TEKKEN8 Kuma Frame Data
・TEKKEN8 TOP
This page provides a detailed frame data chart for Kuma in Tekken 8. From startup speed to block and hit advantage, every key move is clearly laid out for advanced planning, matchup knowledge, and frame traps.
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Kuma Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Sidestep / While Facing Backward / Special Move / Hunting / Bear Sit / Bear Roll / Heat Moves / Rage Moves / Throws / Attack Reversal / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hornet Buster
During Hunting df1
|
M
23(9)
|
i15
|
-7
|
KND
|
KND
|
HM
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Grizzly Claws[HA]
When Heat activation available qcf2,1
|
M,M
15,25
|
i18
|
-10
|
+9
|
+9
|
HA
|
|
Grizzly Claws[HD]
During Heat qcf2,1,F
|
M,M
15,25(3,7)
|
i18
|
+5
|
LNC
|
LNC
|
HD
|
|
Bear Tackle[HA]
When Heat activation available, During Hunting 3+4
|
M[PC]
21
|
i25
|
-14
|
+9
|
+9
|
HA
PC |
|
Bear Tackle[HD]
When Heat activation available, During Heat and Hunting 3+4,F
|
M[PC]
21(6)
|
i25
|
+5
|
KND
|
KND
|
HD
PC |
|
Bear Tackle[PU][HA]
When Heat activation available, During Hunting 3+4, during opponent absorb attack
|
M[PC]
21(8)
|
i25
|
-5
|
+9
|
+9
|
HA
PC |
|
Bear Tackle[PU][HD]
During Heat and Hunting 3+4,F, during opponent absorb attack
|
M[PC]
21(10)
|
i25
|
-5
|
KND
|
KND
|
HD
PC |
|
Hip Smash[Clean Hit]
d1+2
|
M
27
|
i14
|
-15
|
KND
|
KND
|
|
|
Grizzly Claws[HA]
When Heat activation available qcf2,1
|
M,M
15,25
|
i18
|
-10
|
+9
|
+9
|
HA
|
|
Salmon Swipe > Hunting
During sidestep 1+2,D[or 3+4]
|
M,Sp[TC]
23(9)
|
i22
|
+3
|
+12c
|
+12c
|
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
G-Clef Cannon[2]
1,1
|
H,M
5,8
|
i10
|
-15
|
-4c
|
-4c
|
|
|
G-Clef Cannon
1,1,1
|
H,M,M
5,8,14
|
i10
|
-16
|
TR
|
TR
|
TR
|
|
Angry Lumberjack
1,2
|
H,H
5,25(10)
|
i10
|
-5
|
KND
|
KND
|
|
|
Right Jab
2
|
H
10
|
i10
|
-1
|
+6
|
+9
|
|
|
Jab Elbow
2,1
|
H,M
10,11
|
i10
|
-3
|
+2
|
+2
|
|
|
Bear Combo Middle
2,1,2
|
H,M,M
10,11,22
|
i10
|
-14
|
LNC
|
LNC
|
|
|
Bear Combo Low
2,1,3
|
H,M,L
10,11,13
|
i10
|
-13c
|
-2
|
-2
|
|
|
Bear Front Kick
3
|
H
25
|
i18
|
-5
|
KND
|
KND
|
|
|
High Kick
4
|
H
20
|
i14
|
-6
|
+5
|
KND
|
|
|
Demon Bear Breath[HA]
When Heat activation available 1+2
|
M
25
|
i13
|
-13
|
+17g
|
+17g
|
HA
|
|
Demon Bear Breath
1+2
|
M
25
|
i13
|
-13
|
+18cg
|
+18cg
|
|
|
Hunting
3+4
|
Sp[TC]
–
|
|
–
|
–
|
–
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Wild Lumberjack[1]
f2
|
H
11
|
i12
|
-13
|
+3
|
+3
|
|
|
Wild Lumberjack
f2,1
|
H,H
11,20
|
i12
|
-5
|
KND
|
KND
|
|
|
Bear Front Kick[St]
f3
|
H
30
|
i20
|
-5
|
KND
|
KND
|
|
|
High Kick[St]
f4
|
H
22
|
i15
|
-6
|
+5
|
KND
|
|
|
Bear Cross Cut Saw
f1+2
|
M
16
|
i18
|
-15
|
LNC
|
LNC
|
|
|
Bear Claw Cross
f1+2,1+2
|
M,M
16,20
|
i18
|
-14
|
TR
|
TR
|
TR
|
|
Shape-Up Kick
f3+4
|
L[TC]
20
|
i28
|
-23c
|
KND
|
KND
|
|
|
Shape-Up Hip
f3+4,1+2
|
L[TC],M[TC]
20,30
|
i28
|
-16
|
KND
|
KND
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Step In Upper
df1
|
M
6
|
i15
|
-6
|
+2
|
+2
|
|
|
Grizzly Rampage[2]
df1,2
|
M,M
6,9
|
i15
|
-11
|
-2
|
-2
|
|
|
Grizzly Rampage
df1,2,1+2
|
M,M,M
6,9,20
|
i15
|
-14c
|
KND
|
KND
|
|
|
Kuma Musou[1]
df2
|
M
10
|
i15
|
-9
|
+2
|
+2
|
|
|
Kuma Musou
df2,1
|
M,M
10,12
|
i15
|
-16
|
LNC
|
LNC
|
|
|
Side Kick
df3
|
M
13
|
i16
|
-9
|
+2
|
+2
|
|
|
Honey Trap
df3,2
|
M,H
13,24(9)
|
i16
|
-5
|
KND
|
KND
|
|
|
Front Kick
df4
|
M
15
|
i12
|
-4
|
+7
|
+7
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
d2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Left Spin Low Kick
d3
|
L[TC]
12
|
i20
|
-17c
|
-6
|
-6
|
|
|
Right Low Kick
d4
|
L[TC]
10
|
i16
|
-15c
|
-4
|
-4
|
|
|
Hip Smash[Clean Hit]
d1+2
|
M
27
|
i14
|
-15
|
KND
|
KND
|
|
|
Hip Smash
d1+2
|
M
23
|
i14
|
-15
|
KND
|
KND
|
|
|
Bear Sit
d3+4[or df3+4 or db3+4]
|
Sp[TJ][TC]
–
|
|
–
|
–
|
–
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Wild Slap
db1
|
H
11
|
i14
|
-10
|
+4
|
+9
|
|
|
Double Wild Slap
db1,2
|
H,M
11,20
|
i14
|
-13
|
+4
|
+13c
|
|
|
Double Wild Slap > Hunting
db1,2,D[or 3+4]
|
H,M,Sp[TC]
11,20
|
i14
|
-13
|
+4
|
+13c
|
|
|
Double Wild Slap[Me]
db1,2 hold
|
H,M
11,20(8)
|
i14
|
-12
|
+13c
|
LNC
|
|
|
Double Wild Slap[Me] > Hunting
db1,2 hold,D[or 3+4]
|
H,M,Sp[TC]
11,20(8)
|
i14
|
-12
|
+13c
|
LNC
|
|
|
Fresh Wild Slap
db1,2 hold[max]
|
H,M
11,30(12)
|
i14
|
+3
|
LNC
|
LNC
|
|
|
Fresh Wild Slap > Hunting
db1,2 hold[max],D[or 3+4]
|
H,M,Sp[TC]
11,30(12)
|
i14
|
+3
|
KND
|
KND
|
|
|
Bear Lariat
db2
|
L[TC]
10
|
i18
|
-15c
|
-1
|
-1
|
|
|
Bear Lariat > Hunting
db2,D[or 3+4]
|
L[TC],Sp[TC]
10
|
i18
|
-17c
|
-3
|
-3
|
|
|
Bear Pump in Pedal
db3
|
L
12
|
i18
|
-12c
|
+1
|
+1
|
|
|
Spinning Kuma
db4
|
L[TC]
20
|
i21
|
-23c
|
+6c
|
TR
|
|
|
Drum Roll[1]
db1+2
|
MM
4,4
|
i14
|
-9
|
+2
|
+2
|
|
|
Drum Roll[2]
db1+2,1+2
|
MM*2
4,4,4,4
|
i14
|
-11
|
±0
|
+10
|
|
|
Drum Roll
db1+2,1+2,2
|
MM*2,M
4,4,4,4,18
|
i14
|
-15
|
KND
|
KND
|
|
|
Salmon Hunter
db2+3
|
L
30
|
i32
|
-12c
|
KND
|
KND
|
|
|
Salmon Hunter[Me]
db2+3 hold
|
L
40(12)
|
i45
|
-12c
|
KND
|
KND
|
|
|
Fresh Salmon Hunter
db2+3 hold[max]
|
L
60(18)
|
i60
|
-4c
|
KND
|
KND
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Bear Slash
b1
|
M[PC]
24(9)
|
i22
|
-13
|
KND
|
KND
|
PC
|
|
Bear Slash > Hunting
b1,D[or 3+4]
|
M[PC],Sp[TC]
24(9)
|
i22
|
-13
|
KND
|
KND
|
PC
|
|
Bear Slash[PU]
b1 , during opponent absorb attack
|
M[PC]
24(12)
|
i22
|
-3
|
KND
|
KND
|
PC
|
|
Bear Slash[PU] > Hunting
b1,D[or 3+4] , during opponent absorb attack
|
M[PC]
24(12)
|
i22
|
-3
|
KND
|
KND
|
PC
|
|
Howling Bear[1]
b2
|
M
12
|
i15
|
-9
|
+2
|
+2
|
|
|
Howling Bear[2]
b2,1
|
M,H
12,14
|
i15
|
-3
|
+8
|
+8
|
|
|
Howling Bear[2] > Hunting
b2,1,D[or 3+4]
|
M,H,Sp[TC]
12,14
|
i15
|
-4
|
+7
|
+7
|
|
|
Howling Bear[2] > Bear Roll
b2,1,F
|
M,H,Sp
12,14
|
i15
|
-14
|
-3
|
-3
|
|
|
Howling Bear
b2,1,1+2
|
M,H,M
12,14,20
|
i15
|
-11
|
KND
|
KND
|
|
|
Salmon Massacre[2]
b2,2
|
M,M
12,15
|
i15
|
-10
|
+6
|
+6
|
|
|
Salmon Massacre
b2,2,1
|
M,M,M
12,15,25
|
i15
|
-15
|
KND
|
KND
|
TR
|
|
Bear X[HA]
When Heat activation available b1+2
|
HM
10,20(4,8)
|
i18
|
-8
|
+17g
|
+17g
|
HA
HM |
|
Bear X
b1+2
|
HM
10,20(4,8)
|
i18
|
-8
|
KND
|
KND
|
HM
|
|
Bear X > Hunting
b1+2,D[or 3+4]
|
HM,Sp[TC]
10,20(4,8)
|
i18
|
-8
|
KND
|
KND
|
HM
|
|
High Jinks
b3+4
|
M
20,3
|
i22
|
-28
|
LNC
|
LNC
|
TR
|
|
Deadly Claw
b1+4
|
UA-M
25
|
i60
|
–
|
KND
|
KND
|
|
|
Deadly Claw > Hunting
b1+4,D[or 3+4]
|
UA-M,Sp[TC]
25
|
i60
|
–
|
LNC
|
LNC
|
|
|
Rolling Bear
b1+4,ff
|
Sp-M
40,3
|
i55
|
-39
|
LNC
|
LNC
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hornet Sweep
uf1
|
M[TJ]
20(8)
|
i26
|
-6
|
LNC
|
LNC
|
|
|
Hornet Sweep
u1[or ub1]
|
M[TJ]
18(7)
|
i26
|
-6
|
+4
|
+4
|
|
|
Ultra Kuma
uf2[or u2 or ub2]
|
M
20
|
i28
|
-6
|
KND
|
Scr
|
HM
|
|
Bear Double Hop Kick Combo[1]
uf3[or u3 or ub3]
|
M[TJ]
13
|
i16
|
-13
|
LNC
|
LNC
|
|
|
Bear Double Hop Kick Combo[2]
uf3,4
|
M[TJ],M[TJ]
13,9
|
i16
|
-11
|
KND
|
KND
|
|
|
Bear Double Hop Kick Combo > Hunting
uf3,4,1+2,D[or 3+4]
|
M[TJ],M[TJ],M,Sp[TC]
13,9,11
|
i16
|
-13
|
KND
|
KND
|
|
|
Bear Double Hop Kick Combo[Second Only]
uf3,4
|
M[TJ],M[TJ]
13,13
|
i27
|
-11
|
LNC
|
LNC
|
|
|
Bear Double Hop Kick Combo[Third Only]
uf3,4,1+2
|
M[TJ],M[TJ],M
13,13,22
|
i47
|
-15
|
KND
|
KND
|
|
|
Bear Double Hop Kick Combo[Third Only] > Hunting
uf3,4,1+2,D[or 3+4]
|
M[TJ],M[TJ],M,Sp
13,13,22
|
i47
|
-15
|
KND
|
KND
|
|
|
Kuma Hell Axle[1]
uf4
|
M[TJ]
20
|
i29
|
-6
|
KND
|
KND
|
|
|
Kuma Hell Axle
uf4, on hit or block 3
|
M[TJ],M[TJ]
20,17
|
i29
|
+7
|
KND
|
KND
|
|
|
Big Bear Attack
u1+2
|
M[TJ]
24
|
i18
|
-4
|
+3
|
+3
|
|
|
Big Bear Attack > Hunting
u1+2,D[or 3+4]
|
M[TJ],Sp[TC]
28
|
i18
|
-3
|
+4
|
+4
|
|
|
Bear Skip
ub1+2
|
L[TJ]
25
|
i31
|
-17c
|
KND
|
KND
|
|
|
Bear Skip > Cancel Hunting
ub1+2,D[or 3+4]
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Pancake Press
u3+4
|
M[TJ],Sp[TC]
21
|
i34
|
+10c
|
KND
|
KND
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Demon Uppercut
ff2
|
M
23
|
i19
|
-19
|
LNC
|
LNC
|
|
|
Falling Bear > Hunting
ff1+2
|
M[TJ],Sp[TC]
30(9)
|
i37
|
+8
|
LNC
|
LNC
|
|
|
Falling Bear > Bear Roll
ff1+2,F
|
M[TJ],Sp
30(9)
|
i37
|
+5
|
LNC
|
LNC
|
|
|
Anger Hook
bf2
|
H
26(10)
|
i15
|
-5
|
KND
|
Scr
|
|
|
Grizzly Claw
qcf2
|
M
15
|
i18
|
-8
|
+3
|
+3
|
|
|
Grizzly Claws[HA]
When Heat activation available qcf2,1
|
M,M
15,25
|
i18
|
-10
|
+9
|
+9
|
HA
|
|
Grizzly Claws
qcf2,1
|
M,M
15,25
|
i18
|
-10
|
KND
|
KND
|
|
|
Grizzly Claw Smash
qcf2,2
|
M,L
15,22(6)
|
i18
|
-18c
|
LNC
|
LNC
|
|
|
Leaping Side kick
fff3
|
M[TJ]
30(9)
|
i22
|
+7
|
KND
|
KND
|
|
|
Rabid Bear[HA]
When Heat activation available fff1+2
|
M[TJ]
30(9)
|
i20
|
+3
|
+17g
|
+17g
|
HA
|
|
Rabid Bear
fff1+2
|
M[TJ]
30(9)
|
i20
|
+3
|
BQR
|
BQR
|
|
|
Rabid Bear > Hunting
fff1+2,D[or 3+4]
|
M[TJ],Sp[TC]
30(9)
|
i20
|
+3
|
BQR
|
BQR
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Killing Uppercut
While rising 1
|
M
13
|
i13
|
-12
|
+3
|
+7
|
|
|
Killing Claws
While rising 1,2
|
M,M
13,20
|
i13
|
-13
|
+6
(+20g) |
+18cg
|
TR
|
|
Killing Claws > Hunting
While rising 1,2,D[or 3+4]
|
M,M,Sp[TC]
13,20
|
i13
|
-13
|
+6
(+20g) |
+18cg
|
TR
|
|
Killing Claws[Me]
While rising 1,2 hold
|
M,M
13,28(11)
|
i13
|
-12
|
+18cg
|
KND
|
TR
|
|
Killing Claws[Me] > Hunting
While rising 1,2 hold,D[or 3+4]
|
M,M,Sp[TC]
13,28(11)
|
i13
|
-12
|
+18cg
|
KND
|
TR
|
|
Fresh Killing Claws
While rising 1,2 hold[max]
|
M,M
13,38(15)
|
i13
|
+3
|
KND
|
KND
|
TR
|
|
Fresh Killing Claws > Hunting
While rising 1,2 hold[max],D[or 3+4]
|
M,M,Sp[TC]
13,38(15)
|
i13
|
+3
|
KND
|
KND
|
TR
|
|
Mad Angler
While rising 2
|
M
20
|
i15
|
-12
|
LNC
|
LNC
|
|
|
Spinning Bear Kick
While rising 3
|
M
21
|
i18
|
-9
|
KND
|
KND
|
HM
|
|
Paw Smash
While rising 4
|
M
20
|
i11
|
-6
|
+5
|
+5
|
|
|
High Jinks
While rising 3+4
|
M
20,3
|
i22
|
-28
|
LNC
|
LNC
|
TR
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Watch Your Feet
While crouching 1
|
L[TC]
12
|
i19
|
-8c
|
+2c
|
+2c
|
|
|
Right Low Jab
While crouching d2[or db2]
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Left Spin Low Kick
While crouching 3
|
L[TC]
12
|
i20
|
-17c
|
-6
|
-6
|
|
|
Right Low Kick
While crouching 4
|
L[TC]
10
|
i16
|
-15c
|
-4
|
-4
|
|
|
Bear Roll
While crouching 1+2
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Bear Roll[HS]
During Heat, While crouching 1+2
|
Sp-M
5(1)
|
i57
|
+1
|
+7
|
+7
|
|
|
Bear Roll[HS] > Hunting
During Heat, While crouching 1+2,D[or 3+4]
|
Sp-M,Sp[TC]
5(1)
|
i57
|
-6
|
±0
|
±0
|
|
|
Hunting
While crouching 3+4
|
Sp[TC]
–
|
|
–
|
–
|
–
|
Sidestep
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Salmon Swipe
During sidestep 1+2
|
M
23(9)
|
i22
|
-3
|
+6c
|
+6s
|
|
|
Salmon Swipe > Hunting
During sidestep 1+2,D[or 3+4]
|
M,Sp[TC]
23(9)
|
i22
|
+3
|
+12c
|
+12c
|
While Facingbackward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Twist Jab
Back facing opponent 1
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Right Jab
Back facing opponent 2
|
H
15
|
i8
|
-3
|
+8
|
+8
|
|
|
Twist Left Kick
Back facing opponent 3
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Right Kick
Back facing opponent 4
|
H
18
|
i10
|
-8
|
+8
|
+8
|
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Twist Right Low Kick
Back facing opponent d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Bear Backstroke > Hunting
While down and facing up 1+2
|
M,Sp[TC]
15
|
i17
|
-2
|
+6
|
+6
|
|
|
Get Up Punch > Bear Sit
While down and facing up d1+2
|
M,Sp[TC]
21
|
i29
|
+18g
|
KND
|
KND
|
|
|
Bear Butterfly > Hunting
While down and facing down 1+2
|
L,Sp[TC]
10
|
i14
|
-12c
|
+6
|
+6
|
|
|
Hunting
While down and facing down 3+4
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Bear Roll
While down and facing down F
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Bear Roll[HS]
During Heat and while down and facing down F
|
Sp-M
5(1)
|
i57
|
+1
|
+7
|
+7
|
|
|
Bear Roll[HS] > Hunting
During Heat and while down and facing down F,D[or 3+4]
|
Sp-M,Sp[TC]
5(1)
|
i57
|
-6
|
±0
|
±0
|
|
|
Dance With Me[Opponent Down]
While opponent is down d1+4
|
[Attack-Down]L,UA-L
16,48
|
i55
|
||||
|
Dance With Me[Opponent Standing]
While opponent is down d1+4
|
[Attack-Down]L,UA-L
20,60
|
i55
|
||||
|
Dance With Me > Cancel BT
While opponent is down d1+4,3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
You’re Welcome
1+3+4
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Ki Charge
1+2+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Punch]
With your back against the wall bb,ub
|
M[TJ]
21
|
i39
|
+4c
|
LNC
|
LNC
|
Stance
Hunting
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hunting
3+4, etc.
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Honeycomb Spike[1]
During Hunting 1
|
M
10
|
i12
|
-13
|
+5
|
+12
|
|
|
Honeycomb Spike
During Hunting 1,2
|
M,M
10,23
|
i12
|
-13
|
+6s
|
+13c
|
|
|
Honeycomb SpikeMe]
During Hunting 1,2 hold
|
M,M
10,23(9)
|
i12
|
-12
|
+13c
|
LNC
|
|
|
Fresh Honeycomb Spike
During Hunting 1,2 hold[max]
|
M,M
10,30(12)
|
i12
|
+3
|
LNC
|
LNC
|
|
|
Bear Claw
During Hunting 2
|
L[TC],Sp[TC]
16
|
i21
|
-15c
|
+21g
|
+21g
|
|
|
Bear Claw > Hunting
During Hunting 2,D[or 3+4]
|
L[TC],Sp[TC]
16
|
i21
|
-15c
|
+21g
|
+21g
|
|
|
Bear Fling
During Hunting 1+2
|
M[TC]
24,3
|
i19
|
-15
|
LNC
|
LNC
|
TR
|
|
Bear Tackle[HA]
When Heat activation available, During Hunting 3+4
|
M[PC]
21
|
i25
|
-14
|
+9
|
+9
|
HA
PC |
|
Bear Tackle
During Hunting 3+4
|
M[PC]
21
|
i25
|
-14
|
KND
|
KND
|
PC
|
|
Bear Tackle[PU][HA]
When Heat activation available, During Hunting 3+4, during opponent absorb attack
|
M[PC]
21(8)
|
i25
|
-5
|
+9
|
+9
|
HA
PC |
|
Bear Tackle[PU]
During Hunting 3+4, during opponent absorb attack
|
M[PC]
21(8)
|
i25
|
-5
|
KND
|
KND
|
PC
|
|
Swing Swung
During Hunting f1+2
|
Throw-H
30
|
i26
|
–
|
Th
|
Th
|
ER
|
|
Hunting Hip Smash > Bear Sit
During Hunting f3+4[or b3+4]
|
L[TJ],Sp[TC]
25
|
i16
|
-11c
|
KND
|
KND
|
|
|
Hornet Buster
During Hunting df1
|
M
23(9)
|
i15
|
-7
|
KND
|
KND
|
HM
|
|
Big Tree
During Hunting df2
|
M
20
|
i15
|
-17
|
LNC
|
LNC
|
TR
|
|
Frolicking Bear > Hunting
During Hunting d1+2
|
M[TJ],Sp[TC]
22
|
i16
|
-3
|
+4
|
TR
|
|
|
Break’n[1]
During Hunting b1+2
|
L[TC]
16
|
i26
|
-20c
|
+3
|
+7
|
|
|
Break’n[1] > Hunting
During Hunting b1+2,D[or 3+4]
|
L[TC],Sp[TC]
16
|
i26
|
-20c
|
+3
|
+7
|
|
|
Break’n
During Hunting b1+2,1+2
|
L[TC],L[TC]
16,23
|
i26
|
-29c
|
KND
|
KND
|
|
|
Hunting to Roll Over
During Hunting 3[or 4]
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Hunting to Play Dead
During Hunting d3+4
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Hunting > crouching to cancel
During Hunting db
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Hunting > Standing State
During Hunting uf[or u or ub]
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Move Forward
During Hunting F
|
Sp[Parry-Low]
–
|
i1
|
–
|
–
|
–
|
|
|
Bear Roll
During Hunting ff
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Bear Roll[HS]
During Heat and Hunting ff
|
Sp-M
5(1)
|
i57
|
+1
|
+7
|
+7
|
|
|
Bear Roll[HS] > Hunting
During Heat and Hunting ff,D[or 3+4]
|
Sp-M,Sp[TC]
5(1)
|
i57
|
-6
|
±0
|
±0
|
|
|
Move Back
During Hunting B
|
Sp[TC]
–
|
|
–
|
–
|
–
|
|
|
Backward Roll
During Hunting bb
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Backward Roll > Hunting
During Hunting bb,D[or 3+4]
|
Sp,Sp[TC]
–
|
|
–
|
–
|
–
|
Bear Sit
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Bear Sit
d3+4, etc.
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Trout Sweep
During Bear Sit 1
|
L[TC]
15
|
i21
|
-12c
|
+4
|
+9
|
|
|
Double Trout Sweep
During Bear Sit 1,1
|
L[TC],L[TC]
15,14
|
i21
|
-12c
|
+6
|
+6
|
|
|
Trout Smash
During Bear Sit 2
|
M
18
|
i19
|
-12
|
TR
|
TR
|
TR
|
|
Rebound
During Bear Sit 3+4
|
M[TJ],Sp
20
|
i25
|
-12
|
KND
|
KND
|
|
|
Rebound > Bear Roll
During Bear Sit 3+4,F
|
M[TJ],Sp
20
|
i25
|
-10
|
KND
|
KND
|
|
|
Bear Roll
During Bear Sit F
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Bear Roll[HS]
During Heat and Bear Sit F
|
Sp-M
5(1)
|
i57
|
+1
|
+7
|
+7
|
|
|
Bear Roll[HS] > Hunting
During Heat and Bear Sit F,D[or 3+4]
|
Sp-M,Sp[TC]
5(1)
|
i57
|
-6
|
±0
|
±0
|
|
|
Backward Roll
During Bear Sit B
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Backward Roll > Hunting
During Bear Sit B,D[or 3+4]
|
Sp[TC]
–
|
|
–
|
–
|
–
|
Bear Roll
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Bear Roll
While crouching 1+2, etc.
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Bear Roll[HS]
During Heat, While crouching 1+2
|
Sp-M
5(1)
|
i57
|
+1
|
+7
|
+7
|
|
|
Bear Roll[HS] > Hunting
During Heat, While crouching 1+2,D[or 3+4]
|
Sp-M,Sp[TC]
5(1)
|
i57
|
-6
|
±0
|
±0
|
|
|
Bear Shove
During Bear Roll 1
|
H
31
|
i46
|
+4
|
KND
|
KND
|
TR
|
|
Bear Shove[HS]
During Heat and Bear Roll 1
|
H
31(6)
|
i46
|
+13
|
KND
|
KND
|
TR
|
|
Bear Backhand
During Bear Roll 2
|
M
21
|
i48
|
-17
|
LNC
|
LNC
|
|
|
Bear Slide
During Bear Roll 3
|
L[TC]
20
|
i49
|
-18c
|
KND
|
KND
|
|
|
Bear Rolling Kick
During Bear Roll 4
|
M[TJ]
20
|
i57
|
+7
|
KND
|
KND
|
|
|
Giant Roll
During Bear Roll 1+2
|
Sp-M
22,3
|
i41
|
-30
|
LNC
|
LNC
|
|
|
Hunting
During Bear Roll D[or 3+4]
|
Sp[TC]
–
|
|
–
|
–
|
–
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Demon Bear Breath[HA]
When Heat activation available 1+2
|
M
25
|
i13
|
-13
|
+17g
|
+17g
|
HA
|
|
Demon Bear Breath[HS]
During Heat 1+2
|
M
25(5)
|
i13
|
-13
|
+18cg
|
+18cg
|
|
|
Demon Bear Breath[HD]
During Heat 1+2,F
|
M
25(7)
|
i13
|
+5
|
KND
|
KND
|
HD
|
|
Bear X[HA]
When Heat activation available b1+2
|
HM
10,20(4,8)
|
i18
|
-8
|
+17g
|
+17g
|
HA
HM |
|
Bear X[HS]
During Heat b1+2
|
HM
10,20(4,8)
|
i18
|
-8
|
KND
|
KND
|
HM
|
|
Bear X[HS] > Hunting
During Heat b1+2,D[or 3+4]
|
HM,Sp[TC]
10,20(4,8)
|
i18
|
-8
|
KND
|
KND
|
HM
|
|
Bear X[HD]
During Heat b1+2,F
|
HM
10,20(4,10)
|
i18
|
+5
|
LNC
|
LNC
|
HD
HM |
|
Grizzly Claws[HA]
When Heat activation available qcf2,1
|
M,M
15,25
|
i18
|
-10
|
+9
|
+9
|
HA
|
|
Grizzly Claws[HS]
During Heat qcf2,1
|
M,M
15,25(3,5)
|
i18
|
-10
|
KND
|
KND
|
|
|
Grizzly Claws[HD]
During Heat qcf2,1,F
|
M,M
15,25(3,7)
|
i18
|
+5
|
LNC
|
LNC
|
HD
|
|
Rabid Bear[HA]
When Heat activation available fff1+2
|
M[TJ]
30(9)
|
i20
|
+3
|
+17g
|
+17g
|
HA
|
|
Rabid Bear[HS]
During Heat fff1+2
|
M[TJ]
30(9)
|
i20
|
+3
|
BQR
|
BQR
|
|
|
Rabid Bear[HS] > Hunting
During Heat fff1+2,D[or 3+4]
|
M[TJ],Sp[TC]
30(9)
|
i20
|
+3
|
BQR
|
BQR
|
|
|
Rabid Bear[HD]
During Heat fff1+2,F
|
M[TJ]
30(11)
|
i20
|
+5
|
LNC
|
LNC
|
HD
|
|
Bear Tackle[HA]
When Heat activation available, During Hunting 3+4
|
M[PC]
21
|
i25
|
-14
|
+9
|
+9
|
HA
PC |
|
Bear Tackle[HS]
When Heat activation available, During Heat and Hunting 3+4
|
M[PC]
21(4)
|
i25
|
-14
|
KND
|
KND
|
PC
|
|
Bear Tackle[HD]
When Heat activation available, During Heat and Hunting 3+4,F
|
M[PC]
21(6)
|
i25
|
+5
|
KND
|
KND
|
HD
PC |
|
Bear Tackle[PU][HA]
When Heat activation available, During Hunting 3+4, during opponent absorb attack
|
M[PC]
21(8)
|
i25
|
-5
|
+9
|
+9
|
HA
PC |
|
Bear Tackle[PU][HS]
During Heat and Hunting 3+4, during opponent absorb attack
|
M[PC]
21(8)
|
i25
|
+5
|
KND
|
KND
|
PC
|
|
Bear Tackle[PU][HD]
During Heat and Hunting 3+4,F, during opponent absorb attack
|
M[PC]
21(10)
|
i25
|
-5
|
KND
|
KND
|
HD
PC |
|
Wind Bear Fist
During Heat df2+3
|
Sp-M
20(4)
|
i15
|
+5
|
LNC
|
LNC
|
|
|
Wind Bear Fist[PU]
During Heat f,d,df2
|
Sp-M
23(4)
|
i15
|
+5
|
LNC
|
LNC
|
|
|
Fresh Wind Bear Fist
During Heat df2+3 hold
|
Sp-M
26(10)
|
i25
|
+9
|
LNC
|
LNC
|
|
|
Fresh Wind Bear Fist[PU]
During Heat f,d,df2 hold
|
Sp-M
30(12)
|
i25
|
+9
|
LNC
|
LNC
|
|
|
Salmon Fishing Cast
During Heat 2+3
|
MM
20,31(1,9)
|
i13
|
±0
|
Th
|
Th
|
|
|
Salmon Fishing Cast[Second]
During Heat 2+3
|
M
45(9)
|
i60
|
±0
|
Th
|
Th
|
|
|
Bear Roll[HS]
During Heat, While crouching 1+2
|
Sp-M
5(1)
|
i57
|
+1
|
+7
|
+7
|
|
|
Bear Roll[HS] > Hunting
During Heat, While crouching 1+2,D[or 3+4]
|
Sp-M,Sp[TC]
5(1)
|
i57
|
-6
|
±0
|
±0
|
|
|
Bear Shove[HS]
During Heat and Bear Roll 1
|
H
31(6)
|
i46
|
+13
|
KND
|
KND
|
TR
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Type 38 Eradication Weapon: Aramaki
During Rage df1+2
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Bear’s Bite
Approach opponent 1+3
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Bear Hug
Approach opponent 2+4
|
Throw-H
35
|
i12
|
Throw escape 1 or 2
|
|
Bear Slam
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
50
|
i12
|
Throw escape 1, Floor Break
|
|
Choke Slam
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
40
|
i12
|
Throw escape 2
|
|
Swing Swung
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
70
|
i12
|
Cannot throw escape
|
|
Headbutt
Approach opponent uf1+2
|
Throw-H
35 or 14
|
i12
|
Throw escape 1+2, Wall Stan
|
|
Rock’n Roll Circus
Approach opponent hcb,f 1+2
|
Throw-H
50 or 60
|
i11
|
Throw escape 1+2, 60 damage when hitting a wall & 2 damage to yourself
|
|
Bear Toss
During Hunting f1+2
|
Throw-H
30
|
i26
|
Cannot throw escape, erases opponent’s recoverable health, Floor Break
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
i1
|
Reception time [1F]-[20F], when handling is successful to tornado starts
|
|
Low Parry
Time with opponent low attack during Hunting F
|
Parry[Low]
–
|
i1
|
Reception time [1F]-, during F insertion always handle the lower part, when handling is successful to tornado starts
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
i22
|
-9c
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
i22
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
i19
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
i13
|
-18c
|
-3c
|
-3c
|
|
|
[Common Action] Wake Up [Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
i19
|
+2
|
KND
|
KND
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and 4
|
L
17
|
i14
|
-40c
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
i12
|
–
|
KND
|
KND
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
i19
|
+6
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
i8
|
+13g
|
KND
|
KND
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
i8
|
+13g
|
KND
|
KND
|



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