Alisa Main Techniques Season2

Tekken8 Alisa Bosconovitch Main Techniques Season2

This page introduces Alisa Bosconovitch’s key moves in TEKKEN 8. From essential pokes to powerful combo starters and Heat system moves, we cover it all with video guides. Perfect for beginners and intermediate players looking to improve their Alisa gameplay.

Main Techniques Video

Main Techniques Commands

Heat activation / Heat Dash can be activated / Few openings

Command Note
1+2
Heat activation / Heat Dash can be activated / Few openings

Combo starter / Can move first on block

Command Note
During Heat f+1+2,F Increased chip damage on block as effect of Heat Dash
Combo starter / Can move first on block

Recommended combo

Command Note
During Heat 1+2,F[HD] → b2,3 T! → f4,1,4 Combos that use Heat Dash
Recommended combo

Effective on opponents using an attack after blocking

Command Note
During Heat 2+3,f3[Block] → during Dual Boot f1 Heat Smash / Attack sequence using Dual Boot
Effective on opponents using an attack after blocking

Effective on opponents using Standing Block

Command Note
During Heat 2+3,f3[Block] → during Dual Boot f2,2 Heat Smash / Attack sequence using Dual Boot
Effective on opponents using Standing Block

Heat activation / Effective on crouching opponents after a hit / Heat Dash can be activated

Command Note
3,2[Hit] → during Destructive Form f2,1,2 Attack sequence using Destructive Form
Heat activation / Effective on crouching opponents after a hit / Heat Dash can be activated

Heat activation / Effective on opponents using Standing Block after a hit

Command Note
3,2[Hit] → during Destructive Form d2 Attack sequence using Destructive Form
Heat activation / Effective on opponents using Standing Block after a hit

Quick attack / Heavy chip damage / Can move first on block

Command Note
During Heat and Destructive Form f1 Effects during Heat[unique]
Quick attack / Heavy chip damage / Can move first on block

Can approach from a distance / Can move first on block / Can shift to Destructive Form

Command Note
During Heat f1+4 → during Dual Boot 1 Effects during Heat[unique]
Can approach from a distance / Can move first on block / Can shift to Destructive Form

Combo starter / Few openings

Command Note
df2
Combo starter / Few openings

Recommended combo

Command Note
df2 → b2,3 T! → f4,1,4
Recommended combo

Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Command Note
uf4,4 Jump Status
Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Recommended combo

Command Note
uf4,4 → b1,1+2 T! → uf3,2
Recommended combo

Effective on opponents using Standing Block

Command Note
db4
Effective on opponents using Standing Block

Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo

Command Note
d3+4 → ff2,3
Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo

Heavy damage / Can move first on block

Command Note
fff2
Heavy damage / Can move first on block

Effective on opponents using a high or mid attack

Command Note
ub2
Effective on opponents using a high or mid attack

Effective on opponents using sidestep

Command Note
4
Effective on opponents using sidestep
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