Kuma Move List Ver.1.11.00

TEKKEN8 Kuma Move List

TEKKEN8 Kuma Move List
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・Move List


TEKKEN8 Kuma Move List

Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / Special Move / While Rising / While Crouching / 10Hit Combo / Sidestep / Hunting / Bear Sit / Bear Roll / While Down / Throws / Attack Reversal / While opponent down

Heat System

1 1. What can be done during Heat〔general〕
1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat〔general〕
2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
3 3. What can be done during Heat〔general〕
3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
4 4. What can be done during Heat〔unique〕
4. What can be done during Heat〔unique〕
Some hold moves can have shortened max level holds
db1,2 hold, etc.
5 5. What can be done during Heat〔unique〕
5. What can be done during Heat〔unique〕
Allows the use of the powered up version of Bear Roll
While crouching 1+2, during Bear Roll 1, etc.
6 6. What can be done during Heat〔unique〕
6. What can be done during Heat〔unique〕
Allows the use of Wind Bear Fist, Fresh Wind Bear Fist
df2+3, df2+3 hold

Heat Moves

7 Heat Burst
Heat Burst 
When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
8 Demon Bear Breath
Demon Bear Breath 
1+2
M/25
9 Bear Slash
Bear Slash 
b1
M〔PC〕/24
b1,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕, absorb an attack to power up and deal more chip damage on block
10 Bear X
Bear X 
b1+2
HM/10,20(4,8)
Chip damage on block, b1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕
11 Rabid Bear
Rabid Bear 
fff1+2
M〔TJ〕/30(9)
Chip damage on block, fff1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕
12 Frolicking Bear
Frolicking Bear 
During Hunting〔3+4,etc.〕d1+2
M〔TJ〕,Sp〔TC〕/22
Shift to Hunting〔does not shift when using Heat Dash〕
13 Wind Bear Fist
Wind Bear Fist 
During Heat df2+3
Sp-M/20(6)
Partially uses remaining Heat time, during Heat f,d,df2 to power up
14 Fresh Wind Bear Fist
Fresh Wind Bear Fist 
During Heat df2+3 hold
Sp-M/26(9)
Partially uses remaining Heat time, during Heat f,d,df2 hold to power up, has reversal break effect
15 Salmon Fishing Cast
Salmon Fishing Cast 
During Heat 2+3
MM/20,31(6,13)
Heat Smash

Rage Moves

16 Type 38 Eradication Weapon: Aramaki
Type 38 Eradication Weapon: Aramaki 
During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

17 G-Clef Cannon
G-Clef Cannon 
1,1,1
H,M,M/5,8,14
18 Angry Lumberjack
Angry Lumberjack 
1,2
H,H/5,25(10)
Chip damage on block
19 Bear Combo Middle
Bear Combo Middle 
2,1,2
H,M,M/10,11,22
20 Bear Combo Low
Bear Combo Low 
2,1,3
H,M,L/10,11,13
21 Demon Bear Breath
Demon Bear Breath 
1+2
M/25
22 Hunting
Hunting 
3+4
Sp〔TC〕/-
Or while down and facing down 3+4, to shift to Hunting

f Command

23 Wild Lumberjack
Wild Lumberjack 
f2,1
H,H/11,20
24 Bear Claw Cross
Bear Claw Cross 
f1+2,1+2
M,M/16,20
25 Shape-Up Kick
Shape-Up Kick 
f3+4
L〔TC〕/20
26 Shape-Up Hip
Shape-Up Hip 
f3+4,1+2
L〔TC〕,M〔TC〕/20,30

df Command

27 Grizzly Rampage
Grizzly Rampage 
df1,2,1+2
M,M,M/6,9,20
28 Kuma Musou
Kuma Musou 
df2,1
M,M/10,12
29 Honey Trap
Honey Trap 
df3,2
M,H/13,24(9)
Chip damage on block

d Command

30 Hip Smash
Hip Smash 
d1+2
M/28
31 Bear Sit
Bear Sit 
d3+4
Sp〔TJ〕〔TC〕/-
Or db3+4, d3+4,F to shift to Bear Roll, d3+4,B to shift to California Roll

db Command

32 Double Wild Slap
Double Wild Slap 
db1,2
H,M/11,20
Can hold, db1,2,D〔or 3+4〕 to shift to Hunting
33 Double Wild Slap
Double Wild Slap 
db1,2 hold
H,M/11,20(8)
Chip damage on block, df1,2 hold D〔or 3+4〕 to shift to Hunting
34 Fresh Wild Slap
Fresh Wild Slap 
db1,2 hold〔max〕
H,M/11,30(12)
Chip damage on block, has reversal break effect, shortened hold during Heat〔consumes remaining time〕, df1,2 hold,D〔or 3+4〕 to shift to Hunting
35 Bear Lariat
Bear Lariat 
db2
L〔TC〕/10
db2,D〔or 3+4〕 to shift to Hunting
36 Bear Pump in Pedal
Bear Pump in Pedal 
db3
L/12
37 Spinning Kuma
Spinning Kuma 
db4
L〔TC〕/20
38 Drum Roll
Drum Roll 
db1+2,1+2,2
MM*2,M/4,4,4,4,18
39 Salmon Hunter
Salmon Hunter 
db2+3
L/30
Hold to power up and deal more chip damage on block
40 Salmon Hunter
Salmon Hunter 
db2+3 hold
L/40(12)
Chip damage on block
41 Fresh Salmon Hunter
Fresh Salmon Hunter 
db2+3 hold〔max〕
L/60(18)
Chip damage on block

b Command

42 Bear Slash
Bear Slash 
b1
M〔PC〕/24
b1,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕, absorb an attack to power up and deal more chip damage on block
43 Howling Bear
Howling Bear 
b2,1,1+2
M,H,M/12,14,20
d2,1,D〔or 3+4〕 to shift to Hunting, b2,1,F to shift to Bear Roll
44 Salmon Massacre
Salmon Massacre 
b2,2,1
M,M,M/12,15,25
45 Bear X
Bear X 
b1+2
HM/10,20(4,8)
Chip damage on block, b1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕
46 High Jinks
High Jinks 
b3+4
M/20,3
Or while rising 3+4
47 Deadly Claw
Deadly Claw 
b1+4
UA-M/25
b1+4,D〔or 3+4〕 to shift to Hunting
48 Rolling Bear
Rolling Bear 
b1+4,ff
Sp-M/40,3
b1+4,ff to extend

ub u uf Command

49 Bear Skip
Bear Skip 
ub1+2
L〔TJ〕/25
ub1+2,D〔or 3+4〕 to cancel and shift to Hunting
50 Big Bear Attack
Big Bear Attack 
u1+2
M〔TJ〕/24
u1+2,D〔or 3+4〕 to shift to Hunting
51 Pancake Press
Pancake Press 
u3+4
M〔TJ〕,Sp〔TC〕/21
Shift to Bear Sit
52 Hornet Sweep
Hornet Sweep 
uf1
M〔TJ〕/20(8)
Or ub1 or u1, chip damage on block
53 Ultra Kuma
Ultra Kuma 
uf2
M/27
Or ub2 or u2
54 Bear Double Hop Kick Combo
Bear Double Hop Kick Combo 
uf3,4,1+2
M〔TJ〕,M〔TJ〕,M/13,9,11
uf3,4,1+2,D〔or 3+4〕 to shift to Hunting
55 Kuma Hell Axle
Kuma Hell Axle 
uf4, on hit or block 3
M〔TJ〕,M〔TJ〕/20,17

ff Command

56 Demon Uppercut
Demon Uppercut 
ff2
M/23
57 Falling Bear
Falling Bear 
ff1+2
M〔TJ〕,Sp〔TC〕/30(9)
Chip damage on block, to shift to Hunting, ff1+2,F to shift to Bear Roll
58 Anger Hook
Anger Hook 
bf2
H/26(10)
Chip damage on block
59 Grizzly Claws
Grizzly Claws 
qcf2,1
M,M/15,25
60 Grizzly Claw Smash
Grizzly Claw Smash 
qcf2,2
M,L/15,22(6)
Chip damage on block
61 Leaping Side kick
Leaping Side kick 
fff3
M〔TJ〕/30(9)
Chip damage on block
62 Rabid Bear
Rabid Bear 
fff1+2
M〔TJ〕/30(9)
Chip damage on block, fff1+2,D〔or 3+4〕 to shift to Hunting〔does not shift when using Heat Dash〕

Special Move

63 You’re Welcome
You’re Welcome 
1+3+4
Sp/-
64 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit

While Rising

65 Killing Claws
Killing Claws 
While rising 1,2
M,M/13,20
Can hold at last step, while rising 1,2,D〔or 3+4〕 to shift to Hunting
66 Killing Claws
Killing Claws 
While rising 1,2 hold
M,M/13,28(11)
Chip damage on block, while rising 1,2 hold D〔or 3+4〕 to shift to Hunting
67 Fresh Killing Claws
Fresh Killing Claws 
While rising 1,2 hold〔max〕
M,M/13,38(15)
Chip damage on block, has reversal break effect, shortened hold during Heat〔consumes remaining time〕, while rising 1,2 hold,D〔or 3+4〕 to shift to Hunting
68 Mad Angler
Mad Angler 
While rising 2
M/20
69 Spinning Bear Kick
Spinning Bear Kick 
While rising 3
M/21
70 Paw Smash
Paw Smash 
While rising 4
M/20

While Crouching

71 Watch Your Feet
Watch Your Feet 
While crouching 1
L〔TC〕/12
72 Bear Roll
Bear Roll 
While crouching 1+2
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕

10Hit Combo

73 10 Hit Combo
10 Hit Combo 
While crouching df2,1,1+2,3,1+2,3+4,1+2,2,3,1
/12,12,6,5,6,7,7,6,21,35

Sidestep(u☆ or d☆)

74 Salmon Swipe
Salmon Swipe 
During sidestep 1+2
M/23

Stance

Hunting

75 Hunting
Hunting 
3+4, etc.
Sp〔TC〕/-
Shift to Hunting, DB to shift to crouching state, ub〔or u or uf〕 to shift to standing state
76 Honeycomb Spike
Honeycomb Spike 
During Hunting 1,2
M,M/10,20
Can hold at last step
77 Honeycomb Spike
Honeycomb Spike 
During Hunting 1,2 hold
M,M/10,20(8)
Chip damage on block
78 Fresh Honeycomb Spike
Fresh Honeycomb Spike 
During Hunting 1,2 hold〔max〕
M,M/10,30(12)
Chip damage on block, has reversal break effect, shortened hold during Heat〔consumes remaining time〕
79 Bear Claw
Bear Claw 
During Hunting 2
L〔TC〕,Sp〔TC〕/16
Shift to Hunting
80 Bear Fling
Bear Fling 
During Hunting 1+2
M〔TC〕/24,3
81 Bear Tackle
Bear Tackle 
During Hunting 3+4
M〔TC〕〔PC〕/21
Absorb an attack to power up and deal more chip damage on block
82 Hunting Hip Smash
Hunting Hip Smash 
During Hunting f3+4
L〔TJ〕,Sp〔TC〕/25
Or during Hunting b3+4, shift to Bear Sit
83 Big Tree
Big Tree 
During Hunting df2
M/20
84 Frolicking Bear
Frolicking Bear 
During Hunting d1+2
M〔TJ〕,Sp〔TC〕/22
Shift to Hunting〔does not shift when using Heat Dash〕
85 Break’n
Break’n 
During Hunting b1+2,1+2
L〔TC〕,L〔TC〕/16,23
During Hunting b1+2,D〔or 3+4〕 to shift to Hunting
86 Hunting to Roll Over
Hunting to Roll Over 
During Hunting 3〔or 4〕
Sp/-
87 Hunting to Play Dead
Hunting to Play Dead 
During Hunting d3+4
Sp/-
88 Bear Roll
Bear Roll 
During Hunting ff
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕
89 Backward Roll
Backward Roll 
During Hunting bb
Sp/-
Or during Bear Sit B, during Hunting bbD〔or 3+4〕 to shift to Hunting

Bear Sit

90 Bear Sit
Bear Sit 
d3+4, etc.
Sp/-
Shift to Bear Sit
91 Double Trout Sweep
Double Trout Sweep 
During Bear Sit 1,1
L〔TC〕,L〔TC〕/15,14
92 Trout Smash
Trout Smash 
During Bear Sit 2
M/18
93 Rebound
Rebound 
During Bear Sit 3+4
M〔TJ〕,Sp/20
During Bear Sit 3+4,F to shift to Bear Roll
94 Bear Roll
Bear Roll 
During Bear Sit F
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕

Bear Roll

96 Bear Shove
Bear Shove 
During Bear Roll 1
H/31
Power up during Heat〔partially uses remaining Heat time〕
97 Bear Backhand
Bear Backhand 
During Bear Roll 2
M/21
98 Bear Slide
Bear Slide 
During Bear Roll 3
L〔TC〕/20
99 Bear Rolling Kick
Bear Rolling Kick 
During Bear Roll 4
M〔TJ〕/20
100 Giant Roll
Giant Roll 
During Bear Roll 1+2
Sp-M/22,3
101 Hunting
Hunting 
During Bear Roll D〔or 3+4〕
Sp〔TC〕/-
Shift to Hunting

While Down

102 Bear Backstroke
Bear Backstroke 
While down and facing up 1+2
M,Sp〔TC〕/15
Shift to Hunting
103 Get Up Punch
Get Up Punch 
While down and facing up d1+2
M,Sp〔TC〕/21
Shift to Bear Sit
104 Bear Butterfly
Bear Butterfly 
While down and facing down 1+2
L,Sp〔TC〕/10
Shift to Hunting
105 Bear Roll
Bear Roll 
While down and facing down F
Sp/-
Shift to Bear Roll, becomes special mid attack during Heat〔partially uses remaining Heat time〕

Throws Moves

Throws

106 Bear’s Bite
Bear’s Bite 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
107 Bear Hug
Bear Hug 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
108 Bear Slam
Bear Slam 
Approach opponent from left side 1+3〔or 2+4〕
Throw-H/50
Throw escape 1
109 Choke Slam
Choke Slam 
Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
110 Swing Swung
Swing Swung 
Approach opponent from behind 1+3〔or 2+4〕
Throw-H/70
Cannot throw escape
111 Headbutt
Headbutt 
Approach opponent uf1+2
Throw-H/35(or 14)
Throw escape 1+2
112 Rock’n Roll Circus
Rock’n Roll Circus 
Approach opponent hcb,f 1+2
Throw-H/50(or 60)
Throw escape 1+2
113 Bear Toss
Bear Toss 
During Hunting f1+2
Throw-H/35
Cannot throw escape, erases opponent’s recoverable health

Attack Reversal

114 Low Parry
Low Parry 
Time with opponent low attack DF
Parry〔Low〕/-
115 Low Parry
Low Parry 
Time with opponent low attack during Hunting F
Parry〔Low〕/-

While Opponentdown

116 Dance With Me
Dance With Me 
While opponent is down d1+4
〔Attack-Down〕L,UA-L/16,48
〔While opponent is down〕d1+4,3+4 to cancel and face backward

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