Heihachi Move List Ver.2.05.00

Heihachi

TEKKEN8 Heihachi Mishima Move List

TEKKEN8 Heihachi Mishima Move List
TEKKEN8 TOP


Looking to pick up Heihachi in TEKKEN 8?
This guide is tailored for beginners, featuring a clear list of essential moves with easy-to-read visuals.
Each technique is organized for quick reference, helping new players learn Heihachi’s fundamentals with confidence.

・Move List



TEKKEN8 Heihachi Mishima Move List

New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / Wind God Step / Thunder God’s Kamae / Wind God’s Kamae / Warrior Instinct / While Down / Throws / Attack Reversal / While opponent down

New Move

119 Ultimate Roaring Stonehead
Ultimate Roaring Stonehead 
During Warrior Instinct fff1+2
H[TJ]/20(8)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block, erases opponent’s recoverable health on hit
16 Hooking Battering Ram
Hooking Battering Ram 
During Heat b4,4,2
H,M,Sp-M/14,25,20(2,5,10)
Chip damage on block, has reversal break effect, partially uses remaining Heat time
75 Roaring Stonehead
Roaring Stonehead 
fff1+2
H[TJ]/20(4)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block

Heat System

1 1. What can be done during Heat(general)
1. What can be done during Heat(general)
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat(general)
2. What can be done during Heat(general)
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
3 3. What can be done during Heat(general)
3. What can be done during Heat(general)
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB[or 2+3]
4 4. What can be done during Heat(unique]
4. What can be done during Heat(unique]
Allows the use of Electric Thunder God Fist and Electric Wind God Fist without Perfect Input
f,n,d,df1, f,n,d,df2
5 5. What can be done during Heat(unique)
5. What can be done during Heat(unique)
Allows use of formidable lightning-infused techniques
uf4 on hit or block 1, d3,2, etc.
6 6. What can be done during Heat(unique)
6. What can be done during Heat(unique)
Gives Wind God’s Kamae attack reversal effect against high and mid attacks
During Wind God’s Kamae, take high or mid attack from opponent
7 Special actions related to Heat
Special actions related to Heat
Able to enter powered up state: Mishima-Style Ultimate Technique: Warrior Instinct
Only effective during round activated, increases amount of recoverable health regained, reduces amount opponent’s recoverable health left after being hit

Heat Moves

8 Heat Burst
Heat Burst 
When Heat activation available 2+3
M[Pw]/12(2)
Gain 1 Ultimate Count, partially uses remaining Heat time, 2+3,bb to cancel attack
9 Heaven’s Merciless Wrath
Heaven’s Merciless Wrath 
b1+2
M[Parry-High&Mid]/20
Has parry effect, gain 1 Ultimate Count upon Heat activation
10 Kidney Crush Combo
Kidney Crush Combo 
uf2,1
M,M/16,20(6)
Or u2,1, chip damage on block, gain 1 Ultimate Count upon Heat activation
11 Raoh Thrust
Raoh Thrust 
ff1+2
M/22(4)
Chip damage on block, gain 1 Ultimate Count upon Heat activation
12 Iron Hand
Iron Hand 
qcf2
M/30
Gain 1 Ultimate Count upon Heat activation
13 Wind God Hasai Rengeki
Wind God Hasai Rengeki 
During Wind God’s Kamae [d1+2, etc.]1,1
H,H/13,20
Gain 1 Ultimate Count upon Heat activation
14 Thunderous Battering Ram
Thunderous Battering Ram 
During Heat db1+2
Sp-M[Pw]/25(10)
Chip damage on block, has reversal break effect, partially uses remaining Heat time
15 Rending Battering Ram
Rending Battering Ram 
During Heat d3,2
M,Sp-M/25,20(10,10)
Or during Heat and Thunder God’s Kamae 3,2, chip damage on block, has reversal break effect, partially uses remaining Heat time
16 Hooking Battering Ram
Hooking Battering Ram 
During Heat b4,4,2
H,M,Sp-M/14,25,20(2,5,10)
Chip damage on block, has reversal break effect, partially uses remaining Heat time
17 Soaring Anvil Smasher
Soaring Anvil Smasher 
During Heat uf4 on hit or block 1
MTJ,MTJ/17,30(3,6)
Chip damage on block, partially uses remaining Heat time
18 Shadow Step
Shadow Step 
During Heat bb,n,3+4
Sp/-
Partially uses remaining Heat time
19 Fire Starter
Fire Starter 
During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp/15
Cannot throw escape, shift to Thunder God’s Kamae[partially uses remaining Heat time, does not shift with B]
20 Charging Hard
Charging Hard 
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]/35
Regain health, partially uses remaining Heat time
21 Enraged Tettsui Otoshi
Enraged Tettsui Otoshi 
During Heat 2+3
M,Th/15,35(3,4)
Heat Smash, shift to Thunder God’s Kamae on block [does not shift with B]
22 Eight Thunder Kami Slayer
Eight Thunder Kami Slayer 
During Heat 2+3,F
M,Th/15,35(3,4)
Heat Smash, shift to Thunder God’s Kamae on block [does not shift with B]

Rage Moves

23 Mishima-Style Ultimate Technique: Tempest Demon God Fist
Mishima-Style Ultimate Technique: Tempest Demon God Fist 
During Rage df1+2
M[Pw],Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

24 Flash Punch Combo
Flash Punch Combo 
1,1,2
H,H,M/5,6,16
25 One Two Strike
One Two Strike 
1,2
H,H/5,8
26 Back Fist Combo
Back Fist Combo 
1,2,2
H,H,H/5,8,12
1,1,2,D to shift to Wind God’s Kamae
27 Demon Executioner Volley
Demon Executioner Volley 
1,2,2~1,1+2
H,H,M/5,8,20,24
1,2,2~1,D[or U]to cancel and shift to sidestep
28 Wailing Demon Otoko Geri
Wailing Demon Otoko Geri 
1,2,4
H,H,H/5,8,21
Hold at last step to power up[chip damage on block]
29 Demon Massacre
Demon Massacre 
1,b2,1
H,M,M/5,17,20
1,b4,D to shift to Wind God’s Kamae
30 Demon Basara
Demon Basara 
1,b2,2
H,M,M/5,17,17
1,b4,D to shift to Wind God’s Kamae
31 Demon Lair
Demon Lair 
1,b2,4
H,M,MTJ/5,17,30(12)
Chip damage on block, 1,b4,D to shift to Wind God’s Kamae
32 Dogenkotsu
Dogenkotsu 
2,2
H,M/10,13
33 Byakko Gekishin
Byakko Gekishin 
3,2
M,M/10,10
3,2,D to shift to Wind God’s Kamae
34 Otoko Geri
Otoko Geri 
4
H/21
Hold to power up[chip damage on block]
35 Demon Scissors
Demon Scissors 
4~3
MTJ/25
Or while rising 4~3
36 Demon Breath
Demon Breath 
1+2
M/25

f Command

37 Tensu Gekishin
Tensu Gekishin 
f2,2
H,M/13,10
f2,2,D to shift to Wind God’s Kamae
38 Demon Shout Volley
Demon Shout Volley 
f2~1,1+2
M,M/20,24
f2~1,D[or U]to cancel and shift to sidestep
39 Lightning Crush
Lightning Crush 
f3
M/10
f3,D to shift to Wind God’s Kamae
40 Right Splits Kick
Right Splits Kick 
f4
M/20
f4,D to shift to Wind God’s Kamae
41 Chrome Dome
Chrome Dome 
f1+2
H/15
42 Thunder God’s Kamae
Thunder God’s Kamae 
f3+4
Sp/-
Shift to Thunder God’s Kamae

df Command

43 Muso Palm Strike
Muso Palm Strike 
df1,1
M,H/10,8
44 Muso Tekken
Muso Tekken 
df1,2
M,M/10,20
45 True Muso Tekken
True Muso Tekken 
df1,2 hold
M,M/10,28(11)
Chip damage on block, has reversal break effect
46 Zenith Muso Tekken
Zenith Muso Tekken 
df1,2 hold[Perfect Input]
M,M/10,23(9)
Release the instant hold is complete, regain recoverable health on hit or block, chip damage on block, has reversal break effect
47 Reverse Muso Renken
Reverse Muso Renken 
df2,1
M,M/8,20
48 Gokotai Rampage
Gokotai Rampage 
df3,1+2,qcf1
M,HMM,M/10,3,3,3,25
df3,1+2,qcf1 to power up
49 Rapid Crush Combo
Rapid Crush Combo 
df4,2
M,M/10,23

d Command

50 Hammer Punch
Hammer Punch 
d1
M/12
d1,D to directly shift to crouching state
51 Hammer Beating
Hammer Beating 
d1,2
M,M/12,14
d1,2,F to directly shift to crouching state
52 Jichinsai
Jichinsai 
d3
M/25(10)
Chip damage on block
53 Wind God’s Kamae
Wind God’s Kamae 
d1+2
Sp/-
Shift to Wind God’s Kamae
54 Lightning Hammer
Lightning Hammer 
d1+4
UA-M/50

db Command

55 Eishomon
Eishomon 
db2
LTC/25
56 Sacred Tree Fell
Sacred Tree Fell 
db3
L/10

b Command

57 Oni Yarai
Oni Yarai 
b1,4
M,M/12,24
58 Rashomon
Rashomon 
b2
M/20(6)
Chip damage on block
59 True Rashomon
True Rashomon 
b2 hold
M/30(12)
Chip damage on block, has reversal break effect, b2 hold F to shift to Thunder God’s Kamae
60 Zenith Rashomon
Zenith Rashomon 
b2 hold[Perfect Input]
M/23(11)
Release the instant hold is complete, regain recoverable health on hit or block, chip damage on block, has reversal break effect
61 Hooking Crescent Thrust
Hooking Crescent Thrust 
b4,2
H,H/14,20
62 Hooking Crescent Kick
Hooking Crescent Kick 
b4,4
H,M/14,25
63 Indra’s Kick
Indra’s Kick 
b4
M/23(6)
Chip damage on block , has good left sidestep tracking
64 Heaven’s Merciless Wrath
Heaven’s Merciless Wrath 
b1+2
M[Parry-High&Mid]/20
Has parry effect, gain 1 Ultimate Count upon Heat activation

ub u uf Command

65 Skull Rupture
Skull Rupture 
ub2
H[Parry-Punch-High&Mid]/25
Punch parry effect
66 Demon’s Wings
Demon’s Wings 
uf1
M[Pw]/25
Or ub1 or u1, absorb an attack to power up and deal more chip damage on block
67 Kidney Crush Combo
Kidney Crush Combo 
uf2,1
M,M/16,20(6)
Or u2,1, chip damage on block, gain 1 Ultimate Count upon Heat activation
68 Hell Axle
Hell Axle 
uf3 on hit or block 4
MTJ,MTJ/17,20(8)
Or ub3,4 or u3,4, chip damage on block
69 Wind Slicer
Wind Slicer 
uf4
MTJ/17
Or ub4 or u4

ff Command

70 Demon God Fist
Demon God Fist 
ff2
M/22
71 Left Splits Kick
Left Splits Kick 
ff3
M/21
72 Raoh Thrust
Raoh Thrust 
ff1+2
M/22(4)
Chip damage on block, gain 1 Ultimate Count upon Heat activation
73 Iron Hand
Iron Hand 
qcf2
M/30
Gain 1 Ultimate Count upon Heat activation
74 Leaping Side kick
Leaping Side kick 
fff3
MTJ/30(12)
Chip damage on block
75 Roaring Stonehead
Roaring Stonehead 
fff1+2
H[TJ]/20(4)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block

10Hit Combo

76 10 Hit Combo
10 Hit Combo 
ff,n,2,1,2,2,3,4,4,1,2,1
/10,8,6,7,6,11,5,5,8,30

Special Move

77 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]

While Rising

78 Quick Iron Fist
Quick Iron Fist 
While rising 1
M/17
79 Dark Thrust
Dark Thrust 
While rising 2
MTC/20
80 Holy Demon Cross
Holy Demon Cross 
While rising 3,1+2
M,M/10,20
81 Tsunami Kick
Tsunami Kick 
While rising 4,4
M,M/13,16
While rising 4,4,D to shift to Wind God’s Kamae

While Crouching

82 Ascension Upper
Ascension Upper 
While crouching df2
M/17
83 Crouching Dragon Kick
Crouching Dragon Kick 
While crouching df4
LTC/20
Has clean hit effect

Sidestep(u☆ or d☆)

84 Nail Beating
Nail Beating 
During sidestep 2
M/20
During sidestep 2,F to shift to Thunder God’s Kamae

Stance

Wind God Step

85 Wind God Step
Wind God Step 
f,n,d,df
Sp/-
Shift to Wind God Step, f,n,d,df,uf to shift to Special Move
86 Thunder God Fist
Thunder God Fist 
f,n,d,df1
M/30
While Heat is activated, changes to Electric Thunder God Fist[partially uses remaining Heat time], or during Wind God Step shifted from Wind God’s Kamae with DF, changes to Electric Thunder God Fist
87 Electric Thunder God Fist
Electric Thunder God Fist 
f,n,d,df1[df+1 press simultaneously]
M/33(9)
Or f,n,df1[df+1 press simultaneously], chip damage on block
88 Wind God Fist
Wind God Fist 
f,n,d,df2
H/20
While Heat is activated, changes to Electric Wind God Fist[partially uses remaining Heat time], or during Wind God Step shifted from Wind God’s Kamae with DF, changes to Electric Wind God Fist
89 Electric Wind God Fist
Electric Wind God Fist 
f,n,d,df2[df+2 press simultaneously]
H/23(4)
Or f,n,df2[df+2 press simultaneously], chip damage on block
90 Bone Splinter Kick
Bone Splinter Kick 
f,n,d,df3
MTJ/30(12)
Chip damage on block
91 Earth Scraper Kick
Earth Scraper Kick 
f,n,d,DF3
LTJ/24
92 Spinning Demon
Spinning Demon 
f,n,d,DF4,4,4
L,L,L/15,10,8
93 Spinning Demon Thunder God Fist
Spinning Demon Thunder God Fist 
During Spinning Demon 1
M/20
94 Spinning Demon Bell-Ringer
Spinning Demon Bell-Ringer 
During Spinning Demon 3
HTJ/25(10)
Chip damage on block
95 Spinning Demon Tsunami Kick
Spinning Demon Tsunami Kick 
During Spinning Demon n,4,4
M,M/10,20
During Spinning Demon n,4,4,D to shift to Wind God’s Kamae

Thunder God’s Kamae

96 Thunder God’s Kamae
Thunder God’s Kamae 
f3+4, etc.
Sp/-
Shift to Thunder God’s Kamae
97 Hidden Thunder God Fist
Hidden Thunder God Fist 
During Thunder God’s Kamae 1
MTC/38
Has reversal break effect with Warrior Instinct
98 Thunder Cutter
Thunder Cutter 
During Thunder God’s Kamae 2
H/25(10)
Chip damage on block
99 Jichinsai
Jichinsai 
During Thunder God’s Kamae 3
M/30(12)
Chip damage on block
100 Spinning Demon
Spinning Demon 
During Thunder God’s Kamae 4,DF4,4
L,L,L/15,10,5
101 Thunder Broken Toy
Thunder Broken Toy 
During Thunder God’s Kamae 1+3[or 2+4]
Throw-H/30
Cannot throw escape

Wind God’s Kamae

102 Wind God’s Kamae
Wind God’s Kamae 
d1+2, etc.
Sp/-
Shift to Wind God’s Kamae
103 Wind God Hasai Rengeki
Wind God Hasai Rengeki 
During Wind God’s Kamae[d1+2, etc.]1,1
H,H/13,20
Gain 1 Ultimate Count upon Heat activation
104 Wind God Tettsui
Wind God Tettsui 
During Wind God’s Kamae 1,2
H,M/13,24
105 Hidden Wind God Fist
Hidden Wind God Fist 
During Wind God’s Kamae 2
MTC/20(6)
Chip damage on block
106 Wind God Hell Axle
Wind God Hell Axle 
During Wind God’s Kamae uf3 on hit or block 4
MTJ,MTJ/17,14(8)
Chip damage on block
107 Wind God Geta Stomp
Wind God Geta Stomp 
During Wind God’s Kamae 4
L/20
108 Tengu’s Wings
Tengu’s Wings 
During Wind God’s Kamae 1+2
M[Pw]/25
Absorb an attack to power up and deal more chip damage on block
109 Fire Starter
Fire Starter 
During Wind God’s Kamae 1+3[or 2+4]
Throw-H/15
Cannot throw escape
110 Fire Starter
Fire Starter 
During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp/15
Cannot throw escape, shift to Thunder God’s Kamae[partially uses remaining Heat time, does not shift with B]
111 Wind God Step
Wind God Step 
During Wind God’s Kamae DF
Sp[Parry-Low]/-
Shift to Wind God Step, has low parry effect

Warrior Instinct

112 Mishima-Style Ultimate Technique: Warrior Instinct
Mishima-Style Ultimate Technique: Warrior Instinct 
[only once per match]During Technique count 3, 2+3
Sp-L/10
Also possible during Wind God’s Kamae, activates Warrior Instinct, creates recoverable health, has reversal break effect, cannot K.O.
113 Ultimate Flash Punch Combo
Ultimate Flash Punch Combo 
During Warrior Instinct 1,1,2
H,H,M/5,6,20(6)
Chip damage on block
114 Ultimate Demon Basara
Ultimate Demon Basara 
During Warrior Instinct 1,b2,2
H,M,M/5,17,22(6)
Chip damage on block, has reversal break effect, erases opponent’s recoverable health on hit
115 Ultimate Demon Breath
Ultimate Demon Breath 
During Warrior Instinct 1+2
M/31(9)
Chip damage on block
116 Ultimate Muso Renken
Ultimate Muso Renken 
During Warrior Instinct df2,1
M,M/8,20(6)
Chip damage on block
117 Ultimate Demon God Fist
Ultimate Demon God Fist 
During Warrior Instinct ff2
M/22(8)
Chip damage on block
118 Ultimate Splits Kick
Ultimate Splits Kick 
During Warrior Instinct ff3
M/25(7)
Chip damage on block
119 Ultimate Roaring Stonehead
Ultimate Roaring Stonehead 
During Warrior Instinct fff1+2
H[TJ]/20(8)
fff1+2,F to shift to Thunder God’s Kamae, chip damage on block, erases opponent’s recoverable health on hit
120 Ultimate Spinning Demon
Ultimate Spinning Demon 
During Warrior Instinct f,n,d,DF4,4,4
L,L,L/15,10,5(4)
Or with Warrior Instinct during Thunder God’s Kamae 4,df4,4, chip damage on block, can shift into moves from Spinning Demon
121 Ultimate Hidden Thunder God Fist
Ultimate Hidden Thunder God Fist 
During Warrior Instinct and Wind God’s Kamae 1
MTC/38(11)
Chip damage on block, has reversal break effect
122 Ultimate Hidden Wind God Fist
Ultimate Hidden Wind God Fist 
During Warrior Instinct and Thunder God’s Kamae 2
MTC/20(10)
Chip damage on block, has reversal break effect

While Down

123 [Common Action] Side Roll
[Common Action] Side Roll 
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
124 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick 
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
125 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick 
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
126 [Common Action] Spring Attack
[Common Action] Spring Attack 
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
127 [Common Action] Recovery Kick
[Common Action] Recovery Kick 
While down and facing up d3
L[TC]/5
Or d4
128 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward] 
While down B
Sp/-
129 [Common Action] Stand Up
[Common Action] Stand Up 
While down U
Sp/-
Or DB
130 [Common Action] Forward Roll
[Common Action] Forward Roll 
While down and facing up F
Sp/-
131 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop 
While rolling forward 1+2
M[TJ]/15

Throws

132 Neck Breaker
Neck Breaker 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
133 Jumping Powerbomb
Jumping Powerbomb 
Approach opponent 2+4
Throw-H/35
Throw escape 1 or 2
134 Guillotine Chop
Guillotine Chop 
Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
135 Freefall
Freefall 
Approach opponent from right side 1+3[or 2+4]
Throw-H/46
Throw escape 2
136 Atomic Drop
Atomic Drop 
Approach opponent from behind 1+3[or 2+4]
Throw-H/60
Cannot throw escape
137 Stonehead
Stonehead 
Approach opponent uf1+2
Throw-H/35 or 14
Throw escape 1+2
138 Headbutt Clash
Headbutt Clash 
Approach opponent uf1+2[Opponent character limited]
Throw-H,UA/30
Throw escape 1+2, both players repeatedly press 1,2,3, or 4 to decide the winner

Attack Reversal

139 Charging Hard
Charging Hard 
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]/35
Regain health, partially uses remaining Heat time
140 Low Parry
Low Parry 
Time with opponent low attack DF
Parry[Low]/-

While Opponentdown

141 Geta Stomp
Geta Stomp 
While opponent is down d4
L[Attack-Down]/24

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