TEKKEN8 Zafina Main Techniques
TEKKEN8 Zafina Main Techniques Season1
・TEKKEN8 TOP
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Long reach
| Explanation | Note |
|---|---|
| f+1+2 |

2.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| df+4,1 |

3.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat f+1+2,~f | Increased chip damage on block as effect of Heat Dash |

4.Recommended combo
| Explanation | Note |
|---|---|
| During Heat f+1+2,~f(HD)→df+4,2 T!→f+2,3,4 | Combos that use Heat Dash |

5.Quick attack / Heavy damage
| Explanation | Note |
|---|---|
| During Heat 2+3 | Heat Smash |

6.Effective on opponents using Standing Block / Recommended combo
| Explanation | Note |
|---|---|
| During Heat and Scarecrow Stance 2+3→b+3 | Heat Smash |

7.Effective on opponents using a high or mid attack after blocking / Can be used without losing health
| Explanation | Note |
|---|---|
| 1,2,3〔Block〕→with Heat activated during Scarecrow Stanced f+1 | Effects during Heat 〔unique〕 |

8.Combo starter / Effective on crouching opponents
| Explanation | Note |
|---|---|
| df+2 |

9.Recommended combo
| Explanation | Note |
|---|---|
| df+2→df+4,2 T!→f+2,3,4 |

10.Effective on opponents using sidestep / Long reach
| Explanation | Note |
|---|---|
| ff+4 |

11.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| b+3 |

12.Effective on opponents using Standing Block
| Explanation | Note |
|---|---|
| d+3 |

13.Good for getting a counter hit on hit
| Explanation | Note |
|---|---|
| d+3〔Hit〕→during Mantis Stance 2 | Attack sequence using Mantis Stance |

14.Heavy chip damage / Can move first on block / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| d+3〔Hit〕→during Mantis Stance df+1 | Attack sequence using Mantis Stance |

15.Effective on opponents using Standing Block / Effective on opponents using a high attack after blocking
| Explanation | Note |
|---|---|
| ff+3〔Block〕→during Scarecrow Stance b+1+2 | Attack sequence using Scarecrow Stance |

16.Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| ff+3〔Block〕→during Scarecrow Stance 2,1 | Attack sequence using Scarecrow Stance |

17.Effective on opponents using Standing Block / Effective on opponents using a high or mid attack after blocking
| Explanation | Note |
|---|---|
| fff+1+2〔Block〕→during Tarantula Stance 1 | Attack sequence using Tarantula Stance |

18.Effective on crouching opponents after blocking / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| fff+1+2〔Block〕→during Tarantula Stance df+1 | Attack sequence using Tarantula Stance |




コメント