Lili Main Techniques Season2

Tekken8 Lili Main Techniques Season2

For players new to Lili in Tekken 8, this guide highlights beginner-friendly moves featured in the game. With solid reach and speed, these tools can help build a strong foundation in matches.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Long reach

Command Note
3,1
Heat activation / Heat Dash can be activated / Long reach

Heat activation / Heat Dash can be activated / Can approach from a distance / Effective on opponents using sidestep

Command Note
3+4
Heat activation / Heat Dash can be activated / Can approach from a distance / Effective on opponents using sidestep

Combo starter / Can move first on block

Command Note
During Heat 3,1,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
During Heat 3,1,F[HD] → b1,4 T! → 3,2,3 Combos that use Heat Dash
Recommended combo

Effective on opponents using Standing Block / Heavy damage

Command Note
d1,2,B[Hit] → during Heat[back facing opponent]2+3 Heat Smash
Effective on opponents using Standing Block / Heavy damage

Effective on opponents using Standing Block / Recommended combo

Command Note
During Heat b3 → during Feisty Rabbit 3 → while rising 3 Effects during Heat[unique]
Effective on opponents using Standing Block / Recommended combo

Combo starter / Effective on crouching opponents

Command Note
uf3 Jump Status
Combo starter / Effective on crouching opponents

Recommended combo

Command Note
uf3 → b1,4 T! → 3,2,3
Recommended combo

Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo

Command Note
db4 T! → 3,2 → 2 → d2,2,3
Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo

Effective on opponents using a high or mid attack

Command Note
d1+2
Effective on opponents using a high or mid attack

Combo starter / Can approach from a distance

Command Note
df3+4 Jump Status
Combo starter / Can approach from a distance

Recommended combo

Command Note
df3+4 → back facing opponent 1,2 T! → 3,2,3
Recommended combo

Effective on opponents using a high or mid attack after blocking

Command Note
df3+4[Block] → back facing opponent 2
Effective on opponents using a high or mid attack after blocking

Effective on opponents using Standing Block

Command Note
d1,2[Hit] → back facing opponent d2
Effective on opponents using Standing Block

Multi-hit sequence / Heat activation / Heat Dash can be activated

Command Note
ff3,F[Hit] → during Dew Glide 2,1 Combo using Dew Glide
Multi-hit sequence / Heat activation / Heat Dash can be activated

Effective on opponents using a high or mid attack after blocking

Command Note
ff3,F[Block] → during Dew Glide 1+2 Attack sequence using Dew Glide
Effective on opponents using a high or mid attack after blocking
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