TEKKEN8 Paul Phoenix Frame Data
・TEKKEN8 TOP
Complete frame data for Paul Phoenix in Tekken 8!Covers startup, block, and hit frame advantages for all moves including normals, power crush, and Rage Arts. Essential data for mastering Paul.
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Paul Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Cormorant Step / Deep Dive / Sway / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Phoenix Demolisher
During Heat ff2,1+2
|
M,M
14,31(2,6)
|
i15
|
+1
|
KND
|
KND
|
|
|
Goodnight
2,3
|
H,H
8,14
|
i10
|
-2
|
+8
|
+8
|
|
|
Wrecking Ball[St]
ub2 hold
|
M
30(9)
|
i38
|
+1
|
KND
|
KND
|
HM
|
|
Wrecking Ball[St][HS]
During Heat ub2 hold
|
M
38(15)
|
i38
|
+1
|
KND
|
KND
|
HM
|
|
Phoenix Demolisher
During Heat and while crouching df2,1+2
|
M,M
14,31(2,6)
|
i14
|
+1
|
KND
|
KND
|
|
|
Eigetsu[Clean Hit]
During Deep Dive DF4
|
L
20
|
i17
|
-13s
|
+3
|
KND
|
|
|
Eigetsu[Tip]
During Deep Dive DF4
|
L
17
|
i17
|
-13s
|
+3
|
KND
|
|
|
Phoenix Axe
During Deep Dive DF1
|
H
19(7)
|
i17
|
LNC
|
HM
|
||
|
Eigetsu[Clean Hit]
During Deep Dive DF4
|
L
20
|
i17
|
-13s
|
+3
|
KND
|
|
|
Eigetsu[Tip]
During Deep Dive DF4
|
L
17
|
i17
|
-13s
|
+3
|
KND
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Phoenix Hook, Tiger Claw[HA] > Deep Dive
When Heat activation available f2 on hit DF
|
H,Th,Sp
12,22
|
i13
|
-5
|
+7
|
+7
|
HA
|
|
Phoenix Hook, Tiger Clawon > Deep Dive
f2 on hit DF
|
H,Th,Sp
12,22
|
i13
|
-5
|
+7
|
+7
|
|
|
Hammer of the Gods > Deep Dive
f1+2,DF
|
M,Sp
22(4)
|
i20
|
±0c
|
+5c
|
KND
|
|
|
Hammer of the Gods[St] > Deep Dive
f1+2 hold,DF
|
M,Sp
26(10)
|
i29
|
+4c
|
KND
|
LNC
|
|
|
Hammer of the Gods[St][HS] > Deep Dive
During Heat f1+2 hold,DF
|
M,Sp
30(12)
|
i29
|
+4c
|
LNC
|
LNC
|
|
|
Cormorant Step
f3+4
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Deep Dive
df3+4
|
Sp[TC]
–
|
–
|
–
|
–
|
||
|
Sway
b3+4
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Moonfall[HA] > Deep Dive
When Heat activation available uf2[or u2] on block DF
|
H[TJ],Sp
26(7)
|
i22
|
+2
|
+9g
|
+9g
|
HA
|
|
Moonfall > Deep Dive
uf2[or u2] on hit DF
|
H[TJ],Sp
26(7)
|
i22
|
+2
|
KND
|
KND
|
|
|
Shoulder Tackle
u1+2 or ub1+2
|
M
25
|
i21
|
-14
|
BQR
|
BQR
|
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
Left Right Combo
1,2
|
H,H
5,12
|
i10
|
-3
|
+8
|
+8
|
|
|
Reverse PDK Combo
1,4
|
H,L[TC]
5,8
|
i10
|
-11c
|
+1
|
+1
|
|
|
Right Jab
2
|
H
8
|
i10
|
±0
|
+6
|
+6
|
|
|
Goodnight
2,3
|
H,H
8,14
|
i10
|
-2
|
+8
|
+8
|
|
|
Piston Fire[1]
3
|
M
14
|
i15
|
-7
|
+4
|
+4
|
|
|
Piston Fire
3,2
|
M,H
14,17
|
i15
|
-3
|
+7
|
LNC
|
|
|
Piston Fire > Sway
3,2,B
|
M,H,Sp
14,17
|
i15
|
+4
|
+14
|
LNC
|
|
|
High Kick
4
|
H
17
|
i12
|
-7
|
+7
|
KND
|
|
|
Half-Step Phoenix Smasher
1+2
|
M
30
|
i28
|
-10
|
KND
|
KND
|
|
|
Half-Step Phoenix Smasher[HS]
During Heat 1+2
|
M
35(7)
|
i28
|
-6
|
KND
|
KND
|
|
|
Half-Step Phoenix Smasher
1+2 hold
|
M
35(10)
|
i46
|
+3
|
KND
|
KND
|
|
|
Half-Step Phoenix Smasher[Me][HS]
During Heat 1+2 hold
|
M
40(12)
|
i46
|
+13g
|
KND
|
KND
|
|
|
Burning Fist
1+2 hold[max]
|
UA-M
40
|
i71
|
–
|
KND
|
KND
|
|
|
Burning Fist[HS]
During Heat 1+2 hold[max]
|
UA-M
50
|
i71
|
–
|
KND
|
KND
|
|
|
Burning Fist > Cancel Cormorant Step
1+2 hold,F
|
Sp
–
|
–
|
–
|
–
|
–
|
|
|
Burning Fist > Cancel Sway
1+2 hold,B
|
Sp
–
|
–
|
–
|
–
|
–
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Phoenix Hook, Tiger Claw[HA]
When Heat activation available f2
|
H,Th
12,22
|
i13
|
-5
|
+9
|
+9
|
HA
|
|
Phoenix Hook, Tiger Claw[HA] > Deep Dive
When Heat activation available f2 on hit DF
|
H,Th,Sp
12,22
|
i13
|
-5
|
+7
|
+7
|
HA
|
|
Phoenix Hook, Tiger Claw
f2
|
H,Th
12,22
|
i13
|
-5
|
+9
|
+9
|
|
|
Phoenix Hook, Tiger Clawon > Deep Dive
f2 on hit DF
|
H,Th,Sp
12,22
|
i13
|
-5
|
+7
|
+7
|
|
|
Lion’s Tempest[1]
f3
|
H
11
|
i16
|
-9
|
+2
|
+2
|
HM
|
|
Lion’s Tempest
f3,1
|
H,M
11,21
|
i16
|
-10
|
KND
|
KND
|
HM
|
|
Stone Lion[HA]
When Heat activation available f4
|
M[TJ]
24
|
i22
|
-5
|
+9g
|
+9g
|
HA
HM |
|
Stone Lion
f4
|
M[TJ]
24
|
i22
|
-5
|
+6
|
+6
|
HM
|
|
Hammer of the Gods
f1+2
|
M
22(4)
|
i20
|
+3c
|
+8c
|
KND
|
|
|
Hammer of the Gods > Deep Dive
f1+2,DF
|
M,Sp
22(4)
|
i20
|
±0c
|
+5c
|
KND
|
|
|
Hammer of the Gods[St]
f1+2 hold
|
M
26(10)
|
i29
|
+7c
|
KND
|
LNC
|
|
|
Hammer of the Gods[St] > Deep Dive
f1+2 hold,DF
|
M,Sp
26(10)
|
i29
|
+4c
|
KND
|
LNC
|
|
|
Hammer of the Gods[St][HS]
During Heat f1+2 hold
|
M
30(12)
|
i29
|
+7c
|
LNC
|
LNC
|
|
|
Hammer of the Gods[St][HS] > Deep Dive
During Heat f1+2 hold,DF
|
M,Sp
30(12)
|
i29
|
+4c
|
LNC
|
LNC
|
|
|
Cormorant Step
f3+4
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shoulder Tackle
f1+4
|
M
25
|
i21
|
-14
|
BQR
|
BQR
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Body Blow
df1
|
M
11
|
i14
|
-2
|
+4
|
+4
|
|
|
Body Blow > Sway
df1,B
|
M,Sp
11
|
i14
|
+3
|
+9
|
+9
|
|
|
Lion’s Roar[2]
df1,1
|
M,H
11,9
|
i14
|
-5
|
+5
|
+8
|
|
|
Lion’s Roar
df1,1,2
|
M,H,M
11,9,22
|
i14
|
-9
|
KND
|
KND
|
|
|
Kurenai
df2
|
M
13
|
i15
|
-8
|
LNC
|
LNC
|
|
|
Kurenai
df2
|
M
13
|
i15
|
–
|
+3a
|
LNC
|
|
|
Phoenix Wings[1]
df3
|
M
14
|
i16
|
-9
|
+2
|
+2
|
|
|
Phoenix Wings
df3,4
|
M,M
14,17
|
i16
|
-10
|
+6
|
LNC
|
|
|
Tiger Claw
df4
|
M
17
|
i17
|
-2
|
+8
|
+14
|
|
|
Deep Dive
df3+4
|
Sp[TC]
–
|
–
|
–
|
–
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hammer Punch
d1
|
M
16
|
i14
|
-9
|
+2
|
+2c
|
|
|
Hammer Punch > Crouching
d1,D
|
M
16
|
i14
|
-9
|
+2
|
+2
|
|
|
Hammer Punch > Phoenix Smasher
d1,2
|
M,M
16,26
|
i14
|
-17
|
KND
|
KND
|
|
|
Hammer Punch > Phoenix Smasher[HS]
During Heat d1,2
|
M,M
16,32(3,6)
|
i14
|
-13
|
KND
|
KND
|
|
|
Hammer Punch > Phoenix Smasher[St]
d1,2 hold
|
M,M
16,39(11)
|
i14
|
+9
|
KND
|
KND
|
|
|
Hammer Punch > Phoenix Smasher[St][HS]
During Heat d1,2 hold
|
M,M
16,45(3,11)
|
i14
|
+12
|
KND
|
KND
|
|
|
Hang Over[2]
d1,4
|
M,L
16,15
|
i14
|
-31c
|
-17
|
KND
|
|
|
Hang Over
d1,4,2
|
M,L,M
16,15,21
|
i14
|
-14
|
KND
|
KND
|
|
|
Right Low Jab
d2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Sweep Kick
d3 or db3
|
L[TC]
12
|
i15
|
-18c
|
-4
|
-4
|
|
|
Bone Breaker[1][Clean Hit]
d4
|
L
9
|
i15
|
-31c
|
KND
|
KND
|
|
|
Bone Breaker[1][Tip]
d4
|
L
8
|
i15
|
-31c
|
-17
|
KND
|
|
|
Bone Breaker[Clean Hit]
d4,2
|
L,M
9,16
|
i15
|
-18
|
KND
|
KND
|
|
|
Bone Breaker[Tip]
d4,2
|
L,M
8,23
|
i15
|
-18
|
-9
|
-9
|
|
|
Demolition Man[Clean Hit]
d4,2,1+2
|
L,M,M
9,16,13
|
i15
|
-17
|
KND
|
KND
|
|
|
Demolition Man[Tip]
d4,2,1+2
|
L,M,M
8,23,26
|
i15
|
-17
|
KND
|
KND
|
|
|
Demolition Man[BS][Clean Hit]
d4,2,1+2[Perfect Input]
|
L,M,M
9,16,15
|
i15
|
-17
|
KND
|
KND
|
|
|
Demolition Man[BS][Tip]
d4,2,1+2[Perfect Input]
|
L,M,M
8,23,30
|
i15
|
-17
|
KND
|
KND
|
|
|
Shoulder Smash
d1+2
|
M
28
|
i12
|
-18
|
KND
|
KND
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
db1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Shoot the Moon
db2
|
M
21
|
i19
|
-11
|
KND
|
LNC
|
TR
|
|
Right Low Kick
db4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Chain Breaker
db1+2
|
M[PC]
21
|
i20
|
-14
|
KND
|
KND
|
PC
|
|
Chain Breaker[PU]
db1+2, during opponent absorb attack
|
M[PC]
21(9)
|
i20
|
-9
|
KND
|
KND
|
PC
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Double Wing[1]
b1
|
H
10
|
i12
|
-9
|
+2
|
+2
|
|
|
Double Wing
b1,2
|
H,M
12,21
|
i12
|
-14
|
KND
|
KND
|
TR
|
|
Crushing Wind[1]
b2
|
M
22
|
i18
|
-5c
|
+4c
|
+4c
|
|
|
Crushing Wind
b2,1
|
M,M
22,22
|
i18
|
-12
|
±0c
|
LNC
|
|
|
Crushing Wind[St]
b2,1 hold
|
M,M
22,27(5)
|
i18
|
+8
|
KND
|
LNC
|
|
|
Crushing Wind[St][HS]
During Heat b2,1 hold
|
M,M
22,27(4,5)
|
i18
|
+12
|
LNC
|
LNC
|
|
|
Lights Out
b3
|
H
16
|
i14
|
-6
|
LNC
|
LNC
|
|
|
Leg Sweep
b4
|
L
14
|
i20
|
-12c
|
+4
|
+17g
|
|
|
Hassou Strike
b1+2
|
H[PC]
28
|
i24
|
-9
|
KND
|
KND
|
PC
|
|
Hassou Strike[PU]
b1+2, during opponent absorb attack
|
H[PC]
28(11)
|
i24
|
±0
|
KND
|
KND
|
PC
|
|
Sway
b3+4
|
Sp
–
|
|
–
|
–
|
–
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Burning Spear
b,f1
|
H[TC]
26
|
i28
|
-6
|
KND
|
KND
|
|
|
Moonfall[HA]
When Heat activation available uf2[or u2]
|
H[TJ]
26(7)
|
i22
|
+5
|
+9g
|
+9g
|
HA
|
|
Moonfall[HA] > Deep Dive
When Heat activation available uf2[or u2] on block DF
|
H[TJ],Sp
26(7)
|
i22
|
+2
|
+9g
|
+9g
|
HA
|
|
Moonfall
uf2[or u2]
|
H[TJ]
26(7)
|
i22
|
+5
|
KND
|
KND
|
|
|
Moonfall > Deep Dive
uf2[or u2] on hit DF
|
H[TJ],Sp
26(7)
|
i22
|
+2
|
KND
|
KND
|
|
|
Wrecking Ball
ub2
|
M
22
|
i18
|
-5
|
KND
|
KND
|
|
|
Wrecking Ball[St]
ub2 hold
|
M
30(9)
|
i38
|
+1
|
KND
|
KND
|
HM
|
|
Wrecking Ball[St][HS]
During Heat ub2 hold
|
M
38(15)
|
i38
|
+1
|
KND
|
KND
|
HM
|
|
Rising Toe Kick
uf3[or u3]
|
M[TJ]
15
|
i15
|
-16
|
LNC
|
LNC
|
|
|
Shredder
uf3,4[or u3,4]
|
M[TJ],M[TJ]
15,10
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Rising Toe Kick
ub3
|
M[TJ]
13
|
i15
|
-16
|
LNC
|
LNC
|
|
|
Shredder
ub4,4
|
M[TJ],M[TJ]
13,12
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Rising Toe Kick
uf4
|
M[TJ]
13
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Shoulder Tackle
u1+2 or ub1+2
|
M
25
|
i21
|
-14
|
BQR
|
BQR
|
|
|
Delayed Rising Toe Kick
uf,n,4
|
M[TJ]
20
|
i23
|
-13
|
LNC
|
LNC
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Flash Elbow
ff2
|
M
14
|
i15
|
-17
|
-7
|
-7
|
|
|
Juggernaut
ff2,1
|
M,M
14,20
|
i15
|
-12
|
KND
|
KND
|
|
|
Juggernaut > Cancel
ff2,1,B
|
M
14
|
i15
|
-21
|
-11
|
-11
|
|
|
Phoenix Bone Breaker
ff2,1[Perfect Input]
|
M,H
14,24(7)
|
i15
|
-4
|
KND
|
KND
|
|
|
Bulldozer
ff2,2
|
M,L[TC]
14,21
|
i15
|
-19c
|
LNC
|
LNC
|
|
|
Bulldozer > crouching to cancel
ff2,2,B
|
M,Sp
14
|
i15
|
-28
|
-18
|
-18
|
|
|
Double Hop Kick[1]
ff3
|
M[TJ]
17
|
i15
|
-17
|
LNC
|
LNC
|
|
|
Double Hop Kick
ff3,4
|
M[TJ],M[TJ]
17,15
|
i15
|
-16
|
LNC
|
LNC
|
|
|
Double Hop Kick High
ff3,4,4
|
M[TJ],M[TJ],H
17,15,25
|
i15
|
-5
|
Scr
|
Scr
|
|
|
Triple Kick Combo
ff3,4,f4
|
M[TJ],M[TJ],M
17,15,18
|
i15
|
-14
|
KND
|
KND
|
|
|
Double Hop Kick Low
ff3,4,d4
|
M[TJ],M[TJ],L[TC]
17,15,15
|
i15
|
-17c
|
-6
|
-6
|
|
|
Neutron Bomb
ff4
|
M[TJ]
20(8)
|
i27
|
+2
|
LNC
|
LNC
|
|
|
Tiger Thruster
fff2
|
M
20(5)
|
i18
|
-9
|
KND
|
KND
|
|
|
Turbulent Hammer
Approach airborne opponent fff2
|
M,Th
13,20
|
i18
|
–
|
Th
|
Th
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Enfolding Dragon[1]
While rising 1
|
M
16
|
i15
|
-10
|
-7
|
+1
|
|
|
Enfolding Dragon
While rising 1,2
|
M,M
16,17
|
i15
|
-11
|
+2
|
+3
|
|
|
Enfolding Dragon > Sway
While rising 1,2,B
|
M,M,Sp
17,17
|
i15
|
+1
|
+14
|
+15
|
|
|
Thunder Palm
While rising 2
|
M
20
|
i15
|
-14
|
LNC
|
LNC
|
|
|
Shioh[1]
While rising 3
|
M
16
|
i13
|
-8
|
+6
|
+6
|
|
|
Shioh
While rising 3,2
|
M,H
16,21
|
i13
|
-9
|
KND
|
LNC
|
|
|
Toe Smash
While rising 4
|
M
18
|
i11
|
-6
|
+5
|
+5
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
While crouching d2[or db2]
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Flash Elbow
While crouching df2
|
M
14
|
i14
|
-17
|
-7
|
-7
|
|
|
Juggernaut
While crouching df2,1
|
M,M
14,20
|
i14
|
-12
|
KND
|
KND
|
|
|
Phoenix Bone Breaker
While crouching df2,1[Perfect Input]
|
M,H
14,24(7)
|
i14
|
-4
|
KND
|
KND
|
|
|
Bulldozer
While crouching df2,2
|
M,L[TC]
14,21
|
i14
|
-19c
|
LNC
|
LNC
|
|
|
Phoenix Demolisher
During Heat and while crouching df2,1+2
|
M,M
14,31(2,6)
|
i14
|
+1
|
KND
|
KND
|
|
|
Left Spin Low Kick
While crouching 3
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Right Low Kick
While crouching d4(or db4)
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Eigetsu[Clean Hit]
During Deep Dive DF4
|
L
20
|
i17
|
-13s
|
+3
|
KND
|
|
|
Eigetsu[Tip]
During Deep Dive DF4
|
L
17
|
i17
|
-13s
|
+3
|
KND
|
|
|
Somersault Kick Warm-Up Moves
While crouching D[hold]
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Incomplete Somersault
During Somersault Kick Warm-Up Moves u4
|
M[TJ],M[TJ]
40,40
|
i114
|
-49
|
KND
|
KND
|
|
|
Incomplete Somersault[Fall Only]
During Somersault Kick Warm-Up Moves u4
|
M[TJ]
40
|
i175
|
-21
|
-10c
|
-10c
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Turn Thruster
During sidestep 1
|
H
21(6)
|
i20
|
+8
|
KND
|
KND
|
|
|
Pump in Pedal
During sidestep 3
|
L
17
|
i19
|
-12c
|
+4
|
+12
|
While Facingbackward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Twist Jab
Back facing opponent 1
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Right Jab
Back facing opponent 2
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Right Kick
Back facing opponent 4
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Twist Right Low Kick
Back facing opponent d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Down Strike[Opponent Down]
While opponent is down d2
|
L[Attack-Down]
16
|
i18
|
–
|
KND
|
KND
|
|
|
Down Strike[Opponent Standing]
While opponent is down d2
|
L[Attack-Down]
21
|
i18
|
-12c
|
+4
|
+4
|
|
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
|
M[TJ]
21
|
i39
|
±0c
|
KND
|
KND
|
Stance
Cormorant Step
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Cormorant Step
qcf(or f3+4)
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Cormorant Step > crouching to cancel
d,DF
|
Sp
–
|
–
|
–
|
–
|
||
|
Thruster
qcf1
|
H
21(4)
|
i16
|
-4
|
LNC
|
LNC
|
|
|
Phoenix Smasher[HA][Clean Hit]
When Heat activation available qcf2
|
M
45
|
i13
|
-17
|
+9g
|
+9g
|
HA
|
|
Phoenix Smasher[HA][Tip]
When Heat activation available qcf2
|
M
30
|
i13
|
-17
|
+9g
|
+9g
|
HA
|
|
Phoenix Smasher[Clean Hit]
qcf2
|
M
45
|
i13
|
-17
|
KND
|
KND
|
|
|
Phoenix Smasher[Tip]
qcf2
|
M
30
|
i13
|
-17
|
KND
|
KND
|
|
|
Gengetsu[Clean Hit]
qcf3
|
L[TC]
18
|
i18
|
-14c
|
±0
|
KND
|
|
|
Gengetsu[Tip]
qcf3
|
L[TC]
17
|
i18
|
-14c
|
±0
|
+7
|
|
|
Gunba
qcf1+2
|
L[TC]
20
|
i32
|
-12c
|
TR
|
TR
|
|
|
Gunba > crouching to cancel
qcf1+2,B
|
Sp
–
|
–
|
–
|
–
|
||
|
Mountain Raze
qcf3+4
|
M[TJ]
22
|
i19
|
-9
|
KND
|
TR
|
TR
|
|
Bone Breaker[Clean Hit]
d4,2
|
L,M
9,16
|
i15
|
-18
|
KND
|
KND
|
|
|
Bone Breaker[Tip]
d4,2
|
L,M
8,23
|
i15
|
-18
|
-9
|
-9
|
|
|
Demolition Man[Clean Hit]
d4,2,1+2
|
L,M,M
9,16,13
|
i15
|
-17
|
KND
|
KND
|
|
|
Demolition Man[Tip]
d4,2,1+2
|
L,M,M
8,23,26
|
i15
|
-17
|
KND
|
KND
|
|
|
Demolition Man[BS][Clean Hit]
d4,2,1+2[Perfect Input]
|
L,M,M
9,16,15
|
i15
|
-17
|
KND
|
KND
|
|
|
Demolition Man[BS][Tip]
d4,2,1+2[Perfect Input]
|
L,M,M
8,23,30
|
i15
|
-17
|
KND
|
KND
|
Deep Dive
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Deep Dive
During Cormorant Step df(or df3+4)
|
Sp[TC]
–
|
–
|
–
|
–
|
||
|
Phoenix Axe
During Deep Dive DF1
|
H
19(7)
|
i17
|
LNC
|
HM
|
||
|
Quick Petal Strike[1]
During Deep Dive DF2
|
M
10
|
i14
|
-10
|
+6
|
+6
|
|
|
Quick Petal Strike
During Deep Dive DF2,1
|
M,H
10,30
|
i14
|
+4
|
KND
|
KND
|
TR
|
|
Quick Lightning Breaker
During Deep Dive DF2,3
|
M,M
10,22
|
i14
|
-13c
|
KND
|
LNC
|
|
|
Eigetsu[Clean Hit]
During Deep Dive DF4
|
L
20
|
i17
|
-13s
|
+3
|
KND
|
|
|
Eigetsu[Tip]
During Deep Dive DF4
|
L
17
|
i17
|
-13s
|
+3
|
KND
|
|
|
Incomplete Somersault
During Deep Dive DF3+4
|
M[TJ],M[TJ]
32,10
|
i18
|
-49
|
KND
|
KND
|
|
|
Incomplete Somersault[Fall Only]
During Deep Dive DF3+4
|
M[TJ]
10
|
i74
|
-21
|
-10c
|
-10c
|
Sway
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Sway
qcb(or b3+4)
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Deep Dive
qcb,df
|
Sp[TC]
–
|
–
|
–
|
–
|
||
|
God Hammer Punch
qcb1
|
M
24(7)
|
i21
|
±0c
|
KND
|
LNC
|
|
|
Rubber Band Attack[HA][Clean Hit]
When Heat activation available qcb2
|
M
27
|
i15
|
-9
|
+9g
|
+9g
|
HA
|
|
Rubber Band Attack[HA][Tip]
When Heat activation available qcb2
|
M
21
|
i15
|
-9
|
+9g
|
+9g
|
HA
|
|
Rubber Band Attack[Clean Hit]
qcb2
|
M
27
|
i15
|
-9
|
BQR
|
BQR
|
|
|
Rubber Band Attack[Tip]
qcb2
|
M
21
|
i15
|
-9
|
BQR
|
BQR
|
|
|
Sway and Low Kick
qcb3
|
L[TC]
14
|
i18
|
-21c
|
-10
|
KND
|
|
|
Rapid Fire
qcb3,2
|
L[TC],M
14,20
|
i18
|
-10
|
+6
|
+6
|
|
|
Rapid Fire > Petal Strike
qcb3,2,1
|
L[TC],M,H
14,20,25
|
i18
|
-5
|
KND
|
KND
|
TR
|
|
Rapid Fire > Lightning Breaker
qcb3,2,3
|
L[TC],M,M
14,20,22
|
i18
|
-13c
|
KND
|
LNC
|
|
|
Kawaragoma
qcb4
|
H
20(5)
|
i15
|
+1
|
KND
|
LNC
|
HM
|
|
Unseen Gust
qcb1+2
|
M
22
|
i16
|
-14
|
LNC
|
LNC
|
TR
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Phoenix Hook, Tiger Claw[HA]
When Heat activation available f2
|
H,Th
12,22
|
i13
|
-5
|
+9
|
+9
|
HA
|
|
Phoenix Hook, Tiger Claw[HA] > Deep Dive
When Heat activation available f2 on hit DF
|
H,Th,Sp
12,22
|
i13
|
-5
|
+7
|
+7
|
HA
|
|
Phoenix Hook, Tiger Claw[HS]
During Heat f2
|
H,Th
12,22(2)
|
i13
|
-5
|
+9
|
+9
|
|
|
Phoenix Hook, Tiger Claw[HS] > Deep Dive
During Heat f2 on hit DF
|
H,Th,Sp
12,22(2)
|
i13
|
-5
|
+7
|
+7
|
|
|
Phoenix Hook, Tiger Claw[HD]
During Heat f2,F
|
H,Th
12,22(4)
|
i13
|
+5
|
Scr
|
Scr
|
HD
|
|
Stone Lion[HA]
When Heat activation available f4
|
M[TJ]
24
|
i22
|
-5
|
+9g
|
+9g
|
HA
HM |
|
Stone Lion[HS]
During Heat f4
|
M[TJ]
24(4)
|
i22
|
-5
|
+6
|
+6
|
HM
|
|
Stone Lion[HD]
During Heat f4,F
|
M[TJ]
24(6)
|
i22
|
+5
|
Scr
|
Scr
|
HD
HM |
|
Moonfall[HA]
When Heat activation available uf2[or u2]
|
H[TJ]
26(7)
|
i22
|
+5
|
+9g
|
+9g
|
HA
|
|
Moonfall[HA] > Deep Dive
When Heat activation available uf2[or u2] on block DF
|
H[TJ],Sp
26(7)
|
i22
|
+2
|
+9g
|
+9g
|
HA
|
|
Moonfall[HS]
During Heat uf2[or u2]
|
H[TJ]
26(7)
|
i22
|
+5
|
KND
|
KND
|
|
|
Moonfall[HS] > Deep Dive
During Heat uf2[or u2] on hit DF
|
H[TJ],Sp
26(7)
|
i22
|
+2
|
KND
|
KND
|
|
|
Moonfall[HD]
During Heat uf2,F[or u2,F]
|
H[TJ]
26(9)
|
i22
|
+5
|
LNC
|
LNC
|
HD
|
|
Phoenix Smasher[HA][Clean Hit]
When Heat activation available qcf2
|
M
45
|
i13
|
-17
|
+9g
|
+9g
|
HA
|
|
Phoenix Smasher[HA][Tip]
When Heat activation available qcf2
|
M
30
|
i13
|
-17
|
+9g
|
+9g
|
HA
|
|
Phoenix Smasher[HS][Clean Hit]
During Heat qcf2
|
M
51(6)
|
i13
|
-13
|
KND
|
KND
|
|
|
Phoenix Smasher[HS][Tip]
During Heat qcf2
|
M
34(6)
|
i13
|
-13
|
KND
|
KND
|
|
|
Phoenix Smasher[HD]
During Heat qcf2,F
|
M
34(8)
|
i13
|
+5
|
LNC
|
LNC
|
HD
|
|
Rubber Band Attack[HA][Clean Hit]
When Heat activation available qcb2
|
M
27
|
i15
|
-9
|
+9g
|
+9g
|
HA
|
|
Rubber Band Attack[HA][Tip]
When Heat activation available qcb2
|
M
21
|
i15
|
-9
|
+9g
|
+9g
|
HA
|
|
Rubber Band Attack[HS][Clean Hit]
During Heat qcb2
|
M
27(4)
|
i15
|
-9
|
BQR
|
BQR
|
|
|
Rubber Band Attack[HS][Tip]
During Heat qcb2
|
M
21(4)
|
i15
|
-9
|
BQR
|
BQR
|
|
|
Rubber Band Attack[HD]
During Heat qcb2,F
|
M
21(6)
|
i15
|
+5
|
LNC
|
LNC
|
HD
|
|
Half-Step Phoenix Smasher[HS]
During Heat 1+2
|
M
35(7)
|
i28
|
-6
|
KND
|
KND
|
|
|
Half-Step Phoenix Smasher[HS][Me]
During Heat 1+2 hold
|
M
40(12)
|
i46
|
+13g
|
KND
|
KND
|
|
|
Burning Fist[HS]
During Heat 1+2 hold[max]
|
UA-M
50
|
i71
|
–
|
KND
|
KND
|
|
|
Hammer of the Gods[HS][St]
During Heat f1+2 hold
|
M
30(12)
|
i29
|
+7c
|
LNC
|
LNC
|
|
|
Hammer of the Gods[St][HS] > Deep Dive
During Heat f1+2 hold,DF
|
M,Sp
30(12)
|
i29
|
+4c
|
LNC
|
LNC
|
|
|
Hammer Punch > Phoenix Smasher[HS]
During Heat d1,2
|
M,M
16,32(3,6)
|
i14
|
-13
|
KND
|
KND
|
|
|
Hammer Punch > Phoenix Smasher[HS][St]
During Heat d1,2 hold
|
M,M
16,45(3,11)
|
i14
|
+12
|
KND
|
KND
|
|
|
Crushing Wind[HS][St]
During Heat b2,1 hold
|
M,M
22,27(4,5)
|
i18
|
+12
|
LNC
|
LNC
|
|
|
Wrecking Ball[St][HS]
During Heat ub2 hold
|
M
38(15)
|
i38
|
+1
|
KND
|
KND
|
HM
|
|
Kongo Blast[HS]
During Heat approach opponent df1+3,qcf2
|
Throw-H,M
22,21
|
i12
|
–
|
KND
|
KND
|
|
|
Kongo Blast[HS][BS]
During Heat approach opponent df1+3,qcf2
|
Throw-H,M
22,26
|
i12
|
–
|
KND
|
KND
|
|
|
Phoenix Demolisher
During Heat ff2,1+2
|
M,M
14,31(2,6)
|
i15
|
+1
|
KND
|
KND
|
|
|
Demolition Ball
During Heat 2+3
|
L,M,Th
9,16,15(1,2,5)
|
i18
|
-14
|
Th
|
Th
|
|
|
Demolition Ball[Second]
During Heat 2+3
|
M,Th
23,30(2,5)
|
i39
|
-14
|
KND
|
KND
|
|
|
Demolition Ball[Third]
During Heat 2+3
|
M
25(5)
|
i77
|
-14
|
KND
|
KND
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Big Bang Phoenix Smasher
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Over The Shoulder
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Shoulder Pop
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Dragon Screw
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
45
|
i12
|
Throw escape 1
|
|
Fall Away
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 2
|
|
Reverse Neck Throw
Approach opponent from behind 1+3
|
Throw-H
50
|
i12
|
Cannot throw escape
|
|
Piggyback Throw
Approach opponent from behind 2+4
|
Throw-H
50
|
i12
|
Cannot throw escape
|
|
Chest Crusher
Approach opponent 2+4,B
|
Throw-H
40
|
i12
|
Throw escape 2
|
|
Kongo Blast[1]
Approach opponent df1+3
|
Throw-H
22
|
i12
|
Throw escape 1, [+9F] advantage
|
|
Kongo Blast > Phoenix Smasher[BS]
Approach opponent df1+3, qcf2[Perfect Input]
|
Throw-H,M
22,20
|
i12
|
Throw escape 1
|
|
Kongo Blast[HS]
During Heat approach opponent df1+3, qcf2
|
Throw-H,M
22,21
|
i12
|
Throw escape 1, power up with perfect frame input or during Heat[partially uses remaining Heat time]
|
|
Kongo Blast[HS][BS]
During Heat approach opponent df1+3, qcf2[Perfect Input]
|
Throw-H,M
22,26
|
i12
|
Throw escape 1, power up with during Heat[partially uses remaining Heat time]
|
|
Foot Launch
Approach opponent b1+4
|
Throw-H
40
|
i11
|
Throw escape 1
|
|
Twist and Shout
Approach opponent uf1+2
|
Throw-H
40
|
i12
|
Throw escape 1+2
|
|
Push Away
Approach opponent ff1+2
|
Throw-H
38
|
i12
|
Throw escape 1+2
|
|
Turbulent Hammer
Approach airborne opponent fff2
|
M,Th
13,20
|
i18
|
Cannot throw escape
|
Takedown
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Ultimate Tackle
While crouching 1+2
|
Throw-M
5
|
i26
|
Throw escape 1+2, shift to takedown on hit
|
|
Ultimate Punch
During takedown 2,1,2,1
|
Derived Throw
5,5,5,15
|
Or during takedown 1,2,1,2, throw escape 1[or 2]
|
|
|
Ultimate Punishment
During takedown 2,d1,1,1+2
|
Derived Throw
5,5,5,35
|
Throw escape 1
|
|
|
Armbar
During takedown 1+2
|
Derived Throw
25
|
Shift is also possible after the third hit of Ultimate Punch, throw escape 1+2
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Attack Reversal
Time with opponent attack b1+3[or b2+4]
|
At-Reversal[High&Mid]
25
|
i5
|
High&Middle counter technique, counter technique reception [5F]-[12F]
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Reception time [1F]-[20F], when handling is successful to tornado starts
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and F4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
|
M[TJ]
24
|
i18
|
±0
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|



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