TEKKEN8 Nina Williams Move List
・TEKKEN8 TOP
This page lists all of Nina Williams’ moves in Tekken 8, including basic attacks, command throws, stances, and follow-ups. Easy-to-read layout for both beginners and advanced players.
・Move List
TEKKEN8 Nina Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / Sidestep / While Facing Backward / Ducking Step / Sway / While Down / Throws / Attack Reversal / Backhand Slap Combo / Crab Hold Combo / Betrayer Combo / While opponent down
New Move
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008 Impact Palm Bomb
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Impact Palm Bomb
![]() f3+4,1
M,M/12,22
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036 Impact Palm Bomb
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Impact Palm Bomb
![]() f3+4,1
M,M/12,22
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037 Quick Kiss Shot
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Quick Kiss Shot
f3+4 on hit or block 2
M,Sp-M*2/12,12,12(2,2)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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092 Spiral Kiss Shot
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Spiral Kiss Shot
During sidestep 1+2 on hit or block 1+2
M,Sp-M*2/22,8,8(3,3)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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Heat System
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001 1. What can be done during Heat[general]
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1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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002 2. What can be done during Heat[general]
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2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
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003 3. What can be done during Heat[general]
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3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB [or 2+3]
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004 4. What can be done during Heat[unique]
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4. What can be done during Heat[unique]
Powered up versions of handgun moves can be used
f3+4,2, b3+4,1+2, etc.
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005 5. What can be done during Heat[unique]
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5. What can be done during Heat[unique]
Kiss Shot Penetrator available
b1+2
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Heat Moves
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006 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, 2+3,bb to cancel attack
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007 Aconite
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Aconite
![]() f4,2
M[TJ],H/15,22(6)
Chip damage on block, f4,D[or U]to shift to sidestep.
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008 Impact Palm Bomb
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Impact Palm Bomb
![]() f3+4,1
M,M/12,22
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009 Reverberation Palm Bomb
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Reverberation Palm Bomb
![]() db1+2
HM/5,22
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010 Spiral Bombshell Blast
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Spiral Bombshell Blast
![]() fff1+2
M[TJ]/30(9)
Or during Ducking Step F1+2, chip damage on block
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011 Shut Up
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Shut Up
![]() During Ducking Step[qcf]F2
M/25
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012 Kiss Shot Penetrator
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Kiss Shot Penetrator
![]() During Heat b1+2
MMH*4/5,20,5*4(3,6,2*4)
Partially uses remaining Heat time, erases opponent’s recoverable health on hit
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013 Bullet Assassination
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Bullet Assassination
During Heat 2+3
M,Th/52(4,1*4,2)
Heat Smash, throw on hit, on block F to shift to Ducking Step
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Rage Moves
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014 Death by Degrees
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Death by Degrees
![]() ![]() During Rage df1+2
M[PC],Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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015 Left Right Combo
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Left Right Combo
1,2
H,H/5,10
1,2,D[or U]to shift to sidestep
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016 Biting Kiss Shot
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Biting Kiss Shot
1,2,1,1+2
H,H,H,H*3/5,10,17,6*3(4*3)
Chip damage on block, 1,2,D[or U]to shift to sidestep
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017 Bermuda Triangle
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Bermuda Triangle
1,2,4
H,H,H/5,10,22
1,2,D[or U]to shift to sidestep
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018 Double Explosion
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Double Explosion
1,2,1+2
H,H,M/5,10,22
1,2,D[or U]to shift to sidestep
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019 PK Combo > Assassin’s Blade
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PK Combo > Assassin’s Blade
1,4,1
H,H,M/5,17,21
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020 Right Jab > Spider Knee
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Right Jab > Spider Knee
2,3
H,M,Th/10,15,10
Shift to Stomach Lock when front hit on ground
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021 Flash Kicks
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Flash Kicks
3,3,3,4
H,H,H,H/14,4,6,20
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022 Left High Kick > Spiral Explosion
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Left High Kick > Spiral Explosion
3,2
H,Sp,M/14,22(6)
Chip damage on block, 3,2,D to cancel and shift to crouching state
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023 Head Ringer
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Head Ringer
3,4
H,H/14,20
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024 Right High Kick > Spiral Explosion
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Right High Kick > Spiral Explosion
4,2
H,Sp,M/15,22(6)
Chip damage on block, 4,2,D to cancel and shift to crouching state
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025 Easy Prey Kick Combo
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Easy Prey Kick Combo
4,3
H,M/15,20
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026 High Kick > Deadly Hunter
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High Kick > Deadly Hunter
4,4,4
H,H[TJ],L/15,21,20
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027 High Kick > Deadly Assault
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High Kick > Deadly Assault
4,4,3+4
H,H[TJ],MM[TJ]/15,21,8,21
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028 Ray Hands
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Ray Hands
![]() 1+2
MM/5,14
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029 Fatal Blow
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Fatal Blow
![]() 3+4
M/20
3+4,F to shift to Ducking Step
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030 Ivory Cutter
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Ivory Cutter
1+4
MM/4,20
1+4,F to shift to Ducking Step
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f Command
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031 Swallowtail
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Swallowtail
![]() f2,1,3
H,M,M/12,12,20
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032 Mimosa Combo
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Mimosa Combo
f2,1,4
H,M,H/12,12,22
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033 Siren’s Kiss
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Siren’s Kiss
f3
HH/10,20
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034 Aconite
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Aconite
![]() f4,2
M[TJ],H/15,22(6)
Chip damage on block, f4,D[or U]to shift to sidestep.
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035 Blonde Bomb
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Blonde Bomb
![]() f1+2
M[PC]/24
Or while rising 1+2, absorb an attack to power up and deal more chip damage on block
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036 Impact Palm Bomb
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Impact Palm Bomb
![]() f3+4,1
M,M/12,22
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037 Quick Kiss Shot
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Quick Kiss Shot
f3+4 on hit or block 2
M,Sp-M*2/12,12,12(2,2)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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df Command
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038 Uppercut > Jab
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Uppercut > Jab
df1,2
M,H/10,10
Link to attack from 1,2, df1,2,D[or U]to shift to sidestep, df1,2,F to shift to Ducking Step
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039 Silent Uppercut
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Silent Uppercut
df2
M/12
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040 Dead Drop Combo
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Dead Drop Combo
df3,1,2
M,H,M/13,10,20
df3,2,D[or U]to cancel and shift to sidestep
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041 Creeping Snake
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Creeping Snake
df3,2,1,4
M,H,H,L[TC]/13,9,6,12
df3,2,D[or U]to cancel and shift to sidestep,df3,2,F to shift to Ducking Step, df3,2,B to shift to Sway
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042 Creeping Snake > Geyser Cannon
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Creeping Snake > Geyser Cannon
![]() df3,2,3
M,H,M/13,9,21
df3,2,D[or U]to cancel and shift to sidestep,df3,2,F to shift to Ducking Step, df3,2,B to shift to Sway
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043 Creeping Snake > Right High Kick
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Creeping Snake > Right High Kick
df3,2,4
M,H,H/13,9,22
df3,2,D[or U]to cancel and shift to sidestep,df3,2,F to shift to Ducking Step, df3,2,B to shift to Sway
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044 Bisection Combo
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Bisection Combo
df3,3
M,M/13,14
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045 Wipe the Floor
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Wipe the Floor
df3+4
L[TC]/20
Or d,DF4, or while crouching df4
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d Command
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046 Low Jab > Mid Kick
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Low Jab > Mid Kick
d1,4
Sp-L[TC],M/5,10
Or while crouching 1,4
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047 Vertical Slitter
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Vertical Slitter
![]() d2,2
L[TC],M/13,20
d2,F to shift to Ducking Step
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048 Left Spin Low Kick > Right Upper
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Left Spin Low Kick > Right Upper
d3,2
L[TC],M/10,18
Or while crouching 3,2 or uf,n,D3,2
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049 Easy Prey
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Easy Prey
d3,4,3
L[TC],H,M/10,14,20
Or while crouching 3,4,3 or uf,n,D3,4,3
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050 Right Low Kick > Back Spin Chop
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Right Low Kick > Back Spin Chop
d4,1
L[TC],H/6,10
Or while crouching 4,1, d4,1,D[or U]to cancel and shift to sidestep
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db Command
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051 Right Backhand Body Blow
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Right Backhand Body Blow
![]() db2
M[TC]/17
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052 Stiletto Heel
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Stiletto Heel
db3
L/17
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053 Geyser Cannon Combo
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Geyser Cannon Combo
![]() db4,3
L[TC][TJ],M/5,21
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054 Reverberation Palm Bomb
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Reverberation Palm Bomb
![]() db1+2
HM/5,22
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055 Geyser Cannon
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Geyser Cannon
![]() db3+4
M/21
Or while rising 3+4
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b Command
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056 Throat Slasher > Glass Jaw
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Throat Slasher > Glass Jaw
![]() b1,4
H,M/10,22
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057 Backhand Combo
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Backhand Combo
![]() b2,2,2
H,H,H/12,16,20
b2,2,2,D[or U]to cancel and shift to sidestep
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058 Stinger Heel Kick Combo
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Stinger Heel Kick Combo
b3,4
M,H/10,17
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059 Spear Kick
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Spear Kick
b4
H/15
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060 Shockwave Palm
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Shockwave Palm
![]() b1+2
MM/5,25
Erases opponent’s recoverable health on hit
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061 Out of Sight > Assassin Somersault Kick
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Out of Sight > Assassin Somersault Kick
![]() b3+4,3
H,M/16,20
Or during Sway 3+4,3, has good left sidestep tracking
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062 Out of Sight > Kiss Shot
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Out of Sight > Kiss Shot
b3+4,1+2
H,H*3/16,6*3(4*3)
Or during Sway 3+4,1+2, has good left sidestep tracking, chip damage on block, power up during Heat[partially uses remaining Heat time]
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063 Reverse Ivory Cutter
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Reverse Ivory Cutter
![]() b1+4
MM/4,14
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ub u uf Command
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064 Left Backhand Body Blow
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Left Backhand Body Blow
ub1
M/15
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065 Leaping Axe Kick
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Leaping Axe Kick
u4
M[TJ]/21
Or ub4
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066 Skull Splitter
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Skull Splitter
uf1
M[TJ]/20
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067 Binding Whip
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Binding Whip
uf2,1
M,M/10,10
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068 Catapult Kick
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Catapult Kick
uf3
M[TJ]/18
Or ub3 or u3
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069 Can Opener
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Can Opener
uf4,3,4
H[TJ],L[TC],H/22,10,14
uf4,3,4,D[or U]to cancel and shift to sidestep
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070 Running Jump Kick
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Running Jump Kick
uf3+4
M[TJ],Th/20,13
On close range front hit, shift to Heel Hold
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ff Command
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071 Sunset Strike
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Sunset Strike
ff2
H/20
ff2,F to shift to Ducking Step
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072 Bad Habit
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Bad Habit
ff3
M/24
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073 Kneel Kick
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Kneel Kick
ff4
M[TJ]/30
Has clean hit effect, missed attack deals self-damage[recoverable], can side ukemi
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074 Bombshell Blast
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Bombshell Blast
ff1+2
M/26(5)
Chip damage on block, hold to power up
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075 Power Charge
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Power Charge
bb2+3
UA-M/50
bB2+3,bb to cancel
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076 Electric Ray
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Electric Ray
fff3,3
M[TJ],M[TJ]/10,20(6)
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077 Stingray
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Stingray
![]() fff3,4
M[TJ],M/10,21
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078 Spiral Bombshell Blast
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Spiral Bombshell Blast
![]() fff1+2
M[TJ]/30(9)
Or during Ducking Step F1+2, chip damage on block
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10Hit Combo
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079 10 Hit Combo
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10 Hit Combo
df1,2,1,2,4,3,4,2,4,3
/13,12,6,6,9,9,5,6,5,25
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Special Move
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080 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]
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While Rising
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081 Diving Hornet
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Diving Hornet
While rising 1,4
M,M/17,20
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082 Fluttering Kiss Shot
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Fluttering Kiss Shot
While rising 1,1+2
M,H*3/17,6*3(4*3)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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083 Palm Uppercut
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Palm Uppercut
While rising 2
M/15
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084 Spider Knee
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Spider Knee
While rising 3
M,Th/15,10
Shift to Stomach Lock when hit from the front on ground
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085 Toe Smash > Spiral Explosion
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Toe Smash > Spiral Explosion
While rising 4,2
M,Sp,M/15,22(6)
Chip damage on block, while rising 4,2,D to cancel and shift to crouching state
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086 Haematopus Kiss Shot
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Haematopus Kiss Shot
While rising 4,3,1+2
M,H,H*3/15,23,4,3,2(4*3)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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Sidestep(u☆ or d☆)
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087 Snakeshot
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Snakeshot
During sidestep 1
M/15
During sidestep 1,F to shift to Ducking Step, during sidestep 1,B to shift to Sway
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088 Double Shot
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Double Shot
During sidestep 1,2
M,M/15,15
During sidestep 1,F to shift to Ducking Step, during sidestep 1,B to shift to Sway
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089 Lift Shot
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Lift Shot
During sidestep 2
M/15
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090 Tranquilizer
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Tranquilizer
![]() During sidestep 4,2
L[TC],H/14,22(6)
Chip damage on block
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091 Spiral Explosion
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Spiral Explosion
During sidestep 1+2
M/22(6)
Chip damage on block
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092 Spiral Kiss Shot
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Spiral Kiss Shot
During sidestep 1+2 on hit or block 1+2
M,Sp-M*2/22,8,8(3,3)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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While Facingbackward
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093 Twist Jab
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Twist Jab
Back facing opponent 1
H/15
While facing forward link to attack from 1
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Stance
Ducking Step
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094 Ducking Step
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Ducking Step
qcf
Sp[TC]/-
d,DF to shift to crouching state
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095 Hellbringer
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Hellbringer
During Ducking Step F1
H/19(5)
Chip damage on block
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096 Shut Up
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Shut Up
![]() During Ducking Step F2
M/25
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097 Sideslip
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Sideslip
During Ducking Step F3
L[TC]/17
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098 Lapwing Kiss Shot
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Lapwing Kiss Shot
During Ducking Step F4,3,1+2
M,H,H*3/15,23,4,3,2(4*3)
Chip damage on block, power up during Heat[partially uses remaining Heat time]
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099 Evil Mist
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Evil Mist
During Ducking Step F2+3
UA-H[TC]/10
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Sway
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100 Sway
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Sway
qcb
Sp[TC]/-
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101 Ice Pick
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Ice Pick
![]() During Sway 4
M/20
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While Down
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102 [Common Action] Side Roll
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[Common Action] Side Roll
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
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103 [Common Action] Wake-Up Low Kick
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[Common Action] Wake-Up Low Kick
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
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104 [Common Action] Wake-Up Mid Kick
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[Common Action] Wake-Up Mid Kick
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
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105 [Common Action] Spring Attack
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[Common Action] Spring Attack
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
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106 [Common Action] Recovery Kick
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[Common Action] Recovery Kick
While down and facing up d3
L[TC]/5
Or d4
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107 [Common Action] Wake Up [Backward]
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[Common Action] Wake Up [Backward]
While down B
Sp/-
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108 [Common Action] Stand Up
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[Common Action] Stand Up
While down U
Sp/-
Or DB
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109 [Common Action] Forward Roll
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[Common Action] Forward Roll
While down and facing up F
Sp/-
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110 [Common Action] Wake-Up Cross Chop
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[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]/15
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Throws Moves
Throws
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111 Arm Grab Flip
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Arm Grab Flip
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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112 Over the Back Toss
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Over the Back Toss
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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113 Shoulder Through Buster
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Shoulder Through Buster
During Over the Back Toss 2
Throw-H/25
Cannot throw escape, during Over the Back Toss 1,2,1 to power up
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114 Shoulder Through Arm Breaker
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Shoulder Through Arm Breaker
![]() During Shoulder Through Buster 2
Derived Throw/5
Cannot throw escape, during Shoulder Through Buster 2,1,3 to power up, erases opponent’s recoverable health on hit
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115 Kneebar
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Kneebar
![]() ![]() Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1, erases opponent’s recoverable health on hit
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116 Hammer Throw
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Hammer Throw
![]() Approach opponent from right side 1+3[or 2+4]
Throw-H/38
Throw escape 2
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117 Leaping Triangle Hold
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Leaping Triangle Hold
![]() ![]() Approach opponent from behind 1+3[or 2+4]
Throw-H/50
Cannot throw escape, erases opponent’s recoverable health on hit
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118 Elbow > Arm Grab Flip
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Elbow > Arm Grab Flip
Approach opponent df1+3
Throw-H/37
Throw escape 1
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119 Reverse Neck Breaker
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Reverse Neck Breaker
![]() Approach opponent df2+4
Throw-H/37
Throw escape 2, erases opponent’s recoverable health on hit
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120 Jumping Flip
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Jumping Flip
Approach opponent uf1+2
Throw-H/30,10 or 45
Throw escape 1+2, opponent can reduce damage with side ukemi
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121 Elbow Smash
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Elbow Smash
Approach opponent dfdf1
Throw-H/43
Throw escape 1+2
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Attack Reversal
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122 Attack Reversal
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Attack Reversal
Time with opponent attack b1+3[or b2+4]
At-Reversal[High&Mid]/25
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123 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry[Low]/-
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Backhand Slap Combo
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124 Backhand Slap
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Backhand Slap
Approach opponent f2+4
Throw-H/15
Or during Ducking Step 2+4, throw escape 2
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125 Arm Break
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Arm Break
During Backhand Slap 1
Derived Throw/8
Throw escape 1, during Back Hand Slap 1,3,1 to power up
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126 Double Arm Break
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Double Arm Break
![]() During Arm Break 1
Derived Throw/15
Throw escape 1, during Arm Break 3,1,1+2 to power up, erases opponent’s recoverable health on hit
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127 Falling Arm Break
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Falling Arm Break
![]() During Arm Break 2
Derived Throw/15
Throw escape 2, during Arm Break 2,1,3,4,1+2 to power up, erases opponent’s recoverable health on hit
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128 Stomach Lock
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Stomach Lock
During Backhand Slap 2
Derived Throw/15
Throw escape 2, during Back Hand Slap 2,3,4,2 to power up
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129 Neck Crusher
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Neck Crusher
![]() During Stomach Lock 1
Derived Throw/15
Throw escape 1, during Stomach Lock 1,1,2,1+2 to power up, erases opponent’s recoverable health on hit
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130 Leg Stretch Arm Lock
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Leg Stretch Arm Lock
![]() During Stomach Lock 2
Derived Throw/20
Throw escape 2, during Stomach Lock 1,2,4,3,1+3 to power up, erases opponent’s recoverable health on hit
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131 Seoi Gyaku Juji-gatame
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Seoi Gyaku Juji-gatame
![]() During Backhand Slap 1+2
Derived Throw/20
Throw escape 1+2, during Backhand Slap 3,4,3,1+2 to power up, erases opponent’s recoverable health on hit
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Crab Hold Combo
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132 Crab Hold
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Crab Hold
Approach opponent f1+3
Throw-H/15
Or during Ducking Step 1+3, throw escape 1
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133 Commando Arm Lock
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Commando Arm Lock
![]() During Crab Hold 1
Derived Throw/25
Throw escape 1, during Crab Hold 3,4,1+2 to power up, erases opponent’s recoverable health on hit
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134 Heel Hold
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Heel Hold
During Crab Hold 2
Derived Throw/8
Throw escape 2, during Crab Hold 4,2,1+2 to power up
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135 Kneebar
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Kneebar
![]() During Heel Hold 1
Derived Throw/20
Throw escape 1, during Heel Hold 3,4,2+4 to power up, erases opponent’s recoverable health on hit
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136 Double Heel Hold
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Double Heel Hold
![]() During Heel Hold 2
Derived Throw/25
Throw escape 2, during Heel Hold 1,3,2+4,1+2 to power up, erases opponent’s recoverable health on hit
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Betrayer Combo
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137 Betrayer
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Betrayer
Approach opponent qcb 1+3
Throw-H/15
Cannot throw escape
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138 Arm Break
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Arm Break
During Betrayer 1
Derived Throw/13
Throw escape 1, during Betrayer 1,3,1 to power up
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139 Double Arm Break
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Double Arm Break
![]() During Arm Break 1
Derived Throw/15
Throw escape 2, during Arm Break 3,1,1+2 to power up, erases opponent’s recoverable health on hit
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140 Falling Arm Break
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Falling Arm Break
![]() During Arm Break 2
Derived Throw/15
Throw escape 2, during Arm Break 2,1,3,4,1+2 to power up, erases opponent’s recoverable health on hit
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141 Twisted Nightmare
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Twisted Nightmare
During Betrayer 2
Derived Throw/10
Throw escape 2, during Betrayer 2,1,1+2 to power up
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142 Neck Crusher
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Neck Crusher
![]() During Twisted Nightmare 1
Derived Throw/15
Throw escape 1, during Twisted Nightmare 1,1,2,1+2 to power up, erases opponent’s recoverable health on hit
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143 Leg Stretch Arm Lock
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Leg Stretch Arm Lock
![]() During Twisted Nightmare 2
Derived Throw/20
Throw escape 2, during Twisted Nightmare 1,2,4,3,1+3 to power up, erases opponent’s recoverable health on hit
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While Opponentdown
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144 Twisted Mind
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Twisted Mind
While opponent is down d3+4
L[Attack-Down]/24
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