TEKKEN8 Azucena Milagros Ortiz Castillo Frame Data
・TEKKEN8 TOP
Curious about Azucena’s frame data in TEKKEN8?This page covers her detailed frame data for Season 2 (Ver.2.01.00), including startup speed, frame advantage on block and hit, and other key properties like Power Crush (PC), Heat Activation (HA), and Tornado (TR).Understanding frame data is essential for improving your defense, punishing unsafe moves, and optimizing combos. Whether you’re a beginner learning the basics or a competitive player looking to level up, this guide will help you master Azucena’s unique rhythm and tricky pressure tools.
Explore the list below and take your gameplay to the next level!
Note
HA=Heat Activation
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
HD=Heat Dash
PC=Power Crush
TR=Tornado
HM=Homing Attack
Scr=Screw
KND=Knockdown
LNC=Launch
QBC=Quick Back Roll
Azucena Frame Data
New Move / Additional Command / n Command / f Command / df Command / d Command / db Command / b Command / ub u uf Command / ff Command / While Rising / While Crouching / Special Move / While Facing Backward / Libertador / Heat Moves / Rage Moves / Throws / Takedown / Low Throw / Attack Reversal / Common Action
New Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Sumatra Patadas
f3,4
|
M,M
15,21
|
i18
|
-11
|
+8
|
LNC
|
|
|
Etching Blade
While crouching df4
|
L[TC]
23
|
i12
|
-15c
|
+5
|
KND
|
|
|
Pedalada Tron
During Libertador d3
|
M[TC]
25(7)
|
i12
|
+2
|
KND
|
LNC
|
Additional Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Groovy Punalada[HA]
When Heat activation available 3,3
|
M,H
13,23
|
i14
|
-1
|
+9
|
+9
|
HA
|
|
Groovy Punalada[HS]
During Heat 3,3
|
M,H
13,23(2,4)
|
i14
|
-1
|
BQR
|
BQR
|
|
|
Groovy Punalada[HD]
During Heat 3,3,F
|
M,H
13,23(2,6)
|
i14
|
-1
|
KND
|
KND
|
HD
|
|
One Drip Cielo > crouching
During Heat and Libertador d3+4,D
|
M[TJ],Sp
27(5)
|
i16
|
+4
|
TR
|
TR
|
TR
|
|
Espresso Agresión > Libertador
fff3, on hit or block, 2,F
|
M[TJ],H[TJ],Sp
10,20(8)
|
i15
|
+3
|
KND
|
KND
|
|
|
Combo de Cantuta[2] > Libertador
While rising 4,1,F
|
M,H,Sp
13,10
|
i11
|
±0
|
+8
|
+8
|
|
|
Daylight Disk[1]
During Libertador uf3[or u3 or ub3]
|
H[TJ]
20
|
i21
|
-16
|
KND
|
KND
|
|
|
Daylight Disk
During Libertador uf3,4[or u3,4 or ub3,4]
|
H[TJ],M
20,11
|
i21
|
-14
|
LNC
|
LNC
|
|
|
Daylight Disk[second]
During Libertador uf3,4[or u3,4 or ub3,4]
|
H[TJ],M
20,17
|
i21
|
-14
|
KND
|
LNC
|
|
|
Tacones Drip
During Libertador uf4
|
M[TJ]
22
|
i24
|
-8
|
LNC
|
LNC
|
|
|
Ortiz Molino > Libertador
During Libertador uf3+4
|
MM[TJ],Sp
10,18(3,5)
|
i21
|
+4
|
+8c
|
+8c
|
|
|
Ortiz Molino > BT
During Libertador uf3+4,B
|
MM[TJ],Sp
10,18(3,5)
|
i21
|
+4
|
+8c
|
+8c
|
|
|
UFO Roll > Libertador
Approach opponent d1+2(or during Libertador d1+2)
|
L,Th
21
|
i25
|
–
|
Th
|
Th
|
Normal Moves
n Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Jab
1
|
H
5
|
i10
|
+1
|
+8
|
+8
|
|
|
High Mountain Combo > Libertador
1,1
|
H,M,Sp
5,15
|
i10
|
-10
|
+8
|
KND
|
|
|
High Roast Combo
1,2
|
H,H
5,23
|
i10
|
-14
|
+8
|
+8
|
|
|
High Roast Combo > BT
1,2,B
|
H,H,Sp
5,23
|
i10
|
-14
|
+8
|
+8
|
|
|
Right Jab
2
|
H
9
|
i10
|
±0
|
+9
|
+9
|
|
|
Andes Mountain Uppercut Combo[2]
2,1
|
H,M
9,11
|
i10
|
-7
|
+3
|
+3
|
|
|
Andes Mountain Uppercut Combo
2,1,2
|
H,M,H
9,11,21
|
i10
|
-5
|
KND
|
KND
|
TR
|
|
Left Front Kick
3
|
M
13
|
i14
|
-7
|
+4
|
+4
|
|
|
Groovy Strike
3,2
|
M,M
13,20
|
i14
|
-12
|
+23sg
|
KND
|
|
|
Groovy Strike > Cancel Libertador
3,2,F
|
M,Sp
13
|
i14
|
-18
|
-7
|
-7
|
|
|
Groovy Strike > Cancel Libertador Revolución
During Heat 3,2,F
|
M,Sp
13
|
i14
|
-18
|
-7
|
-7
|
|
|
Groovy Punalada[HA]
When Heat activation available 3,3
|
M,H
13,23
|
i14
|
-1
|
+9
|
+9
|
HA
|
|
Groovy Punalada
3,3
|
M,H
13,23
|
i14
|
-1
|
BQR
|
BQR
|
|
|
High Kick > BT
4
|
H,Sp
15
|
i12
|
-8
|
+3
|
+8
|
|
|
Guapuño > BT
4,1
|
H,H,Sp
15,14
|
i12
|
-2
|
+4
|
+6
|
|
|
Delfin Patadas
4,3
|
H,M
15,20
|
i12
|
-11
|
KND
|
KND
|
|
|
Boomerang Scythe
1+2
|
H
17
|
i15
|
-8
|
+13g
|
LNC
|
f Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Danza del Cóndor[1]
f2
|
H
14
|
i17
|
-10
|
+1
|
+1
|
|
|
Danza del Cóndor[2]
f2,1
|
H,M
14,17
|
i17
|
-10
|
+5
|
+5
|
|
|
Danza del Cóndor
f2,1,4
|
H,M,M[TJ]
14,17,23
|
i17
|
-14
|
KND
|
KND
|
|
|
Sumatra Back Knuckle[1] > Libertador
f3
|
M,Sp
15
|
i18
|
-4
|
+5
|
+5
|
|
|
Sumatra Back Knuckle
f3,2
|
M,H
15,20
|
i18
|
-5
|
KND
|
KND
|
|
|
Sumatra Patadas
f3,4
|
M,M
15,21
|
i18
|
-11
|
+8
|
LNC
|
|
|
Tifón Patear[1]
f4
|
M
16
|
i17
|
-8
|
+1
|
+1
|
HM
|
|
Tifón Patear[HA]
When Heat activation available f4,4
|
M,H[TJ]
16,21
|
i17
|
-7
|
+9
|
+9
|
HA
HM |
|
Tifón Patear
f4,4
|
M,H[TJ]
16,21
|
i17
|
-7
|
KND
|
KND
|
HM
|
|
Tifón Patear > Cancel BT
f4,4,B
|
M,Sp
16
|
i17
|
-19
|
-10
|
-10
|
HM
|
|
Tifón Trueno
f4,4~2
|
M,H[TJ]
16,23(6)
|
i17
|
+1
|
LNC
|
LNC
|
HM
|
|
Tifón Cañón
f4,4~3
|
M,M[TJ]
16,24
|
i17
|
-9
|
KND
|
TR
|
HM
|
|
Aero Press Pegar
f1+2
|
H[PC]
25
|
i16
|
-9
|
BQR
|
BQR
|
PC
|
|
Aero Press Pegar[PU]
f1+2 , during opponent absorb attack
|
H[PC]
25(10)
|
i16
|
±0
|
BQR
|
BQR
|
PC
|
|
Libertador
f3+4
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
df Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Grande Combo[1]
df1
|
M
11
|
i13
|
-3
|
+8
|
+8
|
|
|
Grande Combo[2]
df1,4
|
M,H
11,13
|
i13
|
-7
|
+4
|
+4
|
|
|
Grande Combo[2] > BT
df1,4,B
|
M,H,Sp
11,13
|
i13
|
-5
|
+6
|
+6
|
|
|
Grande Combo
df1,4,1
|
M,H,H
11,13,20
|
i13
|
-5
|
BQR
|
LNC
|
|
|
Grande Combo > Cancel Libertador
df1,4,1,F
|
M,H
11,13
|
i13
|
-17
|
-6
|
-6
|
|
|
Full Body Grande Combo
df1,4,1~2
|
M,H,M
11,13,23
|
i13
|
-10
|
KND
|
KND
|
|
|
Mount Rainier
df2
|
M
12
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Rodilla Shot
df3
|
M
17
|
i17
|
-5
|
+5
|
LNC
|
|
|
Blue Mountain Combo[1]
df4
|
M
15
|
i16
|
-7
|
+2
|
+2
|
|
|
Blue Mountain Combo
df4,1
|
M,H
15,23
|
i16
|
-5
|
KND
|
KND
|
TR
|
d Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hand Drip Hammer
d1
|
M
20
|
i20
|
+4
|
+7c
|
LNC
|
|
|
La Niña Kick Combo[1]
d2
|
M
15
|
i17
|
-9
|
+5
|
+5
|
|
|
La Niña Kick Combo > Libertador
d2,3
|
M,H,Sp
15,20
|
i17
|
+1
|
+16g
|
+16g
|
|
|
Passionate Kick Combo[1]
d3
|
L
10
|
i15
|
-14c
|
-3
|
-3
|
|
|
Passionate Kick Combo[2]
d3,3
|
L,M
10,14
|
i15
|
-13
|
+1
|
+1
|
|
|
Passionate Kick Combo
d3,3,4
|
L,M,M
10,14,21
|
i15
|
-14
|
KND
|
KND
|
TR
|
|
Roast Knuckle Combo[1]
d4
|
L
13
|
i15
|
-13c
|
-2
|
-2
|
|
|
Roast Knuckle Combo
d4,1
|
L,H
13,5
|
i15
|
-1
|
+3
|
+3
|
|
|
Roast Knuckle Combo > Cancel Libertador
d4,1,F
|
L,Sp
13
|
i15
|
-20
|
-9
|
-9
|
|
|
Full City Roast Knuckle Combo
d4,1~2
|
L,M
13,20
|
i15
|
-8
|
KND
|
LNC
|
db Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
db 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
db 2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Borrasca Kick Combo[1] > BT
db 3
|
L,Sp
14
|
i16
|
-7c
|
+4
|
+4
|
|
|
Borrasca Kick Combo
db 3,4
|
L,H
14,20
|
i16
|
-13
|
TR
|
TR
|
TR
|
|
Bitter Low Kick
db 4
|
L[TC]
13
|
i19
|
-14c
|
-3
|
+12g
|
|
|
Kilimanjaro Uppercut
db 1+2
|
M[TC]
23
|
i20
|
-21
|
LNC
|
LNC
|
|
|
El Cóndor Pasa
db 3+4
|
M[TJ]
30
|
i26
|
-16
|
KND
|
KND
|
b Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Double Blend Tempestad[1]
b1
|
H
10
|
i14
|
-3
|
+3
|
+3
|
|
|
Double Blend Tempestad[2] > Libertador
b1,1
|
H,H,Sp
10,14(4)
|
i14
|
-8
|
+3
|
+3
|
|
|
Double Blend Tempestad
b1,1,2
|
H,H,H
10,14,20(4,6)
|
i14
|
-5
|
KND
|
KND
|
|
|
Double Blend Tempestad > Cancel BT
b1,1,2,B
|
H,H,Sp
10,14(4)
|
i14
|
-21
|
-10
|
-10
|
|
|
Mil Nudillo
b2
|
H
21(6)
|
i18
|
+2
|
KND
|
KND
|
HM
|
|
Tacón Plunger[HA]
When Heat activation available b3
|
M
21(6)
|
i19
|
+2c
|
+9
|
+9
|
HA
|
|
Tacón Plunger
b3
|
M
21(6)
|
i19
|
+2c
|
+8c
|
+8c
|
|
|
Seattle Skipper[1]
b4
|
M
10
|
i15
|
-9
|
+2
|
+2
|
|
|
Seattle Skipper[2]
b4,3
|
M,M
10,10
|
i15
|
-10
|
+4
|
+4
|
|
|
Seattle Skipper[3]
b4,3,4
|
M,M,M
10,10,16
|
i15
|
-10
|
-2
|
-2
|
|
|
Seattle Skipper
b4,3,4,3
|
M,M,M,H
10,10,16,23
|
i15
|
-7
|
BQR
|
BQR
|
|
|
Hopping Turn > BT
b3+4
|
Sp[TJ]
–
|
–
|
–
|
–
|
ub u uf Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Eye Opener
uf1[or u1 or ub1]
|
H[Parry-Punch-High&Mid]
18
|
i18
|
-9
|
+7
(+15g) |
+7
(+15g) |
|
|
Close Encounter
Time with opponent punch uf1[or u1 or ub1]
|
Parry[Punch-High&Mid],H
25
|
i3
|
–
|
Th
|
Th
|
|
|
Rhythmic Hook
uf2[or u2 or ub2]
|
H
20
|
i17
|
-5
|
+14c
|
+14c
|
|
|
Daylight Disk[1]
uf3
|
H[TJ]
20
|
i21
|
-16
|
KND
|
KND
|
|
|
Daylight Disk[1]
uf3[or u3 or ub3]
|
H[TJ]
20
|
i21
|
-16
|
KND
|
KND
|
|
|
Daylight Disk
uf3,4[or u3,4 or ub3,4]
|
H[TJ],M
20,11
|
i21
|
-14
|
LNC
|
LNC
|
|
|
Daylight Disk[second]
uf3,4[or u3,4 or ub3,4]
|
H[TJ],M
20,17
|
i21
|
-14
|
KND
|
LNC
|
|
|
Tacones Drip
uf4
|
M[TJ]
22
|
i24
|
-8
|
LNC
|
LNC
|
|
|
Tacones Drip
u4[or ub4]
|
M[TJ]
20
|
i24
|
-8
|
LNC
|
LNC
|
|
|
Ortiz Molino > Libertador
uf3+4(or u3+4 or ub3+4)
|
MM[TJ],Sp
10,18(3,5)
|
i21
|
+4
|
+8c
|
+8c
|
|
|
Ortiz Molino > BT
uf3+4,B(or u3+4,B or ub3+4,B)
|
MM[TJ],Sp
10,18(3,5)
|
i21
|
+4
|
+8c
|
+8c
|
ff Command
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Luna Llena
ff3
|
M[TJ]
20
|
i15
|
-14
|
LNC
|
LNC
|
TR
|
|
Demitasse Molino
ff4
|
M
21(6)
|
i25
|
±0
|
+13c
|
+13c
|
|
|
Espresso Agresión[1]
fff3
|
M[TJ]
10
|
i15
|
-14
|
-9
|
-9
|
|
|
Espresso Agresión
fff3, on hit or block, 2
|
M[TJ],H[TJ]
10,20(8)
|
i15
|
+2
|
KND
|
KND
|
|
|
Espresso Agresión > Libertador
fff3, on hit or block, 2,F
|
M[TJ],H[TJ],Sp
10,20(8)
|
i15
|
+3
|
KND
|
KND
|
While Rising
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Gold Mountain Fist
While rising 1
|
M
17
|
i13
|
-8
|
+6
|
LNC
|
|
|
Rainbow Mountain Swing
While rising 2
|
M
14
|
i15
|
-13
|
LNC
|
LNC
|
|
|
Viento Fuerte > Libertador
While rising 3
|
M
23(6)
|
i20
|
+4
|
+16cg
|
+16cg
|
|
|
Combo de Cantuta[1]
While rising 4
|
M
13
|
i11
|
-6
|
+5
|
+5
|
|
|
Combo de Cantuta[2]
While rising 4,1
|
M,H
13,10
|
i11
|
-2
|
+6
|
+6
|
|
|
Combo de Cantuta[2] > Libertador
While rising 4,1,F
|
M,H,Sp
13,10
|
i11
|
±0
|
+8
|
+8
|
|
|
Combo de Cantuta
While rising 4,1,3
|
M,H,M
13,10,28
|
i11
|
-13
|
KND
|
KND
|
|
|
Combo de Cantuta > Cancel BT
While rising 4,1,3,B
|
M,H,Sp
13,10
|
i11
|
-16
|
-8
|
-8
|
|
|
Libertador
While rising f3+4
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Hopping Turn
While rising b3+4
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Hopping Turn > BT
While rising b3+4
|
Sp[TJ]
–
|
–
|
–
|
–
|
While Crouching
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Low Jab
While crouching 1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Right Low Jab
While crouching 2
|
Sp-L[TC]
8
|
i11
|
-4
|
+7
|
+7
|
|
|
Left Spin Low Kick
While crouching d3[or db3]
|
L[TC]
10
|
i16
|
-17c
|
-6
|
-6
|
|
|
Cosecha Látigo
While crouching df3
|
L[TC]
17
|
i18
|
-13c
|
+3c
|
+13c
|
|
|
Right Low Kick
While crouching d4(or db4)
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Etching Blade
While crouching df4
|
L[TC]
23
|
i12
|
-15c
|
+5
|
KND
|
Special Move
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Taunt
1+3+4
|
Sp
–
|
–
|
–
|
–
|
||
|
Shuffle Recital
1+3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Recital[HS]
During Heat 1+3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Coffee Break
2+3+4
|
UA-H
0
|
i45
|
–
|
-1
|
-1
|
|
|
Coffee Break[HS]
During Heat 2+3+4
|
UA-H
0
|
i45
|
–
|
LNC
|
LNC
|
|
|
Ki Charge
1+2+3+4
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Black Ivory Talon
1+2+3+4,3+4
|
Sp,UA-M
54
|
i135
|
–
|
KND
|
KND
|
|
|
Shuffle Jamboree > Libertador
f3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Jamboree[HS] > Libertador
During Heat f3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Carnival > BT
b3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Carnival[HS] > BT
During Heat b3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Volterador
ub,b
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Volterador > Libertador
ub,b,F
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Volterador > Libertador Revolución
During Heat ub,b,F
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Wall climbing reversal attack[Punch]
With your back against the wall bb,ub
|
M[TJ]
25
|
i27
|
+1
|
KND
|
KND
|
Stance
While Facing Backward
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Hopping Turn > BT
b3+4
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Shuffle Carnival > BT
b3+4 hold
|
Sp[TJ]
–
|
|
–
|
–
|
–
|
|
|
Mocha Attaque
Back facing opponent 1
|
H
9
|
i10
|
+2
|
+6
|
+8
|
|
|
Mocha Attaque Matari
Back facing opponent 1,2
|
H,H
9,23(6)
|
i10
|
-1
|
KND
|
KND
|
|
|
Mocha Attaque Matari > Cancel Libertador
Back facing opponent 1,2,F
|
H,Sp
9
|
i10
|
-17
|
-13
|
-11
|
|
|
Mocha Attaque Sidamo
Back facing opponent 1,4
|
H,M
9,21
|
i10
|
-11
|
+8
|
LNC
|
|
|
Qhapaq Ñan[1]
Back facing opponent 2
|
M
15
|
i17
|
-8
|
+3
|
+3
|
|
|
Qhapaq Ñan
Back facing opponent 2, during hit 2[Perfect Input]
|
M,Th
15,23
|
i17
|
–
|
Th
|
Th
|
|
|
Calf Reaper > Libertador
Back facing opponent 3
|
L,Sp
23
|
i19
|
-13c
|
+4
|
+14c
|
|
|
Upbeat Patadas[1]
Back facing opponent 4
|
M
15
|
i15
|
-3
|
+6
|
+6
|
|
|
Upbeat Patadas
Back facing opponent 4,3
|
M,M
15,21
|
i15
|
-14
|
KND
|
TR
|
TR
|
|
Golpe Affogato
Back facing opponent 1+2
|
M
17
|
i14
|
-11
|
+3
|
LNC
|
|
|
Foo Fighter > BT
Back facing opponent 3+4
|
M[TJ],Sp
23(6)
|
i27
|
-5c
|
LNC
|
LNC
|
|
|
Libertador[Regreso]
Back facing opponent f3+4
|
Sp[TJ],Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Jamboree > Libertador
Back facing opponent f3+4 hold
|
Sp[TJ],Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Jamboree[HS] > Libertador
During Heat and back facing opponent f3+4 hold
|
Sp[TJ],Sp
–
|
|
–
|
–
|
–
|
|
|
Twist Low Jab
Back facing opponent d1
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Right Low Jab
Back facing opponent d2
|
Sp-L[TC]
5
|
i10
|
-5
|
+6
|
+6
|
|
|
Twist Left Low Kick
Back facing opponent d3
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Twist Right Low Kick
Back facing opponent d4
|
L[TC]
6
|
i12
|
-15c
|
-4
|
-4
|
|
|
Shuffle Walk > BT
Back facing opponent b3[or b4]
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Runaway
Back facing opponent b1+2
|
Evade[Mid]
–
|
i2
|
–
|
–
|
–
|
|
|
Hide Turn > BT
Back facing opponent b3+4
|
Sp[TJ]
–
|
|
–
|
–
|
–
|
Libertador
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Libertador
f3+4, etc.
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Shuffle Jamboree > Libertador
f3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Blend Tempestad[1] > Libertador
During Libertador 1
|
H
14(4)
|
i13
|
+3
|
+8
|
+8
|
|
|
Blend Tempestad
During Libertador 1,2
|
H,H
14,20(4,6)
|
i13
|
-5
|
KND
|
KND
|
|
|
Blend Tempestad > Cancel BT
During Libertador 1,2,B
|
H,Sp
14(4)
|
i13
|
-15
|
-10
|
-10
|
|
|
Golpe Cappuccino[HA]
When Heat activation available, During Libertador 2
|
M
21
|
i14
|
-8
|
+9
|
+9
|
HA
|
|
Golpe Cappuccino
During Libertador 2
|
M
21
|
i14
|
-8
|
+21cg
|
+21cg
|
|
|
Acerbic Low Kick > BT
During Libertador 3
|
L,Sp
15
|
i16
|
-9c
|
+2
|
+2
|
|
|
Blend Asaltar > BT
During Libertador 3,1
|
L,M,Sp
15,20
|
i16
|
-10
|
KND
|
KND
|
|
|
Blend Asaltar[1] > Libertador
During Libertador 4
|
M,Sp
14
|
i15
|
-3
|
+10
|
+7a
|
|
|
Blend Asaltar[2]
During Libertador 4,1
|
M,H
14,10
|
i15
|
-1
|
+5
|
+10
|
|
|
Blend Asaltar
During Libertador 4,1,2
|
M,H,M
14,10,23
|
i15
|
-10
|
TR
|
TR
|
TR
|
|
Blend Martillo
During Libertador 4,2
|
M,M
14,21
|
i15
|
-13
|
KND
|
KND
|
|
|
Rana Barista
During Libertador 1+2
|
M[TJ]
23
|
i18
|
-14
|
LNC
|
LNC
|
TR
|
|
Rana Barista > Cancel BT
During Libertador 1+2,B
|
Sp
–
|
–
|
–
|
–
|
||
|
El Niño High Kick
During Libertador 3+4
|
H[PC]
25(7)
|
i16
|
-2
|
KND
|
KND
|
PC
HM |
|
El Niño High Kick[PU]
During Libertador 3+4, during opponent absorb attack
|
H[PC]
25(10)
|
i16
|
+3
|
KND
|
KND
|
PC
HM |
|
Pedalada Tron
During Libertador d3
|
M[TC]
25(7)
|
i12
|
+2
|
KND
|
LNC
|
|
|
Blend Cortar[1]
During Libertador d4
|
L
14
|
i19
|
-31c
|
-2
|
-2
|
|
|
Blend Cortar
During Libertador d4,4
|
L,H
14,27
|
i19
|
-7
|
KND
|
KND
|
|
|
Hopping Turn > BT
During Libertador b3+4
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Shuffle Carnival > BT
During Libertador b3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Carnival[HS] > BT
During Heat and Libertador b3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Eye Opener
During Libertador uf1
|
H[Parry-Punch-High&Mid]
18
|
i18
|
-9
|
+7
(+15g) |
+7
(+15g) |
|
|
Close Encounter
Time with opponent punch uf1[or u1 or ub1]
|
Parry[Punch-High&Mid],H
25
|
i3
|
–
|
Th
|
Th
|
|
|
Rhythmic Hook
During Libertador uf2
|
H
23
|
i17
|
-7
|
KND
|
LNC
|
|
|
Daylight Disk[1]
During Libertador uf3[or u3 or ub3]
|
H[TJ]
20
|
i21
|
-16
|
KND
|
KND
|
|
|
Daylight Disk
During Libertador uf3,4[or u3,4 or ub3,4]
|
H[TJ],M
20,11
|
i21
|
-14
|
LNC
|
LNC
|
|
|
Daylight Disk[second]
During Libertador uf3,4[or u3,4 or ub3,4]
|
H[TJ],M
20,17
|
i21
|
-14
|
KND
|
LNC
|
|
|
Tacones Drip
During Libertador uf4
|
M[TJ]
22
|
i24
|
-8
|
LNC
|
LNC
|
|
|
Ortiz Molino > Libertador
During Libertador uf3+4
|
MM[TJ],Sp
10,18(3,5)
|
i21
|
+4
|
+8c
|
+8c
|
|
|
Ortiz Molino > BT
During Libertador uf3+4,B
|
MM[TJ],Sp
10,18(3,5)
|
i21
|
+4
|
+8c
|
+8c
|
|
|
Libertador[Varios] > Libertador
During Libertador ff
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Caer Back Funnel > Libertador
During Libertador bb
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Caer Back Funnel > Eye Opener
During Libertador bb1
|
H[Parry-Punch-High&Mid]
18
|
i18
|
–
|
+7
(+15g) |
+7
(+15g) |
|
|
Azucena Admission
During Libertador F
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Azucena Admission[HS]
During Heat and Libertador F
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Milagros Show
During Libertador D[or U]
|
Sp[evade-High,At-Reversal-Low]
–
|
|
||||
|
Milagros Show[HS]
During Heat and Libertador D[or U]
|
Sp[evade-High,At-Reversal-Low]
–
|
|
||||
|
Salida Castillo
During Libertador B
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Crema Petalo > Libertador
With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High]
–
|
i16
|
–
|
–
|
–
|
|
|
Flush Valve Gracia > Libertador
With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],MM[TJ]
15,20
|
i18
|
–
|
+8
|
+8
|
|
|
Puño de Fuego Evitacion
With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High],M
25
|
i18
|
–
|
KND
|
KND
|
|
|
One Drip Cielo Evitacion
With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],M[TJ]
20
|
i15
|
–
|
TR
|
TR
|
TR
|
Heat Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Heat Burst
When Heat activation available 2+3
|
M[PC]
12(2)
|
i16
|
+1
|
+2c
|
+2c
|
HA
PC |
|
Groovy Punalada[HA]
When Heat activation available 3,3
|
M,H
13,23
|
i14
|
-1
|
+9
|
+9
|
HA
|
|
Groovy Punalada[HS]
During Heat 3,3
|
M,H
13,23(2,4)
|
i14
|
-1
|
BQR
|
BQR
|
|
|
Groovy Punalada[HD]
During Heat 3,3,F
|
M,H
13,23(2,6)
|
i14
|
-1
|
KND
|
KND
|
HD
|
|
Tifón Patear[HA]
When Heat activation available f4,4
|
M,H[TJ]
16,21
|
i17
|
-7
|
+9
|
+9
|
HA
HM |
|
Tifón Patear[HS]
During Heat f4,4
|
M,H[TJ]
16,21(3,4)
|
i17
|
-7
|
KND
|
KND
|
HM
|
|
Tifón Patear[HD]
During Heat f4,4,F
|
M,H[TJ]
16,21(3,6)
|
i17
|
+5
|
Scr
|
Scr
|
HD
HM |
|
Tacón Plunger[HA]
When Heat activation available b3
|
M
21(6)
|
i19
|
+2c
|
+9
|
+9
|
HA
|
|
Tacón Plunger[HS]
During Heat b3
|
M
21(6)
|
i19
|
+2c
|
+8c
|
+8c
|
|
|
Tacón Plunger[HD]
During Heat b3,F
|
M
21(8)
|
i19
|
+5
|
LNC
|
LNC
|
HD
|
|
Golpe Cappuccino[HA]
When Heat activation available, during Libertador 2
|
M
21
|
i14
|
-8
|
+9
|
+9
|
HA
|
|
Golpe Cappuccino[HS]
During Heat and Libertador 2
|
M
21(4)
|
i14
|
-8
|
+21cg
|
+21cg
|
|
|
Golpe Cappuccino[HD]
During Heat and Libertador 2,F
|
M
21(6)
|
i14
|
+5
|
LNC
|
LNC
|
HD
|
|
Smell the Coffee[HA]
When Heat activation available approach[crouching opponent] d1+3[or d2+4]
|
Throw-M
30
|
i12
|
–
|
KND
|
KND
|
HA
|
|
Libertador Revolución
During Heat f3+4
|
Sp[At-Reversal-High&Low]
–
|
–
|
–
|
–
|
||
|
Libertador Revolución
During Heat, While rising f3+4
|
Sp[At-Reversal-High&Low]
–
|
–
|
–
|
–
|
||
|
Groovy Strike > Cancel Libertador Revolución
During Heat 3,2,F
|
M,Sp
13(2)
|
i14
|
-18
|
-7
|
-7
|
|
|
Volterador > Libertador Revolución
During Heat ub,b,F
|
Sp[TJ]
–
|
–
|
–
|
–
|
||
|
Coffee Break
During Heat 2+3+4
|
UA-H
0
|
i45
|
–
|
LNC
|
LNC
|
|
|
Shuffle Recital
During Heat 1+3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Jamboree > Libertador
During Heat f3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Carnival > BT
During Heat b3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Jamboree > Libertador
During Heat and back facing opponent f3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Shuffle Carnival > BT
During Heat and Libertador b3+4 hold
|
Sp
–
|
|
–
|
–
|
–
|
|
|
Azucena Admission
During Heat and Libertador F
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Milagros Show
During Heat and Libertador D[or U]
|
Sp[evade-High,At-Reversal-Low]
–
|
|
||||
|
Double Blend Tempestad > Nuevo Libertador
During Heat b1,1,2, on hit or block F
|
H,H,H,Sp
10,14,20(2,4,6)
|
i14
|
+7
|
Scr
|
Scr
|
|
|
Mil Nudillo > Nuevo Libertador
During Heat b2, on hit or block F
|
H,Sp
21(6)
|
i18
|
+7
|
Scr
|
Scr
|
HM
|
|
Blend Tempestad > Nuevo Libertador
During Heat and Libertador 1,2, on hit or block F
|
H,H,Sp
14,20(4,6)
|
i13
|
+7
|
Scr
|
Scr
|
|
|
Azucena Admission[HS]
During Heat and Libertador F
|
Sp[evade-High,At-Reversal-Low]
–
|
|
–
|
–
|
–
|
|
|
Milagros Show[HS]
During Heat and Libertador D[or U]
|
Sp[evade-High,At-Reversal-Low]
–
|
|
||||
|
One Drip Cielo
During Heat and Libertador d3+4
|
M[TJ]
27(5)
|
i16
|
+4
|
TR
|
TR
|
TR
|
|
One Drip Cielo > crouching
During Heat and Libertador d3+4,D
|
M[TJ],Sp
27(5)
|
i16
|
+4
|
TR
|
TR
|
TR
|
|
Puño de Fuego Evitacion
With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High],M
25
|
i18
|
–
|
KND
|
KND
|
|
|
One Drip Cielo Evitacion
With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],M[TJ]
20
|
i15
|
–
|
TR
|
TR
|
TR
|
|
Azucena Specialty
During Heat 2+3[or during Libertador 2+3]
|
M,Th
15,9,29(1,3,3)
|
i15
|
+6
|
Th
|
Th
|
|
|
Azucena Specialty[Third]
During Heat 2+3[or during Libertador 2+3]
|
M[TJ]
30(3)
|
i52
|
+6
|
KND
|
KND
|
Rage Moves
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
Alegría del Café
During Rage df1+2[or during Libertador df1+2]
|
M[PC],Th
55
|
i20
|
-18
|
Th
|
Th
|
PC
ER |
Throws Moves
Throws
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Amaru Head Squeeze
Approach opponent 1+3
|
Throw-H
35
|
12F
|
Throw escape 1 or 2, -2F after throw escape, both players facing forward, 1P and 2P sides do not switch positions, standing position rotates 16 degrees counterclockwise, 1P and 2P sides do not switch positions upon successful throw, standing position rotates 2 degrees counterclockwise, feet-facing, face-up down ±0F
|
|
El Dorado Neck Snap
Approach opponent 2+4
|
Throw-H
35
|
12F
|
Throw escape 1 or 2, -3F after throw escape, both players face forward, 1P and 2P switch positions, rotate 164 degrees clockwise, upon successful throw 1P and 2P switch positions, rotate 172 degrees clockwise, head-facing, face-up down ±0F
|
|
Urubamba Neck Lock
Approach opponent from left side 1+3[or 2+4]
|
Throw-H
40
|
12F
|
Throw escape 1, -3F after throw escape, both players facing forward, positions do not switch, 1P and 2P do not switch positions when throw is successful, positions do not switch, left-facing prone down ±0F
|
|
Giratorio Sleeper Throw
Approach opponent from right side 1+3[or 2+4]
|
Throw-H
40
|
12F
|
Throw escape 2, -3F after throw escape, both players face forward, positions do not switch, 1P and 2P do not switch positions upon successful throw, positions rotate 90 degrees clockwise, prone down -3F facing the feet
|
|
Caffeine Abduction
Approach opponent from behind 1+3[or 2+4]
|
Throw-H
50
|
12F
|
Cannot throw escape,the throw. If the throw is successful, the 1P and 2P sides will switch positions, and the standing positions will also be switched. Head-facing, prone down ±0F
|
|
Inti Raymi Necklace
Approach opponent uf1+2[or during Libertador uf1+2]
|
Throw-H
40
|
11F
|
Throw escape 1+2, ±0F after throw escape, both facing forward, 1P and 2P sides do not switch positions, standing positions do not switch, 1P and 2P sides switch positions when throw is successful, rotate 176 degrees clockwise, head-facing, face-up, down -3F
|
|
UFO Roll > Libertador
Approach opponent d1+2(or during Libertador d1+2)
|
L,Th
21
|
25F
|
Cannot throw escape, the throw *If you crouch with 2 before the hit, you cannot be thrown. If the throw fails, -4F, they face each other, 1P and 2P switch positions, they rotate 35 degrees clockwise, 18 damage to Azucena (recoverable), if the throw is successful, 1P and 2P do not switch positions, they rotate 10 degrees counterclockwise, 21 damage (recoverable), transition to Libertador, face down on feet, ±0F
|
Takedown
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Ultimate Tackle
While crouching 1+2
|
Throw-M
0
|
32F
|
Throw escape 1+2, throw escape acceptance twice, 1F-6F on hit, -5F after throw escape, Azucena has her back to the opponent facing her, she rotates 110 degrees clockwise, 23F-24F just before falling, after throw escape the opponent transitions to takedown, on hit it goes to takedown, foot-facing, face-up down +3F
|
|
Ultimate Punch
During takedown 2,1,2,1[or 1,2,1,2]
|
Derived Throw
5,5,5,15
|
–
|
Or during takedown 1,2,1,2, throw escape 1[or 2], throw escape possible on the 1st and 4th hits, ±0F after throw escape, both facing each other, 1P and 2P sides do not switch, positions do not switch, if throw successful, 1P and 2P sides do not switch, positions do not switch, feet-side, face-up down ±0F
|
|
Armbar
During takedown 1+2
|
Derived Throw
25
|
–
|
Shift is also possible after the third hit of Ultimate Punch, throw escape 1+2, -9F after Throw Escape, Both players face each other, 1P and 2P switch positions, rotate 170 degrees counterclockwise, if throw is successful, 1P and 2P switch positions randomly, rotate 114 degrees clockwise, right-facing, face-up down +1F
|
Low Throw
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Smell the Coffee[HA]
When Heat activation available approach[crouching opponent] d1+3[or d2+4]
|
Throw-M
30
|
12F
|
Cannot throw escape, activates heat, cannot heat dash, if throw is successful, 1P and 2P do not switch sides, standing positions do not switch, feet-facing, face-up down ±0F
|
|
Smell the Coffee
Approach crouching opponent d1+3[or d2+4]or during Libertador
|
Throw-M
30
|
12F
|
Cannot throw escape, cannot heat dash, recovers remaining heat time while in heat state, does not switch sides between 1P and 2P if throw is successful, does not switch positions, feet-facing, face-up down ±0F
|
Attack Reversal
| Name/Command | Hit Range/Damage | Start | Note |
|---|---|---|---|
|
Close Encounter
Time with opponent punch uf1[or u1 or ub1]
|
Parry[Punch-High&Mid],H
25
|
3F
|
Upper and middle punches, reception 3-12F, head-up, face-down -4F
|
|
Runaway
Back facing opponent and time with opponent mid attack b1+2
|
Evade[Mid]
–
|
2F
|
Mid-level dodge effect, dodge acceptance 2-8F, 9-10F is with your back turned
|
|
Crema Petalo > Libertador
With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High]
–
|
16F
|
Upper attack has a perfect dodge effect, dodge acceptance starts from “16F”, recovers HP if there is recovery gauge, advantageous frames differ depending on the technique * Acceptance frames differ from derivative techniques
|
|
Crema Petalo[Derived] > Libertador
From derived techniques, With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High]
–
|
-5F
|
Upper attack has a perfect dodge effect, dodge acceptance starts at “-5F”, recovers HP if there is a recovery gauge, advantageous frames vary depending on the technique
|
|
Flush Valve Gracia > Libertador
With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],MM[TJ]
15,20
|
18F
|
Has a low attack perfect dodge effect, dodge acceptance “18F~”, recovers health if there is recovery gauge, automatically attacks after dodge + 8F advantage, to Libertador * Acceptance frame is different from derivative techniques
|
|
Flush Valve Gracia[Derived] > Libertador
From derived techniques, With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],MM[TJ]
15,20
|
-5F
|
Has a complete dodge effect on the lower level, accepts dodge from “-5F”, recovers health if there is a recovery gauge, automatically attacks after dodge +8F advantage, goes to Libertador
|
|
Puño de Fuego Evitacion
With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High],M
25
|
18F
|
Upper level has a complete dodge effect, crouching status “5F” to [17F], dodge acceptance “18F” and up, recovers health if there is a recovery gauge, automatically attacks after dodge, head upside down +32 (-) * The acceptance frame is different from the derived technique
|
|
Puño de Fuego Evitacion[Derived]
From derived techniques, With Heat activated during Libertador, take high attack from opponent
|
Pe-evade[High],M
25
|
-3F
|
Effect of complete evasion on upper attacks, crouching status “-16F” to [-4F], evasion acceptance “-3F” and up, recovers remaining time in heat state, recovers stamina if there is a recovery gauge, automatically attacks after evasion, head-up down +32 (-)
|
|
One Drip Cielo Evitacion
With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],M[TJ]
20
|
15F
|
Effective for complete evasion of low attacks, accepts evasion from 15F, recovers remaining time in heat state, recovers HP if there is recovery gauge, automatically attacks after evasion, starts Tornado, combos allowed, direct Tornado +58 (+42) *Acceptance frame is different from derivative techniques
|
|
One Drip Cielo Evitacion[Derived]
From derived techniques, With Heat activated during Libertador, take low attack from opponent
|
Pe-evade[Low],M[TJ]
20
|
-3F
|
Effective for complete evasion of low attacks, accepts evasion from “-3F”, recovers remaining time in heat state, recovers HP if there is recovery gauge, automatically attacks after evasion, starts Tornado, combos allowed, direct Tornado +58 (+42)
|
|
Low Parry
Time with opponent low attack DF
|
Parry[Low]
–
|
1F
|
Counterattack reception 1-20F, Tornado starts when counterattack is successful, combo possible, direct Tornado +51 (+35)
|
Common Action
| Name/Command | Hit Range/Damage | Start | Blo | Hit | Cou | Note |
|---|---|---|---|---|---|---|
|
[Common Action] Side Roll
While down 1
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Low Kick
While down 3
|
L[TC]
8
|
22F
|
-9s
|
+7
|
+7
|
|
|
[Common Action] Wake-Up Mid Kick
While down 4
|
M
8
|
22F
|
-9
|
+9
|
+9
|
|
|
[Common Action] Spring Attack
While down and facing up 3+4
|
MTJ
15
|
19F
|
-24
|
+2
|
+2
|
|
|
[Common Action] Recovery Kick
While down and facing up d3
|
L[TC]
5
|
13F
|
-18s
|
-3s
|
-3s
|
|
|
[Common Action] Wake Up[Backward]
While down B
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Stand Up
While down U
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Forward Roll
While down and facing up F
|
Sp
–
|
–
|
–
|
–
|
||
|
[Common Action] Wake-Up Cross Chop
While rolling forward 1+2
|
M[TJ]
15
|
19F
|
+2
|
D
|
D
|
|
|
[Common Action] Sliding Dash
Run 3 steps or more and F4
|
L
17
|
14F
|
-40s
|
D
|
D
|
|
|
[Common Action] Running Cross Chop
Run 3 steps or more and F1+2
|
M[TJ]
24
|
18F
|
±0
|
D
|
D
|
|
|
[Common Action] Running Stomp[Opponent down]
Making contact [while opponent is down] after running for four or more steps
|
L
8
|
12F
|
–
|
D
|
D
|
|
|
[Common Action] Running Stomp[Opponent standing]
Making contact [while opponent is down] after running for four or more steps
|
L
10
|
12F
|
+6
|
D
|
D
|
|
|
[Common Action] Shoulder Tackle
Making contact with the opponent after running for four or more
steps |
M[PC]
30
|
8F
|
+13g
|
D
|
D
|
|
|
[Common Action] Shoulder Tackle[PU]
Making contact with the opponent after running for four or more, during opponent absorb attack
steps |
M[PC]
30(12)
|
8F
|
+13g
|
D
|
D
|



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