Lidia Frame Data Ver.2.05.00

Frame

TEKKEN8 Lidia Sobieska Frame Data

TEKKEN8 Lidia Sobieska Frame Data
TEKKEN8 TOP


This is an advanced frame data chart for Lidia in Tekken 8, updated for Season 2. Designed with clarity in mind, it allows experienced players to quickly reference move properties in real match situations. Perfect for studying punish windows, frame traps, and plus frames after combos.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Lidia Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Viola Mandshurica > Stalking Wolf Stance
f3,2
M[TJ],M,Sp
12,22
i17
-4
+24g
LNC
TR
Higekiri > Stalking Wolf Stance
During Horse Stance 3+4
H,Sp
28
i16
+6
KND
KND
HM

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jumping Mid Front Kick > Helm Splitter > Horse Stance
f3,4
M,H[TJ],Sp
12,21(6)
i17
+1
+17
+17
Jumping Mid Front Kick > Helm Splitter[BS] > Horse Stance
f3,qcf4
M,H[TJ],Sp
12,23(6)
i17
+1
+17
+17
Red Poppy[1]
db1+2
M
15
i16
-12
+2
+2
Red Poppy > Stalking Wolf Stance
db1+2,2
M,M,Sp
15,22
i16
-4
+24cg
LNC
TR
Red Poppy[St] > Stalking Wolf Stance
db1+2,2 hold
M,M,Sp
15,26(10)
i16
+8
KND
LNC
TR
Birds and Beasts[Level One]
During Heaven and Earth level one b3,4,1+2
M,H,M
16,16,14
i17
-15
KND
KND
Birds and Beasts[Level Two]
During Heaven and Earth level two b3,4,1+2
M,H,M
16,16,16
i17
-15
KND
KND
Birds and Beasts[Level Three]
During Heaven and Earth level Three b3,4,1+2
M,H,M
16,16,20
i17
-15
KND
KND
Birds and Beasts[Level One][Third Only]
During Heaven and Earth level one b3,4,1+2
M,H,M
16,16,21
i17
-15
KND
KND
Birds and Beasts[Level Two][Third Only]
During Heaven and Earth level two b3,4,1+2
M,H,M
16,16,23
i17
-15
KND
KND
Birds and Beasts[Level Three][Third Only]
During Heaven and Earth level Three b3,4,1+2
M,H,M
16,16,29
i17
-15
KND
KND
Birds and Beasts[BS][Level One]
During Heaven and Earth level one b3,4,qcf1+2
M,H,M
16,16,16
i17
-15
KND
KND
Birds and Beasts[BS][Level Two]
During Heaven and Earth level two b3,4,qcf1+2
M,H,M
16,16,17
i17
-15
KND
KND
Birds and Beasts[BS][Level Three]
During Heaven and Earth level Three b3,4,qcf1+2
M,H,M
16,16,21
i17
-15
KND
KND
Birds and Beasts[BS][Level One][Third Only]
During Heaven and Earth level one b3,4,qcf1+2
M,H,M
16,16,23
i17
-15
KND
KND
Birds and Beasts[BS][Level Two][Third Only]
During Heaven and Earth level two b3,4,qcf1+2
M,H,M
16,16,25
i17
-15
KND
KND
Birds and Beasts[BS][Level Three][Third Only]
During Heaven and Earth level Three b3,4,qcf1+2
M,H,M
16,16,31
i17
-15
KND
KND
Helm Splitterr > Horse Stance
qcf4
H[TJ],Sp
27(8)
i17
+5
+17
+17
HM
Red Poppy[BS][St] > Stalking Wolf Stance
qcf1+2,2 hold
M,M,Sp
18,26(10)
i16
+8
KND
LNC
TR
Elbow Slam > Horse Stance
During sidestep 2
M,Sp
18
i18
±0c
+10c
+17c
Elbow Slam[Opponent Crouching] > Horse Stance
During sidestep 2
M,Sp
18
i18
±0c
+17c
+17c
Serpent Incision[Level One]
During Heaven and Earth level one and Stalking Wolf Stance 4
L,M
10,22
i20
-14c
+8c
+8c
Serpent Incision[Level Two]
During Heaven and Earth level two and Stalking Wolf Stance 4
L,M
10,24
i20
-14c
+8c
+8c
Serpent Incision[Level Three]
During Heaven and Earth level three and Stalking Wolf Stance 4
L,M
10,28
i20
-14c
KND
KND

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
High Jab
1
H
5
i10
+1
+8
+8
Flurry
1,2
H,H
5,8
i10
-3
+4
+4
Flurry > Mid Chaser > Stalking Wolf Stance
1,2,2
H,H,M,Sp
5,8,10
i10
-8
+8
+8
Flurry > Gale Kick
1,2,3
H,H,H[TJ]
5,8,27
i10
-6
KND
KND
Flurry Low Right Kick
1,2,4
H,H,L
5,8,15
i10
-13c
+3
KND
High Jab > High Right Kick
1,4
H,H
5.17
i10
-8
+1
+1
High Right Reverse Jab
2
H
8
i11
±0
+8
+8
Double Twisting Chop > Stalking Wolf Stance
2,2
H,H,Sp
8,20
i11
-4
+11g
+11g
High Right Reverse Jab > Mid Right Front Kick
2,4
H,M
8,13
i11
-8
+4
+4
Gankaku[1]
3
H
9
i15
-9
+7
+7
Gankaku
3,2
H,H
9,10
i15
-4
LNC
LNC
TR
Gankaku[BS]
3,2[Perfect Input]
H,H
9,12
i15
-4
LNC
LNC
TR
High Right Roundhouse Kick
4
H
14
i13
-8
+1
+1
High Right Roundhouse Kick > Jumping Back Spin Kick
4,3
H,M[TJ]
14,20
i13
-14
KND
KND
Heian Shodan Seikenzuki
1+2
M
20
i31
-9
+17cg
+17cg
Heian Shodan Seikenzuki[Me]
1+2 hold
M
25(5)
i42
-5
KND
KND
Heian Shodan Seikenzuki: Digress
1+2 hold[max]
M
30(9)
i65
+7
LNC
LNC
Heian Shodan Seikenzuki > Cancel Step Into
1+2 during hold ff
Heian Shodan Seikenzuki > Cancel Back Steps
1+2 during hold bb
Heian Shodan Seikenzuki > Heaven and Earth
During Heat 1+2
M,Sp[St-Parry]
25(5)
i31
+1
KND
KND
Heian Shodan Seikenzuki[HS] > Standing State
During Heat 1+2,B
M
25(5)
i31
-5
KND
KND
Heian Shodan Seikenzuki[Me][HS] > Heaven and Earth
During Heat 1+2 hold
M,Sp[St-Parry]
35(7)
i42
+10g
KND
KND
Heian Shodan Seikenzuki[Me][HS] > Standing State
During Heat 1+2 hold,B
M
35(7)
i42
+4
KND
KND
Heian Shodan Seikenzuki: Digress[HS] > Heaven and Earth
During Heat 1+2 hold[max]
M,Sp[St-Parry]
55(16)
i65
+15g
LNC
LNC
Heian Shodan Seikenzuki: Digress[HS] > Standing State
During Heat 1+2 hold[max],B
M
55(16)
i65
+7
LNC
LNC
Floret Maelstrom > Stalking Wolf Stance
3+4
MM[TJ],Sp
6,20
i20
±0
+23cg
+23cg

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Horned Lark[1]
f2
H
10
i12
-7
+4
+4
Horned Lark
f2,4
H,H
10,23
i12
-13
KND
KND
Jumping Mid Front Kick
f3
M[TJ]
12
i17
-11
-4
+6
Viola Mandshurica > Stalking Wolf Stance
f3,2
M[TJ],M,Sp
12,22
i17
-4
+24g
LNC
TR
Jumping Mid Front Kick > Helm Splitter > Horse Stance
f3,4
M,H[TJ],Sp
12,21(6)
i17
+1
+17
+17
Jumping Mid Front Kick > Helm Splitter[BS] > Horse Stance
f3,qcf4
M,H[TJ],Sp
12,23(6)
i17
+1
+17
+17
Kusanku Double Kick[1]
f4
M
8
i17
-4
+1
+1
Kusanku Double Kick
f4,3
M,M[TJ]
8,10
i17
-10
±0
±0
Kusanku Double Kick > Uraken-uchi
f4,3,1
M,M[TJ],M
8,10,24
i17
-12
KND
KND
Kusanku Triple Kick
f4,3,4
M,M[TJ],M
8,10,23
i17
-10
KND
LNC
TR
Political Storm[1]
f1+2
HM
5,4
i14
-10
+1
+1
Political Storm[2]
f1+2,3
HM,M
5,4,5
i14
-13
-2
-2
Political Storm[HA]
When Heat activation available, f1+2,3,1+2
HM,M,MM
5,4,5,4,20
i14
-15
+9
+9
HA
Political Storm
f1+2,3,1+2
HM,M,MM
5,4,5,4,20
i14
-15
KND
KND
Political Storm[BS][HA]
When Heat activation available, f1+2,3,qcf 1+2
HM,M,MM
5,4,5,4,25
i14
-15
+9
+9
HA
Political Storm[BS]
f1+2,3,qcf 1+2
HM,M,MM
5,4,5,4,25
i14
-15
KND
KND
Horse Stance
f3+4
Sp

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mid Left Hook Thrust
df1
M
13
i13
-5
+2
+2
Mid Left Hook Thrust > Reverse Chop
df1,2
M,H
13,10
i13
-3
+4
+4
Mid Left Hook Thrust > Mid Left Sidekick
df1,3
M,M
13,17
i13
-13
KND
LNC
Coiled Elbow Slam > Stalking Wolf Stance
df2
M,Sp
17
i15
±0
+11
+24g
(+14)
Mid Left Knee
df3
M
15
i14
-8
+5
+5
Mid Left Knee > Mid Right Sidekick
df3,4
M,M
15,20
i14
-12
KND
KND
Crescent Kick
df4
M
12
i15
-4
+6
+6
Crescent Kick > High Elbow Strike
df4,2
M,H
12,20
i15
-8
KND
KND
TR
Rapture
df4~3
H
24(7)
i20
+8
LNC
LNC
Triangle Kick
df4~4
H
27
i22
+6c
KND
KND
Tourbillion
df3+4
M
25
i22
-9
+12g
+12g
HM

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Chop
d1
M
20
i19
-7c
+6c
KND
Lame Duck
d2
L[TC]
12
i18
-14c
-4
+12
Kansetsu-geri
d3
L
9
i15
-16c
-5
+5
Kansetsu-geri > Majority Rules[1]
d3,1
L,H
9,8
i15
-3
+4
+4
Kansetsu-geri > Majority Rules
d3,1,2
L,H,H
9,8,20
i15
-6
BQR
BQR
TR
Right Low Kick
d4
L[TC]
6
i12
-15c
-4
-4

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
db1
Sp-L[TC]
5
i10
-5
+6
+6
Valley Breeze
db2
M
14
i16
-7
+7
+7
Adjourning Sweep > Horse Stance
db3
L,Sp
20 or 17
i16
-11c
+7
Th
HM
Red Tape
db3[Counter Hit]
L,Th
24,17 or 20,17
i16
Th
HM
Red Tape[Level One]
While at Heaven and Earth Level One,db3[Counter Hit]
L,Th
24,19 or 20,19
i16
Th
HM
Red Tape[Level Two]
While at Heaven and Earth Level Two,db3[Counter Hit]
L,Th
24,21 or 20,21
i16
Th
HM
Red Tape[Level Three]
While at Heaven and Earth Level Three,db3[Counter Hit]
L,Th
24,27 or 20,27
i16
Th
HM
ER
Shin Splinter
db4
L
15
i22
-13c
±0
±0
Red Poppy[1]
db1+2
M
15
i16
-12
+2
+2
Red Poppy > Stalking Wolf Stance
db1+2,2
M,M,Sp
15,22
i16
-4
+24cg
LNC
TR
Red Poppy[St] > Stalking Wolf Stance
db1+2,2 hold
M,M,Sp
15,26(10)
i16
+8
KND
LNC
TR
For the People
db3+4
M[Parry-Low]
21
i22
-3
+5
+5
For the Nation
Time with opponent low attack db3+4
Parry[Low],M,H
21,21
i5
KND
KND
For the Nation[BS]
db3+4 when the low paryy is successful 1 at the right time
Parry[Low],M,H
21,23
i5
KND
KND

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Stalwart Governance[HA]
When Heat activation available b1
M
24(4)
i18
+2
+9
+9
HA
Stalwart Governance
b1
M
24(4)
i18
+2
BQR
BQR
Ruling Party
b2
H
14
i13
-9
+1
+1
Ruling Party > Crushing Left Knee
b2,3
H,M
14,14
i13
-10
+6
LNC
Ruling Party > Crushing Left Knee[BS]
b2,3[Perfect Input]
H,M
14,17
i13
-10
+6
LNC
Birds of Prey[1]
b3
M
16
i17
-7
+4
+4
Birds of Prey
b3,1
M,M
16,10
i17
-11
+5
+14
Birds and Beasts[2]
b3,4
M,H
16,16
i17
-11
±0a
±0a
Birds and Beasts
b3,4,1+2
M,H,M
16,16,13
i17
-15
KND
KND
Birds and Beasts[Level One]
During Heaven and Earth level one b3,4,1+2
M,H,M
16,16,14
i17
-15
KND
KND
Birds and Beasts[Level Two]
During Heaven and Earth level two b3,4,1+2
M,H,M
16,16,16
i17
-15
KND
KND
Birds and Beasts[Level Three]
During Heaven and Earth level Three b3,4,1+2
M,H,M
16,16,20
i17
-15
KND
KND
Birds and Beasts[Third Only]
b3,4,1+2
M,H,M
16,16,19
i17
-15
KND
KND
Birds and Beasts[Level One][Third Only]
During Heaven and Earth level one b3,4,1+2
M,H,M
16,16,21
i17
-15
KND
KND
Birds and Beasts[Level Two][Third Only]
During Heaven and Earth level two b3,4,1+2
M,H,M
16,16,23
i17
-15
KND
KND
Birds and Beasts[Level Three][Third Only]
During Heaven and Earth level Three b3,4,1+2
M,H,M
16,16,29
i17
-15
KND
KND
Birds and Beasts[BS]
b3,4,qcf1+2
M,H,M
16,16,14
i17
-15
KND
KND
Birds and Beasts[BS][Level One]
During Heaven and Earth level one b3,4,qcf1+2
M,H,M
16,16,16
i17
-15
KND
KND
Birds and Beasts[BS][Level Two]
During Heaven and Earth level two b3,4,qcf1+2
M,H,M
16,16,17
i17
-15
KND
KND
Birds and Beasts[BS][Level Three]
During Heaven and Earth level Three b3,4,qcf1+2
M,H,M
16,16,21
i17
-15
KND
KND
Birds and Beasts[BS][Third Only]
b3,4,qcf 1+2
M,H,M
16,16,21
i17
-15
KND
KND
Birds and Beasts[BS][Level One][Third Only]
During Heaven and Earth level one b3,4,qcf1+2
M,H,M
16,16,23
i17
-15
KND
KND
Birds and Beasts[BS][Level Two][Third Only]
During Heaven and Earth level two b3,4,qcf1+2
M,H,M
16,16,25
i17
-15
KND
KND
Birds and Beasts[BS][Level Three][Third Only]
During Heaven and Earth level Three b3,4,qcf1+2
M,H,M
16,16,31
i17
-15
KND
KND
Back Spin Kick
b4
H
21
i16
-3
+6
KND
HM
Iron Lady
b1+2
M[PC]
25
i20
-13
KND
KND
PC
Iron Lady[PU]
b1+2, during opponent absorb attack
M[PC]
25(10)
i20
-8
KND
KND
PC
Cat Stance
b3+4
Sp
Gekisai Ura-uchi
b1+4
UA-M
35
i60
KND
KND

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Gyre
uf1
M[Parry-High]
18
i23
-6
+3
+3
Vortex > Stalking Wolf Stance
Time with opponent high attack uf1
Parry[High],MH,Sp
18,20
i5
+11g
+11g
Vortex[BS] > Stalking Wolf Stance
uf1 when the high paryy is successful 2 at the right time
Parry[High],MH,Sp
18,23
i5
+11g
+11g
Hook
uf2[or u2 or ub2]
H
17
i15
-12
+9
+9
Willow Branch
uf3[or u3 or ub3]
M[TJ]
28
i25
-9
BQR
BQR
Cleaving Spirit > Stalking Wolf Stance
uf4[or u4 or ub4]
MH[TJ],Sp
10,16
i15
-5
TR
TR
TR
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-13
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Lightning Seikenzuki > Horse Stance
ff2
M,Sp
20
i13
+5
+15g
+17
Lightning Seikenzuki[HS] > Horse Stance
During Heat ff2
M,Sp
22(4)
i13
+5
+17
+17
Flying Forward Kick
ff3
M[TJ]
21
i19
-14
LNC
LNC
TR
Hazy Moon Double Kick[1]
ff4
M
12
i18
-13
-2
-2
Hazy Moon Double Kick
ff4,3
M,M
12,16
i18
-27
KND
KND
Celestial Comet Punch
Approach airborne opponent ff4,3
M,M,Th
8,8,8
i18
Th
Th
Celestial Comet Punch[Level One]
During Heaven and Earth level one, Approach airborne opponent ff4,3
M,M,Th
8,8,10
i18
Th
Th
Celestial Comet Punch[Level Two]
During Heaven and Earth level two, Approach airborne opponent ff4,3
M,M,Th
8,8,14
i18
Th
Th
Celestial Comet Punch[Level Three]
During Heaven and Earth level three, Approach airborne opponent ff4,3
M,M,Th
8,8,19
i18
Th
Th
ER
White Whale[Clean Hit]
ff1+2
M
33
i15
-13
KND
KND
White Whale
ff1+2
M
26
i15
-13
KND
KND
Swift High Seikenzuki
fff1
H
24(7)
i13
+6
KND
KND
TR
Swift High Seikenzuki[HS] > Heaven and Earth
During Heat fff1
H,Sp[St-Parry]
27(8)
i13
+5
KND
KND
TR
Swift High Seikenzuki[HS] > Standing State
During Heat fff1,B
H
27(8)
i13
-3
KND
KND
TR
Lightning Seikenzuki[BS] > Horse Stance
fff2
M,Sp
24
i13
+5
+15g
+17
Lightning Seikenzuki[BS][HS] > Horse Stance
During Heat fff2
M,Sp
26(5)
i13
+5
+17
+17
Flying Blade
fff3
M[TJ]
30(9)
i23
+6
BQR
BQR
Blossom Fury[1]
qcf2
M
14
i16
-8
±0
±0
Blossom Fury[2]
qcf2,2
M,M
14,17
i16
-14
-1
-1
Blossom Fury
qcf2,2,1+2
M,M,M
14,17,25
i16
-17
KND
KND
Blossom Fury[BS][1]
qcf,qcf2
M
18
i16
-8
±0
±0
Blossom Fury[BS][2]
qcf,qcf2,2
M,M
18,17
i16
-14
-1
-1
Blossom Fury[BS]
qcf,qcf2,2,bff1+2
M,M,M
18,17,30
i16
-17
KND
KND
Helm Splitterr > Horse Stance
qcf4
H[TJ],Sp
27(8)
i17
+5
+17
+17
HM
Red Poppy[BS][1]
qcf1+2
M
18
i16
-12
+2
+2
Red Poppy[BS] > Stalking Wolf Stance
qcf1+2,2
M,M,Sp
18,22
i16
-4
+24cg
LNC
TR
Red Poppy[BS][St] > Stalking Wolf Stance
qcf1+2,2 hold
M,M,Sp
18,26(10)
i16
+8
KND
LNC
TR

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
White-tailed Eagle[1]
While rising 1
M
12
i13
-3
+4
+4
White-tailed Eagle > Stalking Wolf Stance
While rising 1,2
M,H,Sp
12,18
i13
±0
+11g
+11g
Wild Eagle
While rising 1,4
M,M
12,20
i13
-13
KND
KND
Upward Thrust
While rising 2
M
15
i15
-12
LNC
LNC
TR
Bridging the Gap
While rising 3
M
20
i14
-12
KND
TR
TR
Forward Kick
While rising 4
M
13
i11
-4
+7
+7
Caustic Retort > Stalking Wolf Stance
While rising 4,2
M,H,Sp
13,12
i11
±0
+8
+8

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching d2[or db2]
Sp-L[TC]
8
i11
-4
+7
+7
Flash Elbow[HA]
When Heat activation available, While crouching df2
M
22
i12
-14
+9
+9
HA
Flash Elbow
While crouching df2
M
22
i12
-14
KND
KND
Left Spin Low Kick
While crouching d3[or db3]
L[TC]
10
i16
-17c
-6
-6
Odd-tooth Snake[Clean Hit]
While crouching df3
L[TC]
20
i20
-26c
KND
KND
Odd-tooth Snake[Tip]
While crouching df3
L[TC]
16
i20
-26c
+2
+2
Right Low Kick
While crouching 4
L[TC]
6
i12
-15c
-4
-4

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Elbow Slam > Horse Stance
During sidestep 2
M,Sp
18
i18
±0c
+10c
+17c
Elbow Slam[Opponent Crouching] > Horse Stance
During sidestep 2
M,Sp
18
i18
±0c
+17c
+17c
Evasive High Right Back Kick
During sidestep 4
H
21
i16
-6
+16g
+14

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Veto[Opponent Down]
While opponent is down d2
L[Attack-Down]
19
i18
KND
KND
Veto[Opponent Down][Level One]
While opponent is down, During Heaven and Earth level one d2
L[Attack-Down]
21
i18
KND
KND
Veto[Opponent Down][Level Two]
While opponent is down, During Heaven and Earth level two d2
L[Attack-Down]
24
i18
KND
KND
Veto[Opponent Down][Level Three]
While opponent is down, During Heaven and Earth level three d2
L[Attack-Down]
26
i18
KND
KND
Veto[Opponent Standing]
While opponent is down d2
L[Attack-Down]
24
i18
-13c
+6c
+6c
Veto[Opponent Standing][Level One]
While opponent is down, During Heaven and Earth level one d2
L[Attack-Down]
27
i18
-13c
+6c
+6c
Veto[Opponent Standing][Level Two]
While opponent is down, During Heaven and Earth level two d2
L[Attack-Down]
30
i18
-13c
+6c
+6c
Veto[Opponent Standing][Level Three]
While opponent is down, During Heaven and Earth level three d2
L[Attack-Down]
33
i18
-13c
+6c
+6c
Bow
1+3+4
Sp
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
M[TJ]
21
i36
±0c
KND
KND

Stance

Horse Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Horse Stance
f3+4, etc.
Sp
Hachi-wari > Stalking Wolf Stance
During Horse Stance 1
H[PC],Sp
22
i17
+1
+16g
+16g
PC
HM
Hachi-wari[PU] > Stalking Wolf Stance
During Horse Stance 1, during opponent absorb attack
H[PC],Sp
22(8)
i17
+8
+16g
+16g
PC
HM
Unanimous Consent[HA] > Heaven and Earth
When Heat activation available, Horse Stance 2
M,Th,Sp[St-Parry]
18,2,8
i16
-10
+8
+8
HA
Unanimous Consent[HA] > Standing State
When Heat activation available, Horse Stance 2,B
M,Th
18,2,8
i16
-10
+6
+6
HA
Unanimous Consent
During Horse Stance 2
M,Th
18,2,8
i16
-10
+6
+6
Kumo-geri
During Horse Stance 3
M[TJ]
21(4)
i22
-4
+14
+14
HM
Muramasa
During Horse Stance 4
M,Sp
20(6)
i28
+8
KND
LNC
Muramasa > Stalking Wolf Stance
During Horse Stance 4
M,Sp
20(6)
i28
+8
KND
LNC
Low Chop
During Horse Stance 1+2
L[TC]
17
i20
-18c
-1c
TR
Higekiri > Stalking Wolf Stance
During Horse Stance 3+4
H,Sp
28
i16
+6
KND
KND
HM
Horse Stance > Stalking Wolf Stance
During Horse Stance F
Sp
Horse Stance> Heaven and Earth
During Heat and Horse Stance U
Sp[St-Parry]
Horse Stance> Vacuity
During Horse Stance bb
Sp[TJ]

Cat Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Cat Stance
b3+4, etc.
Sp
Mid Left Thrust
During Cat Stance 1
M
26
i17
-4
KND
KND
Rising Carp[1]
During Cat Stance 2
H
12
i14
-10
+1
+1
Rising Carp
During Cat Stance 2,2
H,M
12,18
i14
-10
KND
TR
TR
Rising Carp[BS]
During Cat Stance 2,2[Perfect Input]
H,M
12,20
i14
-10
KND
TR
TR
Enlightenment[2]
During Cat Stance 2,3
H,M
12,13
i14
-10
+1
+1
Enlightenment
During Cat Stance 2,3,1
H,M,M
12,13,22
i14
-10
KND
KND
High Left Reverse Hook Kick[HA]
When Heat activation available, During Cat Stance 3
H
20
i13
-4
+9
+9
HA
High Left Reverse Hook Kick
During Cat Stance 3
H
20
i13
-4
+11g
+11g
Crouching Tiger, Rising Dragon[1] > Stalking Wolf Stance
During Cat Stance 4
L[TC],Sp
14
i19
-6c
+8c
LNC
Crouching Tiger, Rising Dragon
During Cat Stance 4,3+4
L[TC],M[TJ]
14,25
i19
-14
KND
KND
Gojushiho > Stalking Wolf Stance
During Cat Stance 1+2
M,Sp
25
i16
-1
+27cg
KND
TR
Cat Stance > Stalking Wolf Stance
During Cat Stance F
Sp
Cat Stance Heaven and Earth
During Heat and During Cat Stance U
Sp[St-Parry]
Cat Stance > Vacuity
During Cat Stance bb
Sp[TJ]

Stalking Wolf Stance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Stalking Wolf Stance
During Horse Stance F, etc.
Sp
Bassai-zuki
During Stalking Wolf Stance 1
M
24(9)
i23
+2
KND
KND
TR
Bassai-zuki[St]
During Stalking Wolf Stance 1 hold
M
34(17)
i36
+7
LNC
LNC
TR
Bassai-zuki > Cancel Step Into
During Stalking Wolf Stance 1,ff
Sp
Bassai-zuki > Cancel Back Steps
During Stalking Wolf Stance 1,bb
Sp
Bassai-zuki[HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1
M,Sp[St-Parry]
24(9)
i22
+10g
KND
KND
TR
Bassai-zuki[HS] > Standing State
During Heat and Stalking Wolf Stance 1,B
M
24(9)
i22
+2
KND
KND
TR
Bassai-zuki[St][HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1 hold
M,Sp[St-Parry]
34(17)
i36
+15g
LNC
LNC
TR
Bassai-zuki[St][HS] > Standing State
During Heat and Stalking Wolf Stance 1 hold,B
M
34(17)
i36
+7
LNC
LNC
TR
Jion Upward Thrust
During Stalking Wolf Stance 2
M
21
i15
-7
KND
KND
Mid Left Kick
During Stalking Wolf Stance 3
M
10
i17
-6
+4
+4
Mid Left Kick > Nimble Thrust
During Stalking Wolf Stance 3,1
M,M
10,21
i17
-6
KND
KND
Serpent Incision
During Stalking Wolf Stance 4
L,M
10,20
i20
-14c
+8c
+8c
Serpent Incision[Level One]
During Heaven and Earth level one and Stalking Wolf Stance 4
L,M
10,22
i20
-14c
+8c
+8c
Serpent Incision[Level Two]
During Heaven and Earth level two and Stalking Wolf Stance 4
L,M
10,24
i20
-14c
+8c
+8c
Serpent Incision[Level Three]
During Heaven and Earth level three and Stalking Wolf Stance 4
L,M
10,28
i20
-14c
KND
KND
Stalking Wolf Stance> Heaven and Earth
During Heat and Stalking Wolf Stance U
Sp
Stalking Wolf Stance > Vacuity
During Stalking Wolf Stance bb
Sp[TJ]

Heaven and Earth

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heaven and Earth
During Heat and Horse Stance U
Sp[St-Parry]
Heaven and Earth
During Heat and During Cat Stance U
Sp[St-Parry]
Heaven and Earth
During Heat and Stalking Wolf Stance U
Sp[St-Parry]
Heaven’s Gavel: Injustice Banish[Level One]
While at Heaven and Earth Level One, During HAE 1
M[PC]
21(4)
i18
-11
LNC
LNC
PC
Heaven’s Gavel: Injustice Banish[Level Two]
While at Heaven and Earth Level Two, During HAE 1
M[PC]
23(6)
i18
-11
LNC
LNC
PC
Heaven’s Gavel: Injustice Banish[Level Three]
While at Heaven and Earth Level Three, During HAE 1
M[PC]
25(7)
i18
-11
LNC
LNC
PC
Heaven’s Gavel: Injustice Banish[Level One][PU]
While at Heaven and Earth Level One, During HAE 1, during opponent absorb attack
M[PC]
21(4)
i18
-7
LNC
LNC
PC
Heaven’s Gavel: Injustice Banish[Level Two][PU]
While at Heaven and Earth Level Two, During HAE 1, during opponent absorb attack
M[PC]
23(6)
i18
-7
LNC
LNC
PC
Heaven’s Gavel: Injustice Banish[Level Three][PU]
While at Heaven and Earth Level Three, During HAE 1, during opponent absorb attack
M[PC]
25(7)
i18
-7
LNC
LNC
PC
Heaven’s Sword: Wreath Puncture[Level One]
While at Heaven and Earth Level One, During HAE 2
MM
10,26(2,5)
i13
+6
KND
KND
Heaven’s Sword: Wreath Puncture[Level Two]
While at Heaven and Earth Level Two, During HAE 2
MM
10,30(2,9)
i13
+6
KND
KND
Heaven’s Sword: Wreath Puncture[Level Three]
While at Heaven and Earth Level Three, During HAE 2
MM
10,34(2,10)
i13
+6
KND
KND
Heaven’s Cannon: Crushing Defamation[Level One]
While at Heaven and Earth Level One, During HAE 1+2
UA-H
35
i16
KND
KND
TR
Heaven’s Cannon: Crushing Defamation[Level Two]
While at Heaven and Earth Level Two, During HAE 1+2
UA-H
38
i16
KND
KND
TR
Heaven’s Cannon: Crushing Defamation[Level Three]
While at Heaven and Earth Level Three, During HAE 1+2
UA-H
41
i16
KND
KND
TR
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
Sp[St-Parry]
i5
+12g
+12g

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Political Storm[HA]
When Heat activation available f1+2,3,1+2
HM,M,MM
5,4,5,4,20
i14
-15
+9
+9
HA
Political Storm[HS]
During Heat f1+2,3,1+2
HM,M,MM
5,4,5,4,20(1,1,1,1,4)
i14
-15
KND
KND
Political Storm[HD]
During Heat f1+2,3,1+2,F
HM,M,MM
5,4,5,4,20(1,1,1,1,6)
i14
+5
KND
KND
HD
Political Storm[BS][HA]
When Heat activation available f1+2,3,qcf 1+2
HM,M,MM
5,4,5,4,25
i14
-15
+9
+9
HA
Political Storm[BS][HS]
During Heat f1+2,3,qcf 1+2
HM,M,MM
5,4,5,4,25(1,1,1,1,5)
i14
-15
KND
KND
Political Storm[BS][HD]
During Heat f1+2,3,qcf 1+2,F
HM,M,MM
5,4,5,4,25(1,1,1,1,7)
i14
+5
KND
KND
HD
Stalwart Governance[HA]
When Heat activation available b1
M
24(4)
i18
+2
+9
+9
HA
Stalwart Governance[HS]
During Heat b1
M
24(4)
i18
+2
BQR
BQR
Stalwart Governance[HD]
During Heat b1,F
M
24(6)
i18
+5
LNC
LNC
HD
Flash Elbow[HA]
When Heat activation available, While crouching df2
M
22
i12
-14
+9
+9
HA
Flash Elbow[HS]
During Heat, While crouching df2
M
22(4)
i12
-14
KND
KND
Flash Elbow[HD]
During Heat, While crouching df2,F
M
22(6)
i12
+5
KND
KND
HD
Unanimous Consent[HA] > Heaven and Earth
When Heat activation available, Horse Stance 2
M,Th,Sp[St-Parry]
18,2,8
i16
-10
+8
+8
HA
Unanimous Consent[HA] > Standing State
When Heat activation available, Horse Stance 2,B
M,Th
18,2,8
i16
-10
+6
+6
HA
Unanimous Consent[HS] > Heaven and Earth
During Heat and Horse Stance 2
M,Th,Sp[St-Parry]
18,2,8(3)
i16
-10
+8
+8
Unanimous Consent[HS] > Standing State
During Heat and Horse Stance 2,B
M,Th
18,2,8(3)
i16
-10
+6
+6
Unanimous Consent[HD]
During Heat and Horse Stance 2,F
M
18(5)
i16
+5
LNC
LNC
HD
High Left Reverse Hook Kick[HA]
When Heat activation available, During Cat Stance 3
H
20
i13
-4
+9
+9
HA
High Left Reverse Hook Kick[HS]
During Heat and During Cat Stance 3
H
20(4)
i13
-4
+11g
+11g
High Left Reverse Hook Kick[HD]
During Heat and During Cat Stance 3,F
H
20(6)
i13
+5
Scr
Scr
HD
Horse Stance > Heaven and Earth
During Heat and Horse Stance U
Sp[St-Parry]
Cat Stance > Heaven and Earth
During Heat and During Cat Stance U
Sp[St-Parry]
Stalking Wolf Stance > Heaven and Earth
During Heat and Stalking Wolf Stance U
Sp[St-Parry]
Heian Shodan Seikenzuki[HS] > Heaven and Earth
During Heat 1+2
M,Sp[St-Parry]
25(5)
i31
+1
KND
KND
Heian Shodan Seikenzuki[HS] > Standing State
During Heat 1+2,B
M
25(5)
i31
-5
KND
KND
Heian Shodan Seikenzuki[Me][HS] > Heaven and Earth
During Heat 1+2 hold
M,Sp[St-Parry]
35(7)
i42
+10g
KND
KND
Heian Shodan Seikenzuki[Me][HS] > Standing State
During Heat 1+2 hold,B
M
35(7)
i42
+4
KND
KND
Heian Shodan Seikenzuki: Digress[HS] > Heaven and Earth
During Heat 1+2 hold[max]
M,Sp[St-Parry]
55(16)
i65
+15g
LNC
LNC
Heian Shodan Seikenzuki: Digress[HS] > Standing State
During Heat 1+2 hold[max],B
M
55(16)
i65
+7
LNC
LNC
Lightning Seikenzuki[HS]
During Heat ff2
M,Sp
22(4)
i13
+5
+17
+17
Lightning Seikenzuki[BS][HS] > Horse Stance
During Heat fff2
M,Sp
26(5)
i13
+5
+17
+17
Swift High Seikenzuki[HS] > Heaven and Earth
During Heat fff1
H,Sp[St-Parry]
27(8)
i13
+5
KND
KND
TR
Swift High Seikenzuki[HS] > Standing State
During Heat fff1,B
H
27(8)
i13
-3
KND
KND
TR
Bassai-zuki[HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1
M,Sp[St-Parry]
24(9)
i22
+10g
KND
KND
TR
Bassai-zuki[HS] > Standing State
During Heat and Stalking Wolf Stance 1,B
M
24(9)
i22
+2
KND
KND
TR
Bassai-zuki[St][HS] > Heaven and Earth
During Heat and Stalking Wolf Stance 1 hold
M,Sp[St-Parry]
34(17)
i36
+15g
LNC
LNC
TR
Bassai-zuki[St][HS]
During Heat and Stalking Wolf Stance 1 hold,B
M
34(17)
i36
+7
LNC
LNC
TR
Heaven’s Gavel: Injustice Banish
During Heat and Heaven and Earth1
M
21(4)
i18
-11
LNC
LNC
PC
Heaven’s Sword: Wreath Puncture
During Heat and Heaven and Earth2
MM
10,26(2,5)
i13
+6
KND
KND
Heaven’s Cannon: Crushing Defamation
During Heat and Heaven and Earth1+2
UA-H
35
i16
KND
KND
TR
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
Sp[St-Parry]
i5
+12g
+12g
Efflorescent Blizzard > Heaven and Earth
During Heat 2+3
M,Th,Sp[St-Parry]
55(3,1,1,3)
i18
+10g
Th
Th
Efflorescent Blizzard > Standing State
During Heat 2+3,B
M,Th
55(3,1,1,3)
i18
+10g
Th
Th
Efflorescent Blizzard[Second] > Heaven and Earth
During Heat 2+3
MMH[TJ],Sp[St-Parry]
5,5,30(1,1,3)
i42
+10g
KND
KND
Efflorescent Blizzard[Second] > Standing State
During Heat 2+3,B
MMH[TJ]
5,5,30(1,1,3)
i42
+10g
KND
KND

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Scarlet Valor: Martial Devotion
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Moonlit Frost
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Parched Valley
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Moonlit Frost
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1
Parched Valley
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Smear Campaign
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape
Trifecta
Approach opponent uf1+2
Throw-H
40
i12
Throw escape 1+2
Trifecta[Level One]
During Heaven and Earth level one, Approach opponent uf1+2
Throw-H
42
i12
Throw escape 1+2
Trifecta[Level Two]
During Heaven and Earth level two, Approach opponent uf1+2
Throw-H
44
i12
Throw escape 1+2
Trifecta[Level Three]
During Heaven and Earth level three, Approach opponent uf1+2
Throw-H
50
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
For the Nation
Time with opponent low attack db3+4
Parry[Low],M,H
21,21
i22
Low parry effect, reception time [5F]-[13F], automatic counterattack
For the Nation[BS]
db3+4 when the low paryy is successful 1 at the right time
Parry[Low],M,H
21,23
i22
Low parry effect, reception time [5F]-[13F], automatic counterattack, first 1 perfect input
Law of the Land
Time with opponent punch b1+3[or b2+4]
Parry[Punch-High&Mid],H,H,H
5,5,20
i5
High&Middle punch parry, reception time [5F]-[12F], automatic counterattack, first 1 perfect input, KDN
Law of the Land[BS]
b1+3[or b2+4]when the paryy is successful 2 at the right time
Parry[Punch-High&Mid],H,H,H
5,5,22
i5
High&Middle punch parry, reception time [5F]-[12F], automatic counterattack, KDN, second 2 perfect input
Vortex > Stalking Wolf Stance
Time with opponent high attack uf1
Parry[High],MH,Sp
18,20
i5
High&Middle parry effect, reception time [5F]-[17F], automatic counterattack, [+11gF] advantage or wall stan
Vortex[BS] > Stalking Wolf Stance
uf1 when the high paryy is successful 2 at the right time
Parry[High],MH,Sp
18,23
i5
High&Middle parry effect, reception time [5F]-[17F], automatic counterattack, [+11gF] advantage or wall stan, first 1 perfect input
Heaven and Earth
With Heat activated during Heaven and Earth, take attack from opponent
Sp[St-Parry]
i5
High&Middle strong parry effect, reception time [5F]-[39F], [+12gF] advantage, you can only cut it once, you can’t cut it continuously
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and 4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and 1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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