Tekken8 Eddy Gordo Main Techniques Season2
A list of essential beginner moves for Eddy in TEKKEN 8. Featuring easy-to-use strings and key attacks that help you get into the flow of his rhythm-based style. Great for learning how to play effectively from the start.
Main Techniques Video
Main Techniques Commands
Heat activation / Heat Dash can be activated / Long reach
Combo starter / Can move first on block
| Command |
Note |
| During Heat f3+4,F |
Increased chip damage on block as an effect of Heat Dash |
Recommended combo
| Command |
Note |
| During Heat f3+4,F[HD] → df1,3 T! → db4,4 |
Combos that use Heat Dash |
Effective on opponents using an attack after blocking / Heavy damage on counter hit
| Command |
Note |
| During Heat 3+4[Block] → During Bananeura 3,3,3 |
Effect during Heat[unique] / Attack sequence using Bananeira |
Effective on opponents using an attack after blocking / Effective on opponents using Standing Block
| Command |
Note |
| During Heat 2+3[Block] → During Negativa 3,3 |
Heat Smash/Attack sequence using Negativa |
Combo starter / Effective on crouching opponents
Recommended combo
| Command |
Note |
| df3 → df1,3 T! → db4,4 |
|
Effective on opponents using Standing Block / Long reach / Can move first on hit
Effective on opponents using Standing Block / Few openings / Can move first on hit
| Command |
Note |
| During sidestep 4 |
|
Heavy damage / Heavy chip damage on block
Long reach / Heavy damage
Effective on opponents using sidestep / Heavy damage
Effective on opponents using a high or mid attack
Can approach from a distance / Heavy chip damage on block / Can move first on block
Effective on opponents using Standing Block after a hit
| Command |
Note |
| ff3[Hit] → During Negativa 3,3 |
Attack sequence using Negativa |
Effective on opponents using an attack after a hit / Heat activation / Heat Dash can be activated
| Command |
Note |
| f3[Hit] → During Negativa 4,3 |
Attack sequence using Negativa |
Multi-hit sequence / Heat activation
| Command |
Note |
| ff3[Counret Hit] → During Negativa 1+3 |
Combo using Negativa |
Effective on opponents using a high or mid attack after blocking
| Command |
Note |
| 3,3[Block] → During Bananeira 1+2 |
Attack sequence using Bananeira |
Effective on opponents using Standing Block after a hit
| Command |
Note |
| 3,3[Hit] → While at Mandinga Level 1 or 2, during Baneneira 3+4 |
Attack sequence using Bananeira |