Kuma Main Techniques Season2

Tekken8 Kuma Main Techniques Season2

New to Kuma in Tekken 8? This guide highlights essential moves that are perfect for beginners. With his unique style and powerful attacks, knowing the right tools helps you play more confidently. We’ve picked moves that work well at mid-range and up-close.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Effective on opponents using sidestep

Command Note
b1+2
Heat activation / Heat Dash can be activated / Effective on opponents using sidestep

Heat activation / Heat Dash can be activated / Quick attack

Command Note
1+2
Heat activation / Heat Dash can be activated / Quick attack

Combo starter / Can move first on block

Command Note
During Heat b1+2,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
During Heat b1+2,F[HD] → b2,2,1 T! → b2,1,1+2 Combos that use Heat Dash
Recommended combo

Quick attack / Heavy damage

Command Note
During Heat 2+3 Heat Smash
Quick attack / Heavy damage

Heavy chip damage / Can move first on block

Command Note
During Heat db1,2 hold Effects during Heat[unique]
Heavy chip damage / Can move first on block

Opens up the opponent’s block

Command Note
During Heat ff1+2,F[HD] → during Bear Roll 1[Block] → f2,1 Effects during Heat[unique] / Attack sequence using Bear Roll
Opens up the opponent’s block

Recommended combo

Command Note
During Heat df2+3 → f1+2,1+2 T! → b1+2 Effects during Heat[unique]
Recommended combo

Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Command Note
uf3 Jump Status
Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Recommended combo

Command Note
uf3 → b2,2,1 T! → b2,1,1+2
Recommended combo

Combo starter / Can approach from a distance

Command Note
ff2
Combo starter / Can approach from a distance

Quick attack / Heavy chip damage

Command Note
1,2
Quick attack / Heavy chip damage

Effective on opponents using Standing Block / Quick attack

Command Note
db2
Effective on opponents using Standing Block / Quick attack

Effective on opponents using Standing Block / Heavy damage

Command Note
db2+3
Effective on opponents using Standing Block / Heavy damage

Effective on opponents using sidestep

Command Note
uf2
Effective on opponents using sidestep

Effective on opponents using a high or mid attack

Command Note
b1
Effective on opponents using a high or mid attack

Effective on opponents using an attack after blocking

Command Note
fff1+2,D[Block] → during Hunting 1,2 Attack sequence using Hunting
Effective on opponents using an attack after blocking

Effective on opponents using Standing Block after blocking

Command Note
fff1+2,D[Block] → during Hunting f1+2 Attack sequence using Hunting
Effective on opponents using Standing Block after blocking
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