TEKKEN8 Reina Main Techniques
TEKKEN8 Reina Main Techniques Season1
・TEKKEN8 TOP
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Can approach from a distance
| Explanation | Note |
|---|---|
| ff+4 |

2.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| ff+2,~f〔Hit〕→during Sentai 3 | Combo using Sentai |

3.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat ff+3,~f | Increased chip damage on block as effect of Heat Dash |

4.Recommended combo
| Explanation | Note |
|---|---|
| During Heat ff+3,~f(HD)→df+4,2,3 T!→2,2,2,2 | Combos that use Heat Dash |

5.Effective on opponents using an attack after blocking
| Explanation | Note |
|---|---|
| During Heat 2+3〔Block〕→during Heaven’s Wrath 2 | Heat Smash / Attack sequence using Heaven’s Wrath |

6.Effective on opponents using Standing Block / Heavy damage
| Explanation | Note |
|---|---|
| During Heat d+1+2→during Heaven’s Wrath 2+3 | Heat Smash |

7.Effective on opponents using sidestep / Heavy damage
| Explanation | Note |
|---|---|
| During Heat 3,4,4 | Effects during Heat 〔unique〕 |

8.Combo starter / Few openings
| Explanation | Note |
|---|---|
| df+3→during Wind God Step 2 |

9.Recommended combo
| Explanation | Note |
|---|---|
| df+3→during Wind God Step 2→3,2 T!→2,2,2,2 |

10.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
| Explanation | Note |
|---|---|
| uf+4 | Jump Status |

11.Recommended combo
| Explanation | Note |
|---|---|
| uf+4 T!→2,2,2,2 |

12.Can approach from a distance / Heavy chip damage / Can move first on block
| Explanation | Note |
|---|---|
| fff+3 |

13.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| b+1+2 |

14.Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| 3,2 |

15.Effective on opponents using Standing Block
| Explanation | Note |
|---|---|
| db+2 |

16.Effective on opponents using Standing Block / Can approach from a distance
| Explanation | Note |
|---|---|
| df+3→during Wind God Step df+4,2 |

17.Quick attack / Effective on opponents using Standing Block after a hit
| Explanation | Note |
|---|---|
| 1,1,2〔Hit〕→during Sentai 3+4 | Attack sequence using Sentai |

18.Effective on opponents using an attack after a hit
| Explanation | Note |
|---|---|
| df+4,~d〔Hit〕→during Heaven’s Wrath 2 | Attack sequence using Heaven’s Wrath |

19.Effective on opponents using Standing Block after a hit
| Explanation | Note |
|---|---|
| df+4,~d〔Hit〕→during Heaven’s Wrath 1+3 | Attack sequence using Heaven’s Wrath |

