TEKKEN8 Hwoarang Main Techniques
TEKKEN8 Hwoarang Main Techniques Season1
・TEKKEN8 TOP
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Quick attack
| Explanation | Note |
|---|---|
| df+3+4 |

2.Heat activation / Heat Dash can be activated / Can approach from a distance
| Explanation | Note |
|---|---|
| ff+4 |

3.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat ff+4,~f | Increased chip damage on block as effect of Heat Dash |

4.Recommended combo
| Explanation | Note |
|---|---|
| During Heat ff+4,~f(HD)→d+4,4 T!→uf+3,4,3 | Combos that use Heat Dash |

5.Good for getting a counter hit on block / Can move first on block
| Explanation | Note |
|---|---|
| During Heat 2+3〔Block〕→during Right Flamingo df+4 | Heat Smash / Attack sequence using Right Flamingo |

6.Effective on opponents using Standing Block after blocking
| Explanation | Note |
|---|---|
| During Heat 2+3〔Block〕→during Right Flamingo f+2+3 | Heat Smash / Attack sequence using Right Flamingo |

7.Effective on opponents using Standing Block / Heavy damage
| Explanation | Note |
|---|---|
| During Heat and Right Flamingo d+4,3,4 | Effects during Heat 〔unique〕 |

8.Combo starter / Few openings
| Explanation | Note |
|---|---|
| df+2 |

9.Recommended combo
| Explanation | Note |
|---|---|
| df+2→4,4,4,4 T!→uf+3,4,3 |

10.Combo starter / Effective on crouching opponents
| Explanation | Note |
|---|---|
| b+3 |

11.Recommended combo
| Explanation | Note |
|---|---|
| b+3→f+4→during Right Flamingo uf+4 T!→during Right Stance uf+3,4,3 |

12.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| df+3,4 |

13.Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| df+4 |

14.Effective on opponents using Standing Block / Effective on opponents using a high attack
| Explanation | Note |
|---|---|
| db+3 |

15.Good for getting a counter hit on hit
| Explanation | Note |
|---|---|
| During sidestep 4〔Hit〕→during Right Stance f+1+2 | Attack sequence using Right Stance |

16.Good for getting a counter hit on block
| Explanation | Note |
|---|---|
| ff+3〔Block〕→during Right Stance f+1+2 | Attack sequence using Right Stance |

17.Multi-hit sequence / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| f+1+2〔CH〕→df+3+4 |

18.Good for getting a counter hit on hit
| Explanation | Note |
|---|---|
| d+3,4〔Hit〕→during Right Flamingo df+4 | Attack sequence using Right Flamingo |

19.Effective on opponents using Standing Block after a hit
| Explanation | Note |
|---|---|
| d+3,4〔Hit〕→during Right Flamingo d+4 | Attack sequence using Right Flamingo |

20.Effective on crouching opponents after a hit / Heat activation / Heat Dash can be activated
| Explanation | Note |
|---|---|
| d+3,4〔Hit〕→during Right Flamingo b+3 | Attack sequence using Right Flamingo |




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