Tekken8 Kazuya Mishima Main Techniques Season2
This beginner-friendly list highlights Kazuya Mishima’s essential moves in Tekken 8. These techniques are safe, effective, and ideal for players just starting out. Learn these tools to build your foundation with Kazuya.
Main Techniques Video
Main Techniques Commands
Heat activation / Heat Dash can be activated / Can approach from a distance
Heat activation / Heat Dash can be activated / Quick attack
Heat activation / Heat Dash can be activated / Effective on opponents using sidestep
Combo starter / Can move first on block
| Command |
Note |
| During Heat ff2,F |
Increased chip damage on block as effect of Heat Dash |
Recommended combo
| Command |
Note |
| During Heat ff2,F[HD] → df1,DF2 T! → b2,2,1+2 |
Combos that use Heat Dash |
Effective on opponents using Standing Block / Heavy damage
| Command |
Note |
| During Heat 2+3 |
Heat Smash |
Effective on opponents using Standing Block / Long reach
| Command |
Note |
| During Devil Form db+3+4,DF[Hit] → during Wind God Step DF4,1,1 |
Effects during Heat[unique] / Attack sequence using Wind God Step |
Effective on crouching opponents after a hit
| Command |
Note |
| During Devil Form db3+4,DF[Hit] → during Wind God Step 1+2 |
Effects during Heat[unique] / Attack sequence using Wind God Step |
Combo starter / Effective on crouching opponents
Recommended combo
| Command |
Note |
| ff3 → df1,DF2 T! → ff2 |
|
Combo starter / Few openings
Recommended combo
| Command |
Note |
| f,n,d,df2 → f2 T! → b2,2,1+2 |
|
Effective on opponents using Standing Block / Few openings / Can move first on hit
Long reach
Effective on opponents using a high or mid attack
Effective on opponents using a low attack / Good for getting wall combos
| Command |
Note |
| uf3 |
Jump Status |
Good for getting a counter hit on block
| Command |
Note |
| f4[Block] → df2 |
f+4 can move first on block |