Tekken8 Bryan Fury Move List Season2
Full command list for Bryan Fury in Tekken 8. Includes all move inputs—normals, throws, special moves, Rage Arts, and more. Easy-to-use reference for players at all levels.
・Move List Video
Move List & Command Guide
Table of ContentsNew Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Snake Eyes / Slither Step / Sway / While Down / Throws / Attack Reversal
New Move
27 Viper Bite | |
![]() | Viper Bite ![]() ![]() H,H/15,15 ![]() to shift to Sway |
63 Berserker Volley | |
![]() | Berserker Volley ![]() ![]() ![]() M[PC]/22 Gain Snake Eyes on hit, absorb an attack to power up and deal more chip damage on block |
91 Neo Murderous Strikes | |
![]() | Neo Murderous Strikes During Snake Eyes ![]() ![]() MM,Sp/9,15(6) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block, ![]() ![]() to directly shift to crouching state |
94 Neo Grim Reaper | |
![]() | Neo Grim Reaper During Snake Eyes while crouching ![]() ![]() L/24 Consumes Snake Eyes [during Heat, partially uses remaining Heat time] |
Heat System
1 1. What can be done during Heat [general] | |
![]() | 1. What can be done during Heat [general] All moves will deal chip damage on block Cannot K.O. with chip damage, chip damage turns into recoverable health gauge |
2 2. What can be done during Heat [general] | |
![]() | 2. What can be done during Heat [general] A Heat Dash can be used when a Heat Engager hits or is blocked [after activation, Heat will end] Until Heat Engager reaches the opponent [or RB], additional chip damage on block |
3 3. What can be done during Heat [general] | |
![]() | 3. What can be done during Heat [general] Heat Smash, a move that causes critical damage, can be activated [after activation, Heat will end] During Heat RB [or ] |
4 4. What can be done during Heat [unique] | |
![]() | 4. What can be done during Heat [unique] Can use Snake Eyes moves During Snake Eyes ![]() ![]() , ![]() , ![]() ![]() ![]() , ![]() ![]() ![]() ![]() , etc. |
Heat Moves
5 Heat Burst | |
![]() | Heat Burst ![]() ![]() When Heat activation available ![]() M[PC]/12(2) Partially uses remaining Heat time, gain Snake Eyes, ![]() ![]() to cancel attack |
6 One Two Neck Breaker | |
![]() | One Two Neck Breaker ![]() ![]() ![]() ![]() H,H,H/5,8,24 Gain Snake Eyes on Heat activation |
7 Crash Impact | |
![]() | Crash Impact ![]() ![]() ![]() MH/8,16 Gain Snake Eyes on Heat activation |
8 Mach Breaker | |
![]() | Mach Breaker ![]() ![]() ![]() ![]() H/29(8) Gain Snake Eyes on Heat activation, chip damage on block |
9 Snake Fang | |
![]() | Snake Fang ![]() During sidestep [ ![]() or ![]() ] ![]() ![]() M,H/15,20 Gain Snake Eyes on Heat activation |
10 Requiem | |
![]() | Requiem ![]() During Slither Step [ ![]() ![]() ] ![]() M/28(8) Gain Snake Eyes on Heat activation, chip damage on block |
11 Notorious Monster | |
![]() | Notorious Monster During Heat ![]() MM[JS],HTh/2414,17(1,4) Or during Heat, during , Heat Smash, throw on hit |
Rage Moves
12 Total Vandalization | |
![]() | Total Vandalization ![]() ![]() During Rage ![]() ![]() M[PC],HTh/55 Rage Art, erases opponent's recoverable health on hit |
n Command
13 Left Right Combo | |
![]() | Left Right Combo ![]() ![]() H,H/5,8 |
14 One Two Body Blow | |
![]() | One Two Body Blow ![]() ![]() ![]() H,H,M/5,8,18 |
15 One Two Low Kick | |
![]() | One Two Low Kick ![]() ![]() ![]() H,H,L/5,8,15 |
16 One Two Neck Breaker | |
![]() | One Two Neck Breaker ![]() ![]() ![]() ![]() H,H,H/5,8,24 Gain Snake Eyes on Heat activation |
17 Lair's Dance | |
![]() | Lair's Dance ![]() ![]() ![]() ![]() ![]() H,H,H,H,H/5,14,18,16,22 ![]() ![]() ![]() to cancel the third hit, ![]() ![]() [or ] to cancel and sidestep, ![]() ![]() to shift to Slither Step |
18 Whipping Fury | |
![]() | Whipping Fury ![]() ![]() ![]() ![]() H,H,H,M[JS]/5,14,18,21 ![]() ![]() ![]() to cancel the third hit |
19 Cremation | |
![]() | Cremation ![]() ![]() ![]() ![]() ![]() ![]() H,H,H,H,M[JS]/5,14,18,16,21 ![]() ![]() ![]() to cancel the third hit, ![]() ![]() [or ] to cancel and sidestep, ![]() ![]() to shift to Slither Step |
20 Jab > Double Spin Kick | |
![]() | Jab > Double Spin Kick ![]() ![]() ![]() H,H,M/5,14,15 |
21 Running Blind | |
![]() | Running Blind ![]() ![]() ![]() ![]() H,H,M,H/5,14,15,18 |
22 PK Combination | |
![]() | PK Combination ![]() ![]() H,M/10,14 |
23 Mid Kick > Rush | |
![]() | Mid Kick > Rush ![]() ![]() ![]() ![]() M,M,M,M/14,11,10,14 |
24 Gatling Combination | |
![]() | Gatling Combination ![]() ![]() ![]() ![]() M,M,M,L/14,11,10,12 |
25 Anaconda Bite | |
![]() | Anaconda Bite ![]() ![]() ![]() ![]() M,H,H/14,13,20 |
26 Anaconda Rage | |
![]() | Anaconda Rage ![]() ![]() ![]() M,H,M/14,13,25 |
27 Viper Bite | |
![]() | Viper Bite ![]() ![]() H,H/15,15 ![]() to shift to Sway |
28 Double Spin Tomahawk | |
![]() | Double Spin Tomahawk ![]() ![]() ![]() H,M,M/15,12,16 Hold to power up and deal more chip damage on block |
29 Triple Spin Kick | |
![]() | Triple Spin Kick ![]() ![]() ![]() ![]() H,M,H/15,12,18 |
30 Snake Bite | |
![]() | Snake Bite ![]() ![]() ![]() M,H/15,15 ![]() to shift to Sway |
31 Snake Pit | |
![]() | Snake Pit ![]() ![]() ![]() M,M/15,20 |
32 Middle Side Kick | |
![]() | Middle Side Kick ![]() M/20 |
f Command
33 Right Left > Spin Kick > Snake Eyes | |
![]() | Right Left > Spin Kick > Snake Eyes ![]() ![]() ![]() during hit ![]() M,M,M,Sp/10,12,20 Gain Snake Eyes |
34 Knee Strike | |
![]() | Knee Strike ![]() ![]() M/18 |
35 Boa Crusher | |
![]() | Boa Crusher ![]() ![]() ![]() M,M/10,10 |
36 Sidestep Elbow | |
![]() | Sidestep Elbow ![]() ![]() H/22(6) Chip damage on block |
df Command
37 Double Body Blow | |
![]() | Double Body Blow ![]() ![]() ![]() M,M/8,20 |
38 Vulcan Cannon | |
![]() | Vulcan Cannon ![]() ![]() ![]() ![]() ![]() M,M,M,M/8,2,2,2 can shift to Double Body Blow |
39 Blackout Combo | |
![]() | Blackout Combo ![]() ![]() ![]() M,H/12,11 ![]() ![]() to shift to Sway |
40 Blackout Trap | |
![]() | Blackout Trap ![]() ![]() ![]() M,M/12,20 |
41 Snake Edge | |
![]() | Snake Edge ![]() ![]() ![]() L[CS]/20 |
42 Wolf's Tail | |
![]() | Wolf's Tail ![]() ![]() ![]() M/23 |
d Command
43 Python Crush | |
![]() | Python Crush ![]() ![]() ![]() M,M/17,21 ![]() ![]() to directly shift to crouching state |
44 Quick Low Screw Punch > Snake Eyes | |
![]() | Quick Low Screw Punch > Snake Eyes ![]() ![]() during hit ![]() L,H,Sp/10,22 Gain Snake Eyes |
45 Low Kick | |
![]() | Low Kick ![]() ![]() L/13 |
46 Hammer Driver Hatchet | |
![]() | Hammer Driver Hatchet ![]() ![]() ![]() M[CS]M,L/10,15,20 ![]() ![]() to shift to Slither Step, ![]() ![]() to shift to Sway |
47 Snake Bomb | |
![]() | Snake Bomb 【![]() 】M/24(7) Chip damage on block |
48 Side Low Knuckle Whip | |
![]() | Side Low Knuckle Whip ![]() ![]() ![]() ![]() L,M/16,25 ![]() ![]() to cancel |
db Command
49 Stomach Blow | |
![]() | Stomach Blow ![]() ![]() M/13 |
50 Sweeper Kick | |
![]() | Sweeper Kick ![]() ![]() L[CS]/11 |
51 Crash Impact | |
![]() | Crash Impact ![]() ![]() ![]() MH/8,16 Gain Snake Eyes on Heat activation |
b Command
52 Chopping Elbow | |
![]() | Chopping Elbow ![]() ![]() M/21 |
53 Hands of Doom | |
![]() | Hands of Doom ![]() ![]() ![]() ![]() H,H,H/18,16,22 ![]() ![]() ![]() to cancel the first hit, ![]() ![]() [or ] to cancel and sidestep, ![]() ![]() to shift to Slither Step |
54 Kickass Combo | |
![]() | Kickass Combo ![]() ![]() ![]() ![]() ![]() H,H,M/18,17,21 ![]() ![]() ![]() to cancel the first hit, ![]() ![]() [or ] to cancel and sidestep, ![]() ![]() to shift to Slither Step |
55 Wolf Call | |
![]() | Wolf Call ![]() ![]() ![]() H,M[JS]/18,21 ![]() ![]() ![]() to cancel the first hit |
56 Front Kick > Rush | |
![]() | Front Kick > Rush ![]() ![]() ![]() ![]() ![]() M,H,M,M/12,12,10,14 ![]() ![]() to shift to Slither Step |
57 Run for Cover | |
![]() | Run for Cover ![]() ![]() ![]() ![]() ![]() M,H,M,L/12,12,10,12 ![]() ![]() to shift to Slither Step |
58 Front Kick > Double Hammer | |
![]() | Front Kick > Double Hammer ![]() ![]() ![]() M,M/12,25 ![]() ![]() to shift to Slither Step |
59 Knee Break | |
![]() | Knee Break ![]() ![]() M/18 |
60 Gravity Blow | |
![]() | Gravity Blow ![]() ![]() M/21 |
61 Meteor Smash | |
![]() | Meteor Smash ![]() holdMid[UB]/45 |
ub u uf Command
62 Gatling Rush | |
![]() | Gatling Rush ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M*12/5,2*10,14(4) Chip damage on block |
63 Berserker Volley | |
![]() | Berserker Volley ![]() ![]() ![]() M[PC]/22 Gain Snake Eyes on hit, absorb an attack to power up and deal more chip damage on block |
64 Bloody War | |
![]() | Bloody War ![]() ![]() ![]() ![]() ![]() M,M,M,M/6,4,4,14 |
65 Rolling Driver | |
![]() | Rolling Driver ![]() ![]() M[JS]/15 Or ![]() ![]() |
66 Orbital Heel Kick | |
![]() | Orbital Heel Kick ![]() ![]() M[JS]/20 Or ![]() ![]() |
67 Bullet Knee > Snake Eyes | |
![]() | Bullet Knee > Snake Eyes ![]() ![]() ![]() M[JS],Sp/22 Gain Snake Eyes on hit |
68 Delayed Rising Toe Kick | |
![]() | Delayed Rising Toe Kick ![]() ![]() ![]() M[JS]/20 |
ff Command
69 Mach Breaker | |
![]() | Mach Breaker ![]() ![]() ![]() ![]() H/29(8) Gain Snake Eyes on Heat activation, chip damage on block |
70 Slash Kick > Snake Eyes | |
![]() | Slash Kick > Snake Eyes ![]() ![]() during hit ![]() M,Sp/25(7) Gain Snake Eyes, chip damage on block, can hold |
71 Mach Kick | |
![]() | Mach Kick ![]() ![]() ![]() ![]() H/32(9) Chip damage on block |
72 Jet Uppercut | |
![]() | Jet Uppercut ![]() ![]() ![]() ![]() ![]() H/20 |
73 Wedge Driver | |
![]() | Wedge Driver ![]() ![]() ![]() L/25 ![]() ![]() ![]() to cancel |
74 Flying Knee Kick | |
![]() | Flying Knee Kick ![]() ![]() ![]() M[JS]/24 |
75 Snake Slash | |
![]() | Snake Slash ![]() ![]() ![]() ![]() M[JS]/30(9) Chip damage on block |
10Hit Combo
76 10 Hit Combo | |
![]() | 10 Hit Combo ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,M,M,M,H,H,H,H,M[JS],H/12,18,5,7,3,8,5,5,12,21 |
Special Move
77 Taunt | |
![]() | Taunt ![]() Mid[UB]/0 Gain Snake Eyes |
78 Ki Charge | |
![]() | Ki Charge ![]() Sp/- Increases damage of 1st hit during effect, cannot block [attacks taken will count as counter hit] |
While Rising
79 Left Upper | |
![]() | Left Upper While rising ![]() M/20 |
80 Fisherman's Slam | |
![]() | Fisherman's Slam While rising ![]() M,HTh/10,20 Throw on hit, while rising on hit ![]() [or ![]() ] [Perfect Input] to power up |
81 High Knee Kick | |
![]() | High Knee Kick While rising ![]() M/17 |
82 Double High Knee Kick | |
![]() | Double High Knee Kick While rising ![]() ![]() M,M/17,21 |
83 Toe Smash | |
![]() | Toe Smash While rising ![]() M/16 |
While Crouching
84 Snake Rampage | |
![]() | Snake Rampage While crouching ![]() ![]() ![]() M,H/12,25 |
85 Northern Cross | |
![]() | Northern Cross While crouching ![]() ![]() M[CS]/21 |
Sidestep
86 Hellraiser | |
![]() | Hellraiser During sidestep ![]() H/23 |
87 Snake Fang | |
![]() | Snake Fang ![]() During sidestep ![]() ![]() M,H/15,20 Gain Snake Eyes on Heat activation |
Snake Eyes
88 Neo Soul Eraser | |
![]() | Neo Soul Eraser During Snake Eyes ![]() ![]() M,M/20,20(8) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block |
89 Neo Soul Eraser Exceed | |
![]() | Neo Soul Eraser Exceed ![]() During Snake Eyes ![]() holdM,M/20,30(12) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block, has reversal break effect |
90 Neo Incinerator | |
![]() | Neo Incinerator During Snake Eyes ![]() ![]() ![]() ![]() ![]() ![]() M*5/10,12,5,7,14(1,2,8) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block |
91 Neo Murderous Strikes | |
![]() | Neo Murderous Strikes During Snake Eyes ![]() ![]() MM,Sp/9,15(6) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block, ![]() ![]() to directly shift to crouching state |
92 Neo Bloody War | |
![]() | Neo Bloody War During Snake Eyes ![]() ![]() ![]() ![]() ![]() ![]() ![]() M*6/6,4,4,6,4,9(2,2,9) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block |
93 Neo Mach Breaker | |
![]() | Neo Mach Breaker During Snake Eyes ![]() ![]() ![]() H/36(14) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block, has reversal break effect |
94 Neo Grim Reaper | |
![]() | Neo Grim Reaper During Snake Eyes while crouching ![]() ![]() L/24 Consumes Snake Eyes [during Heat, partially uses remaining Heat time] |
Slither Step
95 Slither Step | |
![]() | Slither Step ![]() ![]() ![]() Sp[CS]/- ![]() to shift to crouching state |
96 Cross Bazooka | |
![]() | Cross Bazooka ![]() ![]() ![]() ![]() ![]() H,M/16,23 |
97 Cross Grenade | |
![]() | Cross Grenade ![]() ![]() ![]() ![]() ![]() H,H/16,25 |
98 Cross Bullet > Snake Eyes | |
![]() | Cross Bullet > Snake Eyes ![]() ![]() ![]() ![]() ![]() ![]() H,M[JS]/16,22 Gain Snake Eyes on hit |
99 Snake Spin Mach Breaker | |
![]() | Snake Spin Mach Breaker ![]() ![]() ![]() ![]() ![]() ![]() M,H,H/13,13,22 ![]() ![]() ![]() ![]() [or ] to cancel and shift to sidestep |
100 Snake Spin Kickass | |
![]() | Snake Spin Kickass ![]() ![]() ![]() ![]() ![]() ![]() ![]() M,H,M/13,13,21 ![]() ![]() ![]() ![]() [or ] to cancel and shift to sidestep |
101 Requiem | |
![]() | Requiem ![]() ![]() ![]() ![]() ![]() M/28(8) Gain Snake Eyes on Heat activation, chip damage on block |
Sway
102 Sway | |
![]() | Sway ![]() ![]() ![]() Sp/- |
103 Cannonball Straight | |
![]() | Cannonball Straight ![]() ![]() ![]() ![]() ![]() H/22(6) Chip damage on block |
104 Smash and Mach Kick | |
![]() | Smash and Mach Kick ![]() ![]() ![]() ![]() ![]() M,H/16,25(7) Chip damage on block |
105 Hatchet Kick | |
![]() | Hatchet Kick ![]() ![]() ![]() ![]() L/23 |
106 Kickoff | |
![]() | Kickoff ![]() ![]() ![]() ![]() M/23 |
While Down
107 [Common Action] Side Roll | |
![]() | [Common Action] Side Roll While down ![]() Sp/- Or ![]() , ![]() [or ![]() ![]() ] to shift to downed without getting up |
108 [Common Action] Wake-Up Low Kick | |
![]() | [Common Action] Wake-Up Low Kick While down ![]() L[CS]/8 Or while rolling to side or while rolling forward ![]() |
109 [Common Action] Wake-Up Mid Kick | |
![]() | [Common Action] Wake-Up Mid Kick While down ![]() M/8 Or while rolling to side or while rolling forward ![]() |
110 [Common Action] Spring Attack | |
![]() | [Common Action] Spring Attack While down and facing up ![]() M[JS]/15 Or while rolling to side ![]() |
111 [Common Action] Recovery Kick | |
![]() | [Common Action] Recovery Kick While down and facing up ![]() ![]() L[CS]/5 Or ![]() ![]() |
112 [Common Action] Wake Up [Backward] | |
![]() | [Common Action] Wake Up [Backward] While down ![]() Sp/- |
113 [Common Action] Stand Up | |
![]() | [Common Action] Stand Up While down ![]() Sp/- Or ![]() |
114 [Common Action] Forward Roll | |
![]() | [Common Action] Forward Roll While down and facing up ![]() Sp/- |
115 [Common Action] Wake-Up Cross Chop | |
![]() | [Common Action] Wake-Up Cross Chop While rolling forward ![]() M[JS]/15 |
Throws
116 Gravity Brain Buster | |
![]() | Gravity Brain Buster ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
117 Guillotine | |
![]() | Guillotine ![]() Approach opponent ![]() High[Th]/35 Throw escape [or ] |
118 Gravity Throw | |
![]() | Gravity Throw ![]() Approach opponent from left side [or ]High[Th]/40 Throw escape ![]() |
119 Knee Blast | |
![]() | Knee Blast ![]() Approach opponent from right side [or ]High[Th]/40 Throw escape ![]() |
120 Neck Throw | |
![]() | Neck Throw ![]() Approach opponent from behind [or ]High[Th]/60 Cannot throw escape |
121 Anaconda Assassin | |
![]() | Anaconda Assassin Approach opponent ![]() ![]() High[Th]/40 Throw escape ![]() |
122 Chains of Misery | |
![]() | Chains of Misery While crouching ![]() ![]() High[Th]/45 Throw escape ![]() |
Attack Reversal
123 Parry | |
![]() | Parry Time with opponent punch ![]() [or ![]() ]Parry[H&M Punch]/- When parrying an attack, for follow-up attack |
124 Parry > Mach Breaker > Snake Eyes | |
![]() | Parry > Mach Breaker > Snake Eyes After successful parry ![]() H,Sp/30(9) Gain Snake Eyes on hit, chip damage on block |
125 Immortal Payback | |
![]() | Immortal Payback ![]() During Snake Eyes time with opponent attack ![]() ![]() [or during Heat]Sp[St.Reversal],H[PC]/30(12) Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block, has strong attack reversal effect |
126 Low Parry | |
![]() | Low Parry ![]() Time with opponent low attack ![]() Parry[Low]/- |




to shift to Sway





to directly shift to crouching state




[or RB], additional chip damage on block
]


, 







or 


, Heat Smash, throw on hit







































to cancel















































































