Nina Frame Data Ver.2.05.00

Frame

TEKKEN8 Nina Williams Frame Data

TEKKEN8 Nina Williams Frame Data
TEKKEN8 TOP


This is the full frame data list for Nina Williams in Tekken 8. Check startup, block advantage, hit advantage, and counter hit values for every move.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Nina Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Impact Palm Bomb[HA]
When Heat activation available f3+4,1
M,M
12,22
i14
-14
+9
+9
HA
Impact Palm Bomb[HS]
During Heat f3+4,1
M,M
12,22(2,4)
i14
-14
KND
KND
Impact Palm Bomb[HD]
During Heat f3+4,1,F
M,M
12,22(2,6)
i14
+5
KND
KND
HD
Impact Palm Bomb[1]
f3+4
M
12
i14
-6
+1
+6
Quick Kiss Shot
f3+4 on hit or block 2
M,Sp-M*2
12,12,12(2,2)
i14
-9
KND
KND
Quick Kiss Shot[HS]
During Heat f3+4 on hit or block 2
M,Sp-M*4
12,12,12,8,12(2,4,4,3,4)
i14
-9
KND
KND
Spiral Kiss Shot
During sidestep 1+2 on hit or block 1+2
M,Sp-M*2
22,8,8(3,3)
i19
-9
KND
KND
Spiral Kiss Shot[HS]
During Heat and sidestep 1+2 on hit or block 1+2
M,Sp-M*4
22,8*4(6,3*4)
i19
-9
KND
KND

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Left High Kick > Spiral Explosion > Spiral Kiss Shot
3,2 on hit or block 1+2
H,Sp,M,Sp-M*2
14,22,8*2(6,3*2)
i14
-9
KND
KND
Left High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 3,2 on hit or block 1+2
H,Sp,M,Sp-M*4
14,22,8*4(2,6,3*4)
i14
-9
KND
KND
Right High Kick > Spiral Explosion > Spiral Kiss Shot
4,2 on hit or block 1+2
H,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
i11
-9
KND
KND
Right High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 4,2 on hit or block 1+2
H,Sp,M,Sp-M*4
15,22,8*4(4,6,3*4)
i11
-2
KND
KND
Ivory Cutter > Ducking Step
1+4,F
MM,Sp
4,20
i15
-2
+7c
+10c
Vertical Slitter[1] > Ducking Step
d2,F
L[TC],Sp
13
i20
-8c
+2
+7
Sunset Strike > Ducking Step
ff2,F
H,Sp
20
i14
+6
KND
KND
Toe Smash > Spiral Explosion > Spiral Kiss Shot
While rising 4,2 on hit or block 1+2
M,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
i11
-9
KND
KND
Toe Smash > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat while rising 4,2 on hit or block 1+2
M,Sp,M,Sp-M*4
15,22,8*4(3,6,3*4)
i11
-2
KND
KND
Spiral Bombshell Blast[HA]
When Heat activation available, during Ducking Step F1+2
M[TJ]
30(9)
i20
+4
+9g
+9g
HA
Spiral Bombshell Blast
During Ducking Step F1+2
M[TJ]
30(9)
i20
+4
KND
KND

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Left Right Combo
1,2
H,H
5,10
i10
-3
+8
+8
Left Right Combo > Sidestep
1,2,D[or U]
H,H,Sp
5,10
i10
±0
+11
+11
Biting Kiss Shot[3]
1,2,1
H,H,H
5,10,17
i10
-3
+2
+2
Biting Kiss Shot
1,2,1,1+2
H,H,H,H*3
5,10,17,6*3(4*3)
i10
-9
BQR
BQR
Biting Kiss Shot[HS]
During Heat 1,2,1,1+2
H,H,H,H*5
5,10,17,6*3,10*2(1,3,5,3*3,5*2)
i10
-2
KND
KND
Bermuda Triangle
1,2,4
H,H,H
5,10,22
i10
-6
KND
LNC
Double Explosion
1,2,1+2
H,H,M
5,10,22
i10
-14
KND
KND
PK Combo
1,4
H,H
5,17
i10
-4
+1
LNC
PK Combo > Assassin’s Blade
1,4,1
H,H,M
5,17,21
i10
-11
+15g
KND
Right Jab
2
H
10
i10
+1
+7
+7
Right Jab > Spider Knee > Stomach Lock
2,3
H,M,Th
10,15,10
i10
-13
Th
Th
Left High Kick
3
H
14
i14
-16
-5
-5
Left High Kick > Spiral Explosion
3,2
H,Sp,M
14,22(6)
i14
-8
+3
LNC
Left High Kick > Spiral Explosion > Crouching Cancel
3,2,D
H,Sp
14
i14
-23
-12
-12
Left High Kick > Spiral Explosion > Spiral Kiss Shot
3,2 on hit or block 1+2
H,Sp,M,Sp-M*2
14,22,8*2(6,3*2)
i14
-9
KND
KND
Left High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 3,2 on hit or block 1+2
H,Sp,M,Sp-M*4
14,22,8*4(2,6,3*4)
i14
-9
KND
KND
Flash Kicks[2]
3,3
H,H
14,4
i14
-14
-3
-3
Flash Kicks[3]
3,3,3
H,H,H
14,4,6
i14
-14
-3
-3
Flash Kicks
3,3,3,4
H,H,H,H
14,4,6,20
i14
-6
KND
KND
Head Ringer
3,4
H,H
14,20
i14
-6
KND
KND
Right High Kick
4
H
15
i11
-9
+7
+7a
Right High Kick > Spiral Explosion
4,2
H,Sp,M
15,22(6)
i11
-8
+3
LNC
Right High Kick > Spiral Explosion > crouching to cancel
4,2,D
H,Sp
15
i11
-24
-13
-13
Right High Kick > Spiral Explosion > Spiral Kiss Shot
4,2 on hit or block 1+2
H,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
i11
-9
KND
KND
Right High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 4,2 on hit or block 1+2
H,Sp,M,Sp-M*4
15,22,8*4(4,6,3*4)
i11
-2
KND
KND
Easy Prey Kick Combo
4,3
H,M
15,20
i11
-2c
+5c
LNC
High Kick > Deadly
4,4
H,H[TJ]
15,21
i11
-8
+3
+3
High Kick > Deadly Hunter
4,4,4
H,H[TJ],L
15,21,20
i11
-12c
+4c
LNC
High Kick > Deadly Assault
4,4,3+4
H,H[TJ],MM[TJ]
15,21,8,21
i11
-6
KND
KND
Ray Hands
1+2
MM
5,14
i16
-3
+8
+8
HM
Fatal Blow
3+4
M
20
i18
-10
+11g
+11g
HM
Fatal Blow > Ducking Step
3+4,F
M,Sp[TC]
20
i18
-6
+15g
+15g
HM
Ivory Cutter
1+4
MM
4,20
i15
-5
+4c
+6c
Ivory Cutter > Ducking Step
1+4,F
MM,Sp
4,20
i15
-2
+7c
+10c

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Swallowtail[1]
f2
H
12
i13
-3
+8
+8
Swallowtail[2]
f2,1
H,M
12,12
i13
-13
-6a
-6a
Swallowtail
f2,1,3
H,M,M
12,12,20
i13
-15
KND
KND
TR
Mimosa Combo
f2,1,4
H,M,H
12,12,22
i13
-3
KND
KND
Siren’s Kiss
f3
HH
10,20
i14
+3
KND
LNC
Aconite[1]
f4
M[TJ]
15
i21
-5
+5
+5
Aconite[1] > Sidestep
f4,D[or U]
M[TJ],Sp
15
i21
+2
+12
+12
Aconite[HA]
When Heat activation available f4,2
M[TJ],H
15,22(6)
i21
-9
+9g
+9g
HA
Aconite
f4,2
M[TJ],H
15,22(6)
i21
-9
BQR
BQR
Blonde Bomb
f1+2
M[PC]
24
i17
-14
KND
KND
PC
Blonde Bomb[PU]
f1+2, during opponent absorb attack
M[PC]
24(9)
i17
-8
KND
KND
PC
Impact Palm Bomb[1]
f3+4
M
12
i14
-6
+1
+6
Impact Palm Bomb[HA]
When Heat activation available f3+4,1
M,M
12,22
i14
-14
+9
+9
HA
Impact Palm Bomb
f3+4,1
M,M
12,22
i14
-14
KND
KND
Quick Kiss Shot
f3+4 on hit or block 2
M,Sp-M*2
12,12,12(2,2)
i14
-9
KND
KND
Quick Kiss Shot[HS]
During Heat f3+4 on hit or block 2
M,Sp-M*4
12,12,12,8,12(2,4,4,3,4)
i14
-9
KND
KND

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Uppercut
df1
M
10
i13
-1
+5
+5
Uppercut > Jab
df1,2
M,H
10,10
i13
-5
+2
+9
Uppercut > Jab > Ducking Step
df1,2,F
M,H,Sp[TC]
10,10
i13
±0
+7
+14
Uppercut > Jab > Sidestep
df1,2,D[or U]
M,H,Sp
10,10
i13
-1
+4
+11
Uppercut > Jab > Blonde Bomb
df1,2,1+2
M,H,M
10,10,22
i13
-14
KND
KND
Silent Uppercut
df2
M
12
i15
-7
LNC
LNC
Silent Uppercut[Opponent Crouching]
df2
M
12
i15
+4a
LNC
Left Middle Kick
df3
M
13
i14
-11
±0
+1
Dead Drop Combo[2]
df3,1
M,H
13,10
i14
-8
+3
+3
Dead Drop Combo[2] > Cancel Side Step
df3,1,D[or U]
M,Sp
13
i14
-19
-8
-7
Dead Drop Combo
df3,1,2
M,H,M
13,10,20
i14
-12c
KND
LNC
Creeping Snake
df3,2
M,H
13,9
i14
+1
+5
+12
Creeping Snake > Ducking Step
df3,2,F
M,H,Sp[TC]
13,9
i14
-1
+3
+10
Creeping Snake > Sidestep
df3,2,D[or U]
M,H,Sp
13,9
i14
±0
+4
+11
Creeping Snake > Sway
df3,2,B
M,H,Sp
13,9
i14
+8
+12
+19
Creeping Snake > Jab
df3,2,1
M,H,H
13,9,6
i14
-3
+4
+4
Creeping Snake > Left Right Combo
df3,2,3,2
M,H,H,H
13,9,6,6
i14
-10
+1
+1
Creeping Snake > Double Explosion
df3,2,3,2,1+2
M,H,H,H,M
13,9,6,6,22
i14
-14
KND
KND
Creeping Snake
df3,2,1,4
M,H,H,L[TC]
13,9,6,12
i14
-13c
-2
-2
Creeping Snake > Geyser Cannon
df3,2,3
M,H,M
13,9,21
i14
-17
LNC
LNC
TR
Creeping Snake > Right High Kick
df3,2,4
M,H,H
13,9,22
i14
-6
KND
LNC
Bisection Combo
df3,3
M,M
13,14
i14
-10
+2c
+2c
Front Kick
df4
M
15
i12
-4
+7
+7
Wipe the Floor
df3+4
L[TC]
20
i31
-37c
KND
LNC

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
d1[or db1]
Sp-L[TC]
5
i10
-5
+6
+6
Low Jab > Mid Kick
d1,4[or db1,4]
Sp-L[TC],M
5,10
i10
-11
±0
±0
Vertical Slitter[1]
d2
L[TC]
13
i20
-12c
±0
+5
Vertical Slitter[1] > Ducking Step
d2,F
L[TC],Sp
13
i20
-8c
+2
+7
Vertical Slitter
d2,2
L[TC],M
13,20
i20
-12
KND
TR
TR
Left Spin Low Kick
d3
L[TC]
10
i16
-17c
-6
-6
Left Spin Low Kick > Right Upper
d3,2
L[TC],M
10,18
i16
-11
+12
+12
Left Spin Low Kick > Right High Kick
d3,4
L[TC],H
10,14
i16
-8
+1
+1
Easy Prey
d3,4,3
L[TC],H,M
10,14,20
i16
-7
KND
KND
Right Low Kick
d4
L[TC]
6
i12
-15c
-4
-4
Right Low Kick > Back Spin Chop
d4,1
L[TC],H
6,10
i12
±0
+6
+11
Right Low Kick > Back Spin Chop > Cancel Side Step
d4,1,D[or U]
L[TC],Sp
6
i12
-13
-2
-2

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Right Backhand Body Blow
db2
M[TC]
17
i24
-5
+8
(+20g)
LNC
HM
Stiletto Heel
db3
L
17
i20
-13c
+4c
KND
Slicer
db4
L[TC][TJ]
5
i16
-9c
+2
+2
Geyser Cannon Combo
db4,3
L[TC][TJ],M
5,21
i16
-13
TR
TR
TR
Reverberation Palm Bomb[HA]
When Heat activation available db1+2
HM
5,22
i11
-14
+9g
+9g
HA
Reverberation Palm Bomb
db1+2
H,M
5,22
i11
-14
KND
KND
Geyser Cannon
db3+4
M
21
i18
-17
LNC
LNC
TR

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Throat Slasher
b1
H
10
i12
-7
+4
+4
Throat Slasher > Glass Jaw
b1,4
H,M
10,22
i12
-12
+7
TR
TR
Backhand
b2
H
12
i12
-14
-3
-3
DoubleBackhand
b2,2
H,H
12,16
i12
-6
+5
+5
Backhand Combo
b2,2,2
H,H,H
12,16,20
i12
-9
+9
LNC
HM
Backhand Combo > Cancel Side Step
b2,2,2,D[or U]
H,H,Sp
12,16
i12
-10
+1
+1
Stinger Heel Kick Combo[1]
b3
M
10
i18
-6
+6c
+6c
Stinger Heel Kick Combo
b3,4
M,H
10,17
i18
-8
+14c
LNC
Spear Kick
b4
H
15
i14
-9
+9
+15
Shockwave Palm
b1+2
MM
5,25
i16
-4
KND
KND
ER
Kiss Shot Penetrator
During Heat b1+2
MMH*4
5,20,5*4(3,6,2*4)
i16
+2
KND
KND
ER
Out of Sight
b3+4
H
16
i14
-5
+6
+6
Out of Sight > Assassin Somersault Kick
b3+4,3
H,M
16,20
i14
-15
KND
KND
TR
Out of Sight > Kiss Shot
b3+4,1+2
H,H*3
16,6*3(4*3)
i14
-9
BQR
BQR
Out of Sight > Kiss Shot[HS]
During Heat b3+4,1+2
H,H*5
16,6*3,10*2(3,3*3,4*2)
i14
-9
KND
KND
Reverse Ivory Cutter
b1+4
MM
4,14
i15
-15
LNC
LNC
TR

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Skull Splitter
uf1[or u1]
M[TJ]
20
i26
-5
LNC
LNC
Left Backhand Body Blow
ub1
M
15
i20
-16
LNC
LNC
Binding Whip[1]
uf2[or u2 or ub2]
M
10
i18
-10
+1
+1
Binding Whip
uf2,1[or u2,1 or ub2,1]
M,M
10,10
i18
-13
LNC
LNC
Catapult Kick
uf3
M[TJ]
18
i14
-10
KND
KND
Catapult Kick
u3
M[TJ]
18
i14
-15
KND
KND
Catapult Kick
ub3
M[TJ]
15
i14
-15
-4
-4
Jump High Kick
uf4
H[TJ]
22
i18
-9
-1
-1
Can Opener[2]
uf4,3
H[TJ],L[TC]
22,10
i18
-19c
-8
-8
Can Opener
uf4,3,4
H[TJ],L[TC],H
22,10,14
i18
-6
+5
+5
Can Opener > Cancel Sidestep
uf4,3,4,d[or u]
H[TJ],L[TC],Sp
22,10
i18
-5
+6
+6
Leaping Axe Kick
u4[or ub4]
M[TJ]
21
i23
±0c
+5c
LNC
Running Jump Kick > Heel Hold
uf3+4
M[TJ],Th
20,13
i23
-23
Th
Th
Running Jump Kick(Distant or Opponent Crouching)
uf3+4
M[TJ]
20
i24
-23
KND
KND
Left Spin Low Kick
uf,n,D3
L[TC]
15
i43
-17c
-6
-6
Left Spin Low Kick > Right Upper
uf,n,D3,2
L[TC],M
15,18
i43
-13
+12
+12
Left Spin Low Kick > Right High Kick
uf,n,D3,4
L[TC],H
15,14
i43
-8
+1
+1
Easy Prey
uf,n,D3,4,3
L[TC],H,M
15,14,20
i43
-7
KND
KND

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sunset Strike
ff2
H
20
i14
-4
KND
KND
Sunset Strike > Ducking Step
ff2,F
H,Sp
20
i14
+6
KND
KND
Bad Habit
ff3
M
24
i15
-14
+8
LNC
Kneel Kick[Clean Hit]
ff4
M[TJ]
30
i28
+16g
+9c
KND
Kneel Kick[Clean Hit] > Side ukemi
ff4,ukemi button
M[TJ],Sp
30
i28
+9
+2c
LNC
Kneel Kick[Tip]
ff4
M[TJ]
20
i28
-10
+9c
KND
Kneel Kick[Tip] > Side ukemi
ff4,ukemi button
M[TJ],Sp
20
i28
-17
+2c
LNC
Bombshell Blast
ff1+2
M
26(5)
i22
-5
KND
KND
Bombshell Blast[St]
ff1+2 hold
M
32(9)
i33
+8
KND
KND
Power Charge
bb2+3
UA-M
50
i65
LNC
LNC
Power Charge > Cancel
bb2+3,bb
Sp
Electric Ray[1]
fff3
M[TJ]
10
i20
-8
+1
+1
Electric Ray
fff3,3
M[TJ],M[TJ]
10,20(6)
i20
-4
KND
KND
Stingray
fff3,4
M[TJ],M
10,21
i20
-13
KND
KND
TR
Spiral Bombshell Blast[HA]
When Heat activation available fff1+2
M[TJ]
30(9)
i20
+4
+9g
+9g
HA
Spiral Bombshell Blast
fff1+2
M[TJ]
30(9)
i20
+4
KND
KND
Wipe the Floor
d,DF4
L[TC]
20
i22
-37c
KND
LNC

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Fluttering
While rising 1
M
17
i13
-6
+5
+5
Diving Hornet
While rising 1,4
M,M
17,20
i13
-3c
KND
KND
Fluttering Kiss Shot
While rising 1,1+2
M,H*3
17,6*3(4*3)
i13
-9
BQR
BQR
Fluttering Kiss Shot[HS]
During Heat, While rising 1,1+2
M,H*5
17,6*3,10*2(3,3*3,4*2)
i13
-7
KND
KND
Palm Uppercut
While rising 2
M
15
i15
-13
LNC
LNC
Spider Knee > Stomach Lock
While rising 3
M,Th
15,10
i13
-13
Th
Th
Toe Smash
While rising 4
M
15
i11
-4
+7
+7
Toe Smash > Spiral Explosion
While rising 4,2
M,Sp,M
15,22(6)
i11
-8
+3
LNC
Toe Smash > Cancel Spiral Explosion Crouching
While rising 4,2,D
M,Sp
15
i11
-24
-13
-13
Toe Smash > Spiral Explosion > Spiral Kiss Shot
While rising 4,2 on hit or block 1+2
M,Sp,M,Sp-M*2
15,22,8*2(6,3*2)
i11
-9
KND
KND
Toe Smash > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat while rising 4,2 on hit or block 1+2
M,Sp,M,Sp-M*4
15,22,8*4(3,6,3*4)
i11
-2
KND
KND
Haematopus Kiss Shot[2]
While rising 4,3
M,H
15,23
i11
-10
KND
KND
Haematopus Kiss Shot
While rising 4,3,1+2
M,H,H*3
15,23,4,3,2(4*3)
i11
-9
KND
KND
Haematopus Kiss Shot[Third only]
While rising 4,3,1+2
M,H,H*3
15,23,6,6,6(4*3)
i11
-9
BQR
BQR
Haematopus Kiss Shot[HS]
During Heat, while rising 4,3,1+2
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
i11
-2
KND
KND
Haematopus Kiss Shot[HS][Third only]
During Heat, while rising 4,3,1+2
M,H,H*5
15,23,6,6,6,10,10(3,4,3*2,4*2)
i11
-2
KND
KND
Blonde Bomb
While rising 1+2
M[PC]
24
i17
-14
KND
KND
PC
Blonde Bomb[PU]
While rising 1+2, during opponent absorb attack
M[PC]
24(9)
i17
-8
KND
KND
PC
Geyser Cannon
While rising 3+4
M
21
i18
-17
LNC
LNC
TR

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Low Jab > Mid Kick
While crouching 1,4
Sp-L[TC],M
5,10
i10
-11
±0
±0
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
While crouching 3
L[TC]
10
i16
-17c
-6
-6
Left Spin Low Kick > Right Upper
While crouching 3,2
L[TC],M
10,18
i16
-11
+12
+12
Left Spin Low Kick > Right High Kick
While crouching 3,4
L[TC],H
10,14
i16
-8
+1
+1
Easy Prey
While crouching 3,4,3
L[TC],H,M
10,14,20
i16
-7
KND
KND
Right Low Kick
While crouching d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Right Low Kick > Back Spin Chop
While crouching d4,1[or db4,1]
L[TC],H
6,10
i12
±0
+6
+11
Right Low Kick > Back Spin Chop > Cancel Side Step
While crouching d4,1,D[or U]
L[TC],Sp
6
i12
-13
-2
-2
Wipe the Floor
While crouching df4
L[TC]
20
i20
-37c
KND
LNC

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Snakeshot
During sidestep 1
M
15
i14
-10
+3
+3
Snakeshot > Ducking Step
During sidestep 1,F
M,Sp[TC]
15
i14
+10g
+23g
+23g
Snakeshot > Sway
During sidestep 1,B
M,Sp[TC]
15
i14
+10g
+23g
+23g
Double Shot
During sidestep 1,2
M,M
15,15
i14
-3
+3
+3
Lift Shot
During sidestep 2
M
15
i13
-14
LNC
LNC
Heel Slicer
During sidestep 4
L[TC]
14
i20
-14c
+6c
+6c
Tranquilizer
During sidestep 4,2
L[TC],H
14,22(6)
i20
-7
BQR
BQR
TR
Spiral Explosion
During sidestep 1+2
M
22(6)
i19
-8
+3
LNC
Spiral Kiss Shot
During sidestep 1+2 on hit or block 1+2
M,Sp-M*2
22,8,8(3,3)
i19
-9
KND
KND
Spiral Kiss Shot[HS]
During Heat and sidestep 1+2 on hit or block 1+2
M,Sp-M*4
22,8*4(6,3*4)
i19
-9
KND
KND

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-8
+3
+3
Biting Kiss Shot
Back facing opponent 1,2,1,1+2
H,H,H,H*3
15,10,17,6*3(4*3)
i8
-9
BQR
BQR
Bermuda Triangle
Back facing opponent 1,2,4
H,H,H
15,10,22
i8
-6
KND
LNC
Double Explosion
Back facing opponent 1,2,1+2
H,H,M
15,10,22
i8
-14
KND
LNC
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twisted Mind[Opponent Down]
While opponent is down d3+4
L[Attack-Down]
24
i17
KND
KND
Twisted Mind[Opponent Standing]
While opponent is down d3+4
L[Attack-Down]
30
i17
-17c
-8c
-8c
Ki Charge
1+2+3+4
Sp
Back Handspring
ub,b
Sp[TJ]
Wall climbing reversal attack[Kick] > BT
With your back against the wall bb,ub
M[TJ],Sp
21
i35
+1
KND
KND

Stance

Ducking Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Ducking Step
qcf
Sp[TC]
Ducking Step > crouching to cancel
d,DF
Sp[TC]
Hellbringer
During Ducking Step F1
H
19(5)
i14
+1
+3
LNC
Shut Up[HA]
When Heat activation available, during Ducking Step F2
M
25
i16
-8
+9g
+9g
HA
Shut Up
During Ducking Step F2
M
25
i16
-8
KND
KND
Sideslip
During Ducking Step F3
L[TC]
17
i19
-20c
±0c
LNC
Lapwing Kiss Shot[1]
During Ducking Step F4,3,1+2
M
15
i14
-8
+6a
+6a
Lapwing Kiss Shot[2]
During Ducking Step F4,3
M,H
15,23
i14
-10
KND
KND
Lapwing Kiss Shot
During Ducking Step F4,3,1+2
M,H,H*3
15,23,4,3,2(4*3)
i14
-9
BQR
BQR
Lapwing Kiss Shot[Third only]
During Ducking Step F4,3,1+2
M,H,H*3
15,23,6,6,6(4*3)
i14
-9
BQR
BQR
Lapwing Kiss Shot[HS]
During Heat and Ducking Step F4,3,1+2
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
i14
-2
KND
KND
Lapwing Kiss Shot[HS][Third only]
During Heat and Ducking Step F4,3,1+2
M,H,H*5
15,23,6*3,10*2(3,4,3*2,4*2)
i14
-2
KND
KND
Spiral Bombshell Blast[HA]
When Heat activation available, during Ducking Step F1+2
M[TJ]
30(9)
i20
+4
+9g
+9g
HA
Spiral Bombshell Blast
During Ducking Step F1+2
M[TJ]
30(9)
i20
+4
KND
KND
Evil Mist
During Ducking Step F2+3
UA-H[TC]
10
i24
+36g
+36g

Sway

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sway
qcb
Sp[TC]
Ice Pick
During Sway 4
M
20
i19
-12
TR
TR
TR
Out of Sight
During Sway 3+4
H
16
i14
-5
+6
+6
Out of Sight > Assassin Somersault Kick
During Sway 3+4,3
H,M
16,20
i14
-15
KND
KND
TR
Out of Sight > Kiss Shot
During Sway 3+4,1+2
H,H*3
16,6*3(4*3)
i14
-9
BQR
BQR
Out of Sight > Kiss Shot[HS]
During Heat and Sway 3+4,1+2
H,H*5
16,6*3,10*2(3,3*3,4*2)
i14
-9
KND
KND

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Aconite[HA]
When Heat activation available f4,2
M[TJ],H
15,22(6)
i21
-9
+9g
+9g
HA
Aconite[HS]
During Heat f4,2
M[TJ],H
15,22(3,6)
i21
-9
BQR
BQR
Aconite[HD]
During Heat f4,2,F
M[TJ],H
15,22(3,8)
i21
+5
LNC
LNC
HD
Impact Palm Bomb[HA]
When Heat activation available f3+4,1
M,M
12,22
i14
-14
+9
+9
HA
Impact Palm Bomb[HS]
During Heat f3+4,1
M,M
12,22(2,4)
i14
-14
KND
KND
Impact Palm Bomb[HD]
During Heat f3+4,1,F
M,M
12,22(2,6)
i14
+5
KND
KND
HD
Reverberation Palm Bomb[HA]
When Heat activation available db1+2
HM
5,22
i11
-14
+9g
+9g
HA
Reverberation Palm Bomb[HS]
During Heat db1+2
H,M
5,22(1,4)
i11
-14
KND
KND
Reverberation Palm Bomb[HD]
During Heat db1+2,F
H,M
5,22(1,6)
i11
+5
KND
KND
HD
Spiral Bombshell Blast[HA]
When Heat activation available fff1+2
M[TJ]
30(9)
i20
+4
+9g
+9g
HA
Spiral Bombshell Blast[HS]
During Heat fff1+2
M[TJ]
30(9)
i20
+4
KND
KND
Spiral Bombshell Blast[HD]
During Heat fff1+2,F
M[TJ]
30(11)
i20
+5
LNC
LNC
HD
Shut Up[HA]
When Heat activation available, during Ducking Step F2
M
25
i16
-8
+9g
+9g
HA
Shut Up[HS]
During Ducking Step F2
M
25(5)
i16
-8
KND
KND
Shut Up[HD]
During Ducking Step F2,F
M
25(7)
i16
+5
LNC
LNC
HD
Biting Kiss Shot[HS]
During Heat 1,2,1,1+2
H,H,H,H*5
5,10,17,6*3,10*2(1,3,5,3*3,5*2)
i10
-2
KND
KND
Left High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 3,2 on hit or block 1+2
H,Sp,M,Sp-M*4
14,22,8*4(2,6,3*4)
i14
-9
KND
KND
Right High Kick > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat 4,2 on hit or block 1+2
H,Sp,M,Sp-M*4
15,22,8*4(4,6,3*4)
i11
-2
KND
KND
Quick Kiss Shot[HS]
During Heat f3+4 on hit or block 2
M,Sp-M*4
12,12,12,8,12(2,4,4,3,4)
i14
-9
KND
KND
Kiss Shot Penetrator
During Heat b1+2
MMH*4
5,20,5*4(3,6,2*4)
i16
+2
KND
KND
ER
Out of Sight > Kiss Shot[HS]
During Heat b3+4,1+2
H,H*5
16,6*3,10*2(3,3*3,4*2)
i14
-9
KND
KND
Fluttering Kiss Shot[HS]
During Heat, While rising 1,1+2
M,H*5
17,6*3,10*2(3,3*3,4*2)
i13
-7
KND
KND
Toe Smash > Spiral Explosion > Spiral Kiss Shot[HS]
During Heat while rising 4,2 on hit or block 1+2
M,Sp,M,Sp-M*4
15,22,8*4(3,6,3*4)
i11
-2
KND
KND
Haematopus Kiss Shot[HS]
During Heat, while rising 4,3,1+2
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
i11
-2
KND
KND
Haematopus Kiss Shot[HS][Third only]
During Heat, while rising 4,3,1+2
M,H,H*5
15,23,6,6,6,10,10(3,4,3*2,4*2)
i11
-2
KND
KND
Spiral Kiss Shot[HS]
During Heat and sidestep 1+2 on hit or block 1+2
M,Sp-M*4
22,8*4(6,3*4)
i19
-9
KND
KND
Lapwing Kiss Shot[HS]
During Heat and Ducking Step F4,3,1+2
M,H,H*5
15,23,4,3,2,3,3(3,4,3*2,4*2)
i14
-2
KND
KND
Lapwing Kiss Shot[HS][Third only]
During Heat and Ducking Step F4,3,1+2
M,H,H*5
15,23,6*3,10*2(3,4,3*2,4*2)
i14
-2
KND
KND
Bullet Assassination
During Heat 2+3
M,Th
52(4,1*4,2)
i16
+5
Th
Th
Bullet Assassination > Ducking Step
During Heat 2+3,F
M,Sp
52(4,1*4,2)
i16
+7
Th
Th
Bullet Assassination[Second]
During Heat 2+3
H*4
9,8,7,5(1*4)
i44
+11
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Death by Degrees
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Arm Grab Flip
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Over the Back Toss
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Shoulder Through Buster
During Over the Back Toss 2
Throw-H
25
i12
Cannot throw escape
Shoulder Through Buster[BS]
During Over the Back Toss 1,2,1
Throw-H
30
i12
Cannot throw escape
Shoulder Through Arm Breaker
During Shoulder Through Buster 2
Derived Throw
5
i12
Cannot throw escape, erases opponent’s recoverable health
Shoulder Through Arm Breaker[BS]
During Shoulder Through Buster 2,1,3
Derived Throw
7
i12
Cannot throw escape, erases opponent’s recoverable health
Kneebar
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1, erases opponent’s recoverable health
Hammer Throw
Approach opponent from right side 1+3[or 2+4]
Throw-H
38
i12
Throw escape 2
Leaping Triangle Hold
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape, erases opponent’s recoverable health
Elbow > Arm Grab Flip
Approach opponent df1+3
Throw-H
37
i11
Throw escape 1
Reverse Neck Breaker
Approach opponent df2+4
Throw-H
37
i11
Throw escape 2, erases opponent’s recoverable health
Jumping Flip
Approach opponent uf1+2
Throw-H
30,10 or 45
i12
Throw escape 1+2, opponent can reduce damage with side ukemi
Elbow Smash
Approach opponent dfdf1
Throw-H
43
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Attack Reversal
Time with opponent attack b1+3[or b2+4]
At-Reversal[High&Mid]
25
i5
High&Middle counter technique, counter technique reception [5F]-[12F]
(Female characters only)Slap Reversal(1)
2 when opponent 2 hit
Sp-Reversal[H]
15
+28g
Only available when the player’s character is a female character and the opponent is Nina or Anna. 2 when the opponent’s b2 (slap) hits, -11F disadvantage on guard, +28g on normal hit/counter hit
(Female characters only)Slap Reversal
2,2 when opponent 2 hit
Sp-Reversal[H,H]
15,18
D
Only available when the player’s character is a female character and the opponent is Nina or Anna. When the opponent’s b2 (slap) hits, 2,2, -26F disadvantage on guard, knocked down on normal hit/counter hit.
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Backhand Slap Combo

Name/Command Hit Range/Damage Start Note
Backhand Slap
Approach opponent f2+4[or qcf 2+4]
Throw-H
15
i13
Throw escape 2
Arm Break
During Backhand Slap 1
Derived Throw
8
Throw escape 1
Arm Break[BS]
During Backhand Slap 1,3,1
Derived Throw
13
Throw escape 1
Double Arm Break
During Arm Break 1
Derived Throw
15
Throw escape 1, erases opponent’s recoverable health
Double Arm Break[BS]
During Arm Break 3,1,1+2
Derived Throw
20
Throw escape 1, erases opponent’s recoverable health
Falling Arm Break
During Arm Break 2
Derived Throw
15
Throw escape 2, erases opponent’s recoverable health
Falling Arm Break[BS]
During Arm Break 2,1,3,4,1+2
Derived Throw
20
Throw escape 2, erases opponent’s recoverable health
Stomach Lock
During Backhand Slap 2
Derived Throw
15
Throw escape 2
Stomach Lock[BS]
During Backhand Slap 2,3,4,2
Derived Throw
20
Throw escape 2
Neck Crusher
During Stomach Lock 1
Derived Throw
15
Throw escape 1, erases opponent’s recoverable health
Neck Crusher[BS]
During Stomach Lock 1,1,2,1+2
Derived Throw
20
Throw escape 1, erases opponent’s recoverable health
Leg Stretch Arm Lock
During Stomach Lock 2
Derived Throw
20
Throw escape 2, erases opponent’s recoverable health
Leg Stretch Arm Lock[BS]
During Stomach Lock 1,2,4,3,1+3
Derived Throw
25
Throw escape 2, erases opponent’s recoverable health
Seoi Gyaku Juji-gatame
During Backhand Slap 1+2
Derived Throw
20
Throw escape 1+2, erases opponent’s recoverable health
Seoi Gyaku Juji-gatame[BS]
During Backhand Slap 3,4,3,1+2
Derived Throw
25
Throw escape 1+2, erases opponent’s recoverable health

Crab Hold Combo

Name/Command Hit Range/Damage Start Note
Crab Hold
Approach opponent f1+3[or qcf 1+3]
Throw-H
15
i13
Throw escape 1
Commando Arm Lock
During Crab Hold 1
Derived Throw
25
Throw escape 1, erases opponent’s recoverable health
Commando Arm Lock[BS]
During Crab Hold 3,4,1+2
Derived Throw
30
Throw escape 1, erases opponent’s recoverable health
Heel Hold
During Crab Hold 2
Derived Throw
8
Throw escape 2
Heel Hold[BS]
During Crab Hold 4,2,1+2
Derived Throw
13
Throw escape 2
Kneebar
During Heel Hold 1
Derived Throw
20
Throw escape 1, erases opponent’s recoverable health
Kneebar[BS]
During Heel Hold 3,4,2+4
Derived Throw
25
Throw escape 1, erases opponent’s recoverable health
Double Heel Hold
During Heel Hold 2
Derived Throw
25
Throw escape 2, erases opponent’s recoverable health
Double Heel Hold[BS]
During Heel Hold 1,3,2+4,1+2
Derived Throw
30
Throw escape 2, erases opponent’s recoverable health

Betrayer Combo

Name/Command Hit Range/Damage Start Note
Betrayer
Approach opponent qcb 1+3[or qcb 2+4]
Throw-H
15
i12
Cannot throw escape
Arm Break
During Betrayer 1
Derived Throw
13
Throw escape 1
Arm Break[BS]
During Betrayer 1,3,1
Derived Throw
18
Throw escape 1
Double Arm Break
During Arm Break 1
Derived Throw
15
Throw escape 1, erases opponent’s recoverable health
Double Arm Break[BS]
During Arm Break 3,1,1+2
Derived Throw
20
Throw escape 1, erases opponent’s recoverable health
Falling Arm Break
During Arm Break 2
Derived Throw
15
Throw escape 2, erases opponent’s recoverable health
Falling Arm Break[BS]
During Arm Break 2,1,3,4,1+2
Derived Throw
20
Throw escape 2, erases opponent’s recoverable health
Twisted Nightmare
During Betrayer 2
Derived Throw
10
Throw escape 2
Twisted Nightmare[BS]
During Betrayer 2,1,1+2
Derived Throw
15
Throw escape 2
Neck Crusher
During Twisted Nightmare 1
Derived Throw
15
Throw escape 1, erases opponent’s recoverable health
Neck Crusher[BS]
During Twisted Nightmare 1,1,2,1+2
Derived Throw
20
Throw escape 1, erases opponent’s recoverable health
Leg Stretch Arm Lock
During Twisted Nightmare 2
Derived Throw
20
Throw escape 2, erases opponent’s recoverable health
Leg Stretch Arm Lock[BS]
During Twisted Nightmare 1,2,4,3,1+3
Derived Throw
25
Throw escape 2, erases opponent’s recoverable health

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and F4
L
17
i14
-40c
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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