Zafina Frame Data Ver.2.05.00

Frame

TEKKEN8 Zafina Frame Data

TEKKEN8 Zafina Frame Data
TEKKEN8 TOP


Tekken 8 frame data list for Zafina. Includes startup, block, hit, and counter-hit frame advantage to support your strategy and matchup knowledge.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Zafina Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Calamity Trifecta
df1 2 on hit or block 1+2
M,M,Sp-M*3
10,16,10,710(4,4,8)
i13
-9
KND
KND
Shulshaga
db2,1
M,M,Sp
17,16
i13
-12
+7
+7
Calamity Vortex
db2 on hit or block 1+2
M,Sp-M*3
17,10,710(4,4,8)
i13
-9
KND
KND
Evil Razer
b1+2
M
27(5)
i19
-6
KND
KND
Anathematic Claw
With Anathema b1 during hit from front 1+2
M,Th
14,45
i18
Th
Th
Anathematic Stomp
With Anathema b3 on hit or block 1+2
M[PC],MM
13,8,14(2,6)
i24
-9
KND
KND
PC
Anathematic Razer
With Anathema b1+2 on hit or block 1+2
M,Sp-M*2
17,5,15(3,1,4)
i19
+2
KND
KND

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Scarecrow Stance)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Curse of Azazel
During Heat 2+3(or during Scarecrow Stance)
H,Th
15,36(1*2,2*4)
i12
+3
Th
Th
Curse of Azazel[Second]
During Heat 2+3(or during Scarecrow Stance)
Sp-M,Th
10,10,7,6,6(1,2*4)
i59
+3
KND
KND
Bloody Saif – Execution > SCR
df1,2,1
M,M,M,Sp
10,16,16
i13
-12
+7
+7
Sinister Bite
During Scarecrow Stance b1+2
L[TC]
20
i16
-18c
+23cg
+23cg
Tarantula Cutlass[PC]
During Tarantula Stance 2, during opponent absorb attack
M[PC]
24(9)
i34
-9
KND
KND
PC
TR
Vicious Claw[HA] > SCR
When Heat activation available, During Mantis Stance df1
M,Sp
30(12)
i20
+6
+9g
+9g
HA
Vicious Claw > SCR
During Mantis Stance df1
M,Sp
30(12)
i20
+6
KND
KND
Anathematic Malice
With Anathema and Scarecrow Stance df3+4
L[TC],M[TC],Sp-M,M
6,15,3,10(4)
i19
-14
KND
KND
Anathematic Malice[Second]
With Anathema and Scarecrow Stance df3+4
M[TC],Sp-M,M
15,3,10(4)
i50
-14
KND
KND

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Left Right Combo
1,2
H,H
5,9
i10
-3
+8
+8
Left Right Scarecrow > SCR
1,2,3
H,H,H,Sp
5,9,12
i10
±0
+9
+9
Left Right Scarecrow > Standing State
1,2,3,B
H,H,H
5,9,12
i10
-9
±0
±0
Anzu > SCR
1,3
H,H,Sp
5,14
i10
-2
+7
+7
Anzu > Standing State
1,3,B
H,H
5,14
i10
-8
+1
+1
Ecdysis > TRT
1,4
H,M,Sp
5,17
i10
-5
+8
KND
TR
Kapara[1]
2
H
8
i10
-7
-1
-1
Kapara[2]
2,1
H,M
8,9
i10
-6c
+2c
+2c
Kapara > MNT
2,1,3
H,M,L[TC],Sp
8,9,11
i10
-17c
KND
KND
Kapara > Cancel MNT
2,1,3,D
H,M,Sp
8,9
i10
-17c
-9c
-9c
Anamalech[2]
2,2
H,M
8,12
i10
-9
+2
+7
Anamalech
2,2,1+2
H,M,MMM
8,12,7,11,14
i10
-9c
KND
KND
Sharur > SCR
3
H,Sp
17
i13
±0
+9
+9
Sharur > Standing State
3,B
H
17
i13
-8
+1
+1
High Kick
4
H
19
i14
-6
-1
KND
Manticore[1]
1+2
M
17
i16
-12
+4
LNC
Manticore[2]
1+2,4
M,M
17,10
i16
-10
+1
+6
Manticore
1+2,4,4
M,M,M
17,10,20
i16
-11
LNC
LNC
Scarecrow Stance
3+4
Sp

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Ettimu[1]
f2
M
17
i19
-18
-6
LNC
Ettimu[2] > SCR
f2,3
M,H,Sp
17,12
i19
±0
+9
+9
Ettimu[2] > Standing State
f2,3,B
M,H
17,12
i19
-9
±0
±0
Ettimu
f2,3,4
M,H,M
17,12,25
i19
-18
KND
KND
Scarecrow Side Kick > SCR
f3
H,Sp
28
i17
+3y
+14c
+14c
Scarecrow Side Kick > Standing State
f3,B
H
28
i17
-1y
+10c
+10c
Aqrabuamelu
f4
H
13
i14
-6
KND
KND
Malicious Nail[HA]
When Heat activation available f1+2
MM
16,22(8)
i19
-9
+9g
+9g
HA
Malicious Nail
f1+2
MM
16,22(8)
i19
-9
KND
KND

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Bloody Saif – Execution[1]
df1
M
10
i13
-5
+7
+7
Bloody Saif – Execution[2]
df1,2
M,M
10,16
i13
-13
+3
+3
Bloody Saif – Execution > SCR
df1,2,1
M,M,M,Sp
10,16,16
i13
-12
+7
+7
Bloody Saif – Execution > Standing State
df1,2,1,B
M,M,M
10,16,16
i13
-12
+4
+4
Calamity Trifecta
df1 2 on hit or block 1+2
M,M,Sp-M*3
10,16,10,710(4,4,8)
i13
-9
KND
KND
Sharp Shamshir
df1,4
M,H
10,18
i13
-6
+7
+7
Lamashtu Claw
df2
M
13
i16
-12
LNC
LNC
Dueling Scimitars[1] > SCR
df3
M,Sp
15
i14
-5
+4
+4
Dueling Scimitars[1] > Standing State
df3,B
M
15
i14
-10
-1
-1
Dueling Scimitars
df3,4
M,H
15,17
i14
-6
KND
LNC
Pukku
df3,d4
M,L[TC]
15,15
i14
-14c
+1c
+1c
Miasma Bearer[1]
df4
M
14
i13
-13
+3
+3
Miasma Bearer[HA]
When Heat activation available df4,1
M,M
14,22(8)
i13
-9
+9g
+9g
HA
Miasma Bearer
df4,1
M,M
14,22(8)
i13
-9
KND
KND
Miasma Bearer > crouching to cancel
df4,1,D
M,Sp
14
i13
-18
-2
-2
Cerberus Strike
df4,2
M,M
14,20
i14
-13
KND
KND
TR

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Ningishzida[1]
d1
M
11
i12
-16
-8c
-3c
Ningishzida
d1,1
M,M
11,17
i12
-12
KND
LNC
Poison Rosette[1]
d2
M
17
i19
-16c
-3c
KND
Poison Rosette[2] > MNT
d2,4
M,M,Sp
17,10
i19
-22
-4
-4c
Poison Rosette[2] > TRT
d2,4,D
M,M,Sp
17,10
i19
-22
-4
-4c
Poison Rosette
d2,4,3
M,M,M
17,10,10
i19
-13
LNC
LNC
Earwig Pincer
d3
L[TC]
14
i22
-15c
+5c
KND
Earwig Pincer > MNT
d3,D
L[TC],Sp
14
i22
-13c
+7c
KND
Iskur[1]
d4
L
8
i17
-19c
-3
+7
Iskur
d4,3
L,H[TJ]
8,10
i17
-6
LNC
LNC
Tarantula Stance
d1+2
Sp
Mantis Stance
d3+4
Sp

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
db1
Sp-L[TC]
5
i10
-5
+6
+6
Backhand Thrust
db2
M
17
i13
-9
+3
+3
Shulshaga
db2,1
M,M,Sp
17,16
i13
-12
+7
+7
Calamity Vortex
db2 on hit or block 1+2
M,Sp-M*3
17,10,710(4,4,8)
i13
-9
KND
KND
Acinaces > SCR
db3
L,Sp
13
i18
-8c
+3
+3
Acinaces > Standing State
db3,B
L
13
i18
-11c
±0
±0
Euphrates Cannon[1]
db4
L[TC]
14
i21
-12c
-3
+3
Euphrates Cannon[1] > MNT
db4,D
L[TC],Sp
14
i21
-13c
-4
+2
Euphrates Cannon
db4,2
L[TC],M
14,17
i21
-13
TR
TR
Sirrush[1] > MNT
db1+2
L[TC],Sp
10
i28
-16c
LNC
LNC
Sirrush
db1+2,1+2
L[TC],M
10,14
i28
-16
KND
KND
TR

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Cursed Crow
b1
M
14
i18
-14
+2
+2
Cursed Claw
b1,during hit from front 1
M,Th
14,36
i18
Th
Th
Brisingamen Backfist
b2
H
22
i22
-5
+14
+14
HM
Ereshkigal Stomp
b3
M[PC]
23
i24
-14
KND
KND
PC
Ereshkigal Stomp[PU]
b3, during opponent absorb attack
M[PC]
23(9)
i24
-9
KND
KND
PC
Tiamat’s Tail[1]
b4
M
14
i22
-9
+4
+4
Tiamat’s Tail
b4,4
M,M
14,20
i22
-14
KND
KND
Evil Razer
b1+2
M
27(5)
i19
-6
KND
KND

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Lapis Dagger
uf1[or u1 or ub1]
H
19
i19
+4
+9
+9
Kur
uf2 or u2 or ub2
M[TC]
20
i36
-9
LNC
LNC
HM
Arali
uf3[or u3 or ub3]
M[TJ]
19
i22
-8
KND
KND
Rahab
uf4[or u4]
M[TJ]
18
i17
-13
LNC
LNC
Rahab
ub4
M[TJ]
18
i17
-13
KND
LNC
Spear of Alu
ub1+2
UA-M
40
i64
KND
KND

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Gilgamesh Blast
ff2
H
20(6)
i15
+1
KND
KND
HM
Sagaris Smash[1] > SCR
ff3
M,Sp
24
i20
+4
+9c
+14c
Sagaris Smash[1] > Standing State
ff3,B
M
24
i20
+4
+9c
+14c
Sagaris Smash
ff3,1
M,M
20,24
i20
-16
KND
KND
Roundhouse Kick
ff4
M
16
i17
-8
+6
+6
HM
Gallu
ff3+4
MM[TJ]
10,21
i21
-11
KND
KND
Gallu > MNT
ff3+4,D
MM[TJ]
10,21
i21
-12
KND
KND
Leaping Side Kick > SCR
fff3
M[TJ],Sp
30(9)
i23
+7
KND
KND
Leaping Side Kick > Standing State
fff3,B
M[TJ]
30(9)
i23
+3
KND
KND
Tiamat > TRT
fff1+2
H[TJ],Sp
20(8)
i20
+6
KND
KND
HM
Tarantula Dive > Down
While running F4
L[TC],Sp
21
i14
-52c
KND
KND
Tarantula Dive > Standing State
While running F4,U
L[TC]
21
i14
-52c
KND
KND
Tarantula Dive > TRT
While running F4,D
L[TC],Sp
21
i14
-52c
KND
KND

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Alraune[1]
While rising 1
M
8
i15
-10
+1
+1
Alraune
While rising 1,2
M,M
8,8
i15
-13
LNC
LNC
Rising Claw
While rising 2
M
20
i18
-14
LNC
LNC
TR
Rising Claw > MNT
While rising 2,D
M,Sp
20
i18
-40
KND
KND
Shargaz > SCR
While rising 3
M,Sp
16
i12
±0
+9
+9
Shargaz > Standing State
While rising 3,B
M
16
i12
-8
+1
+1
Bashmu
While rising 4
M
14
i11
-7
+4
+4
Scarecrow Stance
While rising 3+4
Sp

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
While crouching d3[or db3]
L[TC]
10
i16
-17c
-6
-6
Spinning Sweep
While crouching df3
L[TC]
15
i23
-26c
KND
KND
Spinning Sweep > MNT
While crouching df3,D
L[TC],Sp
15
i23
-26c
KND
KND
Right Low Kick
While crouching d4[or df4]
L[TC]
6
i12
-15c
-4
-4
Euphrates Cannon[1]
While crouching db4
L[TC]
14
i21
-12c
-3
+3
Euphrates Cannon[1] > MNT
While crouching db4,D
L[TC],Sp
14
i21
-13c
-4
+2
Euphrates Cannon
While crouching db4,2
L[TC],M
14,17
i21
-13
TR
TR
Tarantula Stance
While crouching d1+2[or db1+2]
Sp
Mantis Stance
While crouching d3+4
Sp

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Adramelech
During sidestep 1+2
M
22
i17
-2c
+8c
LNC

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Ki Charge
1+2+3+4
Sp
Back Handspring
ub,b
Sp[TJ]
Back Handspring > MNT
ub,b 3+4
Sp[TJ],Sp
Wall climbing reversal attack[Punch]
With your back against the wall bb,ub
M[TJ]
21
i39
+4c
LNC
LNC

Stance

Scarecrow Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Scarecrow Stance
3+4 etc.
Sp
Release Stance
During Scarecrow Stance DB[or UB or U or UF]
Sp
Scarecrow Slap > SCR
During Scarecrow Stance 1
H,Sp
12
i10
-2
+9
+9
Scarecrow Nightmare
During Scarecrow Stance 1,4
H,M,Sp
12,18
i10
-6
+7
KND
Scarecrow Nightmare > TRT
During Scarecrow Stance 1,4
H,M,Sp
12,18
i10
-6
+7
KND
Binal Venom[1] > SCR
During Scarecrow Stance 2
M,Sp
17
i14
-7
+7
+7
Binal Venom[HA]
When Heat activation available, During Scarecrow Stance 2,1
M,M
17,25(10)
i14
-6
+9g
+9g
HA
Binal Venom
During Scarecrow Stance 2,1
M,M
17,25(10)
i14
-6
KND
KND
Circling Cutlass
During Scarecrow Stance 2,2
M,M
17,17
i14
-10
+8c
KND
Gizal[1] > SCR
During Scarecrow Stance 3
M,Sp
15
i13
-6
+5
+5
Gizal > SCR
During Scarecrow Stance 3,3
M,H,Sp
15,20
i13
±0
KND
KND
Spinning Sappara
During Scarecrow Stance 4
M[PC]
20
i15
-18
TR
TR
PC
TR
Spinning Sappara[PU]
During Scarecrow Stance 4 , during opponent absorb attack
M[PC],Sp
20(8)
i15
-8
TR
TR
PC
TR
Huwawa
During Scarecrow Stance 1+2
M
20
i17
+6
KND
KND
Huwawa > TRT
During Scarecrow Stance 1+2,D
M,Sp
20
i17
+6
KND
KND
Kigal
During Scarecrow Stance 3+4
MM[TJ]
10,20
i18
-12
+8
+8
Dark Rising
During Scarecrow Stance df1
MM
10,21(15)
i18
-9
TR
TR
TR
Dark Rising[Second Only]
During Scarecrow Stance df1
MM
10,30(15)
i35
-9
KND
KND
TR
Abzu Abyss > Crouching
During Scarecrow Stance df3
L[TC],Sp
10
i28
-23c
-10c
-10c
HM
Double Abzu Abyss > Crouching
During Scarecrow Stance df3,3
L[TC],L[TC],Sp
10,10
i28
-23c
TR
TR
HM
Scarecrow Scythe > MNT
During Scarecrow Stance df4
L[TC]
17
i19
-14c
+7c
LNC
Sag-Giga Sickle[1] > SCR
During Scarecrow Stance d3
L,Sp
10
i18
-6c
-3
+9c
Sag-Giga Sickle > SCR
During Scarecrow Stance d3,3
L,H,Sp
10,28
i18
+3y
TR
TR
Sag-Giga Sickle > Standing State
During Scarecrow Stance d3,3,B
L,H
10,28
i18
-1y
TR
TR
Scarecrow Slide
During Scarecrow Stance d4
L[TC]
20
i24
-25c
KND
KND
Scarecrow Slide > MNT
During Scarecrow Stance d4,D
L[TC],Sp
20
i24
-25c
KND
KND
Mantis Stance
During Scarecrow Stance d3+4
Sp
Sinister Bite
During Scarecrow Stance b1+2
L[TC]
20
i16
-18c
+23cg
+23cg
Move Forward
During Scarecrow Stance F
Sp
Move Back
During Scarecrow Stance B
Sp
Side Step
During Scarecrow Stance u,n[or d,n]
Sp

Tarantula Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Tarantula Stance
d1+2 etc.
Sp
Release Stance
During Tarantula StanceDB[or UB or U or UF]
Sp
Tarantula Shotel > TRT
During Tarantula Stance 1
L,Sp
13
i18
-11c
+5
KND
Tarantula Cutlass
During Tarantula Stance 2
M[PC]
24
i34
-13
KND
KND
PC
TR
Tarantula Cutlass[PC]
During Tarantula Stance 2, during opponent absorb attack
M[PC]
24(9)
i34
-9
KND
KND
PC
TR
Deathstalker > TRT
During Tarantula Stance 3
M,Sp
16
i14
-7
+5c
+19c
Deathstalker[1] > MNT
During Tarantula Stance 4
M,Sp
10
i26
-22
-4
-4c
Deathstalker[1] > TRT
During Tarantula Stance 4,D
M,Sp
10
i26
-22
-4
-4c
Tarantula’s Bite
During Tarantula Stance 4,3
M,M
10,10
i26
-13
LNC
LNC
Tarantula Claw
During Tarantula Stance 1+2
M[TJ],M
7,20
i19
-12c
KND
KND
HM
Primitive Grudge[HA]
When Heat activation available, During Tarantula Stance df1
M
30(12)
i19
+6
+9g
+9g
HA
Primitive Grudge
During Tarantula Stance df1
M
30(12)
i19
+6
KND
KND
Tarantula Scimitar > MNT
During Tarantula Stance d1+2
L,Sp
20
i25
-21c
KND
KND
Move Forward
During Tarantula Stance F
Sp

Mantis Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mantis Stance
d3+4 etc.
Sp
Release Stance
During Mantis Stance DB[or UB or U or UF]
Sp
Butterfly Capture
During Mantis Stance 1
M
12
i13
-6
+5
+5
Butterfly Capture Combo > SCR
During Mantis Stance 1,3
M,H,Sp
12,12
i13
±0
+9
+9
Butterfly Capture Combo > Standing State
During Mantis Stance 1,3,B
M,H
12,12
i13
-8
+1
+1
Mantis Sting[1] > MNT
During Mantis Stance 2
M,Sp
19
i13
-14
-3
LNC
Mantis Sting[2] > MNT
During Mantis Stance 2,1
M,M,Sp
19,10
i13
-14
-3
-3
Mantis Sting
During Mantis Stance 2,1,4
M,M,M
19,10,25
i13
-13
KND
KND
Sweeping Claw[1] > MNT
During Mantis Stance 3
L[TC],Sp
12
i15
-12c
-1
-1
Sweeping Claw > MNT
During Mantis Stance 3,1
L[TC],M,Sp
12,16
i15
-9
LNC
LNC
Neti[1] > MNT
During Mantis Stance 4
L[TC],Sp
13
i17
-19c
-3
+7
Neti[1] > TRT
During Mantis Stance 4,D
L[TC],Sp
13
i17
-20c
-4
+6
Neti > TRT
During Mantis Stance 4,3
L,M,Sp
13,23
i17
-30
LNC
LNC
TR
Scarecrow Strike
During Mantis Stance 1+2
M[PC]
21
i20
-12
KND
KND
PC
Scarecrow Strike[PU]
During Mantis Stance 1+2 , during opponent absorb attack
M[PC]
21(8)
i20
-9
KND
KND
PC
Paradox
During Mantis Stance 2+3
Sp
Vicious Claw[HA] > SCR
When Heat activation available, During Mantis Stance df1
M,Sp
30(12)
i20
+6
+9g
+9g
HA
Vicious Claw[HA] > Standing State
When Heat activation available, During Mantis Stance df1,B
M
30(12)
i20
+6
+9g
+9g
HA
Vicious Claw > SCR
During Mantis Stance df1
M,Sp
30(12)
i20
+6
KND
KND
Vicious Claw > Standing State
During Mantis Stance df1,B
M
30(12)
i20
+6
KND
KND
Enlil
During Mantis Stance df2
M
10
i19
-9
LNC
LNC
Negal’s Lance > MNT
During Mantis Stance df3
M,Sp
20
i15
-17
+19g
+19g
Negal’s Lance > MNT > Paradox
During Mantis Stance df3,4
M,Sp
20
i15
-14
+22g
+22g
Mantis Slash > TRT
During Mantis Stance df4
M[TC],Sp
18
i17
-5
+13g
+13g
HM
Mantis Sickle[1] > MNT
During Mantis Stance d1
L[TC],Sp
14
i15
-11c
±0
±0
Mantis Sickle
During Mantis Stance d1,4
L[TC],M
14,23
i15
-16
KND
Scr
Mantis Slide > MNT
During Mantis Stance d4
L[TC],Sp
19
i20
-22c
+4c
LNC
Enki
During Mantis Stance uf3
M[TJ]
25
i26
-9c
KND
KND
Enki > MNT
During Mantis Stance uf3,D
M[TJ],Sp
25
i26
-9c
KND
KND
Move Forward
During Mantis Stance F
Sp
Move Back
During Mantis Stance B
Sp
Side Step
During Mantis Stance u,n[or d,n]
Sp
Step In
During Mantis Stance ff
Sp

Heat State

Anathema Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Anathematic Claw
With Anathema b1 during hit from front 1+2
M,Th
14,45
i18
Th
Th
Anathematic Stomp
With Anathema b3 on hit or block 1+2
M[PC],MM
13,8,14(2,6)
i24
-9
KND
KND
PC
Anathematic Razer
With Anathema b1+2 on hit or block 1+2
M,Sp-M*2
17,5,15(3,1,4)
i19
+2
KND
KND
Anathematic Malice
With Anathema and Scarecrow Stance df3+4
L[TC],M[TC],Sp-M,M
6,15,3,10(4)
i19
-14
KND
KND
Anathematic Malice[Second]
With Anathema and Scarecrow Stance df3+4
M[TC],Sp-M,M
15,3,10(4)
i50
-14
KND
KND

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Scarecrow Stance)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Malicious Nail[HA]
When Heat activation available f1+2
MM
16,22(8)
i19
-9
+9g
+9g
HA
Malicious Nail[HS]
During Heat f1+2
MM
16,22(3,8)
i19
-9
KND
KND
Malicious Nail[HD]
During Heat f1+2,F
MM
16,22(3,10)
i19
+5
LNC
LNC
HD
Miasma Bearer[HA]
When Heat activation available df4,1
M,M
14,22(8)
i13
-9
+9g
+9g
HA
Miasma Bearer[HS]
During Heat df4,1
M,M
14,22(2,8)
i13
-9
KND
KND
Miasma Bearer[HD]
During Heat df4,1,F
M,M
14,22(2,10)
i13
+5
KND
KND
HD
Binal Venom[HA]
When Heat activation available, During Scarecrow Stance 2,1
M,M
17,25(10)
i14
-6
+9g
+9g
HA
Binal Venom[HS]
During Heat and Scarecrow Stance 2,1
M,M
17,25(3,10)
i14
-6
KND
KND
Binal Venom[HD]
During Heat and Scarecrow Stance 2,1,F
M,M
17,25(3,12)
i14
+5
LNC
LNC
HD
Primitive Grudge[HA]
When Heat activation available, During Tarantula Stancedf1
M
30(12)
i19
+6
+9g
+9g
HA
Primitive Grudge[HS]
During Heat and Tarantula Stance df1
M
30(12)
i19
+6
KND
KND
Primitive Grudge[HD]
During Heat and Tarantula Stance df1,F
M
30(14)
i19
+5
KND
KND
HD
Vicious Claw[HA] > SCR
When Heat activation available, During Mantis Stance df1
M,Sp
30(12)
i20
+6
+9g
+9g
HA
Vicious Claw[HA] > Standing State
When Heat activation available, During Mantis Stance df1,B
M
30(12)
i20
+6
+9g
+9g
HA
Vicious Claw[HS] > SCR
During Heat and Scarecrow Stance df1
M,Sp
30(12)
i20
+6
KND
KND
Vicious Claw[HS] > Standing State
During Heat and Scarecrow Stance df1,B
M
30(12)
i20
+6
KND
KND
Vicious Claw[HD]
During Heat and Scarecrow Stance df1,F
M
30(14)
i20
+5
LNC
LNC
HD
Anathematic Claw
b1 during hit from front 1+2(during Heat)
M,Th
14,45(2)
i18
Th
Th
Anathematic Stomp
b3 on hit or block 1+2(during Heat)
M[PC],MM
13,8,14(4,2,6)
i24
-9
KND
KND
PC
Anathematic Razer
b1+2 on hit or block 1+2(during Heat)
M,Sp-M*2
17,5,15(3,1,4)
i19
+2
KND
KND
Anathematic Malice
Scarecrow Stance df3+4(during Heat)
L[TC],M[TC],Sp-M,M
6,15,3,10(4)
i19
-14
KND
KND
Anathematic Malice[Second]
Scarecrow Stance df3+4(during Heat)
M[TC],Sp-M,M
15,3,10(4)
i50
-14
KND
KND
Curse of Azazel
During Heat 2+3(or during Scarecrow Stance)
H,Th
15,36(1*2,2*4)
i12
+3
Th
Th
Curse of Azazel[Second]
During Heat 2+3(or during Scarecrow Stance)
Sp-M,Th
10,10,7,6,6(1,2*4)
i59
+3
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Semper Avarus Eget
During Rage df1+2[or during Scarecrow Stance df1+2]
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Diabolos
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Akhazu
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2, shift to Mantis Stance
Labasu
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1
Labartu
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Namtar
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape
Dumuzi’s Fate
Approach opponent uf1+2
Throw-H
40
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Revenge Hand
Time with opponent attack b1+3[or b2+4]
Sp[PC,At-Reversal-High&Mid],MM[PC]
5,23(11)
i6
Power Crush’s upper-middle counter attack, counter attack accepted [6F]-[29F], can be guarded against depending on opponent’s attack, can recover 8 damage when attack is used, no damage if in heat
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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