TEKKEN8 Lee Chaolan Main Techniques
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This guide introduces some of Lee’s practical and beginner-friendly moves featured in the game. A helpful reference for players learning the basics of his move set.
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| df4,4 |

2.Heat activation / Heat Dash can be activated / Can approach from a distance
| Explanation | Note |
|---|---|
| ff3 |

3.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat ff3,F | Increased chip damage on block as effect of Heat Dash |

4.Recommended combo
| Explanation | Note |
|---|---|
| During Heat ff3,F[HD]→f4,1 T!→f2,1 | Combos that use Heat Dash |

5.Effective on opponents using Standing Block / Heavy damage
| Explanation | Note |
|---|---|
| During Heat 2+3 | Heat Smash |

6.Effective on opponents using Standing Block / Can still be performed without perfect frame input
| Explanation | Note |
|---|---|
| During Heat 【3,3】,4 | Effects during Heat[unique] |

7.Heavy chip damage on block / Can still be performed without perfect frame input
| Explanation | Note |
|---|---|
| During Heat f4,1 | Effects during Heat[unique] |

8.Can approach from a distance / Heavy chip damage on block / Can still be performed without perfect frame input
| Explanation | Note |
|---|---|
| During Heat ff2 | Effects during Heat[unique] |

9.Combo starter / Few openings
| Explanation | Note |
|---|---|
| df2 |

10.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
| Explanation | Note |
|---|---|
| uf4 | Jump Status |

11.Recommended combo
| Explanation | Note |
|---|---|
| uf4→f4,1 T!→ff3 |

12.Few openings / Heavy damage on counter hit
| Explanation | Note |
|---|---|
| b4 |

13.Recommended combo
| Explanation | Note |
|---|---|
| b4[Counret Hit]→f4,1 T!→f2,1 |

14.Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| 1+2 |

15.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| b3+4 |

16.Effective on opponents using Standing Block / Quick attack
| Explanation | Note |
|---|---|
| b3,3 |

17.Effective on opponents using a high or mid attack after a hit
| Explanation | Note |
|---|---|
| d3,4[Hit]→during Hitman 3 |

18.Effective on opponents using a low attack after a hit
| Explanation | Note |
|---|---|
| d3,4[Hit]→during Hitman u3 | Jump Status |

19.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| d2[Counret Hit]→df4,4 |




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