Paul Main Techniques Season2

Main Techniques

TEKKEN8 Paul Phoenix Main Techniques

TEKKEN8 Paul Phoenix Main Techniques
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Paul is a fan-favorite character with straightforward, high-damage moves. This article lists his core techniques featured in the game, making it easy for beginners to understand which moves to rely on in battle.


Main Techniques video


Main Techniques Moves

1.Heat activation / Heat Dash can be activated / Effective on opponents using sidestep

Explanation Note
f4

2.Heat activation / Heat Dash can be activated / Can approach from a distance / Can move first on block

Explanation Note
uf2

3.Heat activation / Heat Dash can be activated / Heavy damage

Explanation Note
qcf2

4.Combo starter / Can move first on block

Explanation Note
During Heat qcf2,F Increased chip damage on block as effect of Heat Dash

5.Recommended combo

Explanation Note
During Heat qcf2,F[HD]→b1,2 T!→ff2,1[Perfect] Combos that use Heat Dash

6.Effective on opponents using Standing Block / Heavy damage

Explanation Note
During Heat 2+3 Heat Smash

7.Opens up the opponent’s block

Explanation Note
During Heat d1,2 hold[Block]→d1+2 Effects during Heat[unique]

8.Combo starter / Few openings

Explanation Note
df2

9.Recommended combo

Explanation Note
df2→b1,2 T!→f4

10.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack

Explanation Note
uf3,4 Jump Status

11.Recommended combo

Explanation Note
uf3,4→df1,B→during Sway 1+2 T!→1+2

12.Effective on opponents using Standing Block / Few openings / Can move first on hit

Explanation Note
b4

13.Effective on opponents using Standing Block / Heavy damage

Explanation Note
d4,2,1+2

14.Quick attack / Good for getting wall combos

Explanation Note
d1+2

15.Effective on opponents using a high or mid attack

Explanation Note
b1+2

16.Good for getting a counter hit on block

Explanation Note
f1+2[Block]→4 f1+2 can move first on block

17.Effective on opponents using a high attack after blocking

Explanation Note
df1,B[Block]→during Sway 1+2 Attack sequence using Sway

18.Can move first on block

Explanation Note
df1,B[Block]→during Sway 4 Attack sequence using Sway


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