Zafina Main Techniques Season2

Tekken8 Zafina Main Techniques Season2

Zafina's unique stances and tricky movement can seem intimidating at first, but she also has straightforward moves perfect for beginners. This guide highlights easy-to-use core moves that help you get started and build confidence with her style.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Long reach

Command Note
f1+2
Heat activation / Heat Dash can be activated / Long reach

Heat activation / Heat Dash can be activated / Quick attack

Command Note
df4,1
Heat activation / Heat Dash can be activated / Quick attack

Combo starter / Can move first on block

Command Note
During Heat f1+2,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
During Heat f1+2,F[HD] → df4,2 T! → f2,3,4 Combos that use Heat Dash
Recommended combo

Quick attack / Heavy damage

Command Note
During Heat 2+3 Heat Smash
Quick attack / Heavy damage

Combo starter / Effective on crouching opponents

Command Note
df2
Combo starter / Effective on crouching opponents

Recommended combo

Command Note
df2 → df4,2 T! → f2,3,4
Recommended combo

Effective on opponents using sidestep / Long reach

Command Note
ff4
Effective on opponents using sidestep / Long reach

Effective on opponents using a high or mid attack

Command Note
b3
Effective on opponents using a high or mid attack

Effective on opponents using Standing Block

Command Note
d3
Effective on opponents using Standing Block

Good for getting a counter hit on hit

Command Note
d3[Hit] → during Mantis Stance 2 Attack sequence using Mantis Stance
Good for getting a counter hit on hit

Heavy chip damage / Can move first on block / Heat activation / Heat Dash can be activated

Command Note
d3[Hit] → during Mantis Stance df1 Attack sequence using Mantis Stance
Heavy chip damage / Can move first on block / Heat activation / Heat Dash can be activated

Effective on opponents using Standing Block / Effective on opponents using a high attack after blocking

Command Note
ff3[Block] → during Scarecrow Stance b1+2 Attack sequence using Scarecrow Stance
Effective on opponents using Standing Block / Effective on opponents using a high attack after blocking

Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated

Command Note
ff3[Block] → during Scarecrow Stance 2,1 Attack sequence using Scarecrow Stance
Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated

Effective on opponents using Standing Block / Effective on opponents using a high or mid attack after blocking

Command Note
fff1+2[Block] → during Tarantula Stance 1 Attack sequence using Tarantula Stance
Effective on opponents using Standing Block / Effective on opponents using a high or mid attack after blocking

Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated

Command Note
fff1+2[Block] → during Tarantula Stance df1 Attack sequence using Tarantula Stance
Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated
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