King Main Techniques Season2

Tekken8 King Main Techniques Season2

Just getting started with King in Tekken 8? Here’s a selection of key moves that are great for beginners. These tools provide a strong mix of strikes and throws, helping you experience King’s signature style right away.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Long reach

Command Note
f2,1
Heat activation / Heat Dash can be activated / Long reach

Heat activation / Heat Dash can be activated / Can approach from a distance

Command Note
f2+3
Heat activation / Heat Dash can be activated / Can approach from a distance

Combo starter / Can move first on block

Command Note
During Heat f2,1,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
During Heat f2,1,F[HD] → b3 T! → f2,1 Combos that use Heat Dash
Recommended combo

Good for getting a counter hit on block

Command Note
During Heat 2+3[Block] → during Jaguar Sprint 1 Heat Smash / Attack sequence using Jaguar Sprint
Good for getting a counter hit on block

Effective on opponents using Standing Block

Command Note
During Heat 2+3[Block] → during Jaguar Sprint 1+3[or 2+4] Heat Smash / Attack sequence using Jaguar Sprint
Effective on opponents using Standing Block

Effective on opponents using a high or mid attack / Can approach from a distance

Command Note
During Heat f3+4 → during Jaguar Sprint 1 Effects during Heat[unique]
Effective on opponents using a high or mid attack / Can approach from a distance

Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Command Note
uf4 Jump Status
Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Recommended combo

Command Note
uf4 → approach airborne opponent 2+4 T! → f2,1
Recommended combo

Combo starter / Effective on crouching opponents / Long reach

Command Note
While crouching df2
Combo starter / Effective on crouching opponents / Long reach

Recommended combo

Command Note
While crouching df2 → uf3+4 T! → approach airborne opponent during Jaguar Sprint 1+3
Recommended combo

Effective on opponents using Standing Block / Effective on opponents using a high attack

Command Note
db3
Effective on opponents using Standing Block / Effective on opponents using a high attack

Effective on opponents using a high or mid attack

Command Note
b3
Effective on opponents using a high or mid attack

Effective on opponents using sidestep

Command Note
f4
Effective on opponents using sidestep

Long reach / Quick attack / Heavy damage on counter hit

Command Note
b1,2
Long reach / Quick attack / Heavy damage on counter hit

Recommended combo

Command Note
b1[Counret Hit],2 T! → approach airborne opponent fff2+4
Recommended combo

Effective on opponents using Standing Block / Can approach from a distance

Command Note
Approach opponent fff2+4
Effective on opponents using Standing Block / Can approach from a distance

Effective on opponents using Standing Block / Heavy damage

Command Note
Approach opponent qcb1+2
Effective on opponents using Standing Block / Heavy damage

Multi-hit sequence / Heat activation

Command Note
ff2[Hit] → d1+4
Multi-hit sequence / Heat activation
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