Xiaoyu Frame Data Ver.2.05.00

Frame

TEKKEN8 Ling Xiaoyu Frame Data

TEKKEN8 Ling Xiaoyu Frame Data
TEKKEN8 TOP


This page provides the full frame data for Ling Xiaoyu in TEKKEN 8, based on Season2. From startup and block advantage to hit and Heat system interactions, this frame list is ideal for advanced players and competitive-level analysis. A valuable resource for those aiming to master Xiaoyu’s technical playstyle.


Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll

Ling Xiaoyu Frame Data

New Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Moon Scorched Feather Tackle
df2,1+2
M,M
15,25
i14
-14
KND
KND
Scorched Feather Tackle
Back facing opponent b1+2
M[PC]
25
i17
-14
KND
KND
Scorched Feather Tackle[PU]
Back facing opponent b1+2, during opponent absorb attack
M[PC]
25(10)
i17
-9
KND
KND

Additional Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Phoenix 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Divine Shooting Star > BT
During Heat 2+3(or during Phoenix 2+3)
MMM[TJ],Th
50(1,2,2,2)
i15
+9
Th
Th
Divine Shooting Star > face forward
During Heat 2+3,F(or during Phoenix 2+3,F)
MMM[TJ],Th
50(1,2,2,2)
i15
+5
Th
Th
Divine Shooting Star[Second] > BT
During Heat 2+3(or during Phoenix 2+3)
MM[TJ]M,Sp
10,12,20(2,2,2)
i25
+9
KND
KND
Divine Shooting Star[Second] > face forward
During Heat 2+3,F(or during Phoenix 2+3,F)
MM[TJ]M
10,12,20(2,2,2)
i25
+5
KND
KND
Moon Swallow > crouching to cancel
df2,3,D
M,Sp
15
i14
-16
-3
-3
Waking Prominence > crouching to cancel
Back facing opponent 1,2,D
M,Sp
17
i16
-16
-7
LNC
Lotus Twist[1] > BT
During Phoenix f2
L[TC],Sp
8
i19
-8c
+3
+3
Lotus Twist > BT
During Phoenix f2,1
L[TC],L[TC],Sp
8,10
i19
-8c
+3
+3
Forward Roll > Phoenix Talon
During Phoenix f3+4,3+4
Sp[TJ],MMM[TJ]
8,8,14
i46
+8
KND
KND

Normal Moves

n Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Bayonet[1]
1
H
5
i10
+1
+8
+8
Bayonet
1,2
H,H
5,8
i10
-3
+7
+7
Bayonet Thruster
1,2,1
H,H,M
5,8,20
i10
-9
KND
KND
Fan Dance > BT
1,d2
H,M,Sp
5,10
i10
-3
+8
+10
Fan Dance > Hypnotist
1,d2,B
H,M,Sp
5,10
i10
-2
+9
+11
Fan Dance > face forward
1,D2
H,M
5,10
i10
-4
+7
+9
Fan Dance > Birds Flock
1,d2,1+2
H,M,M
5,10,24
i10
-12
KND
KND
April Showers[2]
2
H
8
i10
-2
+6
+6
April Showers > BT
2,1
H,M,Sp
8,10
i10
-4
+7
+7
April Showers > face forward
2,DF1
H,M
8,10
i10
-4
+7
+7
Cloud Kick
3
H
17
i14
-11
LNC
LNC
High Kick
4
H
15
i11
-9
+8
KND
Birds Flock
1+2
M
24
i20
-7
LNC
LNC
Crescent Moon Kick
3+4
M[TJ]
23
i23
-1c
+3c
LNC
Crescent Moon Kick > Phoenix
3+4,D
M[TJ],Sp[TC]
23
i23
±0c
+4c
LNC

f Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Bai Yang Zhuan Wu[1]
f2
M
12
i16
-5
+4
+4
Bai Yang Zhuan Wu[2]
f2,1
M,H
12,14
i16
-6
+5
+7
Bai Yang Zhuan Wu[2] > Hypnotist
f2,1,B
M,H,Sp
12,14
i16
±0
+11
+13
Bai Yang Zhuan Wu
f2,1,4
M,H,M
12,14,20
i16
-13
KND
Scr
Talons of Fury[1]
f3
M
14
i16
-9
+2
+2
Talons of Fury[2] > BT
f3,1
M,M,Sp
14,8
i16
-3
+8
+8
Talons of Fury
f3,1,4
M,M,M
14,8,20
i16
-22
TR
TR
TR
Wings of Fury
f3,1,1+2
M,M,MM
14,8,6,20
i16
-12
+7c
+7c
Swivel Kick
f4
H
23(4)
i19
+1
+13
+13
HM
Clouded Peak
f1+2
M
30
i12
-16
KND
KND
Forward Roll
f3+4
Sp[TJ]
Forward Roll > Phoenix
f3+4,D
Sp[TJ],Sp[TC]
Forward Roll > Phoenix Talon
f3+4,3+4
Sp[TJ],MMM[TJ]
8,8,14
i46
+8
KND
KND

df Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Belly Chop > BT
df1
M[TC]
13
i14
-2
+9
+9
Belly Chop > face forward
DF1
M[TC]
13
i14
-4
+7
+7
Butter the Bread
df2
M
15
i14
-6
+7
+7
Moon Swallow
df2,3
M,H
15,23
i14
-1
KND
KND
Moon Swallow > crouching to cancel
df2,3,D
M,Sp
15
i14
-16
-3
-3
Moon Scorched Feather Tackle
df2,1+2
M,M
15,25
i14
-14
KND
KND
Phoenix Tail
df3
L[TC]
23
i29
-23c
TR
TR
HM
Phoenix Tail > Phoenix
df3,D
L[TC],Sp[TC]
23
i29
-23c
TR
TR
HM
Phoenix Tail > Cancel BT
df3,B
Sp
Right Front Kick
df4
M
12
i12
-4
+7
+7

d Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Sunset Fan
d1
MMM
7,7,7
i17
-9
+7c
+7c
Sunset Fan > Phoenix
D1
MMM,Sp
7,7,7
i17
-13
+3c
+3c
Right Low Jab
d2
Sp-L[TC]
8
i11
-4
+7
+7
Giant Slayer[1]
d3
L[TC]
12
i14
-12c
-3
+1
Giant Slayer
d3,4
L[TC],H
12,21
i14
±0
KND
KND
Right Low Kick
d4
L[TC]
6
i12
-15c
-4
-4
Phoenix
d1+2
Sp[TC]
Spinner[Right]
d3+4
Sp

db Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Storming Flower[HA]
When Heat activation available db1
M
30 or 22
i18
-9
+9
+9
HA
Storming Flower
db1
M
30 or 22
i18
-9
KND
KND
Feathered Fan > BT
db2
L[TC],Sp
13
i18
-8c
+5c
+12
Knee Cracker
db3
L[Lose Guard]
0
i15
+2c
+2c
+14
Nutcracker
db4
L
14
i18
-12c
+4c
+14
Hypnotist[Right Side Step]
db1+2
Sp[Parry-Punch-High&Mid]

b Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Great Wall Left > BT
b1
M,Sp
10
i8
-12
-2
+1
Great Wall Left > face forward
B1
M
10
i8
-12
-1
-1
Seven Star Fist[1] > BT
b2
M,Sp
13
i15
-6
+5
+5
HM
Seven Star Fist > BT
b2,2
M,L
13,15
i15
-7c
+4
LNC
HM
Peacock Kick > BT
b3
H,Sp
22(6)
i18
+3
+8c
LNC
Moonhare Palm[1]
b4
M
10
i13
-11
±0
±0
Moonhare Palm[HA]
When Heat activation available b4,1
M,M
10,20
i13
-14
+9
+9
HA
Moonhare Palm
b4,1
M,M
10,20
i13
-14
BQR
BQR
Cross Lifting Palms
b1+2
MM
8,12
i15
-13
LNC
LNC
Rain Dance
b3+4
Sp

ub u uf Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Silver Needle > Phoenix
uf1[or u1 or ub1]
L,Sp[TC]
15
i33
-7c
+10c
+10c
Silver Needle > crouching to cancel
uf1,D[or u1,D or ub1,D]
Sp
Phoenix Flight > BT
uf2[or u2 or ub2]
M[TJ],Sp
20(6)
i26
+6
+7c
LNC
Phoenix Flight > face forward
uf2,D[or u2,D or ub2,D]
M[TJ]
20(6)
i26
+4
+5c
LNC
Bolting Rabbit
uf3[or u3]
M[TJ]
13
i16
-13
LNC
LNC
From the Ashes > Phoenix
ub3
M[TJ],Sp[TC]
23
i20
-13
LNC
LNC
TR
Flare Kick
uf4
M[TJ]
23
i23
-7
+4c
LNC
Flare Kick > Crouching
uf4,D
M[TJ],Sp
23
i23
-7
+4c
LNC
Flare Kick > Phoenix
uf4,d1+2
M[TJ],Sp[TC]
23
i23
-9
+2c
LNC
Flare Kick
u4
M[TJ]
20
i23
-7
+4c
LNC
Flare Kick > Crouching
u4,D
M[TJ]
20
i23
-7
+4c
LNC
Flare Kick > Phoenix
u4,d1+2
M[TJ],Sp[TC]
20
i23
-9
+2c
LNC
Born of Fire
ub4
M[PC]
20
i22
-13
KND
KND
PC
TR
Born of Fire[PU]
ub4, during opponent absorb attack
M[PC]
20(8)
i22
-9
KND
KND
PC
TR
Fortune Cookie[1]
u1+2
MM
5,5
i16
-11
±0c
±0c
Fortune Cookie[2]
u1+2,2
MM,M
5,5,12
i16
-12
-1
-1
Fortune Cookie
u1+2,2,1
MM,M,M
5,5,12,20
i16
-12
KND
KND
Fortune Cookie > Cancel BT
u1+2,2,1,B
MM,M,Sp
5,5,12
i16
-19
-8
-8
Hypnotist[Left Side Step]
ub1+2
Sp[Parry-Punch-High&Mid]
Shooting Star
uf3+4
MMM[TJ]
8,10,12
i16
-1
KND
KND
Spinner[Left]
u3+4
Sp
Delayed Rising Toe Kick
uf,n,4
M[TJ]
20
i23
-18
LNC
LNC

ff Command

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Poison Flower[1]
ff1
M
13
i15
-11
+7c
+7c
Poison Flower[1] > Phoenix
ff1,D
M,Sp[TC]
13
i15
-5
+13c
+13c
Poison Flower
ff1,3
M,H
13,20
i15
-1
KND
KND
Eclipsing Moon
ff1,4
M,M
13,20
i15
-12
LNC
LNC
Fortune[1]
ff2
M
12
i15
-5
+6
+6
Fortune
ff2,1
M,M
12,20
i15
-12
KND
KND
Fortune > Cancel BT
ff2,1,B
M,Sp
12
i15
-19
-8
-8
Raccoon Swing > BT
ff3
M,Sp
12
i14
-5
+6
+12y
Soaring Blaze > Hypnotist
ff4
H[TJ],Sp
20(6)
i20
+9
+13c
Scr
X Marks the Spot[1]
ff1+2
M
12
i14
-9
+5
+5
X Marks the Spot
ff1+2,1+2
M,M
12,20
i14
-8
+7c
LNC
Front Layout
ff3+4
M[TJ]
23(9)
i37
-5
KND
KND
Diving Falcon > Phoenix
fff3
M[TJ],Sp[TC]
20(6)
i23
+7
LNC
LNC

While Rising

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Whirlwind Cross Kick[1]
While rising 1
M
8
i12
-7
+4
+4
Whirlwind Cross Kick
While rising 1,4
M,M,Sp
8,16
i12
-10
+12g
+12g
Sunflower > BT
While rising 2
M,Sp
17
i14
-3
+7
LNC
Sunflower > face forward
While rising 2,F[or 2,B]
M
17
i14
-4
+6
LNC
Jasmine Blossom > BT
While rising 2 hold
M,Sp
20
i22
-3
LNC
LNC
Jasmine Blossom > face forward
While rising 2 hold,F[or B]
M
20
i22
-4
LNC
LNC
Rising Axe Kick
While rising 3
M
22
i22
+3c
+6c
LNC
Rising Axe Kick
While rising 3
M
22
i22
KND
LNC
Skyscraper Kick
While rising 4
M
20
i11
-10
KND
KND
X Marks the Spot[1]
While rising 1+2
M
12
i14
-9
+5
+5
X Marks the Spot
While rising 1+2,1+2
M,M
12,20
i14
-8
+7c
LNC

While Crouching

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Low Jab
While crouching 1
Sp-L[TC]
5
i10
-5
+6
+6
Right Low Jab
While crouching d2[or db2]
Sp-L[TC]
8
i11
-4
+7
+7
Lotus Twist[1] > BT
While crouching df2
L[TC],Sp
8
i19
-8c
+3
+3
Lotus Twist > BT
While crouching df2,1
L[TC],L[TC],Sp
8,10
i19
-8c
+3
+3
Fire Dancer[1]
While crouching 3
L[TC]
11
i15
-15c
-4
-4
Fire Dancer[2] > BT
While crouching 3,2
L[TC],H,Sp
11,6
i15
±0
+7
+8
Fire Dancer[3]
While crouching 3,2,1
L[TC],H,H
11,6,6
i15
-1
+6
+10
Fire Dancer[3] > Hypnotist
While crouching 3,2,1,B
L[TC],H,H,Sp
11,6,6
i15
-2
+5
+9
Fire Dancer
While crouching 3,2,1,4
L[TC],H,H,M
11,6,6,12
i15
-18
LNC
LNC
Right Low Kick
While crouching d4[or db4]
L[TC]
6
i12
-15c
-4
-4
Flower Garden[1] > Phoenix
While crouching df4
L[TC],Sp[TC]
13
i18
-7c
+4
+4
Flower Garden
While crouching df4,4
L[TC],L[TC]
13,13
i18
-6c
+5
+5
Low Back Turn
While crouching db3+4
Sp

Sidestep

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Street Sweeper
During sidestep 4
L[TC]
19
i18
-13c
-2
LNC

Special Move

Name/Command Hit Range/Damage Start Blo Hit Cou Note
False Salute
1+3+4
Sp[TJ]
Greetings
2+3+4
Sp
Ki Charge
1+2+3+4
Sp
Back Handspring
ub,b
Sp[TJ]
Wall climbing reversal attack[Kick] > BT
With your back against the wall bb,ub
M[TJ]
21
i35
+1
KND
KND

Stance

Rain Dance

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Rain Dance
b3+4, etc.
Sp
Turn face forward
Back facing opponent B
Sp
Turn crouch face forward
Back facing opponent DB
Sp
On the spot turn face forward
Back facing opponent uff
Sp
On the spot turn crouch face forward
Back facing opponent Uffdf
Sp
Falcon’s Beak > BT
Back facing opponent 1
M
17
i16
-5
+4
LNC
Waking Prominence
Back facing opponent 1,2
M,M
17,20
i16
-13
KND
KND
TR
Waking Prominence > crouching to cancel
Back facing opponent 1,2,D
M,Sp
17
i16
-16
-7
LNC
Dark & Stormy[1] > BT
Back facing opponent 2
H,Sp
9
i12
±0
+6
+6
Dark & Stormy[2]
Back facing opponent 2,1
H,H
9,8
i12
-1
+6
+10
Dark & Stormy[2] > Hypnotist
Back facing opponent 2,1,B
H,H,Sp
9,8
i12
-2
+5
+9
Dark & Stormy
Back facing opponent 2,1,4
H,H,M
9,8,15
i12
-18
LNC
LNC
Turn of Fortune[2] > BT
Back facing opponent 2,2
H,M
9,12
i12
-7
+4
+4
Turn of Fortune
Back facing opponent 2,2,1
H,M,MMM
9,12,7,7,7
i12
-11
+5c
+5c
Turn of Fortune > Phoenix
Back facing opponent 2,2,1,D
H,M,MMM,Sp[TC]
9,12,7,7,7
i12
-10
+5c
+5c
Peg Leg > BT
Back facing opponent 3
M[TJ],Sp
13
i16
-5
+12
+12
Mistrust
Back facing opponent 4
M
13
i13
-18
LNC
LNC
Battering Storm[1]
Back facing opponent 1+2
MM
6,6
i16
-6
+8
+8
Battering Storm[HA] > BT
When Heat activation available, Back facing opponent 1+2,4
MM,H,Sp
6,6,20(6)
i16
+3
+9
+9
HA
Battering Storm > BT
Back facing opponent 1+2,4
MM,H,Sp
6,6,20(6)
i16
+3
KND
KND
Battering Winds
Back facing opponent 1+2,1+2
MM,MM
6,6,6,6
i16
-13
KND
KND
Monkey Kick > BT
Back facing opponent 3+4
M[TJ],Sp
25
i18
-16
KND
KND
Spinning Push Hands
Back facing opponent f1+2
M[Parry-Punch-High&Mid]
21
i23
-8
+3
+5
So Shoe Me
Back facing opponent and time with opponent punch f1+2
Parry[Punch-High&Mid],Th
21,25
i1
LNC
LNC
California Roll > BT
Back facing opponent f3+4
Sp[TC],Sp
Cyclone Left > BT
Back facing opponent f3+4,3+4
Sp[TC],M[TJ],Sp
23
i25
-11
LNC
LNC
Twist Low Jab
Back facing opponent d1
Sp-L[TC]
5
i10
-5
+6
+6
Twist Right Low Jab
Back facing opponent d2
Sp-L[TC]
5
i10
-5
+6
+6
Back Circle Breaker Backward
Back facing opponent d3
L
12
i16
-12c
+7c
+7c
Spinning Crane
Back facing opponent d3,4
L,H
12,20
i16
-5
KND
KND
Hou Sao Tui[Clean Hit]
Back facing opponent d4
L[TC]
20
i20
-26c
KND
KND
Hou Sao Tui[Tip]
Back facing opponent d4
L[TC]
19
i20
-26c
-1
KND
Reverse Knee Cracker
Back facing opponent db4[or df4]
L[Lose Guard]
0
i15
+2c
+2c
+14
Twist Left Kick
Back facing opponent b3
H
18
i10
-8
+8
+8
Scorched Feather Tackle
Back facing opponent b1+2
M[PC]
25
i17
-14
KND
KND
Scorched Feather Tackle[PU]
Back facing opponent b1+2, during opponent absorb attack
M[PC]
25(10)
i17
-9
KND
KND
Silver Needle > Phoenix
Back facing opponent uf1[or u1 or ub1]
L[TJ],Sp[TC]
15
i33
-7c
+12c
+12c
Silver Needle > crouching to cancel
Back facing opponent uf1,D[or u1,D or ub1,D]
Sp
Bei Shen Zhuan Wu
Back facing opponent f1+3[or f2+4]
Throw-H
35
i31
Th
Th
Bei Shen Zhuan Wu > crouching to cancel
Back facing opponent f1+3,D[or f2+4,D]
Sp
Wang’s Waning Moon
Back facing opponent f2+3
Throw-H
20
i31
LNC
LNC
Wang’s Waning Moon > crouching to cancel
Back facing opponent f2+3,D[or f2+3,D]
Sp
Back Layout > BT
Back facing opponent ff3+4
M[TJ],Sp
23(9)
i45
+3
KND
KND
Back Layout[Blow&Throw]
Back facing opponent ff3+4
Sp[TJ](M,Th)
23,20(9)
i45
Th
Th
Th
BT > Spinner[Left]
Back facing opponent d3+4
Sp
BT > Spinner[Right]
Back facing opponent u3+4
Sp
BT > Spinner[Front]
Back facing opponent b3+4
Sp
BT > Phoenix
Back facing opponent d1+2
Sp[TC]

Hypnotist

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Hypnotist[Right Side Step]
db1+2
Sp[Parry-Punch-High&Mid]
Hypnotist[Left Side Step]
ub1+2
Sp[Parry-Punch-High&Mid]
Reposition Hypnotist > Reverse Movement
During Hypnotist 1+2
Sp[Parry-Punch-High&Mid]
i25
Hypnotist > Spin Behind
Time with opponent punch db1+2[or ub1+2]
Parry[Punch-High&Mid]
i2
+9b
+9b
Spin Sticker One Step[HA]
When Heat activation available, During Hypnotist One Step 2
M
25
i42
-4
+17g
+17g
HA
Spin Sticker Two Step[HA]
When Heat activation available, During Hypnotist Two Step 2
M
30(9)
i67
+5
+17g
+17g
HA
Spin Sticker Three Step[HA]
When Heat activation available, During Hypnotist Three Step 2
M
35(14)
i92
+9
+17g
+17g
HA
Spin Sticker One Step
During Hypnotist One Step 2
M
25
i38
-4
KND
KND
Spin Sticker Two Step
During Hypnotist Two Step 2
M
30(9)
i67
+5
KND
KND
Spin Sticker Three Step
During Hypnotist Three Step 2
M
35(14)
i90
+9
KND
KND
Blue Luan Sweep One Step
During Hypnotist One Step 3
L[TC]
17
i40
-13c
+6c
+6c
HM
Blue Luan Sweep Two Step
During Hypnotist Two Step 3
L[TC]
22
i65
-13c
KND
KND
HM
Blue Luan Sweep Three Step
During Hypnotist Three Step 3
L[TC]
27
i91
-13c
LNC
LNC
HM
Falling Tiger Kick
During Hypnotist 4
H
20
i34
-2
LNC
LNC
Deadly Orchid
During Hypnotist 3+4
H[TJ]
20(8)
i45
+2
LNC
LNC
Deadly Orchid > Cancel BT
During Hypnotist 3+4,B
Sp
Thunder Strike One Step
During Hypnotist One Step 2+3
UA-M
40
i81
KND
KND
Thunder Strike Two Step
During Hypnotist Two Step 2+3
UA-M
50
i106
KND
KND
Thunder Strike Three Step
During Hypnotist Three Step 2+3
UA-M
60
i131
KND
KND
Thunder Strike > Cancel BT
During Hypnotist 2+3,bb
Sp

Phoenix

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Phoenix
d1+2, etc.
Sp[TC]
Phoenix > Release Stance
During Phoenix u,n
Sp
Double Serving[1]
During Phoenix 1
M
11
i18
-5
+6
+6
Double Serving[1] > Hypnotist
During Phoenix 1,B
M,Sp
11
i18
-2
+9
+9
Double Serving > BT
During Phoenix 1,2
M,H
11,15
i18
-3
+30g
+30g
Twin Mandarin Blows
During Phoenix 1,4
M,M
11,20
i18
-9
KND
KND
TR
Phoenix Double Palm[1]
During Phoenix 2
M
10
i13
-11
±0
±0
Phoenix Double Palm[HA]
When Heat activation available, During Phoenix 2,1
M,M
10,20
i13
-12
+9
+9
HA
Phoenix Double Palm
During Phoenix 2,1
M,M
10,20
i13
-12
KND
KND
Phoenix Double Palm > Cancel BT
During Phoenix 2,1,B
M,Sp
10
i13
-14
-3
-3
Piercing Spear Kick
During Phoenix 3
L[TC]
19
i25
-16c
±0
LNC
Rising Front Kick
During Phoenix 4
M
14
i12
-3
+8
+8
Phoenix Cannon
During Phoenix 1+2
M
25
i19
-1
KND
LNC
TR
Sliding Firecracker
During Phoenix 3+4
L[TC]
22
i23
-33c
KND
KND
Feng Huang Zhuan Wu
During Phoenix 1+3[or 2+4]
Throw-H
35
i42
Th
Th
Feng Huang Zhuan Wu > crouching to cancel
During Phoenix 1+3,D[or 2+4,D]
Sp
Lotus Twist[1] > BT
During Phoenix f2
L[TC],Sp
8
i19
-8c
+3
+3
Lotus Twist > BT
During Phoenix f2,1
L[TC],L[TC],Sp
8,10
i19
-8c
+3
+3
Flower Garden[1] > Phoenix
During Phoenix f4
L[TC],Sp[TC]
13
i18
-7c
+4
+4
Flower Garden
During Phoenix f4,4
L[TC],L[TC]
13,13
i18
-6c
+5
+5
Roll Ball
During Phoenix f3+4
Sp[TJ]
Forward Roll > Phoenix
During Phoenix f3+4,D
Sp[TJ],Sp[TC]
Forward Roll > Phoenix Talon
During Phoenix f3+4,3+4
Sp[TJ],MMM[TJ]
8,8,14
i46
+8
KND
KND
Phoenix Swipe
During Phoenix d1
L[TC]
13
i19
-12c
-1
Th
Return to the Nest
During Phoenix d1[Counter Hit]
L[TC]
15,25
i19
Th
Wave Crest
During Phoenix d1+2
M
21
i26
-8
LNC
LNC
Alley-Oop[1]
During Phoenix uf3
M[TJ]
14
i15
-17
LNC
LNC
Alley-Oop > Phoenix
During Phoenix uf3,1
M[TJ],M,Sp[TC]
14,15
i15
-4
KND
KND
Alley-Oop[Second Only] > Phoenix
During Phoenix uf3,1
M[TJ],M,Sp[TC]
14,22
i41
-4
+7c
+7c
Double Scissor Kick
During Phoenix uf3,4
M[TJ],M
14,11
i15
-14
LNC
LNC
Double Scissor Kick[Second Only]
During Phoenix uf3,4
M[TJ],M
14,19
i32
-14
-3
+22g
Flower Power[1]
During Phoenix uf4
M[TJ]
12
i16
-10
+1
+1
Flower Power[1] > BT
During Phoenix uf4,B
M[TJ]
12
i16
-15
-4
-4
Flower Power[1] > Phoenix
During Phoenix uf4,D
M[TJ],Sp[TC]
12
i16
-12
-1
-1
Flower Power
During Phoenix uf4,4
M[TJ],M[TJ]
12,12
i16
-12
-1
-1
Jumping Pirouette
During Phoenix uf while in air 3
M[TJ]
30
i29
-2
LNC
LNC
Flower Power > Phoenix
During Phoenix uf while in air 3,D
M[TJ],Sp[TC]
30
i29
-3
LNC
LNC
Crane Kick
During Phoenix uf while in air 4
M[TJ]
25
i23
-8
KND
KND
Sky Kick
During Phoenix uf while lamding 3
L[TC]
19
i46
-18c
LNC
LNC
Crane Kick
During Phoenix uf while lamding 4
M
25
i40
-10
+1
+1
Move Forward
During Phoenix F[or DF]
Sp[TC]
Move Back
During Phoenix B[or DB]
Sp[TC]
Step In
During Phoenix ff
Sp[TC]
Back Step
During Phoenix bb
Sp[TC]
Butterfly
During Phoenix d
Sp[TC]
Jump
During Phoenix UF[or U or UB]
Sp[TJ]
BT
During Phoenix b3+4
Sp

Heat Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Heat Burst
When Heat activation available 2+3(or during Phoenix 2+3)
M[PC]
12(2)
i16
+1
+2c
+2c
HA
PC
Storming Flower[HA]
When Heat activation available db1
M
30 or 22
i18
-9
+9
+9
HA
Storming Flower[HS]
During Heat db1
M
30 or 22(4)
i18
-9
KND
KND
Storming Flower[HD]
During Heat db1,F
M
22(6)
i18
+5
LNC
LNC
HD
Moonhare Palm[HA]
When Heat activation available b4,1
M,M
10,20
i13
-14
+9
+9
HA
Moonhare Palm[HS]
During Heat b4,1
M,M
10,20(2,4)
i13
-14
BQR
BQR
Moonhare Palm[HD]
During Heat b4,1,F
M,M
10,20(2,6)
i13
+5
KND
KND
HD
Battering Storm[HA] > BT
When Heat activation available, Back facing opponent 1+2,4
MM,H,Sp
6,6,20(6)
i16
+3
+9
+9
HA
Battering Storm[HS] > BT
During Heat and back facing opponent 1+2,4
MM,H,Sp
6,6,20(1,1,6)
i16
+3
KND
KND
Battering Storm[HD]
During Heat and back facing opponent 1+2,4,F
MM,H
6,6,20(1,1,8)
i16
+5
Scr
Scr
HD
Spin Sticker[HA]
When Heat activation available, During Hypnotist One Step 2
M
25
i42
-4
+17g
+17g
HA
Spin Sticker One Step[HS]
During Heat and during Hypnotist One Step 2
M
30(9)
i42
+5
KND
KND
Spin Sticker One Step[HD]
During Heat and during Hypnotist One Step 2,F
M
30(11)
i42
+5
LNC
LNC
HD
Spin Sticker Two Step[HA]
When Heat activation available, During Hypnotist Two Step 2
M
30(9)
i67
+5
+17g
+17g
HA
Spin Sticker Two Step[HS]
During Heat and during Hypnotist Two Step 2
M
35(14)
i67
+9
KND
KND
Spin Sticker Two Step[HD]
During Heat and during Hypnotist Two Step 2,F
M
35(16)
i67
+5
LNC
LNC
HD
Spin Sticker Three Step[HA]
When Heat activation available, During Hypnotist Three Step 2
M
35(14)
i92
+9
+17g
+17g
HA
Spin Sticker Three Step[HS]
During Heat and during Hypnotist Three Step 2
M
35(14)
i92
+9
KND
KND
Spin Sticker Three Step[HD]
During Heat and during Hypnotist Three Step 2,F
M
35(16)
i92
+5
LNC
LNC
HD
Blue Luan Sweep One Step[HS]
During Heat and during Hypnotist One Step 3
L[TC]
22(4)
i20
-13c
KND
KND
HM
Blue Luan Sweep Two Step[HS]
During Heat and during Hypnotist Two Step 3
L[TC]
27(5)
-13c
LNC
LNC
HM
Blue Luan Sweep Three Step[HS]
During Heat and during Hypnotist Three Step 3
L[TC]
27(5)
-13c
LNC
LNC
HM
Thunder Strike One Step[HS]
During Heat and during Hypnotist One Step 2+3
UA-M
50
i81
KND
KND
Thunder Strike Two Step[HS]
During Heat and during Hypnotist Two Step 2+3
UA-M
60
i106
KND
KND
Thunder Strike Three Step[HS]
During Heat and during Hypnotist Three Step 2+3
UA-M
60
i131
KND
KND
Phoenix Double Palm[HA]
When Heat activation available, During Phoenix 2,1
M,M
10,20
i13
-12
+9
+9
HA
Phoenix Double Palm[HS]
During Heat and during Phoenix 2,1
M,M
10,20(2,4)
i13
-12
KND
KND
Phoenix Double Palm[HD]
During Heat and during Phoenix 2,1,F
M,M
10,20(2,6)
i13
+5
KND
KND
HD
Bai Yang Yan Di Po > BT
During Heat f2,1,2
M,H,M[TJ],Sp
12,14,20(2,2,6)
i16
+6
KND
LNC
Bai Yang Yan Di Po > face forward
During Heat f2,1,2,F
M,H,M[TJ]
12,14,20(2,2,6)
i16
+4
KND
LNC
Bai Lian Yan Di Po > BT
During Heat ff1,2
M,M[TJ]
13,20(2,6)
i15
+6
KND
LNC
Bai Lian Yan Di Po > face forward
During Heat ff1,2,F
M,M[TJ]
13,20(2,6)
i15
+4
KND
LNC
Divine Shooting Star > BT
During Heat 2+3(or during Phoenix 2+3)
MMM[TJ],Th
50(1,2,2,2)
i15
+9
Th
Th
Divine Shooting Star > face forward
During Heat 2+3,F(or during Phoenix 2+3,F)
MMM[TJ],Th
50(1,2,2,2)
i15
+5
Th
Th
Divine Shooting Star[Second] > BT
During Heat 2+3(or during Phoenix 2+3)
MM[TJ]M,Sp
10,12,20(2,2,2)
i25
+9
KND
KND
Divine Shooting Star[Second] > face forward
During Heat 2+3,F(or during Phoenix 2+3,F)
MM[TJ]M
10,12,20(2,2,2)
i25
+5
KND
KND
Innumerable Moons > Hypnotist
During Heat[back facing opponent]2+3
M*3M[TJ],Sp
7,7,7,30(1,1,1,4)
i15
+9
+20g
+20g
Innumerable Moons > face forward
During Heat[back facing opponent]2+3,F
M*3M[TJ]
7,7,7,30(1,1,1,4)
i15
+3
+5
+5

Rage Moves

Name/Command Hit Range/Damage Start Blo Hit Cou Note
Wang’s Celestial Epic
During Rage df1+2[or during Phoenix df1+2]
M[PC],Th
55
i20
-18
Th
Th
PC
ER

Throws Moves

Throws

Name/Command Hit Range/Damage Start Note
Jade
Approach opponent 1+3
Throw-H
35
i12
Throw escape 1 or 2
Ruby
Approach opponent 2+4
Throw-H
35
i12
Throw escape 1 or 2
Arm Flip
Approach opponent from left side 1+3[or 2+4]
Throw-H
45
i12
Throw escape 1
Dump the Bucket
Approach opponent from right side 1+3[or 2+4]
Throw-H
38
i12
Throw escape 2
Crank Up
Approach opponent from behind 1+3[or 2+4]
Throw-H
50
i12
Cannot throw escape
Wang’s Waning Moon
Approach opponent f2+3
Throw-H
20 or 16
i31
Throw escape 1+2
Dragon Fall
Approach opponent df2+4
Throw-H
38
i12
Throw escape 2
Dislocator
Approach opponent uf1+2
Throw-H
40
i12
Throw escape 1+2
Bei Shen Zhuan Wu
Back facing opponent f1+3[or f2+4]
Throw-H
35
i31
Throw escape 1+2
Bei Shen Zhuan Wu > crouching to cancel
Back facing opponent f1+3,D[or f2+4,D]
Sp
Wang’s Waning Moon
Back facing opponent f2+3
Throw-H
20 or 16
i31
Throw escape 1+2
Wang’s Waning Moon > crouching to cancel
Back facing opponent f2+3,D[or f2+3,D]
Sp
Feng Huang Zhuan Wu
During Phoenix 1+3[or 2+4]
Throw-H
35
i42
Throw escape 1+2
Feng Huang Zhuan Wu > crouching to cancel
During Phoenix 1+3,D[or 2+4,D]
Sp

Attack Reversal

Name/Command Hit Range/Damage Start Note
Hypnotist > Spin Behind
Time with opponent punch db1+2[or ub1+2]
Parry[Punch-High&Mid]
i2
Upper-middle punches have a parrying effect, parrying acceptance [2F]-[10F], if parrying is successful, proceed to a stride, [+9F]back advantage, can be used to launch a technique from the second stride, recovers remaining time in heat state *No parrying effect on strides derived from techniques
High Mid Parry
Time with opponent attack b1+3[or b2+4]
Parry[High&Mid]
i5
Upper and middle level parrying effect, parrying acceptance [5F]-[12F], when parrying is successful, turn away, [+6F] advantage
Rain Dance to High Mid Parry
Back facing opponent and time with opponent attack b1+3[or b2+4]
Parry[High&Mid]
i1
Upper and middle level parrying effect, parrying acceptance [1F]-[16F], when parrying is successful, turn away, [+6F] advantage
Hypnotist to High Mid Parry
Time with opponent low attack, During Hypnotist b1+3[or b2+4]
Parry[High&Mid]
i7
Upper and middle level parrying effect, parrying acceptance [7F]-[14F], when parrying is successful, turn away, [+6F] advantage
Low Parry
Time with opponent low attack DF
Parry[Low]
i1
Reception time [1F]-[20F], when handling is successful to tornado starts
So Shoe Me
Back facing opponent and time with opponent punch f1+2
Parry[Punch-High&Mid],Th
21,25
i1
Upper-middle punch parry, parry acceptance [1F]-[5F], if parrying is successful, transition to a strike throw, backcollapse,knockdown[+20F] advantage
Reverse Low Parry
Back facing opponent and time with opponent low attack d1+3[or d2+4]
Parry[Low]
i2
Reception time [2F]-[15F], when handling is successful to tornado starts
Reverse Crouch Low Parry
Back facing opponent and time with opponent low attack, While crouching d1+3[or d2+4]
Parry[Low]
i6
Reception time [6F]-[19F], when handling is successful to tornado starts

Common Action

Name/Command Hit Range/Damage Start Blo Hit Cou Note
[Common Action] Side Roll
While down 1
Sp
[Common Action] Wake-Up Low Kick
While down 3
L[TC]
8
i22
-9c
+7
+7
[Common Action] Wake-Up Mid Kick
While down 4
M
8
i22
-9
+9
+9
[Common Action] Spring Attack
While down and facing up 3+4
MTJ
15
i19
-24
+2
+2
[Common Action] Recovery Kick
While down and facing up d3
L[TC]
5
i13
-18c
-3c
-3c
[Common Action] Wake Up [Backward]
While down B
Sp
[Common Action] Stand Up
While down U
Sp
[Common Action] Forward Roll
While down and facing up F
Sp
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
M[TJ]
15
i19
+2
KND
KND
[Common Action] Sliding Dash
Run 3 steps or more and 4
L
17
i14
-40c
KND
KND
[Common Action] Running Cross Chop
Run 3 steps or more and 1+2
M[TJ]
24
i18
±0
KND
KND
[Common Action] Running Stomp[Opponent down]
Making contact[while opponent is down] after running for four or more steps
L
8
i12
KND
KND
[Common Action] Running Stomp[Opponent standing]
Making contact[while opponent is down] after running for four or more steps
L
10
i19
+6
KND
KND
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps
M[PC]
30
i8
+13g
KND
KND
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps
M[PC]
30(12)
i8
+13g
KND
KND

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