TEKKEN8 Alisa Bosconovitch Main Techniques
TEKKEN8 Alisa Bosconovitch Main Techniques
・TEKKEN8 TOP
Main Techniques video
Main Techniques Moves
1.Heat activation / Heat Dash can be activated / Few openings
| Explanation | Note |
|---|---|
| 1+2 |

2.Combo starter / Can move first on block
| Explanation | Note |
|---|---|
| During Heat f+1+2,~f | Increased chip damage on block as effect of Heat Dash |

3.Recommended combo
| Explanation | Note |
|---|---|
| During Heat 1+2,~f(HD)→b+2,3 T!→f+4,1,4 | Combos that use Heat Dash |

4.Effective on opponents using an attack after blocking
| Explanation | Note |
|---|---|
| During Heat 2+3,f+3〔Block〕→during Dual Boot f+1 | Heat Smash / Attack sequence using Dual Boot |

5.Effective on opponents using Standing Block
| Explanation | Note |
|---|---|
| During Heat 2+3,f+3〔Block〕→during Dual Boot f+2,2 | Heat Smash / Attack sequence using Dual Boot |

6.Heat activation / Effective on crouching opponents after a hit / Heat Dash can be activated
| Explanation | Note |
|---|---|
| 3,2〔Hit〕→during Destructive Form f+2,1,2 | Attack sequence using Destructive Form |

7.Heat activation / Effective on opponents using Standing Block after a hit
| Explanation | Note |
|---|---|
| 3,2〔Hit〕→during Destructive Form d+2 | Attack sequence using Destructive Form |

8.Quick attack / Heavy chip damage / Can move first on block
| Explanation | Note |
|---|---|
| During Heat and Destructive Form f+1 | Effects during Heat 〔unique〕 |

9.Can approach from a distance / Can move first on block / Can shift to Destructive Form
| Explanation | Note |
|---|---|
| During Heat f+1+4→during Dual Boot 1 | Effects during Heat 〔unique〕 |

10.Combo starter / Few openings
| Explanation | Note |
|---|---|
| df+2 |

11.Recommended combo
| Explanation | Note |
|---|---|
| df+2→b+2,3 T!→f+4,1,4 |

12.Combo starter / Effective on crouching opponents / Effective on opponents using a low attack
| Explanation | Note |
|---|---|
| uf+4,4 | Jump Status |

13.Recommended combo
| Explanation | Note |
|---|---|
| uf+4,4→b+1,1+2 T!→uf+3,2 |

14.Effective on opponents using Standing Block
| Explanation | Note |
|---|---|
| db+4 |

15.Effective on opponents using Standing Block / Effective on opponents using sidestep / Recommended combo
| Explanation | Note |
|---|---|
| d+3+4→ff+2,3 |

16.Heavy damage / Can move first on block
| Explanation | Note |
|---|---|
| fff+2 |

17.Effective on opponents using a high or mid attack
| Explanation | Note |
|---|---|
| ub+2 |

18.Effective on opponents using sidestep
| Explanation | Note |
|---|---|
| 4 |




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