Steve Main Techniques Season2

Tekken8 Steve Fox Main Techniques Season2

Steve uses a unique, punch-focused style that stands out in Tekken 8. This guide highlights beginner-friendly key moves, including safe pokes, counters, and step-based follow-ups—ideal for building your fundamentals.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Quick attack

Command Note
1+2
Heat activation / Heat Dash can be activated / Quick attack

Heat activation / Heat Dash can be activated / Can approach from a distance

Command Note
3+4 → during Quick Spin 2
Heat activation / Heat Dash can be activated / Can approach from a distance

Heavy damage / Effective on opponents using an attack after blocking

Command Note
During Heat 2+3[Block] → during Lion Heart 1 Heat Smash / Attack sequence using Lion Heart
Heavy damage / Effective on opponents using an attack after blocking

Opens up the opponent’s block

Command Note
During Heat 2+3[Block] → during Lion Heart 1+2[Block] → 2,2 Heat Smash / Attack sequence using Lion Heart
Opens up the opponent’s block

Can approach from a distance / Effective on opponents using Standing Block / Recommended combo

Command Note
During Heat df3+4 → during Ducking in WL[Hit] → during Two-faced 1 → 1+2 Effects during Heat[unique]
Can approach from a distance / Effective on opponents using Standing Block / Recommended combo

Can approach from a distance / Effective on crouching opponents / Recommended combo

Command Note
During Heat df3+4 → during Ducking in 1 → ff2 Effects during Heat[unique]
Can approach from a distance / Effective on crouching opponents / Recommended combo

Combo starter / Can move first on block

Command Note
3+4 → during Heat and Quick Spin 2,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
3+4 → during Heat and Quick Spin 2,F[HD] → 2,2 T! → 1+2 Combos that use Heat Dash
Recommended combo

Effective on opponents using Standing Block / Can approach from a distance

Command Note
3+4 → during Quick Spin d2
Effective on opponents using Standing Block / Can approach from a distance

Multi-hit sequence / Heat activation / Heat Dash can be activated

Command Note
b2[Hit] → 1+2
Multi-hit sequence / Heat activation / Heat Dash can be activated

Can approach from a distance / Effective on crouching opponents / Recommended combo

Command Note
f3 → during Ducking 2 → ub2 → during Lion Heart 2 → 1+2
Can approach from a distance / Effective on crouching opponents / Recommended combo

Effective on opponents using Standing Block / Long reach

Command Note
db2
Effective on opponents using Standing Block / Long reach

Effective on opponents using Standing Block / Quick attack

Command Note
db3,2
Effective on opponents using Standing Block / Quick attack

Heat activation / Heat Dash can be activated / Can approach from a distance / Can move first on block

Command Note
fff2
Heat activation / Heat Dash can be activated / Can approach from a distance / Can move first on block

Effective on opponents using a high or mid attack

Command Note
db1+2
Effective on opponents using a high or mid attack

Quick attack / Heavy damage on counter hit / Recommended combo

Command Note
b1,B[Counret Hit] → during Flicker Stance 1,2 T! → 1+2 Combo using Flicker Stance
Quick attack / Heavy damage on counter hit / Recommended combo

Effective on opponents using a high or mid attack after blocking

Command Note
b1,B[Block] → during Flicker Stance b2 Attack sequence using Flicker Stance
Effective on opponents using a high or mid attack after blocking
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