TEKKEN8 Jin Kazama Move List
・TEKKEN8 TOP
・Move List
TEKKEN8 Jin Move List
Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Common Action / Breaking Step / Zanshin / While Down / Throws / Attack Reversal / While opponent down
Heat System
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1 1. What can be done during Heat〔general〕
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1. What can be done during Heat〔general〕
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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2 2. What can be done during Heat〔general〕
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2. What can be done during Heat〔general〕
A Heat Dash can be used when a Heat Engager hits or is blocked〔after activation, Heat will end〕
Until Heat Engager reaches the opponent F〔or RB〕, additional chip damage on block
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3 3. What can be done during Heat〔general〕
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3. What can be done during Heat〔general〕
Heat Smash, a move that causes critical damage, can be activated〔after activation, Heat will end〕
During Heat RB 〔or 2+3〕
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4 4. What can be done during Heat〔unique〕
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4. What can be done during Heat〔unique〕
Allows the use of new moves using the devil’s power
db1+2 on hit or block 1, db1+2 on hit or block 2, etc.
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5 5. What can be done during Heat〔unique〕
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5. What can be done during Heat〔unique〕
Allows the use of Electric Thrusting Uppercut and Electric Wind Hook Fist without Just Input
f,n,d,df1, f,n,d,df2
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Heat Moves
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6 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M〔PC〕/12(3)
Partially uses remaining Heat time, 2+3,bb to cancel attack
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7 Median Line Destruction
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Median Line Destruction
![]() 1+2
MMM/4,4,16
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8 Tanden Nidan-uchi
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Tanden Nidan-uchi
![]() f3,1
M,M/12,17
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9 Right Spinning Axe Kick
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Right Spinning Axe Kick
![]() df4
M/22
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10 Demon’s Paw
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Demon’s Paw
![]() ff2
M/22(6)
Chip damage on block
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11 Fiendish Claw
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Fiendish Claw
![]() ![]() ![]() During Zanshin〔b3+4〕2
H〔PC〕/27(8)
Or during Zenshin 2, chip damage on block, absorb an attack to power up
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12 Awakened Power Stance
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Awakened Power Stance
![]() During Heat db1+2
M,Sp/0(1)
Partially uses remaining Heat time
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13 Awakened Thunder God Fist
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Awakened Thunder God Fist
![]() ![]() During Heat db1+2,1
M,M/0,25(1,10)
Chip damage on block
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14 Awakened Wind God Fist
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Awakened Wind God Fist
![]() During Heat db1+2,2
M,Sp-M/0,23(1,9)
Chip damage on block
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15 Awakened Demon’s Hoof
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Awakened Demon’s Hoof
![]() During Heat db1+2,3
M,M〔TJ〕/0,25(1,10)
Chip damage on block
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16 Awakened Demon’s Tail
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Awakened Demon’s Tail
![]() During Heat db1+2,df3
M,L〔TJ〕/0,24(1,10)
Chip damage on block
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17 Awakened Spinning Demon
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Awakened Spinning Demon
![]() During Heat db1+2,4,4
M,L,M/0,10,19(1,4)
Chip damage on block
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18 Hellfire Trespass Slayer
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Hellfire Trespass Slayer
During Heat 2+3
M,H,M,Th/57(4,3,4)
Heat Smash, on hit shift to throw, on block shift to Breaking Step, 2+3,B to shift to standing state
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19 Hellfire Darkside Slayer
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Hellfire Darkside Slayer
During Heat 2+3,4
M,H,M/15,12,21(4,3,6)
Heat Smash
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Rage Moves
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20 Polar Demon Gouge
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Polar Demon Gouge
![]() ![]() During Rage df1+2
M〔PC〕,Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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21 Left Right Combo
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Left Right Combo
1,2
H,H/5,12
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22 Left Right > Black Wing Rondo
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Left Right > Black Wing Rondo
![]() 1,2,1
H,H,M/5,12,20(6)
Chip damage on block
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23 Left Right > Axe Kick
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Left Right > Axe Kick
1,2,3
H,H,M/5,12,20
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24 Left Right > Spinning Hook Kick
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Left Right > Spinning Hook Kick
1,2,4
H,H,H/5,12,26
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25 Left Jab > Double Low
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Left Jab > Double Low
1,3,4
H,L,L/5,9,17
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26 Double Thrust > Roundhouse
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Double Thrust > Roundhouse
2,1,4
H,M,M/9,9,18
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27 Double Thrust > Low Trick Kick
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Double Thrust > Low Trick Kick
2,14~4
H,M,L/9,9,20
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28 Switchblade
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Switchblade
2,4
H,H/9,20
2,4,F to shift to Zenshin
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29 Kishin Rekko
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Kishin Rekko
3,1,4
H,H,L/19,7,18
3,1,F to shift to Zenshin
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30 High Right Roundhouse
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High Right Roundhouse
![]() 4
H/15
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31 Spinning Flare Kick
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Spinning Flare Kick
4~3
M〔TJ〕/27
Or while rising 4~3
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32 Median Line Destruction
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Median Line Destruction
![]() 1+2
MMM/4,4,16
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f Command
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33 Tanden Nidan-uchi
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Tanden Nidan-uchi
![]() f3,1
M,M/12,17
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34 Left Sidekick > Stinger
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Left Sidekick > Stinger
f3,3
M,H/12,14
f3,3,F to shift to Zenshin, f3,3,B to shift to Special Move
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35 Front Thrust Kick
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Front Thrust Kick
f4
M/21
f4,F to shift to Zenshin
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36 Double Chamber Punch
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Double Chamber Punch
f1+2
HH/14,24(7)
Chip damage on block
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37 Zenshin
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Zenshin
f3+4
Sp〔TC〕/-
Shift to Zenshin, DF to shift to Breaking Step
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df Command
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38 Mid Left Punch > High Roundhouse Kick
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Mid Left Punch > High Roundhouse Kick
df1,4
M,H/10,18
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39 Mid Left Punch > Mid Sidekick
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Mid Left Punch > Mid Sidekick
df14~4
M,M/10,24
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40 Fiendish Rend
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Fiendish Rend
df2
M/12(3)
Chip damage on block, df2,DF to shift to Breaking Step
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41 Left Roundhouse
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Left Roundhouse
df3
M/16
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42 Brazilian Kick
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Brazilian Kick
df3~3
M/20
df3~3,DF to shift to Breaking Step
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43 Right Spinning Axe Kick
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Right Spinning Axe Kick
![]() df4
M/22
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d Command
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44 Corpse Thrust > Black Wing Flash
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Corpse Thrust > Black Wing Flash
![]() d1
M〔PC〕,Th/21,10
Throw during front hit on ground, absorb an attack to power up and add chip damage
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45 Scourge
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Scourge
d2
L〔TC〕/22
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46 Kazama Style Three-Quarter Kick
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Kazama Style Three-Quarter Kick
![]() d3,4,3
L,H,M/7,10,21
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47 Knee Popper > Mid Sidekick
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Knee Popper > Mid Sidekick
d3,4~4
L,M/7,24
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48 Right Sweep
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Right Sweep
d4
L〔TC〕/11
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49 Double Lift Kick
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Double Lift Kick
d3+4
MM〔TJ〕/5,20
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db Command
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50 Savage Sword
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Savage Sword
db2,2,3
M,H,M/12,11,21
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51 Punch Cascade Kick
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Punch Cascade Kick
db2,3
M,M/12,23
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52 Left Spinning Back Kick
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Left Spinning Back Kick
db3
H〔TC〕/28
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53 Right Low Roundhouse
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Right Low Roundhouse
db4
L/18
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54 Power Stance
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Power Stance
db1+2
M/0
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b Command
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55 Shun Maten
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Shun Maten
![]() b1,2
H,H/11,20
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56 Shun Masatsu
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Shun Masatsu
b2,1
M,M/12,10
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57 Left Knee > Right Thrust
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Left Knee > Right Thrust
b3,2
M,M/17,20
b3,F to shift to Zenshin
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58 Spinning Sidekick
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Spinning Sidekick
b4
M/21
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59 Suigetsu Strike
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Suigetsu Strike
b1+2
M〔Parry-Punch-High&Mid〕/20
Punch parry effect
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60 Zanshin
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Zanshin
b3+4
Sp〔TC〕/-
Shift to Zanshin, F to shift to dash, DF to shift to Breaking Step
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ub u uf Command
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61 Konshin Seikenzuki
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Konshin Seikenzuki
ub1+2
UA-M/50
ub1+2,bb to cancel
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62 Evading Middle Strike
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Evading Middle Strike
uf2
M/18
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63 Left Spinning Jump Kick
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Left Spinning Jump Kick
uf3
M〔TJ〕/17
Or ub3 or u3
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64 Front Jump Kick
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Front Jump Kick
uf4
M〔TJ〕/13
Or u4
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65 Delayed Rising Toe Kick
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Delayed Rising Toe Kick
uf,n,4
M〔TJ〕/20
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ff Command
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66 Demon’s Paw
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Demon’s Paw
![]() ff2
M/22(6)
Chip damage on block
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67 Left Axe Kick
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Left Axe Kick
ff3
M/20
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68 Left Axe Kick > Left Jab
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Left Axe Kick > Left Jab
ff3,1
M,H/20,5
From the second hit, link to attack from 1
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69 Battery Sidekick
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Battery Sidekick
ff4
M/28
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70 Evil Intent
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Evil Intent
bf2,1,2
M,H,M/15,14,20
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71 Geyser
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Geyser
![]() bf2,1,df2
M,H,M/15,14,22
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72 Keito
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Keito
bf2,3
M,M/15,17
b,f2,3,F to shift to Zenshin
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73 Leaping Side kick
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Leaping Side kick
fff3
M〔TJ〕/30(9)
Or f,n,d,df,UF3, chip damage on block
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10Hit Combo
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74 10 Hit Combo
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10 Hit Combo
ub2,3,3,3,2,1,2,3,4,2
/12,7,7,10,8,8,8,10,18,25
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Special Move
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75 State of Zanshin
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State of Zanshin
1+3+4
Sp/-
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76 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Cannot block when it is still in effect / Automatic counter hit
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While Rising
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77 Twin Lancer
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Twin Lancer
While rising 1,2
M,M/7,19
While rising 1,2,F to shift to Zenshin
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78 Kazama Style 6 Hit Combo Redux
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Kazama Style 6 Hit Combo Redux
While rising 1,3,2,1,4,2
M,H,M,M,L,M〔TJ〕/7,8,4,3,5,15(4)
Chip damage on block, while rising 1,3,B to shift to Special Move
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79 Solar Plexus Strike > Brazilian Kick
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Solar Plexus Strike > Brazilian Kick
While rising 1,3~3
H,M/7,20
While rising 1,3~3,DF to shift to Breaking Step
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80 Crouching Uppercut
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Crouching Uppercut
While rising 2
M/14
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81 Bamboo Splitter
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Bamboo Splitter
![]() While rising 3
M/20
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82 Double Cross Kicks
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Double Cross Kicks
While rising 4,4
M,H/13,15
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While Crouching
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83 Right Sweep (2)
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Right Sweep (2)
While crouching df4
L〔TC〕/20
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Stance
Breaking Step
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84 Breaking Step
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Breaking Step
f,n,d,df
Sp/-
Shift to Breaking Step, f,n,d,df,uf to shift to Special Move
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85 Thrusting Uppercut
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Thrusting Uppercut
![]() f,n,d,df1
M/20
While Heat is activated, changes to Electric Thrusting Uppercut〔partially uses remaining Heat time〕, or during Breaking Step shifted from each move with DF, changes to Electric Thrusting Uppercut
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86 Electric Thrusting Uppercut
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Electric Thrusting Uppercut
![]() f,n,d,df1〔df+1 press simultaneously〕
M/22(4)
Chip damage on block
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87 Wind Hook Fist
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Wind Hook Fist
f,n,d,df2
H/20
While Heat is activated, changes to Electric Wind Hook Fist〔partially uses remaining Heat time〕, or during Breaking Step shifted from each move with DF, changes to Electric Wind Hook Fist
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88 Electric Wind Hook Fist
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Electric Wind Hook Fist
f,n,d,df2〔df+2 press simultaneously〕
H/25(5)
Chip damage on block
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89 Depraved Savagery
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Depraved Savagery
f,n,d,df 4,2
L,M〔TJ〕/12,19(8)
Chip damage on block
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Zanshin
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90 Zanshin
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Zanshin
b3+4
Sp〔TC〕/-
Shift to Zanshin, F to shift to dash, DF to shift to Breaking Step
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91 Brimstone Bite
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Brimstone Bite
During Zanshin 1,2
M,M/14,21(6)
Or during Zenshin 1,2, chip damage on block, during Zanshin 1,2,DF to cancel and shift to Breaking Step
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92 Kazama Style Leg Strike Flurry
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Kazama Style Leg Strike Flurry
During Zanshin 1,3
M,H,Th/14,14,14
Or during Zenshin 1,3, on front hit shift to throw
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93 Fiendish Claw
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Fiendish Claw
![]() ![]() ![]() During Zanshin 2
H〔PC〕/27(8)
Or during Zenshin 2, chip damage on block, absorb an attack to power up
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94 Halberd Heel
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Halberd Heel
![]() During Zanshin 3
M/20
Or during Zenshin 3
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95 Corpse Crusher
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Corpse Crusher
During Zanshin 4
M〔TJ〕/24(7)
Or during Zenshin 4, chip damage on block
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96 Low Chop > Karmic Epicenter
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Low Chop > Karmic Epicenter
During Zanshin 1+2
L〔TC〕,Th/10,20
Or during Zenshin 1+2, on front hit to standing or crouching opponent shift to throw
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97 Black Wing Bolt
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Black Wing Bolt
During Zanshin 3+4
H〔TJ〕/25(10)
Or during Zenshin 3+4, chip damage on block, during Zanshin 3+4,DF to shift to Breaking Step
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98 Black Wing Rondo
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Black Wing Rondo
![]() During Zanshin u1
M〔TJ〕/20(6)
Or during Zenshin u1, chip damage on block
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While Down
Throws Moves
Throws
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99 Double Face Kick
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Double Face Kick
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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100 Over the Shoulder Reverse
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Over the Shoulder Reverse
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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101 Shoulder Flip
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Shoulder Flip
![]() Approach opponent from left side 1+3〔or 2+4〕
Throw-H/43
Throw escape 1
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102 Over the Limit
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Over the Limit
![]() Approach opponent from right side 1+3〔or 2+4〕
Throw-H/40
Throw escape 2
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103 Pivoting Hip Throw
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Pivoting Hip Throw
![]() Approach opponent from behind 1+3〔or 2+4〕
Throw-H/50
Cannot throw escape
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104 Shun Ren Dan
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Shun Ren Dan
Approach opponent df2+3
Throw-H/40
Or during Zanshin 2+3 or during Zenshin 2+3, throw escape 2
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105 Tidal Wave
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Tidal Wave
Approach opponent uf1+2
Throw-H/40
Or f,n,d,df,UF1+2, throw escape1+2
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106 Complicated Wire
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Complicated Wire
Approach opponent qcb 1+3
Throw-H/40
Throw escape 1
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Attack Reversal
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107 Parry
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Parry
Time with opponent attack b1+3〔or b2+4〕
St-Parry〔High&Mid〕/-
Has strong parry effect
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108 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry〔Low〕/-
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While Opponentdown
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109 Black Out
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Black Out
While opponent is down d1+2
L〔Attack-Down〕/19
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