Heihachi Frame Data Ver.2.05.00

Frame

TEKKEN8 Heihachi Mishima Frame Data

TEKKEN8 Heihachi Mishima Frame Data
TEKKEN8 TOP


Advanced frame data chart for Heihachi in Tekken 8. Lists detailed startup, block, and hit frame values to support in-depth analysis. Prioritizes readability and utility for players who need accurate in-game data.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Heihachi Mishima Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hooking Battering Ram
During Heat b4,4,2
H,M,Sp-M
14,25,20(2,5,10)
i14
±0
KND
KND
TR
HM
Hooking Battering Ram[Third only]
During Heat b4,4,2
H,M,Sp-M
14,25,25(2,5,10)
i14
±0
KND
KND
TR
HM
Roaring Stonehead
fff1+2
H[TJ]
20(4)
i22
+3
KND
KND
Roaring Stonehead > Thunder God’s Kamae
fff1+2,F
H[TJ],Sp
20(4)
i22
+6
KND
KND
Ultimate Roaring Stonehead
During Warrior Instinct fff1+2
H[TJ]
20(8)
i22
+6
KND
KND
ER
Ultimate Roaring Stonehead > Thunder God’s Kamae
During Warrior Instinct fff1+2,F
H[TJ],Sp
20(8)
i22
+9
KND
KND
ER

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wailing Demon Otoko Geri[St]
1,2,4 hold
H,H,H
5,8,27(8)
i10
-9
TR
TR
TR
Otoko Geri[St]
4 hold
H
27(8)
i15
+6
TR
TR
TR
Mishima-Style Ultimate Technique: Warrior Instinct
[only once per match]During Technique count 3, 2+3
Sp-L
10
i17
+2
+21cg
+21cg

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Jab
1
H
5
i10
+1
+8
+8
Flash Punch Combo[2]
1,1
H,H
5,6
i10
-5
+6
+6
Flash Punch Combo
1,1,2
H,H,M
5,6,16
i10
-17
KND
KND
One Two Strike
1,2
H,H
5,8
i10
-3
+8
+8
Back Fist Combo
1,2,2
H,H,H
5,8,12
i10
-12
+4
+4
Back Fist Combo > Wind God’s Kamae
1,2,2,D
H,H,H,Sp
5,8,12
i10
-9
+4
+4
Demon Executioner
1,2,2~1
H,H,M
5,8,20
i10
-11
+6
+6
Demon Executioner Feint
1,2,2~1,D[or U]
H,H,Sp
5,8
i10
-16
-5
-5
Demon Executioner Volley
1,2,2~1,1+2
H,H,M
5,8,20,24
i10
-13
KND
KND
Wailing Demon Otoko Geri
1,2,4
H,H,H
5,8,21
i10
-9
+16cg
LNC
TR
Wailing Demon Otoko Geri[St]
1,2,4 hold
H,H,H
5,8,27(8)
i10
-9
TR
TR
TR
Tamonsatsu
1,b2
H,M
5,17
i10
-2
+8
+8
Tamonsatsu > Wind God’s Kamae
1,b2,D
H,M,Sp
5,17
i10
-2
+8
+8
Demon Massacre
1,b2,1
H,M,M
5,17,20
i10
-15
KND
KND
Demon Basara
1,b2,2
H,M,M
5,17,17
i10
-13c
+6c
+6c
Demon Lair
1,b2,4
H,M,MTJ
5,17,30(12)
i10
+5
KND
KND
Right Jab
2
H
10
i11
±0
+9
+9
Dogenkotsu
2,2
H,M
10,13
i11
-8c
+3c
+3c
Byakko Gekishin[1]
3
M
10
i15
-4
+1
+1
Byakko Gekishin
3,2
M,M
10,10
i15
-13
-2
-2
Byakko Gekishin > Wind God’s Kamae
3,2,D
M,M,Sp
10,10
i15
-2
+9
+9
Otoko Geri
4
H
21
i15
-9
+16cg
+16cg
TR
Otoko Geri[St]
4 hold
H
27(8)
i15
+6
TR
TR
TR
Demon Scissors
4~3
MTJ
25
i35
-11
KND
KND
Demon Breath
1+2
M
25
i12
-10
KND
KND

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Tensu Gekishin[1]
f2
H
13
i15
-9
+2
+2
Tensu Gekishin
f2,2
H,M
13,10
i15
-13
-2
-2
Tensu Gekishin > Wind God’s Kamae
f2,2,D
H,M,Sp
13,10
i15
-2
+9
+9
Demon Shout
f2~1
M
20
i21
-11
+6
+6
Demon Shout Feint
f2~1,D[or U]
Sp
Demon Shout Volley
f2~1,1+2
M,M
20,24
i21
-13
KND
KND
Lightning Crush
f3
M
10
i18
-5
+9
+9
Lightning Crush > Wind God’s Kamae
f3,D
M,Sp
10
i18
-2
+12
+12
Right Splits Kick
f4
M
20
i19
+4
+7c
KND
Right Splits Kick > Wind God’s Kamae
f4,D
M,Sp
20
i19
+4
+7c
KND
Right Splits Kick[Opponent Crouching]
f4
M
20
i19
+15c
KND
Right Splits Kick[Opponent Crouching] > Wind God’s Kamae
f4,D
M,Sp
20
i19
+15c
KND
Chrome Dome
f1+2
H
15
i12
-14
+14c
+14c
Thunder God’s Kamae
f3+4
Sp

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Muso Palm Strike[1]
df1
M
10
i13
-5
+7
+7
Muso Palm Strike
df1,1
M,H
10,8
i13
-2
+4
+4
Muso Tekken
df1,2
M,M
10,20
i13
-13
+3
+3
True Muso Tekken
df1,2 hold[max]
M,M
10,28(11)
i13
+1
KND
KND
Zenith Muso Tekken[BS]
df1,2 hold[Perfect Input][32-36F]
M,M
10,23(9)
i13
-9
KND
KND
TR
Zenith Muso Tekken[RS]
df1,2 hold[Perfect Input][31F]
M,M
10,28(11)
i13
-9
KND
KND
TR
Reverse Muso Renken[1]
df2
M
8
i13
-7
+4
+4
Reverse Muso Renken
df2,1
M,M
8,20
i13
-17
KND
KND
Gokotai Rampage[1]
df3
M
10
i15
-6
+5
+5
Gokotai Rampage[2]
df3,1+2
M,HMM
10,3,3,3
i15
-15
-4
-4
Gokotai Rampage
df3,1+2,qcf1
M,HMM,M
10,3,3,3,25
i15
-15
KND
KND
Gokotai Rampage[BS]
df3,1+2,qcf1
M,HMM,M
10,3,3,3,30
i15
-15
KND
KND
Rapid Crush Combo[1]
df4
M
10
i13
-6
+5
+5
Rapid Crush Combo
df4,2
M,M
10,23
i13
-12
KND
LNC

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hammer Punch
d1
M
12
i16
-9
+2
+2
Hammer Punch > Crouching
d1,D
M,Sp
16
i16
-9
+2
+2
Hammer Beating
d1,2
M,M
12,14
i16
-9
+9
KND
Hammer Beating > Thunder God’s Kamae
d1,2,F
M,M,Sp
12,14
i16
-5
+13
KND
Right Low Jab
d2
Sp-LTC
8
i11
-4
+7
+7
Jichinsai
d3
M
25(10)
i22
-7
KND
KND
Jichinsai[Opponent Down]
d3
M
20
i23
KND
KND
Rending Battering Ram
During Heat d3,2
M,Sp-M
25,20(10,10)
i22
±0
KND
KND
TR
Rending Battering Ram[Opponent Down]
During Heat d3,2
M,Sp-M
20,12
i22
KND
KND
TR
Right Low Kick
d4[or db4]
LTC
6
i12
-15c
-4
-4
Wind God’s Kamae
d1+2
Sp
Lightning Hammer
d1+4
UA-M
50
i60
KND
KND

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
db1
Sp-LTC
5
i10
-5
+6
+6
Eishomon
db2
LTC
25
i23
-18c
+6c
+6c
Sacred Tree Fell
db3
L
10
i16
-13c
-2
-2
Thunderous Battering Ram
During Heat db1+2
Sp-M[Pw]
25(10)
i30
±0
KND
KND
PC
TR

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Oni Yarai[1]
b1
M
12
i14
-9
+4
+4
Oni Yarai
b1,4
M,M
12,24
i14
-13
KND
KND
TR
Rashomon
b2
M
20(6)
i22
+2
+7
+7
True Rashomon
b2 hold[max]
M
30(12)
i39
+5
KND
KND
True Rashomon > Thunder God’s Kamae
b2 hold[max],F
M,Sp
30(12)
i39
+8
KND
KND
Zenith Rashomon[BS]
b2 hold[Perfect Input][18-22F]
M
23(11)
i29
+6
KND
KND
Zenith Rashomon[RS]
b2 hold[Perfect Input][17F]
M
28(14)
i29
+6
KND
KND
Hooking Crescent Thrust[1]
b3
H
14
i14
-9
+2
+2
HM
Hooking Crescent Thrust
b4,2
H,H
14,20
i14
-1
+15cg
LNC
HM
Hooking Crescent Kick
b4,4
H,M
14,25
i14
-12c
KND
KND
HM
Indra’s Kick
b4
M
23(6)
i18
-8
KND
LNC
Heaven’s Merciless Wrath[HA]
When Heat activation available b1+2
M[Parry-High&Mid]
20
i42
-11
+9
+9
HA
Heaven’s Merciless Wrath
b1+2
M[Parry-High&Mid]
20
i42
-11
KND
KND
Heaven’s Merciless Wrath
Time with opponent attack b1+2
Parry[High&Mid],M
20
i5
-11
+9
+9
HA

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Demon’s Wings
uf1[or u1 or ub1]
M[Pw]
25
i24
-13
KND
KND
PC
Demon’s Wings[PU]
uf1 during opponent absorb attack
M[Pw]
25(12)
i24
-8
KND
KND
PC
Kidney Smasher
uf2[or u2]
M
16
i19
-9
+4
+4
Kidney Crush Combo[HA]
When Heat activation available uf2,1[or u2,1]
M,M
16,20(6)
i19
-11
+9
+9
HA
Kidney Crush Combo
uf2,1[or u2,1]
M,M
16,20(6)
i19
-11
KND
KND
Skull Rupture
ub2
H[Parry-Punch-High&Mid]
25
i18
-9
BQR
BQR
Skull Rupture
Time with opponent punch ub2
Parry[Punch-High&Mid],H
28
i6
KND
KND
Hell Axle[1]
uf3[or u3 or ub3]
MTJ
17
i28
-10
KND
KND
Hell Axle
uf3 on hit or block 4
MTJ,MTJ
17,20(8)
i28
+3
LNC
LNC
Wind Slicer
uf4[or u4 or ub4]
MTJ
17
i24
-9
KND
KND
HM
Soaring Anvil Smasher
During Heat uf4 on hit or block 1
MTJ,MTJ
17,30(3,6)
i24
+2
KND
KND
HM

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Demon God Fist
ff2
M
22
i19
-16
LNC
LNC
TR
Left Splits Kick
ff3
M
21
i20
-3c
LNC
LNC
Raoh Thrust[HA]
When Heat activation available ff1+2
M
22(4)
i13
-8
+9
+9
HA
Raoh Thrust
ff1+2
M
22(4)
i13
-8
KND
KND
Iron Hand[HA]
When Heat activation available qcf2
M
30
i14
-17
+9
+9
HA
Iron Hand
qcf2
M
30
i14
-17
KND
KND
Shadow Step
During Heat bb,n,3+4
Sp
Leaping Side kick
fff3
MTJ
30(12)
i22
+6
KND
KND
Roaring Stonehead
fff1+2
H[TJ]
20(4)
i22
+3
KND
KND
Roaring Stonehead > Thunder God’s Kamae
fff1+2,F
H[TJ],Sp
20(4)
i22
+6
KND
KND

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Quick Iron Fist
While rising 1
M
17
i13
-14
KND
KND
Dark Thrust
While rising 2
MTC
20
i18
-8
+8
+14c
Holy Demon Cross[1]
While rising 3
M
10
i18
-11
±0
±0
Holy Demon Cross
While rising 3,1+2
M,M
10,20
i18
-9
KND
LNC
Tsunami Kick[1]
While rising 4
M
13
i11
-3
+8
+8
Tsunami Kick
While rising 4,4
M,M
13,16
i11
-15
±0c
±0c
Tsunami Kick > Wind God’s Kamae
While rising 4,4,D
M,M,Sp
13,16
i11
-9
+6c
+6c
Demon Scissors
While rising 4~3
MTJ
25
i35
-11
KND
KND

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-LTC
5
i10
-5
+6
+6
Right Low Jab
While crouching 2
Sp-LTC
8
i11
-4
+7
+7
Ascension Upper
While crouching df2
M
17
i15
-14
LNC
LNC
TR
Sweep Kick
While crouching 3
LTC
10
i16
-17c
-6
-6
Right Low Kick
While crouching 4
LTC
6
i12
-15c
-4
-4
Crouching Dragon Kick[Clean Hit]
While crouching df4
LTC
20
i19
-23c
KND
KND
Crouching Dragon Kick[Tip]
While crouching df4
LTC
16
i19
-23c
+4c
+4c

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Nail Beating
During sidestep 2
M
20
i23
-9
+9
KND
Nail Beating > Thunder God’s Kamae
During sidestep 2,F
M,Sp
20
i23
-5
+13
KND

While Facingbackward

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Twist Jab
Back facing opponent 1
H
15
i8
-3
+8
+8
Twist Right Jab
Back facing opponent 2
H
15
i8
-3
+8
+8
Twist Left Kick
Back facing opponent 3
H
18
i10
-8
+8
+8
Twist Right Kick
Back facing opponent 4
H
18
i10
-8
+8
+8
Twist Low Jab
Back facing opponent d1
Sp-LTC
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-LTC
5
i10
-5
+6
+6
Twist Left Low Kick
Back facing opponent d3
LTC
6
i12
-15c
-4
-4
Twist Right Low Kick
Back facing opponent d4
LTC
6
i12
-15c
-4
-4

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Geta Stomp[Opponent Down]
While opponent is down d4
L[Attack-Down]
24
i19
KND
KND
Geta Stomp[Opponent Standing]
While opponent is down d4
L[Attack-Down]
30
i19
-14c
-3
-3
Taunt
2+3+4
Sp
Ki Charge
1+2+3+4
Sp
Wall climbing reversal attack[Kick]
With your back against the wall bb,ub
MTJ
25
i29
-1
KND
KND

Stance

Wind God Step

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wind God Step
f,n,d,df
Sp
Special Jump
f,n,d,df,uf
SpTJ
Thunder God Fist
f,n,d,df1
M
30
i19
-15
KND
KND
Electric Thunder God Fist[HS]
During Heat f,n,d,df1
M
33(9)
i19
-11
KND
KND
Electric Thunder God Fist
f,n,d,df1[df+1 press simultaneously]
M
33(9)
i19
-11
KND
KND
Electric Thunder God Fist[HS]
During Heat f,n,d,df1[df+1 press simultaneously]
M
33(9)
i19
-11
KND
KND
Electric Thunder God Fist[BS]
f,n,df1[df+1 press simultaneously]
M
38(11)
i19
-11
KND
KND
Electric Thunder God Fist[BS][HS]
During Heat f,n,df1[df+1 press simultaneously]
M
38(11)
i19
-11
KND
KND
Wind God Fist
f,n,d,df2
H
20
i11
-10
LNC
LNC
Electric Wind God Fist
During Heat f,n,d,df2
H
23(4)
i11
+5
LNC
LNC
Electric Wind God Fist
f,n,d,df2[df+2 press simultaneously]
H
23(4)
i11
+5
LNC
LNC
Bone Splinter Kick
f,n,d,df3
MTJ
30(12)
i27
+11g
KND
KND
TR
Earth Scraper Kick
f,n,d,DF3
LTJ
24
i33
-23c
KND
KND
Spinning Demon
[1]
f,n,d,DF4
L
15
i16
-23c
+8c
LNC
Spinning Demon[2]
f,n,d,DF4,4
L,L
15,10
i16
-10c
+3c
LNC
Spinning Demon
f,n,d,DF4,4,4
L,L,L
15,10,8
i16
-10c
+3c
LNC
Spinning Demon Thunder God Fist
During Spinning Demon 1
M
20
i16
-15
KND
KND
Spinning Demon Bell-Ringer
During Spinning Demon 3
HTJ
25(10)
i16
+9
LNC
LNC
Spinning Demon Tsunami Kick[1]
During Spinning Demon n,4
M
10
i16
-3
+8
+8
Spinning Demon Tsunami Kick
During Spinning Demon n,4,4
M,M
10,20
i16
-15
±0
±0
Spinning Demon Tsunami Kick > Wind God’s Kamae
During Spinning Demon n,4,4,D
M,M,Sp
10,20
i16
-9
+6c
+6c

Thunder God’s Kamae

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Thunder God’s Kamae
f3+4, etc.
Sp
Hidden Thunder God Fist
During Thunder God’s Kamae 1
MTC
38
i17
-11
KND
KND
Thunder Cutter
During Thunder God’s Kamae 2
H
25(10)
i17
+10
LNC
LNC
HM
Jichinsai
During Thunder God’s Kamae 3
M
30(12)
i22
-7
KND
KND
Spinning Demon[1]
During Thunder God’s Kamae 4
L
15
i19
-23c
+8c
LNC
Spinning Demon[2]
During Thunder God’s Kamae 4,DF4
L,L
15,10
i19
-10c
+3c
LNC
Spinning Demon
During Thunder God’s Kamae 4,DF4,4
L,L,L
15,10,5
i19
-10c
+3c
LNC
Thunder Broken Toy
During Thunder God’s Kamae 1+3[or 2+4]
Throw-H
30
i15
Th
Th

Wind God’s Kamae

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wind God’s Kamae
d1+2, etc.
Sp
Wind God Hasai Rengeki[1]
During Wind God’s Kamae 1
H
13
i12
-4
+7
+7
Wind God Hasai Rengeki[HA]
When Heat activation available during Wind God’s Kamae 1,1
H,H
13,20
i12
-2
+9
+9
HA
Wind God Hasai Rengeki
During Wind God’s Kamae 1,1
H,H
13,20
i12
-2
KND
KND
Wind God Tettsui
During Wind God’s Kamae 1,2
H,M
13,24
i12
-13
KND
KND
Hidden Wind God Fist
During Wind God’s Kamae 2
MTC
20(6)
i15
-10
TR
TR
TR
Wind God Hell Axle[1]
During Wind God’s Kamae 3
MTJ
17
i28
-10
KND
KND
Wind God Hell Axle
During Wind God’s Kamae uf3 on hit or block 4
MTJ,MTJ
17,14(8)
i28
+4
LNC
LNC
Wind God Geta Stomp
During Wind God’s Kamae 4
L
20
i18
-14c
-4
+12g
Tengu’s Wings
During Wind God’s Kamae 1+2
M[Pw]
25
i18
-13
KND
KND
PC
HM
Tengu’s Wings[PU]
During Wind God’s Kamae 1+2 during opponent absorb attack
M[Pw]
25(12)
i18
-7
KND
KND
PC
HM
Fire Starter
During Wind God’s Kamae 1+3[or 2+4]
Throw-H
15
i18
+7
+7
HM
Fire Starter[HS] > Wind God’s Kamae
During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp
15
i18
+8
+8
HM
Fire Starter[HS] > Standing State
During Heat and Wind God’s Kamae 1+3[or 2+4],B
Throw-H
15
i18
+7
+7
HM
Charging Hard
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]
35
i17
Th
Th
Wind God Step
During Wind God’s Kamae DF
Sp[Parry-Low]
i21
Electric Thunder God Fist
During Wind God’s Kamae DF1
M
33(9)
i19
-11
KND
KND
Electric Wind God Fist
During Wind God’s Kamae DF2
H
23(4)
i11
+5
LNC
LNC

Warrior Instinct

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mishima-Style Ultimate Technique: Warrior Instinct
[only once per match]During Technique count 3, 2+3
Sp-L
10
i17
+2
+21cg
+21cg
Ultimate Flash Punch Combo
During Warrior Instinct 1,1,2
H,H,M
5,6,20(6)
i10
-17
KND
KND
Ultimate Demon Basara
During Warrior Instinct 1,b2,2
H,M,M
5,17,22(6)
i10
-13c
KND
KND
ER
Ultimate Demon Breath
During Warrior Instinct 1+2
M
31(9)
i12
-10
KND
KND
Ultimate Muso Renken
During Warrior Instinct df2,1
M,M
8,20(6)
i13
-17
TR
TR
TR
Ultimate Demon God Fist
During Warrior Instinct ff2
M
22(8)
i19
-16
LNC
LNC
TR
Ultimate Splits Kick
During Warrior Instinct ff3
M
25(7)
i20
+1c
LNC
LNC
Ultimate Roaring Stonehead
During Warrior Instinct fff1+2
H[TJ]
20(8)
i22
+6
KND
KND
ER
Ultimate Roaring Stonehead > Thunder God’s Kamae
During Warrior Instinct fff1+2,F
H[TJ],Sp
20(8)
i22
+9
KND
KND
ER
Ultimate Spinning Demon[1]
During Warrior Instinct f,n,d,DF4
L
15(4)
i16
-14c
+8c
LNC
Ultimate Spinning Demon2]
During Warrior Instinct f,n,d,DF4,4
L,L
15,10(4)
i16
-10c
+3c
LNC
Ultimate Spinning Demon
During Warrior Instinct f,n,d,DF4,4,4
L,L,L
15,10,5(4)
i16
-10c
+3c
LNC
Ultimate Hidden Thunder God Fist
During Warrior Instinct and Wind God’s Kamae 1
MTC
38(11)
i17
-8
KND
KND
Ultimate Hidden Wind God Fist
During Warrior Instinct and Thunder God’s Kamae 2
MTC
20(10)
i15
-3
TR
TR
TR

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3
M[Pw]
12(2)
i16
+1
+2c
+2c
HA
PC
Heaven’s Merciless Wrath[HA]
When Heat activation available b1+2
M[Parry-High&Mid]
20
i42
-11
+9
+9
HA
Heaven’s Merciless Wrath[HS]
During Heat b1+2
M[Parry-High&Mid]
20(4)
i42
-11
KND
KND
Heaven’s Merciless Wrath[HD]
During Heat b1+2,F
M[Parry-High&Mid]
20(6)
i42
+5
KND
KND
HD
Kidney Crush Combo[HA]
When Heat activation available uf2,1
M,M
16,20(6)
i19
-11
+9
+9
HA
Kidney Crush Combo[HS]
During Heat uf2,1
M,M
16,20(3,6)
i19
-11
KND
KND
Kidney Crush Combo[HD]
During Heat uf2,1,F
M,M
16,20(3,8)
i19
+5
LNC
LNC
HD
Raoh Thrust[HA]
When Heat activation available ff1+2
M
22(4)
i13
-8
+9
+9
HA
Raoh Thrust[HS]
During Heat ff1+2
M
22(4)
i13
-8
KND
KND
Raoh Thrust[HD]
During Heat ff1+2,F
M
22(6)
i13
+5
LNC
LNC
HD
Iron Hand
When Heat activation available qcf2
M
30
i14
-17
+9
+9
HA
Iron Hand
During Heat qcf2
M
30(6)
i14
-17
KND
KND
Iron Hand
During Heat qcf2,F
M
30(8)
i14
+5
KND
KND
HD
Wind God Hasai Rengeki[HA]
When Heat activation available during Wind God’s Kamae 1,1
H,H
13,20
i12
-2
+9
+9
HA
Wind God Hasai Rengeki[HS]
During Heat and Wind God’s Kamae 1,1
H,H
13,20(2,4)
i12
-2
KND
KND
Wind God Hasai Rengeki[HD]
During Heat and Wind God’s Kamae 1,1,F
H,H
13,20(2,6)
i12
+5
KND
KND
HD
Thunderous Battering Ram
During Heat db1+2
Sp-M[Pw]
25(10)
i30
±0
KND
KND
PC
TR
Rending Battering Ram
During Heat d3,2
M,Sp-M
25,20(10,10)
i22
±0
KND
KND
TR
Rending Battering Ram[Second Only]
During Heat d3,2
Sp-M
25(10)
i53
±0
KND
KND
TR
Hooking Battering Ram
During Heat b4,4,2
H,M,Sp-M
14,25,20(2,5,10)
i14
±0
KND
KND
TR
HM
Hooking Battering Ram[Third only]
During Heat b4,4,2
H,M,Sp-M
14,25,25(2,5,10)
i14
±0
KND
KND
TR
HM
Soaring Anvil Smasher
During Heat uf4 on hit or block 1
MTJ,MTJ
17,30(3,6)
i24
+2
KND
KND
HM
Shadow Step
During Heat bb,n,3+4
Sp
Fire Starter > Wind God’s Kamae
During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp
15
i18
+8
+8
HM
Fire Starter > Standing State
During Heat and Wind God’s Kamae 1+3[or 2+4],B
Throw-H
15
i18
+7
+7
HM
Charging Hard
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]
35
i17
Th
Th
Enraged Tettsui Otoshi > Thunder God’s Kamae
During Heat 2+3
M,Th
15,35(3,4)
i15
+10
Th
Th
Enraged Tettsui Otoshi > Standing State
During Heat 2+3,B
M,Th
15,35(3,4)
i15
+6
Th
Th
Enraged Tettsui Otoshi[Second Only] > Thunder God’s Kamae
During Heat 2+3
M,Sp
20(4)
i37
+10
Th
Th
Enraged Tettsui Otoshi[Second Only] > Standing State
During Heat 2+3,B
M
20(4)
i37
+6
Th
Th
Eight Thunder Kami Slayer > Thunder God’s Kamae
During Heat 2+3,F
M,Th
15,35(3,4)
i15
+10
Th
Th
Eight Thunder Kami Slayer > Standing State
During Heat 2+3,F,B
M,Th
15,35(3,4)
i15
+6
Th
Th

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Mishima-Style Ultimate Technique: Tempest Demon God Fist
During Rage df1+2
M[Pw],Th
55
i20
-18
Th
Th
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Neck Breaker
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Jumping Powerbomb
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Guillotine Chop
Approach opponent from left side 1+3[or 2+4]
Throw-H
40
i12
Throw escape 1
Freefall
Approach opponent from right side 1+3[or 2+4]
Throw-H
46
i12
Throw escape 2, Floor Break
Atomic Drop
Approach opponent from behind 1+3[or 2+4]
Throw-H
60
i12
Cannot throw escape
Stonehead
Approach opponent uf1+2
Throw-H
35 or 14
i12
Throw escape 1+2, Wall Stan
Headbutt Clash
Approach opponent uf1+2[Opponent character limited]
Throw-H,UA
30
i12
Throw escape 1+2, both players repeatedly press 1,2,3, or 4 to decide the winner, Wall Stan
Fire Starter
During Wind God’s Kamae 1+3[or 2+4]
Throw-H
15
i18
Cannot throw escape
Fire Starter[HS] > Wind God’s Kamae
During Heat and Wind God’s Kamae 1+3[or 2+4]
Throw-H,Sp
15
i18
Cannot throw escape, shift to Wind God’s Kamae
Fire Starter[HS] > Standing State
During Heat and Wind God’s Kamae 1+3[or 2+4],B
Throw-H
15
i18
Cannot throw escape

Attack Reversal

Name/Command Hit Range/Damage Start Note
Heaven’s Merciless Wrath
Time with opponent attack b1+2
Parry[High&Mid],M
20
i5
High&Middle punch parry effect, reception time [5F]-[25F]
Skull Rupture
Time with opponent punch ub2
Parry[Punch-High&Mid],H
28
i6
High&Middle punch parry, reception time [6F]-[12F]
Charging Hard
With Heat activated during Wind God’s Kamae, take high or mid attack from opponent
At-Reversal[Punch-High&Mid]
35
i17
If the return is successful, 10 HP is restored, partially uses remaining Heat time, reception time [17F]-[41F], *the frame is different if it is a follow-up move
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts
Wind God Step
During Wind God’s Kamae DF
Sp[Parry-Low]
i21
Has low parry effect, reception time [21F]-[34F], *the frame is different if it is a follow-up move

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and 4
L
17
i14
-40c
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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