Tekken8 Marshall Law Frame Data Season2
Notes
This advanced frame data guide for Marshall Law in TEKKEN 8 is crafted for competitive players who value accuracy and readability. Each move is organized by category—normals, throws, stances, Heat mechanics—and includes startup frames, frame advantage on guard, hit, and counter hit.The layout is optimized for quick lookup and deep lab work.All data is updated for Season 2, making it a reliable resource for combo optimization and matchup strategy.
note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
HM=Homing Attack
ER=Erases Recoverable
Command
CR = Close-Range
MR = Mid-Range
LR = Long-Range
Blo/Hit/Cou
TR=Tornado
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HTh=Hit Throw
Th=Throw
Par=Parry
WS=Wall Splat
g=Guardable
c=Forced Crouch
cg=Forced Crouch Guardable
s=Side-facing
b=Back-facing
a=Airborne (Air state)
Complete Move Frame List
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / Special Move / While Facing Backward / Dragon Charge / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Brast Claw![]() ![]() ![]() | M,H 10,24 | i13 | -8 | +9 | +9 | |
Brast Claw [HS]![]() ![]() [Heat Status] | M,H 10,27(2,5) | i13 | -5 | KND | KND | |
Gale Claw![]() [or ![]() or ![]() ] | H 21(4) | i19 | -1 | +9 | KND | |
Gale Claw [HS]![]() [or ![]() or ![]() ] [Heat Status] | H 24(4) | i19 | +4 | KND | KND | |
Dragon Divide![]() ![]() ![]() | M[JS] 30(6) | i23 | ±0c | KND | KND |
Additional Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available [during Dragon Charge] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Jab![]() | H 5 | i10 | +1 | +8 | +8 | |
Furious Rush [2]![]() ![]() | H,H 5,5 | i10 | -8 | -6 | +6 | |
Furious Rush [HE]![]() ![]() [Heat Engager] | H,H,M 5,5,20 | i10 | -12 | +9 | +9 | HA |
Furious Rush![]() ![]() ![]() | H,H,M 5,5,20 | i10 | -12 | QBC | QBC | |
Knuckle Barrage Combo![]() ![]() ![]() | H,HH 5,5,12 | i10 | -6 | +6 | +6 | |
Knuckle Barrage Combo > Dragon Charge![]() ![]() ![]() ![]() | H,HH,Sp 5,5,12 | i10 | -6 | +6 | +6 | |
Left Right Combo![]() ![]() | H,H 5,8 | i10 | -3 | +6 | +6 | |
Left Right Dragon Fist Combo [3]![]() ![]() ![]() | H,H,M 5,8,10 | i10 | -8 | +4 | +4 | |
Left Right Dragon Fist Combo![]() ![]() ![]() ![]() | H,H,M,H 5,8,10,15 | i10 | -9 | +4 | KND | |
Left Right Dragon Fist Combo > Dragon Charge![]() ![]() ![]() ![]() ![]() | H,H,M,H,Sp 5,8,10,15 | i10 | -4 | +9 | KND | |
Left Right Blazing Fist Combo![]() ![]() ![]() ![]() | H,M,M,M 5,8,10,23 | i10 | -13 | KND | KND | |
Left Right > Knee![]() ![]() ![]() | H,H,M[JS] 5,8,10 | i10 | -5 | +13g (+25g) | +13g (+25g) | |
Left Right Combo > Somersault ![]() ![]() ![]() ![]() | H,H,Sp[JS] 5,8 | i10 | -20 | -11 | -11 | |
Left Right Combo > Somersault > Slide Step![]() ![]() ![]() ![]() ![]() | H,H,Sp[JS],Sp[CS] 5,8 | i10 | - | - | - | |
Left Right Combo > Somersault Feint![]() ![]() ![]() ![]() ![]() | H,H,Sp[JS],M 5,8,20 | i10 | -12 | LNC | LNC | |
Right Jab![]() | H 8 | i10 | ±0 | +6 | +6 | |
Rave War Combo [2]![]() ![]() | H,M 8,10 | i10 | -8 | +4 | +4 | |
Rave War Combo![]() ![]() ![]() | H,M,H 8,10,15 | i10 | -9 | +4 | KND | |
Rave War Combo > Dragon Charge![]() ![]() ![]() ![]() | H,M,H,Sp 8,10,15 | i10 | -4 | +9 | KND | |
Blazing Fist Combo![]() ![]() ![]() | H,M,M 8,10,23 | i10 | -13 | KND | KND | |
Rage Dragon Combo [2] > BT![]() ![]() ![]() | H,H,Sp 8,8 | i10 | -4 | +7 | +7 | |
Rage Dragon Combo [3]![]() ![]() ![]() ![]() | H,H,H 8,8,8 | i10 | -3 | +3 | +3 | |
Rage Dragon Combo![]() ![]() ![]() ![]() ![]() | H,H,H,M 8,8,8,21 | i10 | -3c | KND | LNC | |
Rage Dragon Combo > crouching![]() ![]() ![]() ![]() ![]() ![]() | H,H,H,M,Sp 8,8,8,21 | i10 | -3c | KND | LNC | |
Left High Kick![]() | H 12 | i12 | -9 | +2 | +2 | |
Feint > Middle Kick![]() ![]() | H,M 12,17 | i12 | -14 | -3 | LNC | |
High Kick > Bloody Cleaver![]() ![]() | H,H 12,20 | i12 | -10 | KND | KND | |
Right High Kick![]() | H 15 | i13 | -9 | +7 | +7a | |
Shaolin Spin Kicks [2]![]() ![]() | H,H 15,12 | i13 | -8 | +1 | +1 | |
Shaolin Spin Kicks [2] > Dragon Charge![]() ![]() ![]() | H,H,Sp 15,12 | i13 | +7 | +16g | +16g | |
Shaolin Spin Kicks![]() ![]() ![]() | H,H,H 15,12,14 | i13 | -6 | -1 | LNC | |
Shaolin Spin Kicks > Dragon Charge![]() ![]() ![]() ![]() | H,H,H,Sp 15,12,14 | i13 | +7 | +12 | LNC | |
Crescent Kick Combo![]() ![]() ![]() | H,M[JS] 15,23 | i13 | -1 | KND | KND | |
Tornado Claw![]() | M 20 | i16 | -13 | KND | TR | TR |
Tornado Claw [HS] [Heat Status] | M 23(6) | i16 | -8 | TR | TR | TR |
Wild Dragon's Flight [1]![]() | MM[JS] 5,10 | i14 | -13 | +3 | +3 | |
Wild Dragon's Flight![]() ![]() | MM[JS],H[JS] 5,10,25(5) | i14 | +7 | QBC | QBC |
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Poison Arrow![]() ~![]() | M 24(4) | i19 | +4 | KND | LNC | |
Poison Arrow > Dragon Charge![]() ~![]() ![]() | M,Sp 24(4) | i19 | +6 | KND | LNC | |
Plunging Knock [1]![]() ![]() | M 12 | i18 | -10 | +1 | +1 | |
Plunging Knock![]() ![]() ![]() | M,M 12,15 | i18 | -2 | +8 | +8 | |
Plunging Knock > Dragon Charge![]() ![]() ![]() ![]() | M,M,Sp 12,15 | i18 | +4 | +13g | +13 | |
Dragon Hammer![]() ![]() | M 20 | i20 | +3c | +8c | LNC | |
Dragon Hammer > crouching![]() ![]() ![]() | M.Sp 20 | i20 | +3c | +8c | LNC | |
Dragon Killer![]() ![]() | M[JS] 20 | i25 | -2 | +7c | LNC |
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Step In Upper![]() ![]() | M 10 | i13 | -1 | +5 | +5 | |
Brast Claw![]() ![]() ![]() | M,H 10,24 | i13 | -8 | +9 | +9 | |
Brast Claw [HS]![]() ![]() [Heat Status] | M,H 10,27(2,5) | i13 | -5 | KND | KND | |
10 Hit Combo [2]![]() ![]() ![]() | M,L 10,6 | i13 | -16c | -5 | -5 | |
10 Hit Combo [3]![]() ![]() ![]() ![]() | M,L,M 10,6,6 | i13 | -12 | -1 | -1 | |
Dragon Raise![]() ![]() | M 12 | i15 | -7 | LNC | LNC | |
Dragon Raise [opponent crouching]![]() ![]() | M 12 | i15 | - | +4a | LNC | |
Dragon Lance![]() ![]() | M[CS] 23 | i21 | -13 | KND | KND | |
Right Middle Kick![]() ![]() | M 15 | i13 | -8 | +3 | +3 | |
Right Middle Kick > Somersault Kick![]() ![]() ![]() | M,M[JS] 15,23 | i13 | -14 | TR | TR | TR |
Banana Peel![]() ![]() | L[CS] 12 | i18 | -15c | +4c | KND |
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Backhand![]() ![]() | L[CS] 15 | i21 | -12c | -1 | +2c | |
Low Backhand > Slide Step![]() ![]() ![]() | L[CS],Sp 15 | i21 | -12c | -1 | +2c | |
Low Backhand > High Kick![]() ![]() ![]() | L[CS],H 15,21 | i21 | -9 | KND | Scr | |
Right Low Jab![]() ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
Body Blow > Dragon Lift![]() ![]() ![]() | L-Sp[CS],M 8,21 | i11 | -15 | LNC | LNC | TR |
Dragon Low![]() ![]() | L 8 | i16 | -14c | -3 | -3 | |
Dragon Low > crouching![]() ![]() ![]() | L 8 | i16 | -14c | -3 | -3 | |
Dragon Low > Hook Kick![]() ![]() ![]() | L,H 8,17 | i16 | -7 | KND | LNC | |
Construct Kick [1]![]() ![]() | L 7 | i15 | -11c | ±0 | ±0 | |
Construct Kick![]() ![]() ![]() | L,H 7,12 | i15 | -12 | ±0 | +5 | |
Dragon Charge![]() ![]() | Sp - | - | - | - | ||
Right Low Kick![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
Low Kick > Somersault![]() ![]() ![]() | L[CS],M[JS] 6,23 | i12 | -14 | KND | KND |
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Low Jab![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
Elbow Spring Kick [1] > BT![]() ![]() | M 15 | i14 | -4 | +7 | +7 | |
Elbow Spring Kick![]() ![]() ![]() | M,M[JS] 15,25 | i14 | -15 | KND | KND | |
Elbow Spring Kick > downed![]() ![]() ![]() ![]() | M,M[JS],Sp 15,25 | i14 | -2 | KND | KND | |
Shin Crusher![]() ![]() | L 15 | i17 | -13c | +4c | +13g | |
Dragon's Tail![]() ![]() | L[CS] 20 | i26 | -37c | KND | KND | HM |
Dragon's Tail > Somersault Kick![]() ![]() ![]() | L[CS],M[JS] 20,18 | i26 | -9 | KND | KND | HM |
Dragon Judgment [1] > Dragon Charge![]() ![]() | MHM,Sp 8,8,8 | i17 | -5 | +6 | +6 | |
Dragon Judgment![]() ![]() ![]() | MHM,M 8,8,8,28 | i17 | -16 | KND | KND |
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Dragon Storm [1]![]() ![]() | M 12 | i14 | -9 | +2 | +2 | |
Dragon Storm [1] > Dragon Charge![]() ![]() ![]() | M,Sp 12 | i14 | -4 | +7 | +7 | |
Dragon Storm [2]![]() ![]() ![]() | M,M 12,12 | i14 | -12 | +2 | +2 | |
Dragon Storm [2] > Dragon Charge![]() ![]() ![]() ![]() | M,M,Sp 12,12 | i14 | -10 | +4 | +4 | |
Dragon Storm [HE]![]() ![]() ![]() [Heat Engager] | M,M,M 12,12,22 | i14 | -14 | +9 | +9 | HA |
Dragon Storm![]() ![]() ![]() ![]() | M,M,M 12,12,22 | i14 | -14 | KND | KND | |
Vortex Rush [1]![]() ![]() | M 12 | i16 | -8 | +4 | +4 | |
Vortex Rush![]() ![]() ![]() | M,M 12,16 | i16 | -15 | +4 | +11c | TR |
Knuckle Rush![]() ![]() ![]() | M,H 12,15 | i16 | -9 | +4 | KND | |
Knuckle Rush > Dragon Charge![]() ![]() ![]() ![]() | M,H,Sp 12,15 | i16 | -4 | +9 | KND | |
Junkyard Kick [2]![]() ![]() ![]() | M,L 12,10 | i16 | -12c | -1 | -1 | |
Junkyard Kick![]() ![]() ![]() ![]() | M,L,M 12,10,23 | i16 | -7 | LNC | LNC | TR |
Junkyard Kick > Dragon Charge![]() ![]() ![]() ![]() ![]() | M,L,M,Sp 12,10,23 | i16 | +6 | LNC | LNC | TR |
Dragon Rush Combo![]() ![]() ![]() ![]() ![]() | M,L,L 12,10,23 | i16 | -37c | KND | KND | |
Dragon Spin Kick![]() ![]() | M 27 | i23 | -12 | KND | KND | HM |
Dragon Spin Kick > BT![]() ![]() ![]() | M 27 | i23 | -11 | KND | KND | HM |
Tiger Fang [1]![]() ![]() | M 13 | i14 | -7 | +3 | +3 | HM |
Tiger Fang [1] > BT![]() ![]() ![]() | M 13 | i14 | -4 | +6 | +6 | HM |
Tiger Fang![]() ![]() ![]() | M,H 13,21 | i14 | -5 | KND | KND | HM |
Dragon Stinger![]() ![]() | M[PC] 21 | i20 | -14 | KND | KND | PC |
Dragon Stinger [PU]![]() [opponent absorb attack] | M[PC] 21(8) | i20 | -9 | KND | KND | PC |
Dragon Arrow![]() ![]() | M 25 | i23 | -18 | KND | KND |
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Blackout![]() [or ![]() ] | H 10 | i12 | -5 | +6 | +6 | |
Blackout > Muggin'![]() ![]() [or ![]() ![]() ] | H,L 10,10 | i12 | -13c | -1 | -1 | |
Fury Fist Rush [1]![]() ![]() | H 3 | i12 | -9 | -3 | -3 | |
Fury Fist Rush [2]![]() ![]() ![]() | H,H,H 3,3,3 | i12 | -9 | -3 | -3 | |
Fury Fist Rush![]() ![]() ![]() ![]() | H,H,H,M 3,3,3,25 | i12 | -14 | KND | KND | |
Gale Claw![]() [or ![]() or ![]() ] | H 21(4) | i19 | -1 | +9 | KND | |
Gale Claw [HS]![]() [or ![]() or ![]() ] [Heat Status] | H 24(4) | i19 | +4 | KND | KND | |
Dragon's Fury [HE]![]() [Heat Engager] | M[JS] 20 | i18 | -8 | +9 | +9 | HA |
Dragon's Fury![]() ![]() | M[JS] 20 | i18 | -8 | QBC | QBC | |
Somersault![]() [or ![]() ] | Sp[JS] - | - | - | - | ||
Somersault > Slide Step![]() ![]() [or ![]() ![]() ] | Sp[JS],Sp[CS] - | - | - | - | ||
Somersault Fake![]() ![]() [or ![]() ![]() ] | Sp[JS],M 20 | i51 | -12 | LNC | LNC | |
Dragon's Rising Kick![]() [or ![]() ] | M[JS] 14 | i15 | -13 | LNC | LNC | |
Rising Toe Kick![]() ![]() | M[JS] 12 | i15 | -13 | KND | LNC | |
Somersault Kick![]() [or ![]() ] | M[JS] 23 | i18 | -17 | LNC | LNC | |
Somersault Kick![]() ![]() | M[JS] 18 | i18 | -17 | LNC | LNC | |
Backflipper![]() ![]() [or ![]() ![]() ] | M[JS],M[JS] 23,23 | i18 | -14 | TR | TR | TR |
Backflipper![]() ![]() ![]() | M[JS],M[JS] 18,23 | i18 | -14 | TR | TR | TR |
Dragon's Descent![]() ![]() | L[JS] 27 | i29 | -24c | +5 | +5 | |
Dragon's Rising Cannon![]() ![]() ![]() | M[JS] 20 | i19 | -15 | LNC | LNC |
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Dragon's Poke![]() ![]() ![]() | M 12 | i14 | -6 | +2 | +7 | |
Dragon Strike Combo [2]![]() ![]() ![]() ![]() | M,H 12,12 | i14 | -4 | +2 | +2 | |
Dragon Strike Combo![]() ![]() ![]() ![]() ![]() | M,H,M 12,12,23 | i14 | -13 | KND | KND | |
Dragon Dagger![]() ![]() ![]() ![]() | M,H 12,20 | i14 | -14 | QBC | QBC | TR |
Dragon's Poke > Poison Arrow![]() ![]() ![]() ![]() ![]() | M,M 12,24(4) | i14 | +4 | KND | LNC | |
Dragon's Poke > Poison Arrow > Dragon Charge![]() ![]() ![]() ![]() ![]() ![]() | M,M,Sp 12,24(4) | i14 | +6 | KND | LNC | |
Dragon Divide![]() ![]() ![]() | M[JS] 30(6) | i23 | ±0c | KND | KND | |
Dragon's Leap Shot![]() ![]() ![]() | M[JS] 17 | i20 | -9 | +19cg | +19cg | |
Running Side Kick![]() ![]() ![]() ![]() | M[JS] 30(6) | i20 | +6 | QBC | QBC | |
Charge Power Punch![]() ![]() ![]() | Mid[UB] 60 | i78 | - | KND | KND | |
Charge Power Punch > cancel Dragon Charge![]() ![]() ![]() ![]() ![]() | Sp - | - | - | - | ||
Charge Power Punch > cancel Blackout![]() ![]() ![]() ![]() | Sp,H 10 | i68 | -5 | +6 | +6 | |
Charge Power Punch > cancel Blackout > Muggin'![]() ![]() ![]() ![]() ![]() | Sp,H,L 10,10 | i68 | -13 | -1 | -1 |
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Flash Fist [1] While rising ![]() | M 10 | i13 | -7 | -1 | +4 | |
| Flash Fist [1] > Dragon Charge While rising ![]() ![]() | M,Sp 10 | i13 | -5 | +2 | +6 | |
| Flash Fist While rising ![]() ![]() | M,H 10,25 | i13 | -9 | QBC | QBC | |
| Dragon Uppercut While rising ![]() | M 20 | i15 | -18 | LNC | LNC | |
| Side Kick > Dragon Charge While rising ![]() | H,Sp 16 | i16 | +16g | +18g (+16) | +18 | |
| Front Kick While rising ![]() | M 14 | i11 | -4 | +4 | +5 | |
| Front Kick > Dragon Charge While rising ![]() ![]() | M,Sp 14 | i11 | +4 | +12g | +13 | |
| Front Kick Somersault Variation While rising ![]() ![]() | M,M[JS] 14,23 | i11 | -14 | TR | TR | TR |
| Catapult Kick While rising ![]() | M[JS] 30 | i14 | -21 | KND | KND |
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Low Jab While crouching ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Right Low Jab While crouching ![]() | L-Sp[CS] 8 | i11 | -4 | +7 | +7 | |
| Body Blow > Dragon Lift While crouching ![]() ![]() | L-Sp[CS],M 8,21 | i11 | -15 | LNC | LNC | TR |
| Left Spin Low Kick While crouching ![]() | L[CS] 10 | i16 | -17c | -6 | -6 | |
| Double Impact While crouching ![]() ![]() | L[CS],M[JS] 10,23 | i16 | -14 | KND | KND | |
| Right Low Kick While crouching ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Low Kick > Somersault While crouching ![]() ![]() | L[CS],M[JS] 6,23 | i12 | -14 | KND | KND | |
| Somersault Kick While crouching ![]() [or ![]() ] | M[JS] 23 | i18 | -17 | LNC | LNC | |
| Somersault Kick While crouching ![]() ![]() | M[JS] 18 | i18 | -17 | LNC | LNC | |
| Backflipper While crouching ![]() ![]() [or ![]() ![]() ] | M[JS],M[JS] 23,23 | i18 | -14 | TR | TR | TR |
| Backflipper While crouching ![]() ![]() ![]() | M[JS],M[JS] 18,23 | i18 | -14 | TR | TR | TR |
| Rainbow Kick While crouching ![]() [or ![]() or ![]() ] | MM[JS] 30,20 | i46 | -4 | KND | KND | |
| Rainbow Kick [Second Only] While crouching ![]() [or ![]() or ![]() ] | MM[JS] 20 | i52 | -14 | KND | KND | |
| Slide Step While crouching ![]() ![]() ![]() | Sp[CS] - | - | - | - | ||
| Slide Kick While crouching ![]() ![]() ![]() ![]() | L[CS] 17 | i16 | -23c | KND | KND |
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Spinning Dragon Blow During sidestep ![]() | M 23(4) | i18 | ±0 | KND | KND | |
| Low Crush > Dragon Charge During sidestep ![]() | L,Sp 17 | i18 | -13c | +7 | +16c | |
| Double Dragon During sidestep ![]() | MH[JS] 9,10 | i15 | -12 | Scr | Scr |
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Taunt![]() | Sp - | - | - | - | ||
Ki Charge![]() | Sp - | - | - | - | ||
Ki Charge > Blackout![]() ![]() | H 12 | i65 | -5 | - | +6 | |
Ki Charge > Blackout > Muggin'![]() ![]() ![]() | H,L 12,10 | i65 | -13 | -1 | -1 | |
Ki Charge [Hold] hold | Sp - | - | - | - | ||
| Ki Charge > Cloud Gates During hold ![]() | H 24(6) | i107 | +1 | - | LNC | |
| Special get-up While down and facing up ![]() | Sp - | - | - | - | ||
| Wall climbing reversal attack [Kick] With your back against the wall ![]() ![]() ![]() | M[JS] 21 | i29 | +4c | KND | KND |
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Turning Knuckles Back facing opponent ![]() | H 7 | i10 | +1 | +8 | +8 | |
| Blind Elbow Combo [1] Back facing opponent ![]() | M 17 | i15 | -14 | -1 | LNC | |
| Blind Elbow Combo Back facing opponent ![]() ![]() | M,M 17,20 | i15 | -17 | QBC | QBC | |
| Twist Left Kick Back facing opponent ![]() | H 18 | i10 | -8 | +8 | +8 | |
| Wolf Fang [1] Back facing opponent ![]() | H 14 | i11 | -9 | +2 | +2 | |
| Wolf Fang Back facing opponent ![]() ![]() | H,M 14,24 | i11 | -12 | KND | KND | |
| Dragon Back Blow Back facing opponent ![]() | H 20 | i15 | -1 | +16g | +16g | HM |
| Twist Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Right Low Jab Back facing opponent ![]() ![]() | L-Sp[CS] 5 | i10 | -5 | +6 | +6 | |
| Twist Left Low Kick Back facing opponent ![]() ![]() | L[CS] 6 | i12 | -15c | -4 | -4 | |
| Reverse Low Back facing opponent ![]() ![]() | L 17 | i23 | -13c | +6c | KND | |
| Frogman Back facing opponent ![]() ![]() | M[JS] 25 | i26 | -15 | KND | KND | |
| Frogman > downed Back facing opponent ![]() ![]() ![]() | M[JS],Sp 25 | i26 | -2 | KND | KND |
Dragon Charge
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
Dragon Charge![]() , etc. | Sp - | - | - | - | ||
Dragon Charge > Slide Step![]() ![]() ![]() | Sp[CS] - | - | - | - | ||
| Dragon Knuckle > Dragon Charge During Dragon Charge ![]() | H,Sp 14(4) | i12 | -1 | +7 | +17c | |
| Cloud Gates During Dragon Charge ![]() | H 20(6) | i14 | -4 | KND | LNC | |
| Dragon Charge Spin Kick During Dragon Charge ![]() | H 25(5) | i19 | +3 | KND | KND | HM |
| Dragon Charge Kick During Dragon Charge ![]() | L 21 | i21 | -13c | +6c | LNC | |
| Tornado Claw During Dragon Charge ![]() | M 20 | i16 | -13 | KND | TR | TR |
| Tornado Claw [HS] During Dragon Charge ![]() | M 23(4) | i16 | -8 | TR | TR | TR |
| Dragon Roar [HE] During Dragon Charge ![]() [Heat Engager] | M 20(4) | i14 | -11 | +9 | +9 | HA |
| Dragon Roar During Dragon Charge ![]() ![]() | M 20(4) | i14 | -11 | QBC | QBC | |
| Dragon Roar [BS] [HE] During Dragon Charge ![]() [Perfect Frame Input] [Heat Engager] | M 24(7) | i14 | -11 | +9 | +9 | HA |
| Dragon Roar [BS] During Dragon Charge ![]() [Perfect Frame Input] | M 24(7) | i14 | -11 | QBC | QBC | |
| Right Jab During Dragon Charge ![]() ![]() | H 10 | i12 | ±0 | +6 | +6 | |
| Dragon Charge > Rave War Combo During Dragon Charge ![]() ![]() ![]() ![]() | H,M,H 10,10,15 | i12 | -9 | +4 | KND | |
| Dragon Charge > Rave War Combo > Dragon Charge During Dragon Charge ![]() ![]() ![]() ![]() ![]() | H,M,H,Sp 10,10,15 | i12 | -4 | +9 | KND | |
| Dragon Charge > Blazing Fist Combo During Dragon Charge ![]() ![]() ![]() ![]() | H,M,M 10,10,23 | i12 | -13 | KND | KND | |
| Dragon Charge > Rage Dragon Combo During Dragon Charge ![]() ![]() ![]() ![]() ![]() ![]() | H,H,H,M 10,8,8,21 | i12 | -3c | KND | LNC | |
| Dragon Charge > Rage Dragon Combo > crouching During Dragon Charge ![]() ![]() ![]() ![]() ![]() ![]() ![]() | H,H,H,M,Sp 10,8,8,21 | i12 | -3c | KND | LNC | |
| Poison Arrow During Dragon Charge ![]() ~![]() | M 24(4) | i19 | +4 | KND | LNC | |
| Poison Arrow > Dragon Charge During Dragon Charge ![]() ~![]() ![]() | M,Sp 24(4) | i19 | +6 | KND | LNC | |
| Dragon Cannon [HE] During Dragon Charge ![]() [Heat Engager] | M 27(8) | i20 | -9 | +9 | +9 | HA |
| Dragon Cannon During Dragon Charge ![]() ![]() | M 27(8) | i20 | -9 | KND | KND | |
| Dragon Cannon [BS] [HE] During Dragon Charge ![]() [Perfect Frame Input] [Heat Engager] | M 32(9) | i20 | -9 | +9 | +9 | HA |
| Dragon Cannon [BS] During Dragon Charge ![]() [Perfect Frame Input] | M 32(9) | i20 | -9 | KND | KND | |
| Dragon's Flight During Dragon Charge ![]() ![]() | H[JS] 36(7) | i19 | +7 | QBC | QBC | |
| Dragon's Flight [BS] During Dragon Charge ![]() [Perfect Frame Input] | H[JS] 40(12) | i19 | +7 | QBC | QBC |
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Heat Burst When Heat activation available [during Dragon Charge] | M[PC] 12(2) | i16 | +1 | +2c | +2c | HA PC |
Furious Rush [HE]![]() ![]() [Heat Engager] | H,H,M 5,5,20 | i10 | -12 | +9 | +9 | HA |
Furious Rush [HS]![]() ![]() [Heat Status] | H,H,M 5,5,20(1,1,4) | i10 | -12 | QBC | QBC | |
Furious Rush [HD]![]() ![]() ![]() [Heat Status] | H,H,M 5,5,20(1,1,6) | i10 | +5 | LNC | LNC | HD |
Dragon Storm [HE]![]() ![]() ![]() [Heat Engager] | M,M,M 12,12,22 | i14 | -14 | +9 | +9 | HA |
Dragon Storm [HS]![]() ![]() ![]() [Heat Status] | M,M,M 12,12,22(2,2,4) | i14 | -14 | KND | KND | |
Dragon Storm [HD]![]() ![]() ![]() ![]() [Heat Status] | M,M,M 12,12,22(2,2,6) | i14 | +5 | LNC | LNC | HD |
Dragon's Fury [HE]![]() [Heat Engager] | M[JS] 20 | i18 | -8 | +9 | +9 | HA |
Dragon's Fury [HS]![]() [Heat Status] | M[JS] 20(4) | i18 | -8 | QBC | QBC | |
Dragon's Fury [HD]![]() ![]() [Heat Status] | M[JS] 20(6) | i18 | +5 | LNC | LNC | HD |
| Dragon Roar [HE] During Dragon Charge ![]() [Heat Engager] | M 20(4) | i14 | -11 | +9 | +9 | HA |
| Dragon Roar [HS] During Dragon Charge ![]() [Heat Status] | M 20(4) | i14 | -11 | QBC | QBC | |
| Dragon Roar [HD] During Dragon Charge ![]() ![]() [Heat Status] | M 20(6) | i14 | +5 | KND | KND | HD |
| Dragon Roar [BS] [HE] During Dragon Charge ![]() [Perfect Frame Input] [Heat Engager] | M 24(7) | i14 | -11 | +9 | +9 | HA |
| Dragon Roar [BS] [HS] During Dragon Charge ![]() [Perfect Frame Input] [Heat Status] | M 24(7) | i14 | -11 | QBC | QBC | |
| Dragon Roar [BS] [HD] During Dragon Charge ![]() ![]() [Perfect Frame Input] [Heat Status] | M 24(9) | i14 | +5 | KND | KND | HD |
| Dragon Cannon [HE] During Dragon Charge ![]() [Heat Engager] | M 27(8) | i20 | -9 | +9 | +9 | HA |
| Dragon Cannon [HS] During Dragon Charge ![]() [Heat Status] | M 27(8) | i20 | -9 | KND | KND | |
| Dragon Cannon [HD] During Dragon Charge ![]() ![]() [Heat Status] | M 27(10) | i20 | +5 | LNC | LNC | HD |
| Dragon Cannon [BS] [HE] During Dragon Charge ![]() [Perfect Frame Input] [Heat Engager] | M 32(9) | i20 | -9 | +9 | +9 | HA |
| Dragon Cannon [BS] [HS] During Dragon Charge ![]() [Perfect Frame Input] [Heat Status] | M 32(9) | i20 | -9 | KND | KND | |
| Dragon Cannon [BS] [HD] During Dragon Charge ![]() ![]() [Perfect Frame Input] [Heat Status] | M 32(11) | i20 | +5 | LNC | LNC | HD |
| Tornado Claw [HS] During Heat ![]() | M 23(4) | i16 | -8 | TR | TR | TR |
| Brast Claw [HS] During Heat ![]() ![]() ![]() | M,H 10,27(2,5) | i13 | -5 | KND | KND | |
| Gale Claw [HS] During Heat ![]() [or ![]() or ![]() ] | H 24(4) | i19 | +4 | KND | KND | |
| Dragon Parry [HS] During Heat, time with opponent punch ![]() [during Dragon Charge] | Reversal[H&M Punch] 38 | i5 | - | KND | KND | |
| Heavenly Dragon During Heat [during Dragon Charge] | M,HTh 24,16(2,1,1,1,1,2) | i14 | +11 | HTh | HTh | |
| Heavenly Dragon [Second Only] During Heat [during Dragon Charge] | M 23(4) | i41 | -8 | KND | KND | TR |
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| Fate of the Dragon During Rage ![]() ![]() | M[PC],HTh 55 | i20 | -18 | HTh | HTh | PC ER |
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Dragon's Fire Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, wall strong, homing attack, -3F after throw escape, rotate 60 degrees counterclockwise, does not swap if throw is successful, wall breakable, small wall damage |
| Hopping Frog Approach opponent ![]() | High[Th] 35 | i12 | Throw escape 1 or 2, homing attack, -6F after throw escape, No swap, Swaps if throw is successful, Floor destruction possible |
| Hopping Frog > BT Approach opponent ![]() ![]() | High[Th],Sp 35 | i12 | Throw escape 1 or 2, homing attack, -6F after throw escape, no swap, swap if throw successful, floor destruction possible |
| Headlock Kick Approach opponent from left side [or ] | High[Th] 40 | i12 | Throw escape 1, homing attack, -3F after throw escape, no swap, rotates 30 degrees counterclockwise if throw is successful |
| Ball Breaker Approach opponent from right side [or ] | High[Th] 42 | i12 | Throw escape 2, homing attack, -3F after throw escape, no swap, swap if throw successful |
| Dragon Bites Approach opponent from behind [or ] | High[Th] 50 | i12 | Cannot throw escape, homing attack, and will not be swapped if the throw is successful |
| Run Up > Drop Approach opponent ![]() ![]() | High[Th] 35 | i12 | Throw escape 1, -2F after throw escape, rotate 48 degrees counterclockwise, rotate 90 degrees clockwise if throw is successful |
| Headlock Punch Approach opponent ![]() ![]() | High[Th] 35 | i12 | Throw escape 1+2, -6F after throw escape, rotate 48 degrees counterclockwise, rotate 10 degrees clockwise if throw successful |
| Headlock Drop Approach opponent ![]() ![]() ![]() ![]() ![]() | Follow-up Throw 40 | i12 | Cannot throw escape, derivative throw, does not switch if throw is successful, floor destruction possible |
| Knee Lift Approach opponent ![]() ![]() ![]() | High[Th] 10 | i12 | Throw escape 1+2, -3F after throw escape, rotate 110 degrees counterclockwise, no swap if throw is successful, combo possible, wall stick, wall combo possible |
| Facelift During Dragon Charge ![]() ![]() | High[Th] 35 | i12 | Throw escape 1+2, -2F after throw escape, rotates 42 degrees counterclockwise, rotates 82 degrees clockwise if throw is successful |
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
| Parry Time with opponent attack ![]() [during Dragon Charge ![]() ] | Parry[H&M] - | i5 | High&Middle parry effect, parry acceptance 5-12F, +7F advantage if parrying is successful, F to Charge Dragon if successful |
| Parry > Dragon Charge After Parry succeeds ![]() | Parry[H&M],Sp - | - | When High&Middle parry is successful, add F, and when transitioning to Charge Dragon, +24gF advantage |
| Dragon Parry Time with opponent punch ![]() [during Dragon Charge] | Reversal[H&M Punch] 34 | i5 | High&Middle punch attack reversal, counter acceptance 5-15F, will not be swapped if counter is successful |
| Dragon Parry [HS] Time with opponent punch ![]() [Heat Status] | Reversal[H&M Punch] 38 | i5 | High&Middle punch attack reversal, counters accepted 5-15F, if counter successful, will not switch, partially restore remaining heat time |
| Dragon Parry [HS] [Dragon Charge] Take punches from opponent during Dragon Charge [Heat Status] | Reversal[H&M Punch] 38 | i5 | High&Middle punch attack reversal, counters accepted 5-52F, if counter successful, will not switch, partially restore remaining heat time |
| Low Parry Time with opponent low attack ![]() | Parry[Low] - | i1 | Has low parry effect, party reception 1-20F, tornado starts when counterattack is successful, combo possible |
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
| [Common Action] Side Roll While down ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Low Kick While down ![]() | L[CS] 8 | i22 | -9c | +7 | +7 | |
| [Common Action] Wake-Up Mid Kick While down ![]() | M 8 | i22 | -9 | +9 | +9 | |
| [Common Action] Spring Attack While down and facing up ![]() | M[JS] 15 | i19 | -24 | +2 | +2 | |
| [Common Action] Recovery Kick While down and facing up ![]() ![]() | L[CS] 5 | i13 | -18c | -3c | -3c | |
| [Common Action] Wake Up [Backward] While down ![]() | Sp - | - | - | - | ||
| [Common Action] Stand Up While down ![]() | Sp - | - | - | - | ||
| [Common Action] Forward Roll While down and facing up ![]() | Sp - | - | - | - | ||
| [Common Action] Wake-Up Cross Chop While rolling forward ![]() | M[JS] 15 | i19 | +2 | KND | KND | |
| [Common Action] Sliding Dash While running [three steps or more] ![]() ![]() | L 17 | i14 | -40c | KND | KND | |
| [Common Action] Running Cross Chop While running [three steps or more] ![]() ![]() | M[JS] 24 | i18 | ±0 | KND | KND | |
| [Common Action] Running Stomp [Opponent down] Making contact [while opponent is down] after running for four or more steps | L 8 | i12 | - | KND | KND | |
| [Common Action] Running Stomp [Opponent standing] Making contact [while opponent is down] after running for four or more steps | L 10 | i12 | +6 | KND | KND | |
| [Common Action] Shoulder Tackle Making contact with the opponent after running for four or more steps | M[PC] 30 | i8 | +13g | KND | KND | |
| [Common Action] Shoulder Tackle [PU] Making contact with the opponent after running for four or more [opponent absorb attack] steps | M[PC] 30(12) | i8 | +13g | KND | KND |


























[during Dragon Charge]