Leroy Frame Data Ver.2.05.00

Frame

TEKKEN8 Leroy Smith Frame Data

TEKKEN8 Leroy Smith Frame Data
TEKKEN8 TOP


This frame data chart for Leroy is designed for advanced TEKKEN 8 players.It provides clear values for startup, block, and hit frame advantages, helping you optimize decisions in high-level matches.With a layout focused on readability, this guide supports efficient practice and precise responses during fights.Perfect for players aiming to push Leroy’s competitive potential to the max.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Leroy Smith Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Outcast Dark Deluge
During Heat b1+2
M
20(4)
i12
-9
KND
LNC
Lone Dragon Tempest > Hermit
During sidestep 3+4
MM[TJ]
6,20
i20
+3
+8
+8
Tan Zhang Lian Zhao
During Hermit 1,2
M[Parry-High&Mid],H
17,17
i24
-3
+28g
LNC
Lone Dragon Tempest > Hermit
During Nimble Shift 3+4
MM[TJ]
6,20
i20
+3
+8
+8

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Hermit 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Heat Burst
After when Heat activation available Twin Dragon Gate(or Superior Twin Dragon Gate) succeeds 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Master’s Lesson
[only once per match]f2+3(or during Hermit f2+3)
MMM
10,10,15(4,4,7)
i16
-7
LNC
LNC
Master’s Sermon
[only once per match]db2+3(or during Hermit db2+3)
LM
10,14(3,6)
i20
-14
TR
TR
TR
Pulsing Fist
During Hermit uf1[or u1 or ub1]
H[St.Parry-High&Mid]
17
i16
-9
+5
+5
Zhuan Shen Long Fang Quan
During Hermit uf2
M[TJ]
25(7)
i24
+1
KND
KND
Floating Kick
During Hermit uf3
M[TJ]
25
i20
-8
KND
KND
Floating Axe Drop
During Hermit uf4
M[TJ]
22
i23
-8
LNC
LNC
Biting Dragons[1]
During Hermituf 3+4
M[TJ]*2
8,10
i14
-14
KND
KND
Biting Dragons
During Hermit uf3+4,1+2
M[TJ]*2,M
8,10,17
i14
-13
KND
KND
Biting Dragons[Third Only]
During Hermit uf3+4,1+2
M[TJ]*2,M
8,10,25
i14
-13
KND
KND
Lone Dragon Slice
During Nimble Shift 4
L
17
i18
-12c
+4
+14
Lian Jin Xuan Feng Jiao
Approach opponent uf1+2(or during Hermit uf1+2)
Throw-H
40
i12
Th
Th

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Chain Punch: Sheath[2]
1,1
H,M
5,7
i10
-9
+2
+2
Chain Punch: Sheath[3]
1,1,1+2
H,M,H*4
5,7,3*4
i10
-9
-2
-2
Chain Punch: Sheath
1,1,1+2,1
H,M,H*4,M
5,7,3*4,15
i10
-16
KND
KND
Chain Punch: Sheath[HS]
During Heat 1,1,1+2,1
H,M,H*4,M
5,7,4*4,15(1,1,2*4,3)
i10
-16
KND
KND
Front Palm
1,2
H,H
5,9
i10
-3
+7
+7
Front Palm Pulsing Fist
1,2,1
H,H,H[St.Parry-High&Mid]
5,9,17
i10
-6
+8
+8
Front Palm Xuan Feng Jiao
1,2,3
H,H,H[TJ]
5,9,21
i10
-6
KND
KND
Front Palm Snap Kick > Hermit
1,2,4
H,H,M,Sp
5,9,11
i10
-9
+3
+3
Right Jab
2
H
10
i12
±0
+9
+9
Needle Elbow
2,2
H,H
10,20(4)
i12
-7
+7
+7
Claws of Fury[2]
2,1
H,M
10,12
i12
-7
+4
+4
Claws of Fury[3]
2,1,2
H,M,H[St.Parry-High&Mid]
10,12,17
i12
-7
+4
+4
Claws of Fury
2,1,2,1
H,M,H[St.Parry-High&Mid],M
10,12,17,21
i12
-13
KND
LNC
TR
Hissing Snake[1]
3
M
14
i15
-8
+3
+3
Hissing Snake
3,3
M,L
14,13
i15
-14c
+2
KND
Falling Bamboo[1]
4
H
15
i12
-11
±0
±0
Falling Bamboo
4,4
H,M
15,13
i12
-13
+3
+3
Chain Punch: Stem[1]
1+2
H*3
3*3
i14
-2
+4
+4
Chain Punch: Stem[2]
1+2,1+2
H*3,H*3
3*3,3*3
i14
-2
+7
+7
Chain Punch: Stem[HA]
When Heat activation available 1+2,1+2,1
H*3,H*3,M
3*3,3*3,20
i14
-17
+9
+9
HA
Chain Punch: Stem
1+2,1+2,1
H*3,H*3,M
3*3,3*3,20
i14
-17
KND
KND
Hermit
3+4
Sp[St.At-Reversal-Low]
Hermit[Parry Successful]
Time with opponent low attack 3+4
St-Parry[Low]
15
i3
+16
+16

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Lone Dragon Storm[1]
f2
H
15
i14
-9
+2
+2
Lone Dragon Storm[2]
f2,3
H,M
15,15
i14
-10
+2
+2
Lone Dragon Storm > Hermit
f2,3,4
H,M,M,Sp
15,15,20
i14
-9
+8
KND
Strike of the Five Precepts[1]
f3
M
14
i14
-7
+7
+7
Strike of the Five Precepts[2]
f3,1+2
M,H*3
14,5*3
i14
-8
-6
-6
Strike of the Five Precepts
f3,1+2,4
M,H*3,M
14,5*3,20
i14
-16
KND
KND
TR
Strike of the Five Precepts[HS]
During Heat f3,1+2,4
M,H*3,M
14,6*3,20(2,4*3,4)
i14
-16
KND
KND
TR
Lao Weng Xuan Feng Jiao[1]
f4
M
14
i16
-9
+4
+4
Lao Weng Xuan Feng Jiao[HA]
When Heat activation available f4,4
M,H[TJ]
14,24
i16
-6
+9
+9
HA
Lao Weng Xuan Feng Jiao
f4,4
M,H[TJ]
14,24
i16
-6
KND
KND
Dragon Elbow Crash
f1+2
M[PC]
20
i17
-13
KND
KND
PC
Dragon Elbow Crash[PU]
f1+2, during opponent absorb attack
M[PC]
20(8)
i17
-9
KND
KND
PC

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Chopping Snap Kick[1]
df1
M
10
i13
-3
+5
+5
Chopping Snap Kick
df1,4
M,M,Sp
10,16
i13
-9
+3
+3
Admonishment Whirl[2]
df1,1+2
M,H*3
10,3*3
i13
-2
+4
+4
Admonishment Whirl
df1,1+2,2
M,H*3,M[Parry-Punch-High&Mid]
10,3*3,17
i13
-10
+3
KND
Admonishment Whirl[HS]
During Heat df1,1+2,2
M,H*3,M[Parry-Punch-High&Mid]
10,4*3,17(2,2*3,3)
i13
-10
+3
KND
Rising Dragons[1]
df2
M
7
i15
-6
+6
+6
Rising Dragons
df2,1+2
M,HM
7,5,10
i15
-18
LNC
LNC
Poison Strike[1]
df3
M
14
i16
-11
±0
±0
Poison Strike[2]
df3,1
H
14,12
i16
±0
+6
+6
Poison Strike
df3,1,1+2
M,H,M
14,12,25
i16
-13
KND
KND
Snap Kick > Hermit
df4
M,Sp
14
i13
-6
+6
+6
Snap Kick Knee
df4,3
M,M
14,14
i13
-9
+7
KND
Jawbreaker Bow Kick
df3+4
H[TJ]
23(9)
i18
-2
TR
TR
TR

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
d1
Sp-L[TC]
5
i10
-5
+6
+6
Ru Huan Snap Kick[2]
d1,2
Sp-L[TC],M
5,8
i10
-10
-1
-1
Ru Huan Snap Kick > Hermit
d1,2,4
Sp-L[TC],M,M,Sp
5,8,11
i10
-9
+3
+3
Falling Fist Sweep[1]
d2
L[TC]
11
i15
-13c
-2
+3c
Falling Fist Sweep
d2,4
L[TC],L[TC]
11,11
i15
-13c
-2c
KND
Twin Snake Strike[1]
d3
L
8
i16
-13c
-2
-2
Twin Snake Strike > Hermit
d3,2
L,H,Sp
10,10
i16
-3
+8
+8
Razor Kick[1]
d4
L
9
i14
-12c
-1
-1
Razor Kick > Hermit
d4,4
L,M,Sp
9,16
i14
-11
+1
+1
Chanhui Zhang[HA]
When Heat activation available d1+2
M
21
i17
-4
+9
+9
HA
Chanhui Zhang
d1+2
M
21
i17
-4
+6c
+6c

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Shadow Ram Punch[1]
db1
M
12
i16
-9
+1
+1
Shadow Ram Punch
db1,2
M,M
12,20
i16
-12
KND
KND
TR
Shadow Raccoon Swing
db1,3
M,H
12,17
i16
±0
+8
LNC
Shadow Double Fist Punch
db1,1+2
M,M
12,25
i16
-10
KND
LNC
Right Low Jab
db2
Sp-L[TC]
8
i11
-4
+7
+7
Amputation Kick > Hermit
db3
L[TC],Sp
12
i20
-8c
+5
+14
Fan Sweep
db4
L[TC]
13
i17
-15c
-3c
LNC
Tan Sau Shui Yue Tu[HA]
When Heat activation available db1+2
M[Parry-High&Mid]
25(7)
i32
-11
+9
+9
HA
Tan Sau Shui Yue Tu
db1+2
M[Parry-High&Mid]
25(7)
i32
-11
KND
KND
Tan Sau Shui Yue Tu[Parry Successful][HA]
When Heat activation available, Time with opponent low attack db1+2
Parry[High&Mid],M
25(7)
i4
+17g
+17g
HA
Tan Sau Shui Yue Tu[Parry Successful]
Time with opponent attack db1+2
Parry[High&Mid],M
25(7)
i4
KND
KND

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hermit’s Fist
b1
H
17
i11
-6
+5
Th
Knee Snap
b1[Counter Hit]
H
20,25
i11
Th
Beheading Back Kick > Hermit
b3
H,Sp
27(8)
i22
+9
+16c
+16c
HM
Beheading Back Kick > Cancel Hermit
b3,3+4
Sp
Twin Dragon Gate
b2
St.At-Reversal[High&Mid]
i5
Zhuan Shen Jiao
b4
M
16
i17
-9
+4
+4
HM
Outcast Arrow
b1+2
M
17
i12
-10
+2
LNC
Earth Sunder Chain
b3+4
M
21
i18
-8
+7
+7

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Pulsing Fist
uf1[or u1 or ub1]
H[St.Parry-High&Mid]
17
i16
-9
+5
+5
Pulsing Fist[At-Reversal Successful]
Time with opponent attack uf1[or u1 or ub1]
St.At-Reversal[High&Mid]
i6
Par
Par
Zhuan Shen Long Fang Quan
uf2[or u2]
M[TJ]
25(7)
i24
+1
KND
KND
Enter the Dragon
ub2
M[Parry-Punch-High&Mid]
17
i20
-10
+3
KND
Enter the Dragon[Parry Successful]
Time with opponent punch ub2
Parry[Punch-High&Mid],M
20
i4
KND
KND
Floating Kick
uf3
M[TJ]
25
i20
-8
KND
KND
Floating Kick
u3[or ub3]
M[TJ]
21
i20
-8
KND
KND
Floating Axe Drop
uf4
M[TJ]
22
i23
-8
LNC
LNC
Floating Axe Drop
u4
M[TJ]
20
i23
-8
LNC
LNC
Floating Axe Drop
ub4
M[TJ]
16
i23
-8
+1
+1
Biting Dragons[1]
uf3+4
M[TJ]*2
8,10
i14
-14
KND
KND
Biting Dragons
uf3+4,1+2
M[TJ]*2,M
8,10,17
i14
-13
KND
KND
Biting Dragons[Third Only]
uf3+4,1+2
M[TJ]*2,M
8,10,25
i14
-13
KND
KND
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-13
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Cleansing Arrow[1]
ff2
M
8
i14
-11
±0
±0
Cleansing Arrow
ff2,2
M,M
8,13
i14
-15
LNC
LNC
Viper Bow Kick
ff3
H[TJ]
20(6)
i18
-2
KND
KND
Sacrum Severance Snap Kick > Hermit
ff4
M,Sp
16
i16
-4
+9
+9
Sacrum Severance
ff4,2
M,M
16,21
i16
-14
KND
LNC
TR
Chakra Elbow
qcf2
H
20(4)
i16
-6
LNC
LNC
Piercing
qcf3+4
St.At-Reversal[High&Mid]
i20
Piercing Charge
qcf3+4,F
St.At-Reversal[High&Mid],UA-M
80
i117
KND
KND
Piercing Charge[At-Reversal Successful]
Time with opponent attack qcf3+4,F
St.At-Reversal[High&Mid]
i20
Dragon’s Heel
fff3
M[TJ]
30(9)
i24
+6
BQR
BQR

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Elbow Slash Snap Kick[1]
While rising 1
M
14
i13
-7
+4
+4
Elbow Slash Snap Kick > Hermit
While rising 1,4
M,M,Sp
14,16
i13
-9
+3
+3
Arrow Shower
While rising 2
M,MM
8,3,10
i15
-14
LNC
LNC
Strike of the Five Precepts[1]
While rising 3
M
14
i14
-7
+7
+7
Strike of the Five Precepts[2]
While rising 3,1+2
M,H*3
14,5*3
i14
-8
-6
-6
Strike of the Five Precepts
While rising 3,1+2,4
M,H*3,M
14,5*3,20
i14
-16
KND
KND
TR
Strike of the Five Precepts[HS]
During Heat and while rising 3,1+2,4
M,H*3,M
14,6*3,20(2,4*3,4)
i14
-16
KND
KND
TR
Toe Smash
While rising 4
M
16
i11
-6
+5
+5

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Ru Huan Snap Kick[2]
While crouching 1,2
Sp-L[TC],M
5,8
i10
-10
-1
-1
Ru Huan Snap Kick > Hermit
While crouching 1,2,4
Sp-L[TC],M,M,Sp
5,8,11
i10
-9
+3
+3
Right Low Jab
While crouching 2
Sp-L[TC]
8
i11
-4
+7
+7
Left Spin Low Kick
While crouching 3
L[TC]
10
i16
-17c
-6
-6
Right Low Kick
While crouching d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Reverse Cross Kick[1]
While crouching df4
L[TC]
14
i15
-13c
-2
+3c
Reverse Cross Kick
While crouching df4,1
L[TC],M
14,15
i15
-13
LNC
LNC

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Lone Dragon Slice
During sidestep 4
L
17
i18
-12c
+4
+14
Chain Punch: Seed
During sidestep 1+2
H*3
3,3,20(1,1,6)
i14
+7
+25cg
+25cg
Chain Punch: Seed[HS]
During Heat and sidestep 1+2
H*3
4,4,21(2,2,8)
i14
+7
+25cg
+25cg
Lone Dragon Tempest > Hermit
During sidestep 3+4
MM[TJ]
6,20
i20
+3
+8
+8

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
L[TC]
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
L[TC]
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Tremor Punch[1][Opponent Down]
While opponent is down db2
L[Attack-Down]
4
i17
KND
KND
Tremor Punch[Opponent Down]
While opponent is down db2,1+2
L,L*3[Attack-Down]
4,3,3,7
i17
KND
KND
Tremor Punch[Opponent Down][HS]
While opponent is down During Heat db2,1+2
L,L*3[Attack-Down]
4,4,4,8
i17
KND
KND
Tremor Punch[1][Opponent Standing]
While opponent is down db2
L[Attack-Down]
5
i17
-16c
-5
-5
Tremor Punch[Opponent Standing]
While opponent is down db2,1+2
L,L*3[Attack-Down]
5,5,5,15
i17
-16c
-5
-5
Tremor Punch[Opponent Standing][HS]
While opponent is down During Heat db2,1+2
L,L*3[Attack-Down]
6,6,6,16(2,2,2,6)
i17
-16c
-5
-5
Go Sugar[Sit]
1+4
Go Sugar[Tackle]
1+4
L
16
i100
-26c
+16
+16
Go Sugar[Tackle][HS]
During Heat 1+4
L
16,3(1)
i100
-26c
LNC
LNC
Master’s Lesson
[only once per match]f2+3(or during Hermit f2+3)
MMM
10,10,15(4,4,7)
i16
-7
LNC
LNC
Master’s Sermon
[only once per match]db2+3(or during Hermit db2+3)
LM
10,14(3,6)
i20
-14
TR
TR
TR
Taunt
1+3+4
Sp[St.Parry-High&Mid]
i20
Taunt[At-Reversal Successful]
Time with opponent attack 1+3+4
St.At-Reversal[High&Mid]
i20
Par
Par
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack[Kick] > BT
With your back against the wall bb,ub
M[TJ]
21
i35
+1
KND
KND

Stance

Hermit

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hermit
3+4, etc.
Sp[St.At-Reversal-Low]
Hermit[Parry Successful]
Time with opponent low attack 3+4
St-Parry[Low]
15
i3
+16
+16
Hermit > Cancel
During Hermit 3+4
Sp
Tan Zhang
During Hermit 1
M[Parry-High&Mid]
17
i24
-10
±0
±0
Tan Zhang[Parry Successful]
Time with opponent low attack, During Hermit 1
Parry[High&Mid],M
17
i3
+28cg
+28cg
Tan Zhang Lian Zhao
During Hermit 1,2
M[Parry-High&Mid],H
17,17
i24
-3
+28g
LNC
Double Jawbreaker[1]
During Hermit 2
H
14
i12
-6
+5
+5
Double Jawbreaker
During Hermit 2,3
H,H[TJ]
14,23(9)
i12
-9
KND
KND
TR
Stampeding Dragon[1]
During Hermit 3
L
8
i16
-13c
-2
-2
Stampeding Dragon
During Hermit 3,4
L,M
8,16
i16
-15
+1
+1
Cautious Dragon[1] > Hermit
During Hermit 4
M,Sp
13
i11
-7
+7
+7
Cautious Dragon
During Hermit 4,1+2
M,MM
13,5,20
i11
-14
KND
KND
TR
Chain Punch: Root[1]
During Hermit 1+2
MH*3
3*4
i14
-2
+5
+5
Chain Punch: Root[HA]
When Heat activation available, During Hermit 1+2,1
MHHH,M
3*4,20
i14
-17
+17g
+17g
HA
Chain Punch: Root
During Hermit 1+2,1
MHHH,M
3*4,20
i14
-17
KND
KND
Villain Slayer
During Hermit f1
H
17
i14
±0
+15g
+15g
Duan Tou Xuan Feng Jiao
During Hermit f4
M[TJ]
21(8)
i26
±0
LNC
LNC
Prayer Fist
During Hermit b1
M
21(6)
i20
+4
+7c
LNC
Twin Dragon Gate
During Hermit b2
St.At-Reversal[High&Mid]
i5
Twin Dragon Acceptance[1]
During Hermit b3
L
12
i20
-26c
-9
-9
Twin Dragon Acceptance
During Hermit b3,2
L,M
12,18
i20
-16
KND
KND
Twin Dragon Acceptance[Second Only]
During Hermit b3,2
L,M
12,27
i20
-16
KND
KND
Razor Sweep
During Hermit b4
L[TC]
17
i20
-13c
+4c
LNC
HM
Pulsing Fist
During Hermit uf1[or u1 or ub1]
H[St.Parry-High&Mid]
17
i16
-9
+5
+5
Zhuan Shen Long Fang Quan
During Hermit uf2
M[TJ]
25(7)
i24
+1
KND
KND
Floating Kick
During Hermit uf3
M[TJ]
25
i20
-8
KND
KND
Floating Axe Drop
During Hermit uf4
M[TJ]
22
i23
-8
LNC
LNC
Biting Dragons[1]
During Hermituf 3+4
M[TJ]*2
8,10
i14
-14
KND
KND
Biting Dragons
During Hermit uf3+4,1+2
M[TJ]*2,M
8,10,17
i14
-13
KND
KND
Biting Dragons[Third Only]
During Hermit uf3+4,1+2
M[TJ]*2,M
8,10,25
i14
-13
KND
KND

Nimble Shift

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Nimble Shift
During Hermit d[or u]
Sp
Lone Dragon Slice
During Nimble Shift 4
L
17
i18
-12c
+4
+14
Chain Punch: Seed
During Nimble Shift 1+2
H*3
3,3,20(1,1,6)
i14
+7
+25cg
+25cg
Chain Punch: Seed[HS]
During Heat and Nimble Shift 1+2
H*3
4,4,21(2,2,8)
i14
+7
+25cg
+25cg
Lone Dragon Tempest > Hermit
During Nimble Shift 3+4
MM[TJ]
6,20
i20
+3
+8
+8

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Heat Burst
When Heat activation available 2+3(or during Hermit 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Heat Burst
After when Heat activation available Twin Dragon Gate(or Superior Twin Dragon Gate) succeeds 2+3
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Chain Punch: Stem[HA]
When Heat activation available 1+2,1+2,1
H*3,H*3,M
3*3,3*3,20
i14
-17
+9
+9
HA
Chain Punch: Stem[HS]
During Heat 1+2,1+2,1
H*3,H*3,M
4*3,4*3,20(2*3,2*3,4)
i14
-17
KND
KND
Chain Punch: Stem[HD]
During Heat 1+2,1+2,1,F
H*3,H*3,M
4*3,4*3,20(2*3,2*3,6)
i14
+5
KND
KND
HD
Lao Weng Xuan Feng Jiao[HA]
When Heat activation available f4,4
M,H[TJ]
14,24
i16
-6
+9
+9
HA
Lao Weng Xuan Feng Jiao[HS]
During Heat f4,4
M,H[TJ]
14,24(2,4)
i16
-6
KND
KND
Lao Weng Xuan Feng Jiao[HD]
During Heat f4,4,F
M,H[TJ]
14,24(2,6)
i16
+5
Scr
Scr
HD
Chanhui Zhang[HA]
When Heat activation available d1+2
M
21
i17
-4
+9
+9
HA
Chanhui Zhang[HS]
During Heat d1+2
M
21(4)
i17
-4
+6c
+6c
Chanhui Zhang[HD]
During Heat d1+2,F
M
21(6)
i17
+5
LNC
LNC
HD
Tan Sau Shui Yue Tu[HA]
When Heat activation available db1+2
M[Parry-High&Mid]
25(7)
i32
-11
+9
+9
HA
Tan Sau Shui Yue Tu[HS]
During Heat db1+2
M[Parry-High&Mid]
25(7)
i32
-11
KND
KND
Tan Sau Shui Yue Tu[HD]
During Heat db1+2,F
M[Parry-High&Mid]
25(9)
i32
+5
LNC
LNC
HD
Chain Punch: Root[HA]
When Heat activation available, During Hermit 1+2,1
MHHH,M
3*4,20
i14
-17
+17g
+17g
HA
Chain Punch: Root[HS]
During Heat and Hermit 1+2,1
MHHH,M
4*4,20(2*4,4)
i14
-17
KND
KND
Chain Punch: Root[HD]
During Heat and Hermit 1+2,1,F
MHHH,M
4*4,20(2*4,6)
i14
+5
LNC
LNC
HD
Chain Punch: Sheath[HS]
During Heat 1,1,1+2,1
H,M,H*4,M
5,7,4*4,15(1,1,2*4,3)
i10
-16
KND
KND
Strike of the Five Precepts[HS]
During Heat f3,1+2,4[or while rising 3,1+2,4]
M,H*3,M
14,6*3,20(2,4*3,4)
i14
-16
KND
KND
TR
Admonishment Whirl[HS]
During Heat df1,1+2,2
M,H*3,M[Parry-Punch-High&Mid]
10,4*3,17(2,2*3,3)
i13
-10
+3
KND
Chain Punch: Seed[HS]
During Heat and sidestep 1+2
H*3
4,4,21(2,2,8)
i14
+7
+25cg
+25cg
Chain Punch: Seed[HS]
During Heat and Nimble Shift 1+2
H*3
4,4,21(2,2,8)
i14
+7
+25cg
+25cg
Go Sugar[Tackle][HS]
During Heat 1+4
L
16,3(1)
i100
-26c
LNC
LNC
Chain Punch: Branch[HS]
After During Heat Twin Dragon Gate succeeds 1[or 2]
MH*4
5,6*3,15(1,2*3,3)
i13
-10
+21g
+21g
Superior Chain Punch: Branch[HS]
After During Heat Superior Twin Dragon Gate succeeds 1[or 2]
MH*5
5,6*3,5,20(1,2*3,1,4)
i13
-10
KND
KND
Outcast Dark Deluge
During Heat b1+2
M
20(4)
i12
-9
KND
LNC
Twin Dragon Thunderclap
During Heat 2+3
M,Th
10,40(2,1*6,4)
i15
+6
Th
Th
Twin Dragon Thunderclap[Second] > Hermit
During Heat 2+3
M*4
3*5,20(1*3,4)
i36
+6
+5
+5
Twin Dragon Thunderclap
During Heat and Hermit 2+3
M,Th
10,40(2,1*6,4)
i15
+6
Th
Th
Twin Dragon Thunderclap
After During Heat Twin Dragon Gate(or Superior Twin Dragon Gate) succeeds 2+3
M,Th
10,40(2,1*6,4)
i15
+6
Th
Th

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Dark Dragon Commandment
During Rage df1+2
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Devastating Chain Punch
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2, Floor Break
Corkscrew Strike
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Devastating Chain Punch
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1, Floor Break
Corkscrew Strike
Approach opponent from right side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 2
Lone Dragon’s Rage
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape, Floor Break
Lian Jin Xuan Feng Jiao
Approach opponent uf1+2(or during Hermit uf1+2)
Throw-H
40
i12
Throw escape 1+2

Attack Reversal

Name/Command Hit Range/Damage Start Note
Twin Dragon Gate
Time with opponent attack b2[or during Hermit b2]
St.At-Reversal[High&Mid]
i5
High&Middle strong parry effect, reception time [5F]-[15F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time, [5F]-[6F] is Superior Twin Dragon Gate
Chain Punch: Branch
After Twin Dragon Gate succeeds 1[or 2]
MH*4
5,5*3,15
i13
Chain Punch: Branch[HS]
After During Heat Twin Dragon Gate succeeds 1[or 2]
MH*4
5,6*3,15(1,2*3,3)
i13
partially uses remaining Heat time
Superior Twin Dragon Gate
Time with opponent attack b2[Perfect][or during Hermit b2[Perfect]]
St.At-Reversal[High&Mid]
i5
High&Middle strong parry effect, reception time [5F]-[6F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time, [7F]-[15F] is Twin Dragon Gate
Superior Chain Punch: Branch
After Superior Twin Dragon Gate succeeds 1[or 2]
MH*5
5,5*3,5,20
i13
Superior Chain Punch: Branch[HS]
After During Heat Superior Twin Dragon Gate succeeds 1[or 2]
MH*5
5,6*3,5,20(1,2*3,1,4)
i13
partially uses remaining Heat time
Tan Sau Shui Yue Tu[Parry Successful][HA]
When Heat activation available, Time with opponent low attack db1+2
Parry[High&Mid],M
25(7)
i4
High&Middle parry effect, reception time [4F]-[20F], if the parry is successful, the attack will hit, Heat activation [+17] advantage
Tan Sau Shui Yue Tu[Parry Successful]
Time with opponent attack db1+2
Parry[High&Mid],M
25(7)
i4
High&Middle parry effect, reception time [4F]-[20F], if the parry is successful, the attack will hit, KND, partially restore remaining Heat time
Tan Sau Shui Yue Tu[Parry Successful]
Time with opponent attack db1+2
Parry[High&Mid],M
25(7)
i4
High&Middle parry effect, reception time [4F]-[20F], if the parry is successful, the attack will hit, partially restore remaining Heat time
Pulsing Fist[At-Reversal Successful]
Time with opponent attack uf1[or u1 or ub1]
St.At-Reversal[High&Mid]
i6
High&Middle strong parry effect, reception time [6F]-[13F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time
Enter the Dragon[Parry Successful]
Time with opponent punch ub2
Parry[Punch-High&Mid],M
20
i4
High&Middle punch parry effect, reception time [4F]-[12F], if the parry is successful, the attack will hit, partially restore remaining Heat time
Piercing Charge[At-Reversal Successful]
Time with opponent attack qcf3+4,F
St.At-Reversal[High&Mid]
i20
High&Middle strong parry effect, reception time [20F]-[60F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time
Taunt[At-Reversal Successful]
Time with opponent attack 1+3+4
St.At-Reversal[High&Mid]
i20
High&Middle strong parry effect, reception time [20F]-[100F], if the counter attack is successful, use 1 or 2 to switch to Chain Punch: Branch, recoverable 3 recover, partially restore remaining Heat time
Tan Zhang[Parry Successful]
Time with opponent low attack, During Hermit 1
Parry[High&Mid],M
17
i3
High&Middle parry effect, reception time [3F]-[12F], if the attack is successful, the [+28cgF] advantage is gained, partially restore remaining Heat time
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and 4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and 1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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