Law Move List Ver.2.05.00

Law

TEKKEN8 Marshall Law Move List

TEKKEN8 Marshall Law Move List
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New to TEKKEN 8 and want to learn Marshall Law? This beginner move list highlights the most useful basic attacks, including easy-to-understand inputs and descriptions.Perfect for practicing fundamentals, whether you’re learning the game for the first time or brushing up your skills.Visually organized for clarity and beginner comfort—start your training here!

・Move List



TEKKEN8 Marshall Law Move List

New Move / Heat System / Heat Moves / Rage Moves / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / 10Hit Combo / Special Move / While Rising / While Crouching / Sidestep / While Facing Backward / Dragon Charge / While Down / Throws / Attack Reversal

New Move

34 Brast Claw
Brast Claw 
df1,2
M,H/10,24
Power up during Heat, partially uses remaining Heat Timer[recovers Heat Timer on hit]
62 Gale Claw
Gale Claw 
uf2
H/21(4)
Chip damage on block, power up during Heat, partially uses remaining Heat Timer[recovers Heat Timer on hit]
72 Dragon Divide
Dragon Divide 
ff3
M[TJ]/30(6)
Chip damage on block

Heat System

1 1. What can be done during Heat[general]
1. What can be done during Heat[general]
All moves will deal chip damage on block
Cannot K.O. with chip damage, chip damage turns into recoverable health gauge
2 2. What can be done during Heat[general]
2. What can be done during Heat[general]
A Heat Dash can be used when a Heat Engager hits or is blocked[after activation, Heat will end]
Until Heat Engager reaches the opponent F[or RB], additional chip damage on block
3 3. What can be done during Heat[general]
3. What can be done during Heat[general]
Heat Smash, a move that causes critical damage, can be activated[after activation, Heat will end]
During Heat RB[or 2+3]
4 4. What can be done during Heat[unique]
4. What can be done during Heat[unique]
Allows the use of the powered up versions of nunchuck moves
1+2, df1,2, uf2, etc.
5 5. What can be done during Heat[unique]
5. What can be done during Heat[unique]
Can parry punches with Dragon Charge
Take punches from opponent during Dragon Charge

Heat Moves

6 Heat Burst
Heat Burst 
When Heat activation available 2+3
M[PC]/12(2)
Also possible during Dragon Charge, partially uses remaining Heat time, 2+3,bb to cancel attack
7 Furious Rush
Furious Rush 
1,1,1
H,H,M/5,5,20
8 Dragon Storm
Dragon Storm 
b1,2,2
M,M,M/12,12,22
b1,F, b1,2,F to shift to Dragon Charge
9 Dragon’s Fury
Dragon’s Fury 
uf3
M[TJ]/20
10 Dragon Roar
Dragon Roar 
During Dragon Charge[d1+2,etc.]f1
M/20(4)
Chip damage on block, perfect frame input to power up
11 Dragon Cannon
Dragon Cannon 
During Dragon Charge[d1+2,etc.]f3
M/27(8)
Chip damage on block, perfect frame input to power up
12 Heavenly Dragon
Heavenly Dragon 
During Heat 2+3
M,Th/24,16(2,1,1,1,1,2)
Also possible during Dragon Charge, Heat Smash, shift to throw, on block shift to Dragon Charge

Rage Moves

13 Fate of the Dragon
Fate of the Dragon 
During Rage df1+2
M[PC],Th/55
Rage Art, erases opponent’s recoverable health on hit

Normal Moves

n Command

14 Furious Rush
Furious Rush 
1,1,1
H,H,M/5,5,20
15 Knuckle Barrage Combo
Knuckle Barrage Combo 
1,1,2
H,HH/5,5,12
1,1,2,F to shift to Dragon Charge
16 Left Right Combo
Left Right Combo 
1,2
H,H/5,8
17 Left Right Dragon Fist Combo
Left Right Dragon Fist Combo 
1,2,2,2
H,H,M,H/5,8,10,15
1,2,2,2,F to shift to Dragon Charge
18 Left Right Blazing Fist Combo
Left Right Blazing Fist Combo 
1,2,2,1+2
H,M,M,M/5,8,10,23
19 Left Right > Knee
Left Right > Knee 
1,2,3
H,H,M[TJ]/5,8,10
20 Left Right Combo > Somersault Feint
Left Right Combo > Somersault Feint 
1,2,uf3,4
H,H,Sp[TJ],M/5,8,20
1,2,uf3,D to shift to Slide Step
21 Rave War Combo
Rave War Combo 
2,2,2
H,M,H/8,10,15
2,2,2,F to shift to Dragon Charge
22 Blazing Fist Combo
Blazing Fist Combo 
2,2,1+2
H,M,M/8,10,23
23 Rage Dragon Combo
Rage Dragon Combo 
2,b2,1,2
H,H,H,M/8,8,8,21
2,b2,1,2,D to shift to crouching state
24 Feint > Middle Kick
Feint > Middle Kick 
3,3
H,M/12,17
25 High Kick > Bloody Cleaver
High Kick > Bloody Cleaver 
3,4
H,H/12,20
26 Shaolin Spin Kicks
Shaolin Spin Kicks 
4,3,4
H,H,H/15,12,14
4,3,F, 4,3,4,F to shift to Dragon Charge
27 Crescent Kick Combo
Crescent Kick Combo 
4,u3
H,M[TJ]/15,23
28 Tornado Claw
Tornado Claw 
1+2
M/20
Power up during Heat, partially uses remaining Heat Timer[recovers Heat Timer on hit]
29 Wild Dragon’s Flight
Wild Dragon’s Flight 
3+4,4
MM[TJ],H[TJ]/5,10,25(5)
Or during Dragon Charge 3+4,4, chip damage on block

f Command

30 Poison Arrow
Poison Arrow 
f2~1
M/24(4)
Chip damage on block, f2~1,F to shift to Dragon Charge
31 Plunging Knock
Plunging Knock 
f3,1
M,M/12,15
f3,1,F to shift to Dragon Charge
32 Dragon Hammer
Dragon Hammer 
f1+2
M/20
f1+2,D to shift to crouching state
33 Dragon Killer
Dragon Killer 
f3+4
M[TJ]/20
Or during Dragon Charge f3+4

df Command

34 Brast Claw
Brast Claw 
df1,2
M,H/10,24
Power up during Heat, partially uses remaining Heat Timer[recovers Heat Timer on hit]
35 Dragon Raise
Dragon Raise 
df2
M/12
36 Dragon Lance
Dragon Lance 
df3
M[TC]/23
37 Right Middle Kick > Somersault Kick
Right Middle Kick > Somersault Kick 
df4,3
M,M[TJ]/15,23
38 Banana Peel
Banana Peel 
df3+4
L[TC]/12

d Command

39 Low Backhand > High Kick
Low Backhand > High Kick 
d1,3
L[TC],H/15,21
d1.DF to shift to Slide Step
40 Body Blow > Dragon Lift
Body Blow > Dragon Lift 
d2,3
Sp-L[TC],M/8,21
Or while crouching 2,3
41 Dragon Low > Hook Kick
Dragon Low > Hook Kick 
d3,3
L,H/8,17
d3,D to shift to crouching state
42 Construct Kick
Construct Kick 
d4,3
L,H/7,12
43 Dragon Charge
Dragon Charge 
d1+2
Sp/-
Shift to Dragon Charge
44 Low Kick > Somersault
Low Kick > Somersault 
d3+4,3
L[TC],M[TJ]/6,23
Or while crouching 4,3

db Command

45 Elbow Spring Kick
Elbow Spring Kick 
db2,4
M,M[TJ]/15,25
db2,4,D to downed
46 Shin Crusher
Shin Crusher 
db3
L/15
47 Dragon’s Tail > Somersault Kick
Dragon’s Tail > Somersault Kick 
db4,4
L[TC],M[TJ]/20,18
48 Dragon Judgment
Dragon Judgment 
db1+2,1
MHM,M/8,8,8,28
db1+2 to shift to Dragon Charge

b Command

49 Dragon Storm
Dragon Storm 
b1,2,2
M,M,M/12,12,22
b1,F, b1,2,F to shift to Dragon Charge
50 Vortex Rush
Vortex Rush 
b2,1
M,M/12,16
51 Knuckle Rush
Knuckle Rush 
b2,2
M,H/12,15
b2,2,F to shift to Dragon Charge
52 Junkyard Kick
Junkyard Kick 
b2,3,4
M,L,M/12,10,23
b2,3,4,F to shift to Dragon Charge
53 Dragon Rush Combo
Dragon Rush Combo 
b2,3,d4
M,L,L/12,10,23
54 Dragon Spin Kick
Dragon Spin Kick 
b3
M/27
b3,B to face backward
55 Tiger Fang
Tiger Fang 
b4,3
M,H/13,21
b4,B to face backward
56 Dragon Stinger
Dragon Stinger 
b1+2
M[PC]/21
Absorb an attack to power up and deal more chip damage on block
57 Dragon Arrow
Dragon Arrow 
b3+4
M/25
Or during Dragon Charge b3+4

ub u uf Command

58 Fury Fist Rush
Fury Fist Rush 
ub1,1+2,2
H,H,H,M/3,3,3,25
59 Somersault
Somersault 
u3
Sp[TJ]/-
Or ub3, u3,DF to shift to Slide Step
60 Somersault Fake
Somersault Fake 
u3,4
Sp[TJ],M/20
Or ub3,4
61 Blackout > Muggin’
Blackout > Muggin’ 
uf1,3
H,L/10,10
Or during Charge Power Punch 1,3 or during Ki Charge 1,3
62 Gale Claw
Gale Claw 
uf2
H/21(4)
Chip damage on block, power up during Heat, partially uses remaining Heat Timer[recovers Heat Timer on hit]
63 Dragon’s Fury
Dragon’s Fury 
uf3
M[TJ]/20
64 Dragon’s Rising Kick
Dragon’s Rising Kick 
uf4
M[TJ]/14
65 Dragon’s Descent
Dragon’s Descent 
uf3+4
L[TJ]/27
Or during Dragon Charge uf3+4
66 Dragon’s Rising Cannon
Dragon’s Rising Cannon 
uf,n,4
M[TJ]/20
67 Somersault Kick
Somersault Kick 
UF4
M[TJ]/23
Or UB4 or U4 or while crouching ub[or u or uf]4
68 Backflipper
Backflipper 
UF4,3
M[TJ],M[TJ]/23,23
Or UB4,3 or U4,3 or while crouching ub[or u or uf]4,3

ff Command

69 Dragon Strike Combo
Dragon Strike Combo 
ff2,1,3
M,H,M/12,12,23
70 Dragon Dagger
Dragon Dagger 
ff2,3
M,H/12,20
71 Dragon’s Poke > Poison Arrow
Dragon’s Poke > Poison Arrow 
ff2,f1+2
M,M/12,24(4)
Chip damage on block, ff2,f1+2,F to shift to Dragon Charge
72 Dragon Divide
Dragon Divide 
ff3
M[TJ]/30(6)
Chip damage on block
73 Dragon’s Leap Shot
Dragon’s Leap Shot 
ff4
M[TJ]/17
74 Running Side Kick
Running Side Kick 
fff3
M[TJ]/30(6)
Chip damage on block
75 Charge Power Punch
Charge Power Punch 
bb2+3
UA-M/60
bb2+3,bb to cancel and shift to Dragon Charge

10Hit Combo

76 10 Hit Combo
10 Hit Combo 
df1,3,2,2,3,3,3,4,4,4
/10,6,6,8,6,6,6,8,15,25

Special Move

77 Taunt
Taunt 
2+3+4
Sp/-
78 Ki Charge
Ki Charge 
1+2+3+4
Sp/-
Increases damage of 1st hit during effect, cannot block[attacks taken will count as counter hit]

While Rising

79 Flash Fist
Flash Fist 
While rising 1,2
M,H/10,25
While rising 1,F to shift to Dragon Charge
80 Dragon Uppercut
Dragon Uppercut 
While rising 2
M/20
81 Side Kick
Side Kick 
While rising 3
H,Sp/16
Shift to Dragon Charge
82 Front Kick Somersault Variation
Front Kick Somersault Variation 
While rising 4,3
M,M[TJ]/14,23
While rising 4,F to shift to Dragon Charge
83 Catapult Kick
Catapult Kick 
While rising 3+4
M[TJ]/30

While Crouching

84 Double Impact
Double Impact 
While crouching 3,4
L[TC],M[TJ]/10,23
85 Rainbow Kick
Rainbow Kick 
While crouching UF3+4
MM[TJ]/30,20
Or while crouching UB[or U]3+4
86 Slide Step
Slide Step 
While crouching df,d,DF
Sp[TC]/-
87 Slide Kick
Slide Kick 
While crouching df,d,DF 3
L[TC]/17

Sidestep(u☆ or d☆)

88 Spinning Dragon Blow
Spinning Dragon Blow 
During sidestep 2
M/23(4)
Chip damage on block
89 Low Crush
Low Crush 
During sidestep 3
L,Sp/17
Shift to Dragon Charge on hit
90 Double Dragon
Double Dragon 
During sidestep 3+4
MH[TJ]/9,10

Stance

While Facing Backward

91 Turning Knuckles
Turning Knuckles 
Back facing opponent 1
H/7
Link to attack from while facing forward 1
92 Blind Elbow Combo
Blind Elbow Combo 
Back facing opponent 2,2
M,M/17,20
93 Wolf Fang
Wolf Fang 
Back facing opponent 4,3
H,M/14,24
94 Dragon Back Blow
Dragon Back Blow 
Back facing opponent 1+2
H/20
95 Reverse Low
Reverse Low 
Back facing opponent d4
L/17
96 Frogman
Frogman 
Back facing opponent d3+4
M[TJ]/25
D3+4 to downed

Dragon Charge

97 Dragon Charge
Dragon Charge 
d1+2, etc.
Sp/-
Shift to Dragon Charge, during Dragon Charge DF to shift to Slide Step, absorb an attack during Heat state to shift to Dragon Parry
98 Dragon Knuckle
Dragon Knuckle 
During Dragon Charge 1
H,Sp/14(4)
Chip damage on block, shift to Dragon Charge
99 Cloud Gates
Cloud Gates 
During Dragon Charge 2
H/20(6)
Or 1+2+3+4 hold 2, with chip damage on block
100 Dragon Charge Spin Kick
Dragon Charge Spin Kick 
During Dragon Charge 3
H/25(5)
Chip damage on block
101 Dragon Charge Kick
Dragon Charge Kick 
During Dragon Charge 4
L/21
102 Tornado Claw
Tornado Claw 
During Dragon Charge 1+2
M/20
Power up during Heat, partially uses remaining Heat Timer[recovers Heat Timer on hit]
103 Dragon Roar
Dragon Roar 
During Dragon Charge f1
M/20(4)
Chip damage on block, perfect frame input to power up
104 Poison Arrow
Poison Arrow 
During Dragon Charge f2~1
M/24(4)
Chip damage on block, during Dragon Charge f2~1,F to shift to Dragon Charge
105 Dragon Cannon
Dragon Cannon 
During Dragon Charge f3
M/27(8)
Chip damage on block, perfect frame input to power up
106 Dragon’s Flight
Dragon’s Flight 
During Dragon Charge f4
H[TJ]/36(7)
Chip damage on block, perfect frame input to power up

While Down

107 [Common Action] Side Roll
[Common Action] Side Roll 
While down 1
Sp/-
Or d1, 1 D[or d1 D] to shift to downed without getting up
108 [Common Action] Wake-Up Low Kick
[Common Action] Wake-Up Low Kick 
While down 3
L[TC]/8
Or while rolling to side 3 or while rolling forward 3
109 [Common Action] Wake-Up Mid Kick
[Common Action] Wake-Up Mid Kick 
While down 4
M/8
Or while rolling to side 4 or while rolling forward 4
110 [Common Action] Spring Attack
[Common Action] Spring Attack 
While down and facing up 3+4
MTJ/15
Or while rolling to side 3+4
111 [Common Action] Recovery Kick
[Common Action] Recovery Kick 
While down and facing up d3
L[TC]/5
Or d4
112 [Common Action] Wake Up [Backward]
[Common Action] Wake Up [Backward] 
While down B
Sp/-
113 [Common Action] Stand Up
[Common Action] Stand Up 
While down U
Sp/-
Or DB
114 [Common Action] Forward Roll
[Common Action] Forward Roll 
While down and facing up F
Sp/-
115 [Common Action] Wake-Up Cross Chop
[Common Action] Wake-Up Cross Chop 
While rolling forward 1+2
M[TJ]/15

Throws Moves

Throws

116 Dragon’s Fire
Dragon’s Fire 
Approach opponent 1+3
Throw-H/35
Throw escape 1 or 2
117 Hopping Frog
Hopping Frog 
Approach opponent 2+4
Throw-H/35
Throw escape 1[or 2], 2+4,D to face backward
118 Headlock Kick
Headlock Kick 
Approach opponent from left side 1+3[or 2+4]
Throw-H/40
Throw escape 1
119 Ball Breaker
Ball Breaker 
Approach opponent from right side 1+3[or 2+4]
Throw-H/42
Throw escape 2
120 Dragon Bites
Dragon Bites 
Approach opponent from behind 1+3[or 2+4]
Throw-H/50
Cannot throw escape
121 Run Up > Drop
Run Up > Drop 
Approach opponent f2+3
Throw-H/35
Throw escape 1
122 Headlock Punch
Headlock Punch 
Approach opponent uf1+2
Throw-H/35
Throw escape 1+2
123 Headlock Drop
Headlock Drop 
Approach opponent uf1+2,1,2,1+2
Derived Throw/40
Cannot throw escape
124 Knee Lift
Knee Lift 
Approach opponent ff3+4
Throw-H/10
Throw escape 1+2
125 Facelift
Facelift 
During Dragon Charge uf1+2
Throw-H/35
Throw escape 1+2

Attack Reversal

126 Parry
Parry 
Time with opponent attack b1+3
Parry[High&Mid]/-
Or during Dragon Charge b1+3, f to shift to Dragon Charge when successful
127 Low Parry
Low Parry 
Time with opponent low attack DF
Parry[Low]/-
128 Dragon Parry
Dragon Parry 
Time with opponent punch b2+4
At-Reversal[Punch-High&Mid]/34
Or during Dragon Charge b2+4, remaining Heat timer when successful

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