TEKKEN8 Bryan Fury Move List
・TEKKEN8 TOP
Full command list for Bryan Fury in Tekken 8. Includes all move inputs—normals, throws, special moves, Rage Arts, and more. Easy-to-use reference for players at all levels.
・Move List
TEKKEN8 Bryan Move List
New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Snake Eyes / Slither Step / Sway / While Down / Throws / Attack Reversal
New Move
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027 Viper Bite
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Viper Bite
4,1
H,H/15,15
4 1 B to shift to Sway
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063 Berserker Volley
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Berserker Volley
![]() uf1
M[PC]/22
Gain Snake Eyes on hit, absorb an attack to power up and deal more chip damage on block
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091 Neo Murderous Strikes
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Neo Murderous Strikes
During Snake Eyes b1+2
MM,Sp/9,15(6)
Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block,to directly shift to crouching state
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094 Neo Grim Reaper
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Neo Grim Reaper
During Snake Eyes while crouching df3
L/24
Consumes Snake Eyes [during Heat, partially uses remaining Heat time]
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Heat System
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001 1. What can be done during Heat[general]
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1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
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002 2. What can be done during Heat[general]
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2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
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003 3. What can be done during Heat[general]
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3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB [or 2+3]
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004 4. What can be done during Heat[unique]
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4. What can be done during Heat[unique]
Can use Snake Eyes moves
During Snake Eyes ff1+2, 3+4,2, f2,1,2,3,2, uf2,2,2,2,2,3, etc.
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Heat Moves
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005 Heat Burst
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Heat Burst
![]() ![]() When Heat activation available 2+3
M[PC]/12(2)
Partially uses remaining Heat time, gain Snake Eyes, 2+3,bb to cancel attack
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006 One Two Neck Breaker
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One Two Neck Breaker
![]() 1,2,4
H,H,H/5,8,24
Gain Snake Eyes on Heat activation
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007 Crash Impact
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Crash Impact
![]() db1+2
MH/8,16
Gain Snake Eyes on Heat activation
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008 Mach Breaker
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Mach Breaker
![]() ff2
H/29(8)
Gain Snake Eyes on Heat activation, chip damage on block
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009 Snake Fang
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Snake Fang
![]() During sidestep[u,n or d,n]2,1
M,H/15,20
Gain Snake Eyes on Heat activation
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010 Requiem
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Requiem
![]() During Slither Step[qcf]1+2
M/28(8)
Gain Snake Eyes on Heat activation, chip damage on block
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011 Notorious Monster
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Notorious Monster
During Heat 2+3
MM[TJ],Th/2414,17(1,4)
Or during Heat, 2+3 during 1+3+4, Heat Smash, throw on hit
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Rage Moves
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012 Total Vandalization
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Total Vandalization
![]() ![]() During Rage df1+2
M[PC],Th/55
Rage Art, erases opponent’s recoverable health on hit
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Normal Moves
n Command
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013 Left Right Combo
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Left Right Combo
1,2
H,H/5,8
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014 One Two Body Blow
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One Two Body Blow
1,2,1
H,H,M/5,8,18
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015 One Two Low Kick
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One Two Low Kick
1,2,3
H,H,L/5,8,15
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016 One Two Neck Breaker
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One Two Neck Breaker
![]() 1,2,4
H,H,H/5,8,24
Gain Snake Eyes on Heat activation
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017 Lair’s Dance
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Lair’s Dance
1,4,2,1,2
H,H,H,H,H/5,14,18,16,22
1,4,2,f1 to cancel the third hit, 1,4,2,1,d[or u]to cancel and sidestep, 1,4,2,1,F to shift to Slither Step
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018 Whipping Fury
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Whipping Fury
1,4,2,4
H,H,H,M[TJ]/5,14,18,21
1,4,2,f4 to cancel the third hit
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019 Cremation
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Cremation
![]() 1,4,2,1,4
H,H,H,H,M[TJ]/5,14,18,16,21
1,4,2,f1 to cancel the third hit, 1,4,2,1,d[or u]to cancel and sidestep, 1,4,2,1,F to shift to Slither Step
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020 Jab > Double Spin Kick
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Jab > Double Spin Kick
1,4,3
H,H,M/5,14,15
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021 Running Blind
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Running Blind
1,4,3,3
H,H,M,H/5,14,15,18
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022 PK Combination
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PK Combination
2,3
H,M/10,14
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023 Mid Kick > Rush
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Mid Kick > Rush
3,2,1,2
M,M,M,M/14,11,10,14
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024 Gatling Combination
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Gatling Combination
3,2,1,4
M,M,M,L/14,11,10,12
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025 Anaconda Bite
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Anaconda Bite
![]() 3,3,2
M,H,H/14,13,20
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026 Anaconda Rage
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Anaconda Rage
3,3,4
M,H,M/14,13,25
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027 Viper Bite
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Viper Bite
4,1
H,H/15,15
4 1 B to shift to Sway
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028 Double Spin Tomahawk
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Double Spin Tomahawk
4,3,4
H,M,M/15,12,16
Hold to power up and deal more chip damage on block
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029 Triple Spin Kick
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Triple Spin Kick
4,3,f4
H,M,H/15,12,18
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030 Snake Bite
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Snake Bite
![]() 1+2,1
M,H/15,15
1+2,1,B to shift to Sway
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031 Snake Pit
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Snake Pit
![]() 1+2,2
M,M/15,20
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032 Middle Side Kick
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Middle Side Kick
3+4
M/20
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f Command
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033 Right Left > Spin Kick > Snake Eyes
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Right Left > Spin Kick > Snake Eyes
f2,1,4, during hit 1+2
M,M,M,Sp/10,12,20
Gain Snake Eyes
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034 Knee Strike
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Knee Strike
f3
M/18
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035 Boa Crusher
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Boa Crusher
f4,1
M,M/10,10
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036 Sidestep Elbow
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Sidestep Elbow
f1+2
H/22(6)
Chip damage on block
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df Command
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037 Double Body Blow
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Double Body Blow
df1,2
M,M/8,20
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038 Vulcan Cannon
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Vulcan Cannon
DF1,1,1,1
M,M,M,M/8,2,2,2
2 can shift to Double Body Blow
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039 Blackout Combo
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Blackout Combo
df2,1
M,H/12,11
df2,1,B to shift to Sway
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040 Blackout Trap
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Blackout Trap
df2,3
M,M/12,20
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041 Snake Edge
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Snake Edge
![]() df3
L[TC]/20
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042 Wolf’s Tail
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Wolf’s Tail
![]() df4
M/23
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d Command
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043 Python Crush
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Python Crush
d2,3
M,M/17,21
d2 D to directly shift to crouching state
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044 Quick Low Screw Punch > Snake Eyes
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Quick Low Screw Punch > Snake Eyes
d3,2, during hit 1+2
L,H,Sp/10,22
Gain Snake Eyes
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045 Low Kick
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Low Kick
d4
L/13
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046 Hammer Driver Hatchet
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Hammer Driver Hatchet
d1+2,3
M[TC]M,L/10,15,20
d1+2,F to shift to Slither Step, d1+2,B to shift to Sway
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047 Snake Bomb
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Snake Bomb
d【1+2,2】
M/24(7)
Chip damage on block
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048 Side Low Knuckle Whip
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Side Low Knuckle Whip
![]() d3+4,2
L,M/16,25
d3+4,2,DB to cancel
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db Command
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049 Stomach Blow
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Stomach Blow
db2
M/13
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050 Sweeper Kick
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Sweeper Kick
db3
L[TC]/11
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051 Crash Impact
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Crash Impact
![]() db1+2
MH/8,16
Gain Snake Eyes on Heat activation
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b Command
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052 Chopping Elbow
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Chopping Elbow
b1
M/21
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053 Hands of Doom
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Hands of Doom
b2,1,2
H,H,H/18,16,22
b2,f1 to cancel the first hit, b2,1,d[or u]to cancel and sidestep, b2,1,F to shift to Slither Step
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054 Kickass Combo
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Kickass Combo
![]() b2,1,4
H,H,M/18,17,21
b2,f1 to cancel the first hit, b2,1,d[or u]to cancel and sidestep, b2,1,F to shift to Slither Step
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055 Wolf Call
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Wolf Call
b2,4
H,M[TJ]/18,21
b2,f4 to cancel the first hit.
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056 Front Kick > Rush
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Front Kick > Rush
b3,2,1,2
M,H,M,M/12,12,10,14
b3,F to shift to Slither Step
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057 Run for Cover
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Run for Cover
b3,2,1,4
M,H,M,L/12,12,10,12
b3,F to shift to Slither Step
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058 Front Kick > Double Hammer
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Front Kick > Double Hammer
b3,1+2
M,M/12,25
b3,F to shift to Slither Step
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059 Knee Break
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Knee Break
b4
M/18
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060 Gravity Blow
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Gravity Blow
b1+4
M/21
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061 Meteor Smash
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Meteor Smash
b1+4 hold
UA-M/45
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ub u uf Command
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062 Gatling Rush
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Gatling Rush
ub1+2,1,2,1,2,1,2,1,2,1,4
M*12/5,2*10,14(4)
Chip damage on block
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063 Berserker Volley
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Berserker Volley
![]() uf1
M[PC]/22
Gain Snake Eyes on hit, absorb an attack to power up and deal more chip damage on block
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064 Bloody War
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Bloody War
uf2,2,2,3
M,M,M,M/6,4,4,14
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065 Rolling Driver
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Rolling Driver
uf3
M[TJ]/15
Or u3
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066 Orbital Heel Kick
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Orbital Heel Kick
uf4
M[TJ]/20
Or u4
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067 Bullet Knee > Snake Eyes
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Bullet Knee > Snake Eyes
![]() uf3+4
M[TJ],Sp/22
Gain Snake Eyes on hit
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068 Delayed Rising Toe Kick
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Delayed Rising Toe Kick
uf,n,4
M[TJ]/20
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ff Command
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069 Mach Breaker
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Mach Breaker
![]() ff2
H/29(8)
Gain Snake Eyes on Heat activation, chip damage on block
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070 Slash Kick > Snake Eyes
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Slash Kick > Snake Eyes
ff3, during hit 1+2
M,Sp/25(7)
Gain Snake Eyes, chip damage on block, can hold
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071 Mach Kick
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Mach Kick
![]() ff4
H/32(9)
Chip damage on block
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072 Jet Uppercut
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Jet Uppercut
![]() f,n,b2
H/20
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073 Wedge Driver
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Wedge Driver
b,df4
L/25
b,df4,B to cancel
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074 Flying Knee Kick
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Flying Knee Kick
bb4
M[TJ]/24
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075 Snake Slash
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Snake Slash
fff3
M[TJ]/30(9)
Chip damage on block
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10Hit Combo
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076 10 Hit Combo
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10 Hit Combo
b3,4,1,2,1,4,2,1,4,2
/12,18,5,7,3,8,5,5,12,21
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Special Move
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077 Taunt
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Taunt
1+3+4
UA-M/0
Gain Snake Eyes
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078 Ki Charge
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Ki Charge
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]
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While Rising
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079 Left Upper
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Left Upper
While rising 1
M/20
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080 Fisherman’s Slam
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Fisherman’s Slam
While rising 2
M,Th/10,20
Throw on hit, while rising 2 on hit f2[or b2])[Perfect Input]to power up
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081 High Knee Kick
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High Knee Kick
While rising 3
M/17
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082 Double High Knee Kick
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Double High Knee Kick
While rising 3,4
M,M/17,21
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083 Toe Smash
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Toe Smash
While rising 4
M/16
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While Crouching
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084 Snake Rampage
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Snake Rampage
While crouching df2,1
M,H/12,25
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085 Northern Cross
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Northern Cross
While crouching df4
M[TC]/21
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Sidestep(u☆ or d☆)
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086 Hellraiser
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Hellraiser
During sidestep 1
H/23
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087 Snake Fang
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Snake Fang
![]() During sidestep 2,1
M,H/15,20
Gain Snake Eyes on Heat activation
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Heat State
Snake Eyes
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088 Neo Soul Eraser
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Neo Soul Eraser
During Snake Eyes 3+4,2
M,M/20,20(8)
Consumes Snake Eyes[during Heat, partially uses remaining Heat time], chip damage on block
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089 Neo Soul Eraser Exceed
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Neo Soul Eraser Exceed
![]() During Snake Eyes 3+4,2 hold
M,M/20,30(12)
Consumes Snake Eyes[during Heat, partially uses remaining Heat time], chip damage on block, has reversal break effect
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090 Neo Incinerator
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Neo Incinerator
During Snake Eyes f2,1,2,3,2
M*5/10,12,5,7,14(1,2,8)
Consumes Snake Eyes[during Heat, partially uses remaining Heat time], chip damage on block
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091 Neo Murderous Strikes
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Neo Murderous Strikes
During Snake Eyes b1+2
MM,Sp/9,15(6)
Consumes Snake Eyes [during Heat, partially uses remaining Heat time], chip damage on block,to directly shift to crouching state
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092 Neo Bloody War
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Neo Bloody War
During Snake Eyes uf2,2,2,2,2,3
M*6/6,4,4,6,4,9(2,2,9)
Consumes Snake Eyes[during Heat, partially uses remaining Heat time], chip damage on block
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093 Neo Mach Breaker
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Neo Mach Breaker
During Snake Eyes ff1+2
H/36(14)
Consumes Snake Eyes[during Heat, partially uses remaining Heat time], chip damage on block, has reversal break effect
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094 Neo Grim Reaper
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Neo Grim Reaper
During Snake Eyes while crouching df3
L/24
Consumes Snake Eyes [during Heat, partially uses remaining Heat time]
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Stance
Slither Step
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095 Slither Step
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Slither Step
qcf
Sp[TC]/-
d,DF to shift to crouching state
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096 Cross Bazooka
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Cross Bazooka
qcf2,1
H,M/16,23
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097 Cross Grenade
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Cross Grenade
qcf2,2
H,H/16,25
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098 Cross Bullet > Snake Eyes
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Cross Bullet > Snake Eyes
![]() qcf2,4
H,M[TJ]/16,22
Gain Snake Eyes on hit
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099 Snake Spin Mach Breaker
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Snake Spin Mach Breaker
qcf4,1,2
M,H,H/13,13,22
qcf4,1,d[or u]to cancel and shift to sidestep
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100 Snake Spin Kickass
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Snake Spin Kickass
![]() qcf4,1,4
M,H,M/13,13,21
qcf4,1,d[or u]to cancel and shift to sidestep
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101 Requiem
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Requiem
![]() qcf1+2
M/28(8)
Gain Snake Eyes on Heat activation, chip damage on block
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Sway
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102 Sway
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Sway
qcb
Sp/-
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103 Cannonball Straight
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Cannonball Straight
![]() qcb1
H/22(6)
Chip damage on block
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104 Smash and Mach Kick
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Smash and Mach Kick
qcb2,4
M,H/16,25(7)
Chip damage on block
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105 Hatchet Kick
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Hatchet Kick
qcb3
L/23
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106 Kickoff
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Kickoff
qcb4
M/23
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While Down
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107 [Common Action] Side Roll
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[Common Action] Side Roll
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
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108 [Common Action] Wake-Up Low Kick
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[Common Action] Wake-Up Low Kick
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
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109 [Common Action] Wake-Up Mid Kick
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[Common Action] Wake-Up Mid Kick
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
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110 [Common Action] Spring Attack
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[Common Action] Spring Attack
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
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111 [Common Action] Recovery Kick
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[Common Action] Recovery Kick
While down and facing up d3
L[TC]/5
Or d4
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112 [Common Action] Wake Up [Backward]
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[Common Action] Wake Up [Backward]
While down B
Sp/-
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113 [Common Action] Stand Up
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[Common Action] Stand Up
While down U
Sp/-
Or DB
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114 [Common Action] Forward Roll
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[Common Action] Forward Roll
While down and facing up F
Sp/-
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115 [Common Action] Wake-Up Cross Chop
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[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]/15
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Throws Moves
Throws
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116 Gravity Brain Buster
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Gravity Brain Buster
![]() Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
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117 Guillotine
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Guillotine
![]() Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
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118 Gravity Throw
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Gravity Throw
![]() Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
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119 Knee Blast
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Knee Blast
![]() Approach opponent from right side 1+3[or 2+4]
Throw-H/40
Throw escape 2
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120 Neck Throw
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Neck Throw
![]() Approach opponent from behind 1+3[or 2+4]
Throw-H/60
Cannot throw escape
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121 Anaconda Assassin
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Anaconda Assassin
Approach opponent uf1+2
Throw-H/40
Throw escape 1+2
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122 Chains of Misery
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Chains of Misery
While crouching db1+2
Throw-H/45
Throw escape 1+2
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Attack Reversal
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123 Parry
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Parry
Time with opponent punch b1+3[or b2+4]
Parry[Punch-High&Mid]/-
When parrying an attack, 2 for follow-up attack
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124 Parry > Mach Breaker > Snake Eyes
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Parry > Mach Breaker > Snake Eyes
After successful parry 2
H,Sp/30(9)
Gain Snake Eyes on hit, chip damage on block
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125 Immortal Payback
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Immortal Payback
![]() During Snake Eyes time with opponent attack ff1+2
Sp[St.At-Reversal],H[PC]/30(12)
Consumes Snake Eyes[during Heat, partially uses remaining Heat time], chip damage on block
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126 Low Parry
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Low Parry
![]() Time with opponent low attack DF
Parry[Low]/-
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