Reina Main Techniques Season2

Tekken8 Reina Main Techniques Season2

Just starting with Reina in Tekken 8? This guide highlights beginner-friendly moves that are easy to use and effective in real matches. Get familiar with her offensive tools and start building your skills with these essential techniques.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Can approach from a distance

Command Note
ff3
Heat activation / Heat Dash can be activated / Can approach from a distance

Multi-hit sequence / Heat activation / Heat Dash can be activated

Command Note
ff2,F[Hit] → during Sentai 3 Combo using Sentai
Multi-hit sequence / Heat activation / Heat Dash can be activated

Combo starter / Can move first on block

Command Note
During Heat ff3,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
During Heat ff3,F[HD] → df4,2,3 T! → 2,2,2,2 Combos that use Heat Dash
Recommended combo

Effective on opponents using an attack after blocking

Command Note
During Heat 2+3[Block] → during Heaven’s Wrath 2 Heat Smash / Attack sequence using Heaven’s Wrath
Effective on opponents using an attack after blocking

Effective on opponents using Standing Block / Heavy damage

Command Note
During Heat and Heaven’s Wrath d3+4 Effects during Heat[unique]
Effective on opponents using Standing Block / Heavy damage

Effective on opponents using sidestep / Heavy damage

Command Note
During Heat 3,4,4 Effects during Heat[unique]
Effective on opponents using sidestep / Heavy damage

Combo starter / Few openings

Command Note
df3 → during Wind God Step 2
Combo starter / Few openings

Recommended combo

Command Note
df3 → during Wind God Step 2 → 3,2 T! → 2,2,2,2
Recommended combo

Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Command Note
uf4 Jump Status
Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Recommended combo

Command Note
uf4 T! → 2,2,2,2
Recommended combo

Can approach from a distance / Heavy chip damage on block / Can move first on block

Command Note
fff3
Can approach from a distance / Heavy chip damage on block / Can move first on block

Effective on opponents using a high or mid attack

Command Note
b1+2
Effective on opponents using a high or mid attack

Effective on opponents using sidestep

Command Note
3,2
Effective on opponents using sidestep

Effective on opponents using Standing Block

Command Note
db2
Effective on opponents using Standing Block

Effective on opponents using Standing Block / Can approach from a distance

Command Note
df3 → during Wind God Step DF4,2
Effective on opponents using Standing Block / Can approach from a distance

Quick attack / Effective on opponents using Standing Block after a hit

Command Note
1,1,2[Hit] → during Sentai 3+4 Attack sequence using Sentai
Quick attack / Effective on opponents using Standing Block after a hit

Effective on opponents using an attack after a hit

Command Note
df4,2,D[Hit] → during Heaven’s Wrath 2 Attack sequence using Heaven’s Wrath
Effective on opponents using an attack after a hit

Effective on opponents using Standing Block after a hit

Command Note
df4,2,D[Hit] → during Heaven’s Wrath 1+3 Attack sequence using Heaven’s Wrath
Effective on opponents using Standing Block after a hit
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