crouching
M[JS],Sp
22
i18-17LNCLNC
Catapult Kick
While crouching
M[JS]
15
i18-17-6-6
Catapult Kick > Hitman
While crouching
M[JS],Sp
15
i18-17-6-6
Catapult Drop
While crouching [or or ]
MM[JS]
30,20
i46-4KNDKND
Slide Step
While crouching
Sp[CS]
-
---
Friction Spear
While crouching
L[CS]
20
i18-15c+5cKND
Friction Spear Cardinal
While crouching [+ press simultaneously]
L[CS]
26
i18-15c+5cKND
Friction Spear Cardinal [HS]
While crouching [Heat Status]
L[CS]
26(5)
i18-15c+5cKND

While Facing Backward

Name/CommandHit Range/DamageStartBloHitCouNote
Twist Jab
Back facing opponent
H
15
i8-3+8+8
Twist Right Jab
Back facing opponent
H
15
i8-3+8+8
Twist Left Kick
Back facing opponent
H
18
i10-8+8+8
Twist Right Kick
Back facing opponent
H
18
i10-8+8+8
Twist Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Right Low Jab
Back facing opponent
L-Sp[CS]
5
i10-5+6+6
Twist Left Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4
Twist Right Low Kick
Back facing opponent
L[CS]
6
i12-15c-4-4

Special Move

Name/CommandHit Range/DamageStartBloHitCouNote
Taunt
Sp
-
---
Taunt Cardinal
[Perfect Input]
Sp
-
---
Taunt Cardinal [HS]
[Perfect Input] [Heat Status]
Sp
-
---
Ki Charge
Sp
-
---
Back Handspring > Hitman
Sp[JS],Sp
-
---
Wall climbing reversal attack [Kick]
With your back against the wall
M[JS],Sp
21
i35+4cKNDKND

Mist Step

Name/CommandHit Range/DamageStartBloHitCouNote
Mist Step
[or during Hitman ]
Sp
-
 ---
Inverted Axle [1]
During Mist Step
M[JS]
10
i15-12-1-1
Inverted Axle
During Mist Step
M[JS],M[JS]
10,10
i15-13LNCLNC
Friction Spear
During Mist Step
L[CS]
20
i25-15c+5cKND
Sway
During Mist Step
Sp
-
 ---
Axe Sweep
During Mist Step
L[CS]
20
i21-13c+5+12

Hitman

Name/CommandHit Range/DamageStartBloHitCouNote
Hitman
, etc.
Sp
-
 ---
Hitman > Sidestep
During Hitman [or ]
Sp
-
 ---
Hitman > Mist Step
During Hitman
Sp
-
 ---
Hitman > crouching to cancel
During Hitman [or or ]
Sp
-
 ---
Hitman > cancel
During Hitman
Sp
-
 ---
Freaker Jab > Hitman
During Hitman
H,Sp
7
i12+2+9+9
Freaker Jab > Mist Step
During Hitman
Sp
-
 ---
Freaker Jab > cancel Scatter Kick
During Hitman
H[PC],HTh
21,20(6)
i27-3HThHThPC
HM
Freaker Jab > cancel Scatter Kick [PU]
During Hitman [opponent absorb attack]
H[PC],HTh
21,20(8)
i27+1HThHThPC
HM
Amazing Swipe [2]
During Hitman
H,H
7,7
i12-2+8+8
Amazing Swipe [2] > Mist Step
During Hitman
H,Sp
7
i12+1+8+8
Amazing Swipe [HE]
During Hitman [Heat Engager]
H,H,H
7,7,20
i12-7+9+9HA
Amazing Swipe
During Hitman
H,H,H
7,7,20
i12-7QBCQBC
Excellent Combo
During Hitman
H,M
7,17
i12-8+4LNC
Excellent Combo > Hitman
During Hitman
H,M,Sp
7,17
i12-8+4LNC
Scatter Blow
During Hitman
M
23
i19-13LNCLNCTR
Scatter Kick
During Hitman
H[PC],HTh
21,20(6)
i18-3HThHThPC
HM
Scatter Kick [PU]
During Hitman [opponent absorb attack]
H[PC],HTh
21,20(8)
i18+1HThHThPC
HM
Shin Slicer
During Hitman
L[CS]
20
i22-13c+4cTR
Poison Touch
During Hitman
MM
10,15
i15-5+6KND
Silver Slash
During Hitman
M[JS]
32(9)
i20-9KNDKND
Silver Circle
During Hitman [or ]
M[JS]
20(6)
i26+5c+8c+13

Heat Moves

Name/CommandHit Range/DamageStartBloHitCouNote
Heat Burst
When Heat activation available
M[PC]
12(2)
i16+1+2c+2cHA
PC
Heat Burst
When Heat activation available [or during Hitman]
M[PC]
12(2)
i16+1+2c+2cHA
PC
Machinegun Kicks Cardinal [HE]
[Perfect Input] [Heat Engager]
H,H,H
14,5,12(4)
i11-9+9+9HA
Machinegun Kicks Cardinal [HS]
[Heat Status]
H,H,H
14,5,12(2,1,4)
i11-9KNDKND
Machinegun Kicks Cardinal [HD]
[Heat Status]
H,H,H
14,5,12(2,1,6)
i11+5KNDKNDHD
Mercury Drive [HE]
[Heat Engager]
M,H,M
13,13,20
i14-14+9+9HA
Mercury Drive [HS]
[Heat Status]
M,H,M
13,13,20(2,2,4)
i14-14+13cg+13cg
Mercury Drive [HD]
[Heat Status]
M,H,M
13,13,20(2,2,6)
i14+5LNCLNCHD
Fabulous Whip [HE]
[Heat Engager]
M,H
13,20
i13-9+9+9HA
Fabulous Whip [HS]
[Heat Status]
M,H
13,20(2,4)
i13-9+10g+10g
Fabulous Whip [HD]
[Heat Status]
M,H
13,20(2,6)
i13+5KNDKNDHD
Pulse Blast [HE]
[Heat Engager]
M
23
i14-9+9+9HA
Pulse Blast [HS]
[Heat Status]
M
23(4)
i14-9KNDKND
Pulse Blast [HD]
[Heat Status]
M
23(6)
i14+5LNCLNCHD
Amazing Swipe [HE]
During Hitman [Heat Engager]
H,H,H
7,7,20
i12-7+9+9HA
Amazing Swipe [HS]
During Hitman [Heat Status]
H,H,H
7,7,20(1,1,4)
i12-7QBCQBC
Amazing Swipe [HD]
During Hitman [Heat Status]
H,H,H
7,7,20(1,1,6)
i12+5LNCLNCHD
Left Right Mid Kick Cardinal [HS]
During Heat
H,H,M
5,9,12(1,1,4)
i10-12+5LNC
Left Right Mid Kick Cardinal [HS] > Hitman
During Heat
H,H,M,Sp
5,9,12(1,1,4)
i10-12+3LNC
Acid Rain Kick Combination [HS]
During Heat
H,H,M,H[JS]
5,5,4,14(1,1,1,5)
i10-17KNDKND
Mist Trap Throw [HS]
During Heat ~ when hit from front or on block
H,HTh
18,20(3)
i30-HThHTh
Acid Storm Cardinal [HS]
During Heat
M,M,H,H,H,H[JS]
6,3,3,3,3,18(1,1,1,1,1,10)
i15-9TRTRTR
Deadly Revolution Cardinal [HS]
During Heat
H,H
13,27(2,10)
i11+5KNDKNDTR
Crimson Howl
During Heat
M
35(7)
i16±0KNDKNDHM
Crimson Howl > Mist Step
During Heat
M,Sp
35(7)
i16±0KNDKNDHM
Shin > Machinegun Kicks Cardinal [HS]
During Heat
L,H,H,H
7,16,5,12(1,3,1,4)
i11-9KNDKND
Phantom Rose
During Heat
M
30(6)
i18+6KNDKND
Phantom Rose > Hitman
During Heat
M,Sp
30(6)
i18+8KNDKND
Triple Fang Cardinal [HS]
During Heat
H,M,H
12,6,23(2,1,9)
i14-6QBCQBC
Double Fang Cardinal [HS]
During Heat
H,H
12,25(2,10)
i14-6QBCQBC
Jostle Wolf Cardinal [HS]
During Heat
H
26(10)
i15+2KNDTRTR
Jostle Wolf Cardinal [HS] > Mist Step
During Heat
H,Sp
26(10)
i15+5+21cgTRTR
Friction Spear Cardinal [HS]
During Heat, while crouching
L[CS]
26(5)
i18-15c+5cKND
Taunt Cardinal [HS]
During Heat [Perfect Frame Input]
Sp
-
---
Paradigm Breaker
During Heat
L,HTh
15,25(3,1,4)
i20-14HThHTh
Paradigm Breaker [Second]
During Heat
MM[JS]
7,20(1,4)
i47-14KNDKND
Paradigm Breaker [Third]
During Heat
M[JS]
20(4)
i73-14KNDKND

Rage Moves

Name/CommandHit Range/DamageStartBloHitCouNote
The Marvelous Rose
During Rage [or during Hitman]
M[PC],HTh
55
i20-18HThHThPC
ER

Throws

Name/CommandHit Range/DamageStartNote
Forearm Drop
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -3F after throw escape, rotate 55 degrees clockwise, rotate 97 degrees clockwise if throw is successful
Axle Throw
Approach opponent
High[Th]
35
i12Throw escape 1 or 2, homing attack, -6F after throw escape, rotate 174 degrees clockwise, rotate 54 degrees clockwise if throw is successful
Lee Harassment
Approach opponent from left side [or ]
High[Th]
40
i12Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 15 degrees counterclockwise if throw is successful
Lee Stunner
Approach opponent from right side [or ]
High[Th]
40
i12Throw escape 2, homing attack, -3F after throw escape, no swap, spins 110 degrees counterclockwise if throw is successful, floor destruction possible
Face Crusher
Approach opponent from behind [or ]
High[Th]
50
i12Cannot throw escape, homing attack, if successful, rotates 165 degrees counterclockwise, with Lee facing away

Attack Reversal

Name/CommandHit Range/DamageStartNote
Mist Illusion
Time with opponent punch [or ]
Parry[H&M Punch]
-
i5High&Middle punch parry effect, parry acceptance 5-15F, if parrying is successful +14F back advantage, 4 for follow-up attack
Illusion Edge
After Mist Illusion succeeds
M
35
i204 additional attack, on hit, wall strong when hitting a wall, wall destruction possible, wall combo possible
Low Parry
Time with opponent low attack
Parry[Low]
-
i1Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible

Common Action

Name/CommandHit Range/DamageStartBloHitCouNote
[Common Action] Side Roll
While down
Sp
-
---
[Common Action] Wake-Up Low Kick
While down
L[CS]
8
i22-9c+7+7
[Common Action] Wake-Up Mid Kick
While down
M
8
i22-9+9+9
[Common Action] Spring Attack
While down and facing up
M[JS]
15
i19-24+2+2
[Common Action] Recovery Kick
While down and facing up
L[CS]
5
i13-18c-3c-3c
[Common Action] Wake Up [Backward]
While down
Sp
-
---
[Common Action] Stand Up
While down
Sp
-
---
[Common Action] Forward Roll
While down and facing up
Sp
-
---
[Common Action] Wake-Up Cross Chop
While rolling forward
M[JS]
15
i19+2KNDKND
[Common Action] Sliding Dash
While running [three steps or more]
L
17
i14-40cKNDKND
[Common Action] Running Cross Chop
While running [three steps or more]
M[JS]
24
i18±0KNDKND
[Common Action] Running Stomp [Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12-KNDKND
[Common Action] Running Stomp [Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i12+6KNDKND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more steps
M[PC]
30
i8+13gKNDKND
[Common Action] Shoulder Tackle [PU]
Making contact with the opponent after running for four or more [opponent absorb attack] steps
M[PC]
30(12)
i8+13gKNDKND
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